boardgame.io

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State Management and Multiplayer Networking for Turn-Based Games

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Repository: boardgameio/boardgame.io


Stars: 12314

README.md

<p align="center">
<a href="https://boardgame.io/">
<img src="https://raw.githubusercontent.com/boardgameio/boardgame.io/main/docs/logo-optimized.svg?sanitize=true" alt="boardgame.io" />
</a>
</p>

<p align="center">
<a href="https://www.npmjs.com/package/boardgame.io"><img src="https://badge.fury.io/js/boardgame.io.svg" alt="npm version" /></a>
<a href="https://github.com/boardgameio/boardgame.io/actions?query=workflow%3ATests"> <img src="https://github.com/boardgameio/boardgame.io/workflows/Tests/badge.svg" alt='Build Status'></a>
<a href='https://coveralls.io/github/boardgameio/boardgame.io?branch=main'><img src='https://coveralls.io/repos/github/boardgameio/boardgame.io/badge.svg?branch=main' alt='Coverage Status' /></a>
<a href="https://gitter.im/boardgame-io"><img src="https://badges.gitter.im/boardgame-io.svg" alt="Gitter" /></a>
</p>

<p align="center">
<strong><a href="https://boardgame.io/documentation/#/">Read the Documentation</a></strong>
</p>

<p align="center">
<strong>boardgame.io</strong> is an engine for creating turn-based games using JavaScript.
</p>

Write simple functions that describe how the game state changes
when a particular move is made. This is automatically converted
into a playable game complete with online multiplayer
features, all without requiring you to write a single line of
networking or storage code.

Features

- State Management: Game state is managed seamlessly across clients, server and storage automatically.
- Multiplayer: Game state is kept in sync in realtime and across platforms.
- AI: Automatically generated bots that can play your game.
- Game Phases: with different game rules and turn orders per phase.
- Lobby: Player matchmaking and game creation.
- Prototyping: Interface to simulate moves even before you render the game.
- Extendable: Plugin system that allows creating new abstractions.
- View-layer Agnostic: Use the vanilla JS client or the bindings for React / React Native.
- Logs: Game logs with the ability to time travel (viewing the board at an earlier state).

Usage

Installation

sh
npm install boardgame.io

Documentation

Read our Full Documentation to learn how to
use boardgame.io, and join the community on gitter
to ask your questions!

Running examples in this repository

sh
npm install
npm start

The examples can be found in the examples folder.

#### Using VS Code?

This repository is ready to run in a dev container in VS Code. See the contributing guidelines for details.

Changelog

See changelog.

Get involved

We welcome contributions of all kinds!
Please take a moment to review our Code of Conduct.

πŸ› Found a bug?
Let us know by [creating an issue][new-issue].

❓ Have a question?
Our [Gitter channel][gitter] and [GitHub Discussions][discussions]
are good places to start.

βš™οΈ Interested in fixing a [bug][bugs] or adding a [feature][features]?
Check out the contributing guidelines
and the project roadmap.

πŸ“– Can we improve [our documentation][docs]?
Pull requests even for small changes can be helpful. Each page in the
docs can be edited by clicking the β€œEdit on GitHub” link at the top right.

[new-issue]: https://github.com/boardgameio/boardgame.io/issues/new/choose
[gitter]: https://gitter.im/boardgame-io/General
[discussions]: https://github.com/boardgameio/boardgame.io/discussions
[bugs]: https://github.com/boardgameio/boardgame.io/issues?q=is%3Aissue+is%3Aopen+label%3Abug
[features]: https://github.com/boardgameio/boardgame.io/issues?q=is%3Aissue+is%3Aopen+label%3Afeature
[docs]: https://boardgame.io/documentation/
[sponsors]: https://github.com/sponsors/boardgameio
[collective]: https://opencollective.com/boardgameio#support

License

MIT