fasthttp Documentation

Fast HTTP package for Go. Tuned for high performance. Zero memory allocations in hot paths. Up to 10x faster than net/http

23,428 stars Go Go 1 file ยท ~11,468 tokens
RAW Doc

1. Project Overview & Quickstart (valyala/fasthttp)

File: README.md

fasthttp

Fast HTTP implementation for Go.

fasthttp might not be for you!

fasthttp was designed for some high performance edge cases. Unless your server/client needs to handle thousands of small to medium requests per second and needs a consistent low millisecond response time fasthttp might not be for you. For most cases net/http is much better as it's easier to use and can handle more cases. For most cases you won't even notice the performance difference.

Currently fasthttp is successfully used by VertaMedia
in a production serving up to 200K rps from more than 1.5M concurrent keep-alive
connections per physical server.

TechEmpower Benchmark round 23 results

Server Benchmarks

Client Benchmarks

Install

Documentation

Examples from docs

Code examples

Awesome fasthttp tools

Switching from net/http to fasthttp

Fasthttp best practices

Related projects

FAQ

HTTP server performance comparison with [net/http](https://pkg.go.dev/net/http)

In short, fasthttp server is up to 6 times faster than net/http.
Below are benchmark results.

GOMAXPROCS=1

net/http server:

text
$ GOMAXPROCS=1 go test -bench=NetHTTPServerGet -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkNetHTTPServerGet1ReqPerConn                      722565             15327 ns/op            3258 B/op         36 allocs/op
BenchmarkNetHTTPServerGet2ReqPerConn                      990067             11533 ns/op            2817 B/op         28 allocs/op
BenchmarkNetHTTPServerGet10ReqPerConn                    1376821              8734 ns/op            2483 B/op         23 allocs/op
BenchmarkNetHTTPServerGet10KReqPerConn                   1691265              7151 ns/op            2385 B/op         21 allocs/op
BenchmarkNetHTTPServerGet1ReqPerConn10KClients            643940             17152 ns/op            3529 B/op         36 allocs/op
BenchmarkNetHTTPServerGet2ReqPerConn10KClients            868576             14010 ns/op            2826 B/op         28 allocs/op
BenchmarkNetHTTPServerGet10ReqPerConn10KClients          1297398              9329 ns/op            2611 B/op         23 allocs/op
BenchmarkNetHTTPServerGet100ReqPerConn10KClients         1467963              7902 ns/op            2450 B/op         21 allocs/op

fasthttp server:

text
$ GOMAXPROCS=1 go test -bench=kServerGet -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkServerGet1ReqPerConn                    4304683              2733 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet2ReqPerConn                    5685157              2140 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet10ReqPerConn                   7659729              1550 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet10KReqPerConn                  8580660              1422 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet1ReqPerConn10KClients          4092148              3009 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet2ReqPerConn10KClients          5272755              2208 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet10ReqPerConn10KClients         7566351              1546 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet100ReqPerConn10KClients        8369295              1418 ns/op               0 B/op          0 allocs/op

GOMAXPROCS=4

net/http server:

text
$ GOMAXPROCS=4 go test -bench=NetHTTPServerGet -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkNetHTTPServerGet1ReqPerConn-4                   2670654              4542 ns/op            3263 B/op         36 allocs/op
BenchmarkNetHTTPServerGet2ReqPerConn-4                   3376021              3559 ns/op            2823 B/op         28 allocs/op
BenchmarkNetHTTPServerGet10ReqPerConn-4                  4387959              2707 ns/op            2489 B/op         23 allocs/op
BenchmarkNetHTTPServerGet10KReqPerConn-4                 5412049              2179 ns/op            2386 B/op         21 allocs/op
BenchmarkNetHTTPServerGet1ReqPerConn10KClients-4         2226048              5216 ns/op            3289 B/op         36 allocs/op
BenchmarkNetHTTPServerGet2ReqPerConn10KClients-4         2989957              3982 ns/op            2839 B/op         28 allocs/op
BenchmarkNetHTTPServerGet10ReqPerConn10KClients-4        4383570              2834 ns/op            2514 B/op         23 allocs/op
BenchmarkNetHTTPServerGet100ReqPerConn10KClients-4       5315100              2394 ns/op            2419 B/op         21 allocs/op

fasthttp server:

text
$ GOMAXPROCS=4 go test -bench=kServerGet -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkServerGet1ReqPerConn-4                  7797037              1494 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet2ReqPerConn-4                 13004892               963.7 ns/op             0 B/op          0 allocs/op
BenchmarkServerGet10ReqPerConn-4                22479348               522.6 ns/op             0 B/op          0 allocs/op
BenchmarkServerGet10KReqPerConn-4               25899390               451.4 ns/op             0 B/op          0 allocs/op
BenchmarkServerGet1ReqPerConn10KClients-4        8421531              1469 ns/op               0 B/op          0 allocs/op
BenchmarkServerGet2ReqPerConn10KClients-4       13426772               903.7 ns/op             0 B/op          0 allocs/op
BenchmarkServerGet10ReqPerConn10KClients-4      21899584               513.5 ns/op             0 B/op          0 allocs/op
BenchmarkServerGet100ReqPerConn10KClients-4     25291686               439.4 ns/op             0 B/op          0 allocs/op

HTTP client comparison with net/http

In short, fasthttp client is up to 4 times faster than net/http.
Below are benchmark results.

GOMAXPROCS=1

net/http client:

text
$ GOMAXPROCS=1 go test -bench='HTTPClient(Do|GetEndToEnd)' -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkNetHTTPClientDoFastServer                        885637             13883 ns/op            3384 B/op         44 allocs/op
BenchmarkNetHTTPClientGetEndToEnd1TCP                     203875             55619 ns/op            6296 B/op         70 allocs/op
BenchmarkNetHTTPClientGetEndToEnd10TCP                    231290             54618 ns/op            6299 B/op         70 allocs/op
BenchmarkNetHTTPClientGetEndToEnd100TCP                   202879             58278 ns/op            6304 B/op         69 allocs/op
BenchmarkNetHTTPClientGetEndToEnd1Inmemory                396764             26878 ns/op            6216 B/op         69 allocs/op
BenchmarkNetHTTPClientGetEndToEnd10Inmemory               396422             28373 ns/op            6209 B/op         68 allocs/op
BenchmarkNetHTTPClientGetEndToEnd100Inmemory              363976             33101 ns/op            6326 B/op         68 allocs/op
BenchmarkNetHTTPClientGetEndToEnd1000Inmemory             208881             51725 ns/op            8298 B/op         84 allocs/op
BenchmarkNetHTTPClientGetEndToEndWaitConn1Inmemory           237          50451765 ns/op            7474 B/op         79 allocs/op
BenchmarkNetHTTPClientGetEndToEndWaitConn10Inmemory          237          50447244 ns/op            7434 B/op         77 allocs/op
BenchmarkNetHTTPClientGetEndToEndWaitConn100Inmemory         238          50067993 ns/op            8639 B/op         82 allocs/op
BenchmarkNetHTTPClientGetEndToEndWaitConn1000Inmemory       1366           7324990 ns/op            4064 B/op         44 allocs/op

fasthttp client:

text
$ GOMAXPROCS=1 go test -bench='kClient(Do|GetEndToEnd)' -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkClientGetEndToEnd1TCP                    406376             26558 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd10TCP                   517425             23595 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd100TCP                  474800             25153 ns/op               3 B/op          0 allocs/op
BenchmarkClientGetEndToEnd1Inmemory              2563800              4827 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd10Inmemory             2460135              4805 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd100Inmemory            2520543              4846 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd1000Inmemory           2437015              4914 ns/op               2 B/op          0 allocs/op
BenchmarkClientGetEndToEnd10KInmemory            2481050              5049 ns/op               9 B/op          0 allocs/op

GOMAXPROCS=4

net/http client:

text
$ GOMAXPROCS=4 go test -bench='HTTPClient(Do|GetEndToEnd)' -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkNetHTTPClientGetEndToEnd1TCP-4                           767133             16175 ns/op            6304 B/op         69 allocs/op
BenchmarkNetHTTPClientGetEndToEnd10TCP-4                          785198             15276 ns/op            6295 B/op         69 allocs/op
BenchmarkNetHTTPClientGetEndToEnd100TCP-4                         780464             15605 ns/op            6305 B/op         69 allocs/op
BenchmarkNetHTTPClientGetEndToEnd1Inmemory-4                     1356932              8772 ns/op            6220 B/op         68 allocs/op
BenchmarkNetHTTPClientGetEndToEnd10Inmemory-4                    1379245              8726 ns/op            6213 B/op         68 allocs/op
BenchmarkNetHTTPClientGetEndToEnd100Inmemory-4                   1119213             10294 ns/op            6418 B/op         68 allocs/op
BenchmarkNetHTTPClientGetEndToEnd1000Inmemory-4                   504194             31010 ns/op           17668 B/op        102 allocs/op

fasthttp client:

text
$ GOMAXPROCS=4 go test -bench='kClient(Do|GetEndToEnd)' -benchmem -benchtime=10s
cpu: Intel(R) Xeon(R) CPU @ 2.20GHz
BenchmarkClientGetEndToEnd1TCP-4                         1474552              8143 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd10TCP-4                        1710270              7186 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd100TCP-4                       1701672              6892 ns/op               4 B/op          0 allocs/op
BenchmarkClientGetEndToEnd1Inmemory-4                    6797713              1590 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd10Inmemory-4                   6663642              1782 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd100Inmemory-4                  6608209              1867 ns/op               0 B/op          0 allocs/op
BenchmarkClientGetEndToEnd1000Inmemory-4                 6254452              2645 ns/op               8 B/op          0 allocs/op
BenchmarkClientGetEndToEnd10KInmemory-4                  6944584              1966 ns/op              17 B/op          0 allocs/op

Install

text
go get -u github.com/valyala/fasthttp

Switching from net/http to fasthttp

Unfortunately, fasthttp doesn't provide API identical to net/http.
See the FAQ for details.
There is net/http -> fasthttp handler converter,
but it is better to write fasthttp request handlers by hand in order to use
all of the fasthttp advantages (especially high performance :) ).

Important points:

Use this brilliant tool - race detector -
for detecting and eliminating data races in your program. If you detected
data race related to fasthttp in your program, then there is high probability
you forgot calling TimeoutError
before returning from RequestHandler.

Performance optimization tips for multi-core systems

  • Use reuseport listener.
  • Run a separate server instance per CPU core with GOMAXPROCS=1.
  • Pin each server instance to a separate CPU core using taskset.
  • Ensure the interrupts of multiqueue network card are evenly distributed between CPU cores.
    See this article for details.
  • Use the latest version of Go as each version contains performance improvements.

Fasthttp best practices

  • Do not allocate objects and []byte buffers - just reuse them as much
    as possible. Fasthttp API design encourages this.
  • sync.Pool is your best friend.
  • Profile your program
    in production.
    go tool pprof --alloc_objects your-program mem.pprof usually gives better
    insights for optimization opportunities than go tool pprof your-program cpu.pprof.
  • Write tests and benchmarks for hot paths.
  • Avoid conversion between []byte and string, since this may result in memory
    allocation+copy - see this wiki page
    for more details.
  • Verify your tests and production code under
    race detector on a regular basis.
  • Prefer quicktemplate instead of
    html/template in your webserver.
  • Set Client.MaxResponseBodySize
    or HostClient.MaxResponseBodySize
    to a positive limit when requesting untrusted servers. A non-positive value
    disables the response body limit and buffered responses may consume unbounded
    memory. PipelineClient does not provide a response body size limit.

Unsafe Zero-Allocation Conversions

In performance-critical code, converting between []byte and string using standard Go allocations can be inefficient. To address this, fasthttp uses unsafe, zero-allocation helpers:

โš ๏ธ Warning: These conversions break Go's type safety. Use only when you're certain the converted value will not be mutated, as violating immutability can cause undefined behavior.

`UnsafeString(b []byte) string`

Converts a []byte to a string without memory allocation.

go
// UnsafeString returns a string pointer without allocation
func UnsafeString(b []byte) string {
    // #nosec G103
    return *(*string)(unsafe.Pointer(&b))
}

`UnsafeBytes(s string) []byte`

Converts a string to a []byte without memory allocation.

go
// UnsafeBytes returns a byte pointer without allocation.
func UnsafeBytes(s string) []byte {
    // #nosec G103
    return unsafe.Slice(unsafe.StringData(s), len(s))
}

Use Cases & Caveats

  • These functions are ideal for performance-sensitive scenarios where allocations must be avoided (e.g., request/response processing loops).
  • Do not mutate the []byte returned from UnsafeBytes(s string) if the original string is still in use, as strings are immutable in Go and may be shared across the runtime.
  • Use samples guarded with #nosec G103 comments to suppress static analysis warnings about unsafe operations.

Tricks with `[]byte` buffers

The following tricks are used by fasthttp. Use them in your code too.

  • Standard Go functions accept nil buffers
go
var (
	// both buffers are uninitialized
	dst []byte
	src []byte
)
dst = append(dst, src...)  // is legal if dst is nil and/or src is nil
copy(dst, src)  // is legal if dst is nil and/or src is nil
(string(src) == "")  // is true if src is nil
(len(src) == 0)  // is true if src is nil
src = src[:0]  // works like a charm with nil src

// this for loop doesn't panic if src is nil
for i, ch := range src {
	doSomething(i, ch)
}

So throw away nil checks for []byte buffers from you code. For example,

go
srcLen := 0
if src != nil {
	srcLen = len(src)
}

becomes

go
srcLen := len(src)
  • String may be appended to []byte buffer with append
go
dst = append(dst, "foobar"...)
  • []byte buffer may be extended to its' capacity.
go
buf := make([]byte, 100)
a := buf[:10]  // len(a) == 10, cap(a) == 100.
b := a[:100]  // is valid, since cap(a) == 100.
  • All fasthttp functions accept nil []byte buffer
go
statusCode, body, err := fasthttp.Get(nil, "http://google.com/")
uintBuf := fasthttp.AppendUint(nil, 1234)
  • String and []byte buffers may converted without memory allocations
go
func b2s(b []byte) string {
    return *(*string)(unsafe.Pointer(&b))
}

func s2b(s string) (b []byte) {
    bh := (*reflect.SliceHeader)(unsafe.Pointer(&b))
    sh := (*reflect.StringHeader)(unsafe.Pointer(&s))
    bh.Data = sh.Data
    bh.Cap = sh.Len
    bh.Len = sh.Len
    return b
}

Warning:

This is an unsafe way, the result string and []byte buffer share the same bytes.

Please make sure not to modify the bytes in the []byte buffer if the string still survives!

  • fasthttp - various useful
    helpers for projects based on fasthttp.
  • fasthttp-routing - fast and
    powerful routing package for fasthttp servers.
  • http2 - HTTP/2 implementation for fasthttp.
  • router - a high
    performance fasthttp request router that scales well.
  • fasthttp-auth - Authorization middleware for fasthttp using Casbin.
  • fastws - Bloatless WebSocket package made for fasthttp
    to handle Read/Write operations concurrently.
  • gramework - a web framework made by one of fasthttp maintainers.
  • lu - a high performance
    go middleware web framework which is based on fasthttp.
  • websocket - Gorilla-based
    websocket implementation for fasthttp.
  • websocket - Event-based high-performance WebSocket library for zero-allocation
    websocket servers and clients.
  • fasthttpsession - a fast and powerful session package for fasthttp servers.
  • atreugo - High performance and extensible micro web framework with zero memory allocations in hot paths.
  • kratgo - Simple, lightweight and ultra-fast HTTP Cache to speed up your websites.
  • kit-plugins - go-kit transport implementation for fasthttp.
  • Fiber - An Expressjs inspired web framework running on Fasthttp.
  • Gearbox - :gear: gearbox is a web framework written in Go with a focus on high performance and memory optimization.
  • http2curl - A tool to convert fasthttp requests to curl command line.
  • OpenTelemetry Golang Compile Time Instrumentation - A tool to monitor fasthttp application without changing any code with OpenTelemetry APIs.
  • protoc-gen-httpgo - A protoc plugin that generates fasthttp server and client code.

FAQ

  • Why creating yet another http package instead of optimizing net/http?

    Because net/http API limits many optimization opportunities.
    For example:

    • net/http Request object lifetime isn't limited by request handler execution
      time. So the server must create a new request object per each request instead
      of reusing existing objects like fasthttp does.
    • net/http headers are stored in a map[string][]string. So the server
      must parse all the headers, convert them from []byte to string and put
      them into the map before calling user-provided request handler.
      This all requires unnecessary memory allocations avoided by fasthttp.
    • net/http client API requires creating a new response object per each request.
  • Why fasthttp API is incompatible with net/http?

    Because net/http API limits many optimization opportunities. See the answer
    above for more details. Also certain net/http API parts are suboptimal
    for use:

  • Why fasthttp doesn't support HTTP/2.0 and WebSockets?

    HTTP/2.0 support is in progress. WebSockets has been done already.
    Third parties also may use RequestCtx.Hijack
    for implementing these goodies.

  • Are there known net/http advantages comparing to fasthttp?

    Yes:

    • net/http supports HTTP/2.0 starting from go1.6.
    • net/http API is stable, while fasthttp API constantly evolves.
    • net/http handles more HTTP corner cases.
    • net/http can stream both request and response bodies
    • net/http can handle bigger bodies as it streams them by default. fasthttp
      buffers bodies unless streaming is enabled; bound untrusted client responses
      with MaxResponseBodySize.
    • net/http should contain less bugs, since it is used and tested by much
      wider audience.
  • Why fasthttp API prefers returning []byte instead of string?

    Because []byte to string conversion isn't free - it requires memory
    allocation and copy. Feel free wrapping returned []byte result into
    string() if you prefer working with strings instead of byte slices.
    But be aware that this has non-zero overhead.

  • Which GO versions are supported by fasthttp?

    We support the same versions the Go team supports.
    Currently that is Go 1.25.x and newer.
    Older versions might work, but won't officially be supported.

  • Please provide real benchmark data and server information

    See this issue.

  • Are there plans to add request routing to fasthttp?

    There are no plans to add request routing into fasthttp.
    Use third-party routers and web frameworks with fasthttp support:

  • I detected data race in fasthttp!

    Cool! File a bug. But before
    doing this check the following in your code:

  • I didn't find an answer for my question here

    Try exploring these questions.


File: examples/multidomain/README.md

Multidomain using SSL certs example

  • Prints two messages depending on visited host.

How to build

text
make

How to run

text
./multidomain

File: examples/host_client/README.md

Host Client Example

The HostClient is useful when calling an API from a single host.
The example sets MaxResponseBodySize so an untrusted response cannot consume unbounded memory.
The example also shows how to use URI.
You may create the parsed URI once and reuse it in many requests.
The URI has a username and password for Basic Auth but you may also set other parts i.e. SetPath(), SetQueryString().

How to build and run

Start a web server on localhost:8080 then execute:

text
make
./host_client

File: examples/helloworldserver/README.md

HelloWorld server example

  • Displays various request info.
  • Sets response headers and cookies.
  • Supports transparent compression.

How to build

text
make

How to run

text
./helloworldserver -addr=tcp.addr.to.listen:to

File: examples/fileserver/README.md

Static file server example

  • Serves files from the given directory.
  • Supports transparent response compression.
  • Supports byte range responses.
  • Generates directory index pages.
  • Supports TLS (aka SSL or HTTPS).
  • Supports virtual hosts.
  • Exports various stats on /stats path.

How to build

text
make

How to run

text
./fileserver -h
./fileserver -addr=tcp.addr.to.listen:to -dir=/path/to/directory/to/serve

fileserver vs nginx performance comparison

Serving default nginx path (/usr/share/nginx/html on ubuntu).

  • nginx
text
$ ./wrk -t 4 -c 16 -d 10 http://localhost:80
Running 10s test @ http://localhost:80
  4 threads and 16 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   397.76us    1.08ms  20.23ms   95.19%
    Req/Sec    21.20k     2.49k   31.34k    79.65%
  850220 requests in 10.10s, 695.65MB read
Requests/sec:  84182.71
Transfer/sec:     68.88MB
  • fileserver
text
$ ./wrk -t 4 -c 16 -d 10 http://localhost:8080
Running 10s test @ http://localhost:8080
  4 threads and 16 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   447.99us    1.59ms  27.20ms   94.79%
    Req/Sec    37.13k     3.99k   47.86k    76.00%
  1478457 requests in 10.02s, 1.03GB read
Requests/sec: 147597.06
Transfer/sec:    105.15MB

8 pipelined requests

  • nginx
text
$ ./wrk -s pipeline.lua -t 4 -c 16 -d 10 http://localhost:80 -- 8
Running 10s test @ http://localhost:80
  4 threads and 16 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     1.34ms    2.15ms  30.91ms   92.16%
    Req/Sec    33.54k     7.36k  108.12k    76.81%
  1339908 requests in 10.10s, 1.07GB read
Requests/sec: 132705.81
Transfer/sec:    108.58MB
  • fileserver
text
$ ./wrk -s pipeline.lua -t 4 -c 16 -d 10 http://localhost:8080 -- 8
Running 10s test @ http://localhost:8080
  4 threads and 16 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     2.08ms    6.33ms  88.26ms   92.83%
    Req/Sec   116.54k    14.66k  167.98k    69.00%
  4642226 requests in 10.03s, 3.23GB read
Requests/sec: 462769.41
Transfer/sec:    329.67MB

File: examples/client/README.md

Client Example

The Client is useful when working with multiple hostnames.

See the simplest sendGetRequest() for GET and more advanced sendPostRequest() for a POST request.

The sendPostRequest() also shows:

  • Per-request timeout with DoTimeout()
  • Limit buffered response bodies with MaxResponseBodySize
  • Send a body as bytes slice with SetBodyRaw(). This is useful if you generated a request body. Otherwise, prefer SetBody() which copies it.
  • Parse JSON from response
  • Gracefully show error messages i.e. timeouts as warnings and other errors as a failures with detailed error messages.

How to build and run

Start a web server on localhost:8080 then execute:

text
make
./client

Client vs HostClient

Internally the Client creates a dedicated HostClient for each domain/IP address and cleans unused after period of time.
So if you have a single heavily loaded API endpoint it's better to use HostClient. See an example in the examples/host_client


File: examples/README.md

Code examples


File: prefork/README.md

Prefork

Server prefork implementation.

Preforks master process between several child processes increases performance, because Go doesn't have to share and manage memory between cores.

WARNING: using prefork prevents the use of any global state!. Things like in-memory caches won't work.

  • How it works:
go
import (
    "github.com/valyala/fasthttp"
    "github.com/valyala/fasthttp/prefork"
)

server := &fasthttp.Server{
    // Your configuration
}

// Wraps the server with prefork
preforkServer := prefork.New(server)

if err := preforkServer.ListenAndServe(":8080"); err != nil {
    panic(err)
}

Benchmarks

Environment:

  • Machine: MacBook Pro 13-inch, 2017
  • OS: MacOS 10.15.3
  • Go: go1.13.6 darwin/amd64

Handler code:

go
func requestHandler(ctx *fasthttp.RequestCtx) {
    // Simulates some hard work
    time.Sleep(100 * time.Millisecond)
}

Test command:

bash
$ wrk -H 'Host: localhost' -H 'Accept: text/plain,text/html;q=0.9,application/xhtml+xml;q=0.9,application/xml;q=0.8,*/*;q=0.7' -H 'Connection: keep-alive' --latency -d 15 -c 512 --timeout 8 -t 4 http://localhost:8080

Results:

  • prefork
bash
Running 15s test @ http://localhost:8080
  4 threads and 512 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.75ms    4.27ms 126.24ms   97.45%
    Req/Sec    26.46k     4.16k   71.18k    88.72%
  Latency Distribution
     50%    4.55ms
     75%    4.82ms
     90%    5.46ms
     99%   15.49ms
  1581916 requests in 15.09s, 140.30MB read
  Socket errors: connect 0, read 318, write 0, timeout 0
Requests/sec: 104861.58
Transfer/sec:      9.30MB
  • non-prefork
bash
Running 15s test @ http://localhost:8080
  4 threads and 512 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     6.42ms   11.83ms 177.19ms   96.42%
    Req/Sec    24.96k     5.83k   56.83k    82.93%
  Latency Distribution
     50%    4.53ms
     75%    4.93ms
     90%    6.94ms
     99%   74.54ms
  1472441 requests in 15.09s, 130.59MB read
  Socket errors: connect 0, read 265, write 0, timeout 0
Requests/sec:  97553.34
Transfer/sec:      8.65MB

File: tcplisten/README.md

TCPListen

Package tcplisten provides customizable TCP net.Listener with various
performance-related options:

The package is derived from go_reuseport.

2. Official Technical Reference & Guides (valyala/docs)

Prometheus Documentation

This repository contains both the content and the static-site generator code for the
Prometheus documentation site.

Contributing Changes

See CONTRIBUTING.md for general instructions for new Prometheus contributors.

The main documentation contents of this website are located in the content/docs directory.

Documentation concerning the Prometheus server is maintained in the Prometheus server repository and cloned into the website at build time.

As a guideline, please keep the documentation generally applicable and avoid use-case-specific changes.

Prerequisites

You need to have a working Ruby environment set up (including bundler)
and then install the necessary gems:

bash
cd docs
make bundle

Building

To generate the static site, run:

bash
make build

The resulting static site will be stored in the output directory.

Optionally, you can use an API token to avoid rate limits on the API. You can get an API token from https://github.com/settings/tokens/new.

bash
export GITHUB_AUTHENTICATION='-u user:token'

Development Server

To run a local server that displays the generated site, run:

bash
# Rebuild the site whenever relevant files change:
make guard
# Start the local development server in a separate shell:
make serve

You should now be able to view the generated site at
http://localhost:3000/.

License

Apache License 2.0, see LICENSE.