MMKV Documentation

An efficient, small mobile key-value storage framework developed by WeChat. Works on Android, iOS, macOS, Windows, POSIX, and OHOS.

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Docker & Self-Hosted Deployment Verified OCI

Deploy MMKV on any server, homelab, or cloud container platform.

1-Click Terminal Command
bash (docker run)
docker run -d --name mmkv --restart always tencent/mmkv:latest

1. Project Overview & Quickstart (Tencent/MMKV)

File: README.md




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MMKV is an efficient, small, easy-to-use mobile key-value storage framework used in the WeChat application. It's currently available on Android, iOS/macOS, Windows, POSIX and HarmonyOS NEXT, with experimental Kotlin Multiplatform support.

MMKV for Kotlin Multiplatform

The v2.4.1 Kotlin Multiplatform package is experimental and currently targets
Android and iOS. Its API and artifact layout may change in a future release.
Add it to the shared module:

kotlin
kotlin {
    sourceSets {
        commonMain.dependencies {
            implementation("com.tencent:mmkv-kmp:2.4.1")
        }
    }
}

Supported targets are Android, iosArm64, iosSimulatorArm64, and iosX64. See the Kotlin Multiplatform guide for initialization and packaging details.

MMKV for Android

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of Android to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 50K in binary size: MMKV adds about 50K per architecture on App size, and much less when zipped (APK).

Getting Started

Installation Via Maven

Add the following lines to build.gradle on your app module:

gradle
dependencies {
    implementation 'com.tencent:mmkv:2.4.1'
    // replace "2.4.1" with any available version
}

Starting from v2.0.0, MMKV no longer supports 32-bit arch and API level 22 or 21, if you want 32-bit or API level 21~22, use v1.3.x LTS series.

For other installation options, see Android Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.
Setup MMKV on App startup, say your Application class, add these lines:

java
public void onCreate() {
    super.onCreate();

    String rootDir = MMKV.initialize(this);
    System.out.println("mmkv root: " + rootDir);
    //……
}

MMKV has a global instance, that can be used directly:

java
import com.tencent.mmkv.MMKV;
    
MMKV kv = MMKV.defaultMMKV();

kv.encode("bool", true);
boolean bValue = kv.decodeBool("bool");

kv.encode("int", Integer.MIN_VALUE);
int iValue = kv.decodeInt("int");

kv.encode("string", "Hello from mmkv");
String str = kv.decodeString("string");

MMKV also supports Multi-Process Access. Full tutorials can be found here Android Tutorial.

Performance

Writing random int for 1000 times, we get this chart:

For more benchmark data, please refer to our benchmark.

MMKV for iOS/macOS

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of iOS/macOS to achieve the best performance.

  • Easy-to-use. You can use MMKV as you go, no configurations are needed. All changes are saved immediately, no synchronize calls are needed.

  • Small.

    • A handful of files: MMKV contains encode/decode helpers and mmap logics and nothing more. It's really tidy.
    • Less than 30K in binary size: MMKV adds less than 30K per architecture on App size, and much less when zipped (IPA).

Getting Started

Installation Via CocoaPods:

  1. Install CocoaPods;
  2. Open the terminal, cd to your project directory, run pod repo update to make CocoaPods aware of the latest available MMKV versions;
  3. Edit your Podfile, add pod 'MMKV' to your app target;
  4. Run pod install;
  5. Open the .xcworkspace file generated by CocoaPods;
  6. Add #import <MMKV/MMKV.h> to your source file and we are done.

For other installation options, see iOS/macOS Setup.

Quick Tutorial

You can use MMKV as you go, no configurations are needed. All changes are saved immediately, no synchronize calls are needed.
Setup MMKV on App startup, in your -[MyApp application: didFinishLaunchingWithOptions:], add these lines:

objective-c
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // init MMKV in the main thread
    [MMKV initializeMMKV:nil];

    //...
    return YES;
}

MMKV has a global instance, that can be used directly:

objective-c
MMKV *mmkv = [MMKV defaultMMKV];
    
[mmkv setBool:YES forKey:@"bool"];
BOOL bValue = [mmkv getBoolForKey:@"bool"];
    
[mmkv setInt32:-1024 forKey:@"int32"];
int32_t iValue = [mmkv getInt32ForKey:@"int32"];
    
[mmkv setString:@"hello, mmkv" forKey:@"string"];
NSString *str = [mmkv getStringForKey:@"string"];

MMKV also supports Multi-Process Access. Full tutorials can be found here.

Performance

Writing random int for 10000 times, we get this chart:

For more benchmark data, please refer to our benchmark.

MMKV for Windows

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of Windows to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no save, no sync calls are needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 10K in binary size: MMKV adds about 10K on application size, and much less when zipped.

Getting Started

Installation Via Source

  1. Getting source code from git repository:

    text
    git clone https://github.com/Tencent/MMKV.git
  2. Add Core/core.vcxproj to your solution;

  3. Add MMKV project to your project's dependencies;

  4. Add $(OutDir)include to your project's C/C++ -> General -> Additional Include Directories;

  5. Add $(OutDir) to your project's Linker -> General -> Additional Library Directories;

  6. Add mmkv.lib to your project's Linker -> Input -> Additional Dependencies;

  7. Add #include <MMKV/MMKV.h> to your source file and we are done.

note:

  1. MMKV is compiled with MT/MTd runtime by default. If your project uses MD/MDd, you should change MMKV's setting to match your project's (C/C++ -> Code Generation -> Runtime Library), or vice versa.
  2. MMKV is developed with Visual Studio 2017, change the Platform Toolset if you use a different version of Visual Studio.

For other installation options, see Windows Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no save calls needed.
Setup MMKV on App startup, say in your main(), add these lines:

c++
#include <MMKV/MMKV.h>

int main() {
    std::wstring rootDir = getYourAppDocumentDir();
    MMKV::initializeMMKV(rootDir);
    //...
}

MMKV has a global instance, that can be used directly:

c++
auto mmkv = MMKV::defaultMMKV();

mmkv->set(true, "bool");
std::cout << "bool = " << mmkv->getBool("bool") << std::endl;

mmkv->set(1024, "int32");
std::cout << "int32 = " << mmkv->getInt32("int32") << std::endl;

mmkv->set("Hello, MMKV for Windows", "string");
std::string result;
mmkv->getString("string", result);
std::cout << "string = " << result << std::endl;

MMKV also supports Multi-Process Access. Full tutorials can be found here Windows Tutorial.

MMKV for POSIX

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of POSIX to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no save, no sync calls are needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 7K in binary size: MMKV adds about 7K on application size, and much less when zipped.

Getting Started

Installation Via CMake

  1. Getting source code from the git repository:

    text
    git clone https://github.com/Tencent/MMKV.git
  2. Edit your CMakeLists.txt, add those lines:

    cmake
    add_subdirectory(mmkv/POSIX/src mmkv)
    target_link_libraries(MyApp
        mmkv)
  3. Add #include "MMKV.h" to your source file and we are done.

For other installation options, see POSIX Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no save calls needed.
Setup MMKV on App startup, say in your main(), add these lines:

c++
#include "MMKV.h"

int main() {
    std::string rootDir = getYourAppDocumentDir();
    MMKV::initializeMMKV(rootDir);
    //...
}

MMKV has a global instance, that can be used directly:

c++
auto mmkv = MMKV::defaultMMKV();

mmkv->set(true, "bool");
std::cout << "bool = " << mmkv->getBool("bool") << std::endl;

mmkv->set(1024, "int32");
std::cout << "int32 = " << mmkv->getInt32("int32") << std::endl;

mmkv->set("Hello, MMKV for Windows", "string");
std::string result;
mmkv->getString("string", result);
std::cout << "string = " << result << std::endl;

MMKV also supports Multi-Process Access. Full tutorials can be found here POSIX Tutorial.

MMKV for HarmonyOS NEXT

Features

  • Efficient. MMKV uses mmap to keep memory synced with file, and protobuf to encode/decode values, making the most of native platform to achieve best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no flush calls needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics and nothing more. It's really tidy.
    • About 600K in binary size: MMKV adds about 600K per architecture on App size, and much less when zipped (HAR/HAP).

Getting Started

Installation via OHPM:

bash
ohpm install @tencent/mmkv

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.
Setup MMKV on App startup, say your EntryAbility.onCreate() function, add these lines:

js
import { MMKV } from '@tencent/mmkv';

export default class EntryAbility extends UIAbility {
  onCreate(want: Want, launchParam: AbilityConstant.LaunchParam): void {
    let appCtx = this.context.getApplicationContext();
    let mmkvRootDir = MMKV.initialize(appCtx);
    console.info('mmkv rootDir: ', mmkvRootDir);
    ……
  }

MMKV has a global instance, that can be used directly:

js
import { MMKV } from '@tencent/mmkv';
    
let mmkv = MMKV.defaultMMKV();
mmkv.encodeBool('bool', true);
console.info('bool = ', mmkv.decodeBool('bool'));
    
mmkv.encodeInt32('int32', Math.pow(2, 31) - 1);
console.info('max int32 = ', mmkv.decodeInt32('int32'));
    
mmkv.encodeInt64('int', BigInt(2**63) - BigInt(1));
console.info('max int64 = ', mmkv.decodeInt64('int'));
    
let str: string = 'Hello OpenHarmony from MMKV';
mmkv.encodeString('string', str);
console.info('string = ', mmkv.decodeString('string'));

let arrayBuffer: ArrayBuffer = StringToArrayBuffer('Hello OpenHarmony from MMKV with bytes');
mmkv.encodeBytes('bytes', arrayBuffer);
let bytes = mmkv.decodeBytes('bytes');
console.info('bytes = ', ArrayBufferToString(bytes));

As you can see, MMKV is quite easy to use.
For the full documentation, see HarmonyOS NEXT Tutorial.

License

MMKV is published under the BSD 3-Clause license. For details check out the LICENSE.TXT.

Change Log

Check out the CHANGELOG.md for details of change history.

Contributing

If you are interested in contributing, check out the CONTRIBUTING.md, also join our Tencent OpenSource Plan. MMKV has officially joined the Tencent Device-oriented Service Product Alliance, working together with other alliance members to build an open and mutually beneficial frontend technology product ecosystem.

To give clarity of what is expected of our members, MMKV has adopted the code of conduct defined by the Contributor Covenant, which is widely used. And we think it articulates our values well. For more, check out the Code of Conduct.

FAQ & Feedback

Check out the FAQ first. Should there be any questions, don't hesitate to create issues.

Personal Information Protection Rules

User privacy is taken very seriously: MMKV does not obtain, collect or upload any personal information. Please refer to the MMKV SDK Personal Information Protection Rules for details.


File: flutter/mmkv/example/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md

Launch Screen Assets

You can customize the launch screen with your own desired assets by replacing the image files in this directory.

You can also do it by opening your Flutter project's Xcode project with open ios/Runner.xcworkspace, selecting Runner/Assets.xcassets in the Project Navigator and dropping in the desired images.


File: flutter/mmkv/example/README.md

mmkv_example

Demonstrates how to use the mmkv plugin.

Getting Started

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter, view our
online documentation, which offers tutorials,
samples, guidance on mobile development, and a full API reference.


File: flutter/mmkv/README.md




MMKV is an efficient, small, easy-to-use mobile key-value storage framework used in the WeChat application. It's currently available on Android and iOS.

MMKV for Flutter

Features

  • Efficient. MMKV uses mmap to keep memory synced with file, and protobuf to encode/decode values, making the most of native platform to achieve best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics and nothing more. It's really tidy.
    • About 100K in binary size: MMKV adds about 100K per architecture on App size, and much less when zipped (apk/ipa).

Getting Started

Installation

Add the following lines to pubspec.yaml on your app module. Then run flutter pub get.

yaml
dependencies:
  mmkv: "^2.4.1"

If you already include MMKV native lib in your App, you need to upgrade to version newer than v2.0.0.

iOS

Starting from v1.3.5, there's no need to change the plugin name 'mmkv' to 'mmkvflutter'. You should remove the script (fix_mmkv_plugin_name()) previously added in your Podfile.

Android

If you previously use com.tencent.mmkv-static or com.tencent.mmkv-shared in your Android App, you should move to com.tencent.mmkv.
And if your App depends on any 3rd SDK that embeds com.tencent.mmkv-static or com.tencent.mmkv-shared, you can add this lines to your build.gradle to avoid conflict:

gradle
dependencies {
        ...

        modules {
            module("com.tencent:mmkv-static") {
                replacedBy("com.tencent:mmkv", "Using mmkv for flutter")
            }
            module("com.tencent:mmkv-shared") {
                replacedBy("com.tencent:mmkv", "Using mmkv for flutter")
            }
        }
    }

Setup

You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.
Setup MMKV on App startup, say your main() function, add these lines:

dart
import 'package:mmkv/mmkv.dart';

void main() async {

  // must wait for MMKV to finish initialization
  final rootDir = await MMKV.initialize();
  print('MMKV for flutter with rootDir = $rootDir');

  runApp(MyApp());
}

Note that you have to wait for MMKV to finish initialization before accessing any MMKV instance.

CRUD Operations

  • MMKV has a global instance, that can be used directly:

    dart
    import 'package:mmkv/mmkv.dart';
        
    var mmkv = MMKV.defaultMMKV();
    mmkv.encodeBool('bool', true);
    print('bool = ${mmkv.decodeBool('bool')}');
    
    mmkv.encodeInt32('int32', (1<<31) - 1);
    print('max int32 = ${mmkv.decodeInt32('int32')}');
    
    mmkv.encodeInt('int', (1<<63) - 1);
    print('max int = ${mmkv.decodeInt('int')}');
    
    String str = 'Hello Flutter from MMKV';
    mmkv.encodeString('string', str);
    print('string = ${mmkv.decodeString('string')}');
    
    str = 'Hello Flutter from MMKV with bytes';
    var bytes = MMBuffer.fromList(Utf8Encoder().convert(str))!;
    mmkv.encodeBytes('bytes', bytes);
    bytes.destroy();
    
    bytes = mmkv.decodeBytes('bytes')!;
    print('bytes = ${Utf8Decoder().convert(bytes.asList()!)}');
    bytes.destroy();

    As you can see, MMKV is quite easy to use.

    Note: If you come across to failing to load defaultMMKV() on Android after upgrading Flutter from 1.20+ to 2.0+, you can try passing this encryption key '\u{2}U' instead.

    dart
    var mmkv = MMKV.defaultMMKV(cryptKey: '\u{2}U');
  • Deleting & Querying:

    dart
    var mmkv = MMKV.defaultMMKV();
    
    mmkv.removeValue('bool');
    print('contains "bool": ${mmkv.containsKey('bool')}');
    
    mmkv.removeValues(['int32', 'int']);
    print('all keys: ${mmkv.allKeys}');
  • If different modules/logic need isolated storage, you can also create your own MMKV instance separately:

    dart
    var mmkv = MMKV("test");
    mmkv.encodeBool('bool', true);
    print('bool = ${mmkv.decodeBool('bool')}');
  • If multi-process accessing is needed,you can set MMKV.MULTI_PROCESS_MODE on MMKV initialization:

    dart
    var mmkv = MMKV("test-multi-process", mode: MMKVMode.MULTI_PROCESS_MODE);
    mmkv.encodeBool('bool', true);
    print('bool = ${mmkv.decodeBool('bool')}');

Supported Types

  • Primitive Types:

    • bool, int, double
  • Classes & Collections:

    • String, List, MMBuffer

Log

  • By default, MMKV prints log to logcat/console, which is not convenient for diagnosing online issues.
    You can setup MMKV log redirecting on App startup on the native interface of MMKV.
    Checkout how to do it on Android / iOS.
    Due to the current limitation of Flutter runtime, we can't redirect log on the Flutter side.

  • You can turn off MMKV's logging once and for all on initialization (which we strongly disrecommend).

    dart
    final rootDir = await MMKV.initialize(logLevel: MMKVLogLevel.None);

Encryption

  • By default MMKV stores all key-values in plain text on file, relying on Android's/iOS's sandbox to make sure the file is encrypted. Should you worry about information leaking, you can choose to encrypt MMKV.

    dart
    final encryptKey = 'MyEncryptKey';
    var mmkv = MMKV("test-encryption", cryptKey: encryptKey);
  • You can change the encryption key later as you like. You can also change an existing MMKV instance from encrypted to unencrypted, or vice versa.

    dart
    // an unencrypted MMKV instance
    var mmkv = MMKV("test-encryption");
    
    // change from unencrypted to encrypted with AES-128 key length
    mmkv.reKey("Key_seq_1");
    
    // change encryption key with AES-256 key length
    mmkv.reKey("Key_Seq_Very_Looooooooong", aes256: true);
    
    // change from encrypted to unencrypted
    kmmkv.reKey(null);

Customize location

  • By default, MMKV stores file inside $(FilesDir)/mmkv/. You can customize MMKV's root directory on App startup:

    dart
    final dir = await getApplicationSupportDirectory();
    final rootDir = await MMKV.initialize(dir, rootDir: dir.path + '/mmkv_2');
    print('MMKV for flutter with rootDir = $rootDir');
  • You can even customize any MMKV instance's location:

    dart
    final dir = await getApplicationSupportDirectory();
    var mmkv = MMKV('testCustomDir', rootDir: dir.path + '/mmkv_3');

    Note: It's recommended to store MMKV files inside your App's sandbox path. DO NOT store them on external storage(aka SD card). If you have to do it, you should follow Android's scoped storage enforcement.

Additional docs

For additional documents, checkout the wiki.

License

MMKV is published under the BSD 3-Clause license. For details check out the LICENSE.TXT.

Change Log

Check out the CHANGELOG.md for details of change history.

Contributing

If you are interested in contributing, check out the CONTRIBUTING.md, also join our Tencent OpenSource Plan.

To give clarity of what is expected of our members, MMKV has adopted the code of conduct defined by the Contributor Covenant, which is widely used. And we think it articulates our values well. For more, check out the Code of Conduct.

FAQ & Feedback

Check out the FAQ first. Should there be any questions, don't hesitate to create issues.


File: flutter/mmkv_android/README.md

mmkv\_android

The Android implementation detail of MMKV.

Usage

Never use it alone. It's NOT a complete set of MMKV functionality. It just provides the FFI implementation needed by MMKV.

This package is endorsed, which means you can simply use mmkv
normally. This package will be automatically included in your app when you do,
so you do not need to add it to your pubspec.yaml.

However, if you import this package to use any of its APIs directly, you
should add it to your pubspec.yaml as usual.


File: flutter/mmkv_ios/README.md

mmkv\_ios

The iOS implementation detail of MMKV.

Usage

Never use it alone. It's NOT a complete set of MMKV functionality. It just provides the FFI implementation needed by MMKV.

This package is endorsed, which means you can simply use mmkv
normally. This package will be automatically included in your app when you do,
so you do not need to add it to your pubspec.yaml.

However, if you import this package to use any of its APIs directly, you
should add it to your pubspec.yaml as usual.

Local MMKV checkout

To run a Flutter app against MMKV sources from a local checkout instead of the
tagged Swift package, set MMKV_LOCAL_PACKAGE_PATH to the checkout root:

bash
MMKV_LOCAL_PACKAGE_PATH=/path/to/MMKV flutter run

File: flutter/mmkv_linux/README.md

mmkv\_linux

The Linux implementation detail of MMKV.

Usage

Never use it alone. It's NOT a complete set of MMKV functionality. It just provides the FFI implementation needed by MMKV.

This package is endorsed, which means you can simply use mmkv
normally. This package will be automatically included in your app when you do,
so you do not need to add it to your pubspec.yaml.

However, if you import this package to use any of its APIs directly, you
should add it to your pubspec.yaml as usual.


File: flutter/mmkv_ohos/README.md

mmkv\_ohos

The OHOS implementation detail of MMKV.

Usage

Never use it alone. It's NOT a complete set of MMKV functionality. It just provides the FFI implementation needed by MMKV.

This package is endorsed, which means you can simply use mmkv
normally. This package will be automatically included in your app when you do,
so you do not need to add it to your pubspec.yaml.

However, if you import this package to use any of its APIs directly, you
should add it to your pubspec.yaml as usual.


File: flutter/mmkv_platform_interface/README.md

mmkv\_platform\_interface

A common platform interface for the MMKV plugin.

This interface allows platform-specific implementations of the MMKV
plugin, as well as the plugin itself, to ensure they are supporting the
same interface.

Usage

To implement a new platform-specific implementation of MMKV, extend
MMKVPluginPlatform with an implementation that performs the
platform-specific behavior, and when you register your plugin, set the default
MMKVPluginPlatform by calling
MMKVPluginPlatform.instance = MyMMKVPluginPlatform().

Checkout mmkv_ios or mmkv_android for example.

Note on breaking changes

Strongly prefer non-breaking changes (such as adding a method to the interface)
over breaking changes for this package.

See https://flutter.dev/go/platform-interface-breaking-changes for a discussion
on why a less-clean interface is preferable to a breaking change.


File: flutter/mmkv_win32/README.md

mmkv\_win32

The Windows implementation detail of MMKV.

Usage

Never use it alone. It's NOT a complete set of MMKV functionality. It just provides the FFI implementation needed by MMKV.

This package is endorsed, which means you can simply use mmkv
normally. This package will be automatically included in your app when you do,
so you do not need to add it to your pubspec.yaml.

However, if you import this package to use any of its APIs directly, you
should add it to your pubspec.yaml as usual.

2. Official Technical Reference & Guides (Tencent/Tencent.github.io)

File: konajdk/sm/README.md

Tencent Kona JDK ShangMi Reference Guide

Overview of ShangMi

ShangMi is a set of cryptographic techniques and tools in commercial or business applications, including the encryption of sensitive business data, secure communication channels, digital signatures for document verification, and even more.

Generally, the below ShangMi cryptographic algorithms and secure communication protocols are widely applied.

ShangMi cryptographic algorithms

  • SM2, which is a public key algorithm based on Elliptic Curve Cryptography (ECC). It complies with China's specifications:
    • GB/T 32918.1-2016 Part 1:General
    • GB/T 32918.2-2016 Part 2:Digital signature algorithm
    • GB/T 32918.3-2016 Part 3:Key exchange protocol
    • GB/T 32918.4-2016 Part 4:Public key encryption algorithm
    • GB/T 32918.5-2017 Part 5:Parameter definition
  • SM3, which is a cryptographic hash algorithm. It complies with China's specification:
    • GB/T 32905-2016 SM3 cryptographic hash algorithm
  • SM4, which is a block encryption algorithm. It complies with China's specification:
    • GB/T 32907-2016 SM4 block cipher algorithm

ShangMi secure communication protocols

  • Transport Layer Cryptography Protocol (TLCP), which is a TLS liked protocol. This protocol requires an endpoint must have two certificates, one for signature and the other for encryption. It complies China's specification:
    • GB/T 38636-2020 Information security technology-Transport layer cryptography protocol (TLCP)
  • ShangMi (SM) Cipher Suites for TLS 1.3, which defines elements for applying ShangMi algorithms over TLS 1.3. It complies IETF's Informational specification:
    • RFC 8998 ShangMi (SM) Cipher Suites for TLS 1.3

Providers and implementations

Tencent Kona JDK extends Java Cryptography Architecture (JCA) and Java Cryptography Extension (JCE) providers, exactly SUN, SunEC and SunJCE, to support ShangMi cryptographic algorithms, and extends Java Secure Socket Extension (JSSE) provider, exactly SunJSSE, to support ShangMi secure communication protocols.

The algorithms are implemented by the different security providers in the JDK. The followings list the security providers and the corresponding supported ShangMi algorithms and protocols.

  • SUN
    • MessageDigest
      • SM3
  • SunEC
    • KeyAgreement
      • SM2
    • KeyFactory
      • SM2
    • Signature
      • SM3withSM2
  • SunJCE
    • Cipher
      • SM4
    • KeyGenerator
      • HmacSM3
      • SM4
    • Mac
      • HmacSM3
  • SunJSSE
    • SSLContext
      • TLCP 1.1
        • ECC_SM4_GCM_SM3
        • ECC_SM4_CBC_SM3
        • ECDHE_SM4_GCM_SM3
        • ECDHE_SM4_CBC_SM3
      • TLS 1.3/RFC 8998
        • TLS_SM4_GCM_SM3

Since Tencent Kona JDK just uses the existing OpenJDK security providers to accommodate the ShangMi stuff, and these providers are already installed with the highest priorities, so the application developers can use these out-of-the-box features as those JDK built-in algorithms (e.g. EC and AES) and protocols (e.g. TLS 1.3).

The following sections will unveil the details on using the above algorithms and protocols.

SM2

Key pair

Generating SM2 key pair is the same as generating the key pairs on other EC curves. It just needs to invoke the standard JDK APIs. The JDK builtin ECKeyPairGenerator. In the key pair generated by this implementation, the format of private key is PKCS#8 and the format of public key is X.509.

Create KeyPairGenerator implementation for EC algorithm.

text
KeyPairGenerator keyPairGenerator = KeyPairGenerator.getInstance("EC);
keyPairGenerator.initialize(spec);

spec can be SM2ParameterSpec (use SM2ParameterSpec.instance() to create the instance) or ECGenParameterSpec (use new ECGenParameterSpec("curveSM2") to create the instance).

Generate key pair.

text
KeyPair keyPair = keyPairGenerator.generateKeyPair();
ECPublicKey publicKey = (ECPublicKey) keyPair.getPublic();
ECPrivateKey privateKey = (ECPrivateKey) keyPair.getPrivate();

SM2 key pair is also EC key pair, so the public key and private key are also ECPublicKey and ECPrivateKey respectively.

For more information on key pair generation, please refer to the official KeyPairGenerator docs.

Generally, in the signing and encrypting operations, the key pairs are already generated. They are not generated on the runtime. It just reads the existing public key and private key to create PublicKey and PrivateKey instances respectively.

text
byte[] encodedPublicKey = ;
byte[] encodedPrivateKey = ;

KeyFactory keyFactory = KeyFactory.getInstance("SM2");

SM2PublicKeySpec publicKeySpec = new SM2PublicKeySpec(encodedPublicKey);
PublicKey publicKey = keyFactory.generatePublic(publicKeySpec);

SM2PrivateKeySpec privateKeySpec = new SM2PrivateKeySpec(encodedPrivateKey);
PrivateKey privateKey = keyFactory.generatePrivate(privateKeySpec);

Signature

Using SM2 signature is the same as using other existing signatures, like ECDSA, though the parameters are different.

Create Signature instance.

text
Signature signature = Signature.getInstance("SM3withSM2);

Initialize the Signature instance with the private key for signing.

text
signature.initSign(privateKey);

Behind the above initialization, it uses the default SM2 ID, exactly 1234567812345678. It also derives the public key from the private key. According to the associated specification, public key must be used for generating SM2 signature data. This is a significant difference between the international algorithms, like ECDSA, and SM2 signature algorithm. Note that calculating the public key leads to some overhead. That is harmful for the performance.

If not using the default ID or expect to eliminate the cost on calculating public key, it would provide an AlgorithmParameterSpec, exactly SM2SignatureParameterSpec, instance.

text
byte[] altID = <custom ID>;
ECPublicKey publicKey = ;
SM2SignatureParameterSpec paramSpec = new SM2SignatureParameterSpec(altID, publicKey);
signature.setParameter(paramSpec);
signature.initSign(privateKey);

After parameter setup and initialization, it is time to pass the message data in.

text
byte[] message = ;
signature.update(message);

Generate signature data.

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byte[] sign = signature.sign();

Initialize the Signature instance with public key for verifying.

text
signature.initVerify(publicKey);

Pass the message in.

text
byte[] message = ;
signature.update(message);

Pass the signature data in.

text
boolean verified = signature.verify(sign);

If the verification is successful, the result is true, otherwise false.

It has to know that the private key is used for signing, however the public key is used for verifying. For detailed information about Signature APIs, please refer to the official Signature docs.

Encryption

Because of the performance concern, public key encryption is only used for encrypting short but critical data. The same to SM2 encryption.

Create Cipher instance.

text
Cipher cipher = Cipher.getInstance("SM2");

Initialize the Cipher instance with public key and set the mode to encryption.

text
cipher.init(Cipher.ENCRYPT_MODE, publicKey);

Pass the message in and generate the ciphertext.

text
byte[] message = ;
byte[] ciphertext = cipher.doFinal(message);

Initialize the Cipher instance with private key and set the mode to decryption.

text
cipher.init(Cipher.DECRYPT_MODE, privateKey);

Pass the ciphertext in and generate the plaintext.

text
byte[] cleartext = cipher.doFinal(ciphertext);

It has to know that public key is used for encryption, however the private key is used for decryption. For detailed information on Cipher APIs, please refer to the official Cipher docs.

SM3

Using SM3 hash algorithm is the same as using other existing hash algorithm, like SHA-256. It only invokes JDK APIs to generate the message digest (hash).

Create MessageDigest instance.

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MessageDigest md = MessageDigest.getInstance("SM3");

It can pass all the message in and generate the digest.

text
byte[] message = ;
byte[] digest = md.digest(message);

It also can pass the message segments, and finally generate the digest.

text
byte[] messageSegment1 = ;
byte[] messageSegment2 = ;

// Pass the message segments in
md.update(messageSegment1);
md.update(messageSegment2);

// Finally generate the digest
byte[] digest = md.digest();

For detailed information about MessageDigest APIs, please refer to the official MessageDigest docs.

HmacSM3

Using HmacSM3 algorithm is the same as using other existing MAC algorithm, like HmacSHA256. It only invokes JDK APIs to generate the message authentication code.

Prepare a 16-bytes key.

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byte[] key = ;
SecretKey secretKey = new SecretKeySpec(key, "SM4");

Create Mac instance.

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Mac hmac = Mac.getInstance("HmacSM3");

Initialize the Mac instance with the key.

text
hmac.init(secretKey);

Pass all the message in and generate message authentication code. The code is 32-bytes length.

text
byte[] message = ;
byte[] mac = hmac.doFinal(message);

It also can pass the message segments, and finally generate the message authentication code.

text
byte[] messageSegment1 = ;
byte[] messageSegment2 = ;

// Pass the message segments in
hmac.update(messageSegment1);
hmac.update(messageSegment2);

// Finally generate the message authentication code
byte[] mac = hmac.doFinal();

For the detailed information about Mac APIs, please refer to the official Mac docs.

SM4

Using SM4 cipher algorithm is the same as using other existing block cipher algorithm, like AES. It only invokes JDK APIs to do encryption and decryption. Tencent Kona JDK supports four operation modes, including CBC, CTR, ECB and GCM. It also supports PKCS#7 padding specification.

Prepare a 16-bytes key.

text
byte[] key = ;
SecretKey secretKey = new SecretKeySpec(key, "SM4");

Create Cipher instance.

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Cipher cipher = Cipher.getInstance(transformation);

The transformation consists of algorithm name, operation mode and padding type. A symbol / is used as separator between the parts.

The following transformations are supported:

  • SM4/CBC/NoPadding: The operation mode is CBC. No padding is needed. It requires the input must be 16x bytes.
  • SM4/CBC/PKCS7Padding: The operation mode is CBC. PKCS#7 padding is used. It doesn't require that the input must be 16x bytes.
  • SM4/CTR/NoPadding: The operation mode is CBC. No padding is needed. It doesn't require that the input must be 16x bytes.
  • SM4/ECB/NoPadding: The operation mode is ECB. No padding is needed. It requires the input must be 16x bytes.
  • SM4/ECB/PKCS7Padding: The operation mode is ECB. PKCS#7 padding is used. It doesn't require that the input must be 16x bytes.
  • SM4/GCM/NoPadding: The operation mode is GCM. No padding is needed. It doesn't require that the input must be 16x bytes.

Create the algorithm parameters.

text
AlgorithmParameterSpec paramSpec = ;

Different operation modes may need different AlgorithmParameterSpec types,

  • CBC and CTR modes use IvParameterSpec. This parameter type needs a 16-bytes as Initialization Vector (IV).
  • GCM mode uses GCMParameterSpec. This parameter type needs a 12-bytes as Initialization Vector (IV) and specifies the tag length to 12-bytes.

Initialize the Cipher instance with the key and parameter type and set the mode to encryption.

text
cipher.init(Cipher.ENCRYPT_MODE, secretKey, paramSpec);

Pass all the message in and generate the ciphertext.

text
byte[] ciphertext = cipher.doFinal(message);

Initialize the Cipher instance with the key and parameter type and set the mode to decryption.

text
cipher.init(Cipher.DECRYPT_MODE, secretKey);

Pass all the ciphertext in and generate the plaintext.

text
byte[] cleartext = cipher.doFinal(ciphertext);

It also can receive the plaintext/ciphertext segments in, and then generate the ciphertext/plaintext segments.

text
byte[] input1 = <segment1>;
byte[] input2 = <segment2>;

// Pass the plaintext/ciphertext segments in
byte[] output1 = cipher.update(input1);
byte[] output2 = cipher.update(input2);

// Generate the ciphertext/plaintext segments
byte[] outputFinal = cipher.doFinal();

For the detailed information about Cipher APIs, please refer to the official [Cipher] docs.

Certificate

The so-called ShangMi certificate also complies to X.509 specification, though the public key algorithm is EC with SM2 curve and the signature algorithm is SM3withSM2.

text
String certPEM = <certificate in PEM format>;
CertificateFactory cf = CertificateFactory.getInstance("X.509");
X509Certificate certificate = (X509Certificate) cf.generateCertificate(
        new ByteArrayInputStream(certPEM.getBytes(StandardCharsets.UTF_8));

For more information on certificate parsing, please read the official reference on CertificateFactory.

It can parse public key from the ShangMi certificate.

text
PublicKey publicKey = certificate.getPublicKey();

publicKey can be cast to ECPublicKey.

It can parse private key from PKCS#8 format.

text
String peyPEM = ;
PKCS8EncodedKeySpec privateKeySpec = new PKCS8EncodedKeySpec(
        Base64.getMimeDecoder().decode(keyPem));
KeyFactory keyFactory = KeyFactory.getInstance("EC");
PrivateKey privateKey = keyFactory.generatePrivate(privateKeySpec);

privateKey can be cast to ECPrivateKey.

It can sign data with PKCS#8 private key and verify the signature with X.509 certificate.

Create Signature instance and use SM3withSM2 signature algorithm.

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Signature signature = Signature.getInstance("SM3withSM2");

Sign the message with the private key and generate the signature data.

text
signature.initSign(privateKey);
signature.update(message);
byte[] sign = signature.sign();

Verify the signature data with the certificate and determine whether the verification passes or fails.

text
signature.initVerify(certificate);
signature.update(message);
boolean verified = signature.verify(sign);

The certificate has to contain digitalSignature key usage for verifying signature data. But it also can verify the signature with the public key directly.

text
signature.initVerify(publicKey);
signature.update(message);
boolean verified = signature.verify(sign);

TLCP 1.1 and TLS 1.3/RFC 8998

In order to take advantage of the implementations on TLCP 1.1 and TLS 1.3/RFC 8998, the most important point is taking SSLSocket or SSLEngine to apply the SSLContext implementation that supports the protocols.

text
KeyStore trustStore = <a trust store carring the CAs>;
TrustManagerFactory tmf = TrustManagerFactory.getInstance("PKIX");
tmf.init(trustStore);

KeyStore keyStore = <a key store carring the end entity certificates>;
KeyManagerFactory kmf = KeyManagerFactory.getInstance("NewSunX509");
kmf.init(keyStore, keyStorePassword);

SSLContext context = SSLContext.getInstance("TLCPv1.1");
context.init(kmf.getKeyManagers(), tmf.getTrustManagers(), new SecureRandom());

When create SSLContext instances, it allows to specify the following context protocols:

  • TLCPv1.1, which indicates only TLCP 1.1 is supported.
  • TLSv1.3, which indicates only TLS 1.3 is supported.
  • TLCP, which indicates TLCP 1.1, TLS 1.3 and TLS 1.2 are supported.

Please read the official JSSE reference for understanding it deeply.


File: konajdk/README.md

Tencent Kona

Tencent Kona is a no-cost, production-ready distribution of the Open Java Development Kit (OpenJDK), Long-Term Support (LTS) with quarterly updates.

Kona serves as the default JDK at Tencent internally, optimized for extreme-scale of Big Data, Machine Learning and Cloud Computing workloads. It is also used to build and maintain a Tencent supported version of OpenJDK for Tencent customers and partners who wish to use OpenJDK to run their applications.

Kona also implements China's cryptographic algorithms, including SM2, SM3 and SM4, and secure communication protocol TLCP (or SMSSL). For more details on these features, please refer to the reference guide.

Supported JDK Releases

Tencent Kona currently supports the JDK Long-Term Support (LTS) releases 8, 11, 17, 21 and 25.
For more details, please go through the individual repository for each of these releases:

Supported System Platforms

Tencent Kona currently supports Linux/x86_64, Linux/aarch64, Windows/x86_64, macOS/x86_64 and macOS/aarch64.

License

Tencent Kona is under the same licensing terms as the upstream OpenJDK project. It is clearly a "friendly fork". Please find the license text for more details.