mihomo

A simple Python Pydantic model for Honkai: Star Rail parsed data from the Mihomo API.

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Repository: MetaCubeX/mihomo


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README.md

mihomo


A simple python pydantic model (type hint and autocompletion support) for Honkai: Star Rail parsed data from the Mihomo API.

API url: https://api.mihomo.me/sr_info_parsed/{UID}?lang={LANG}

Installation


text
pip install -U git+https://github.com/KT-Yeh/mihomo.git

Usage

Basic


There are two parsed data formats:
- V1:
- URL: https://api.mihomo.me/sr_info_parsed/800333171?lang=en&version=v1
- Fetching: use client.fetch_user_v1(800333171)
- Data model: mihomo.models.v1.StarrailInfoParsedV1
- All models defined in mihomo/models/v1 directory.
- V2:
- URL: https://api.mihomo.me/sr_info_parsed/800333171?lang=en
- Fetching: use client.fetch_user(800333171)
- Data model: mihomo.models.StarrailInfoParsed
- All models defined in mihomo/models directory.

If you don't want to use client.get_icon_url to get the image url everytime, you can use client.fetch_user(800333171, replace_icon_name_with_url=True) to get the parsed data with asset urls.

Example


py
import asyncio

from mihomo import Language, MihomoAPI
from mihomo.models import StarrailInfoParsed
from mihomo.models.v1 import StarrailInfoParsedV1

client = MihomoAPI(language=Language.EN)


async def v1():
data: StarrailInfoParsedV1 = await client.fetch_user_v1(800333171)

print(f"Name: {data.player.name}")
print(f"Level: {data.player.level}")
print(f"Signature: {data.player.signature}")
print(f"Achievements: {data.player_details.achievements}")
print(f"Characters count: {data.player_details.characters}")
print(f"Profile picture url: {client.get_icon_url(data.player.icon)}")
for character in data.characters:
print("-----------")
print(f"Name: {character.name}")
print(f"Rarity: {character.rarity}")
print(f"Level: {character.level}")
print(f"Avatar url: {client.get_icon_url(character.icon)}")
print(f"Preview url: {client.get_icon_url(character.preview)}")
print(f"Portrait url: {client.get_icon_url(character.portrait)}")


async def v2():
data: StarrailInfoParsed = await client.fetch_user(800333171, replace_icon_name_with_url=True)

print(f"Name: {data.player.name}")
print(f"Level: {data.player.level}")
print(f"Signature: {data.player.signature}")
print(f"Profile picture url: {data.player.avatar.icon}")
for character in data.characters:
print("-----------")
print(f"Name: {character.name}")
print(f"Rarity: {character.rarity}")
print(f"Portrait url: {character.portrait}")

asyncio.run(v1())
asyncio.run(v2())

Tools


from mihomo import tools
#### Remove Duplicate Character
py
data = await client.fetch_user(800333171)
data = tools.remove_duplicate_character(data)

#### Merge Character Data

py
old_data = await client.fetch_user(800333171)

# Change characters in game and wait for the API to refresh
# ...

new_data = await client.fetch_user(800333171)
data = tools.merge_character_data(new_data, old_data)

Data Persistence


Take pickle and json as an example
py
import pickle
import zlib
from mihomo import MihomoAPI, Language, StarrailInfoParsed

client = MihomoAPI(language=Language.EN)
data = await client.fetch_user(800333171)

Save


pickle_data = zlib.compress(pickle.dumps(data))
print(len(pickle_data))
json_data = data.json(by_alias=True, ensure_ascii=False)
print(len(json_data))

Load


data_from_pickle = pickle.loads(zlib.decompress(pickle_data))
data_from_json = StarrailInfoParsed.parse_raw(json_data)
print(type(data_from_pickle))
print(type(data_from_json))