Technical Documentation: Foundry376/Mailspring
โน๏ธ Provenance: Multi-Tier Ingestion ยท CodeWiki Reference
Overview (README.md)
๐ Mailspring
Mailspring is a new version of Nylas Mail maintained by one of the original authors. It's faster, leaner, and shipping today! It replaces the JavaScript sync code in Nylas Mail with a new C++ sync engine based on Mailcore2. It uses roughly half the RAM and CPU of Nylas Mail and idles with almost zero "CPU Wakes", which translates to great battery life. It also has an entirely revamped composer and other great new features.
Mailspring's UI is open source (GPLv3) and written in TypeScript with Electron and React - it's built on a plugin architecture and was designed to be easy to extend. Check out CONTRIBUTING.md to get started!
Mailspring's sync engine is spawned by the Electron application and runs locally on your computer. It is open source (GPLv3) and written in C++ and C. For convenience, however, when you set up your development environment, Mailspring uses the latest version of the sync engine we've shipped for your platform so you don't need to pull sources or install its compile-time dependencies.
Features
Mailspring comes packed with powerful features like Unified Inbox, Snooze, Send
Later, Mail Rules, Templates and more. Mailspring Pro, which you can unlock
with a monthly subscription, adds even more features for people who send a ton
of email: link tracking, read receipts, mailbox analytics, contact and company
profiles. All of these features run in the client - Mailspring does not send
your email credentials to the cloud. For a full list of features, check out
getmailspring.com.
Download Mailspring
You can download compiled versions of Mailspring for Windows, Mac OS X, and
Linux (deb, rpm and snap) from
https://getmailspring.com/download.
Getting Help
You can find community-based help and discussion with other Mailspring users on our
Discourse community.
Contributing
Mailspring is entirely open-source. Pull requests and contributions are
welcome! There are three ways to contribute: building a plugin, building a
theme, and submitting pull requests to the project itself. When you're getting
started, you may want to join our
Discourse so you can ask questions and
learn from other people doing development.
Running Mailspring from Source
To install all dependencies and run Mailspring from its source code,
run the following commands from the root directory of the Mailspring repository:
export npm_config_arch=x64 # If you are on an M1 / Apple Silicon Mac
npm install
npm startYou can attach command line parameters by separating them using a double hyphen:
npm start -- --helpBuilding Mailspring
To build Mailspring, you need to run the following command from the root directory
of the Mailspring repository:
npm run-script buildBuilding A Plugin
Plugins lie at the heart of Mailspring and give it its powerful features.
Building your own plugins allows you to integrate the app with other tools,
experiment with new workflows, and more. Follow the Getting Started
guide to write your first plugin in
five minutes.
To create your own theme, check out the
Mailspring-Theme-Starter.To create your own plugin, check out the
Mailspring-Plugin-Starter.
A plugin "store" like the Chrome Web Store is coming soon, and will make it
easy for other users to discover plugins you create. (Right now, users need to
"sideload" the plugins into the app by downloading them and copying them into
place.)
You can share and browse Mailspring Plugins, and discuss plugin development
with other developers, on our
Discourse.
Building a Theme
The Mailspring user interface is styled using CSS, which means it's easy to
modify and extend. Mailspring comes stock with a few beautiful themes, and
there are many more which have been built by community developers. To start
creating a theme, clone the theme starter!
If you are updating an existing Nylas theme for Mailspring here is a
step by step tutorial.
Notice: as part of the update process you will probably need to import mailspring base variables.
You can share and browse Mailspring Themes, and discuss theme development with other developers, on our Discourse.
Localizing / Translating
Mailspring (1.5.0 and above) supports localization. If you're a fluent speaker of
another language, we'd love your help improving translations. Check out the
LOCALIZATION
guide for more information. You can discuss localization and translation with
other developers on our Discourse.
Contributing to Mailspring Core
Pull requests are always welcome - check out
CONTRIBUTING
for more information about setting up the development environment, running
tests locally, and submitting pull requests.
Community Plugins (`docs/community-plugins.md`)
Community Plugins for Mailspring
This document lists known third-party plugins for Mailspring found on GitHub.
Official Resources
| Repository | Description |
|---|---|
| Foundry376/Mailspring-Plugin-Starter | Official plugin template for creating your own plugins |
Functional Plugins
General Purpose
| Repository | Description | Stars |
|---|---|---|
| Striffly/mailspring-avatars | Adds avatars to contacts in Mailspring | โญ76 |
| bnesimsysadmin/AI-assistant-mailspring-plugin | AI assistant for composing emails | - |
| smartium/Mailspring-Plugin | Community plugin | - |
Notifications & System Integration
| Repository | Description |
|---|---|
| ruslansin/launcher-api-support | Adds Unity Launcher API dock notifications |
| 3nws/refresh-on-focus | Resync mail on window focus with 5 second cooldown |
Productivity & Todo
| Repository | Description |
|---|---|
| jmanuel1/todoer | Automatically add starred emails to local todo.txt |
Signatures
| Repository | Description |
|---|---|
| Raymo111/mailspring-plaintext-signatures | Adds plaintext signature support |
Calendar Integration
| Repository | Description |
|---|---|
| sham-sheer/edison-mail-calendar | Calendar with Google, Microsoft EWS, and CalDAV integration |
| AbduT/ETCal-MailSpring | Ethiopian Calendar plugin |
Encryption / PGP
| Repository | Description |
|---|---|
| NgoHuy/mailspring-keybase | Keybase PGP encryption plugin |
| mirkoschubert/mailspring-pgp | Keybase PGP plugin |
| dinoboy197/mailspring-openpgp | OpenPGP encryption plugin |
Alternative Backends & Forks
These projects modify or replace Mailspring's backend services:
| Repository | Description | Stars |
|---|---|---|
| 1RandomDev/mailspring-api | Self-hosted reimplementation of the Mailspring Sync backend | โญ11 |
| notpushkin/Mailspring-Libre | Libre build with no telemetry (archived) | - |
| algv/Mailspring-Libre | Fork of Mailspring-Libre | - |
| arthurzenika/Mailspring-Libre | Fork of Mailspring-Libre | - |
| exprez135/Mailspring-Libre | Fork of Mailspring-Libre | - |
| jlgarridol/Mailspring-pro | Mailspring-pro variant | - |
Discovering More Plugins
- GitHub Topic: mailspring-plugin - All plugins tagged with this topic
Creating Your Own Plugin
To create your own plugin, see:
- Mailspring-Plugin-Starter - Official template
- Creating Composer Plugins - Guide in this repo
- Built-in plugins in
app/internal_packages/for reference (e.g.,composer-templates,phishing-detection)
Plugin Installation
Plugins should be copied or symlinked to:
- macOS:
~/Library/Application Support/Mailspring/packages/ - Linux:
~/.config/Mailspring/packages/ - Windows:
%APPDATA%/Mailspring/packages/
You can find this directory by going to Developer > Show Mailsync Logs in Mailspring.
Community Themes (`docs/community-themes.md`)
Community Themes for Mailspring
This document lists known third-party themes for Mailspring found on GitHub.
Official Resources
| Repository | Description |
|---|---|
| Foundry376/Mailspring-Theme-Starter | Official theme template for creating your own themes |
Popular Theme Collections
These themes are part of larger theme ecosystems:
| Repository | Description | Stars |
|---|---|---|
| catppuccin/mailspring | Soothing pastel theme (Catppuccin) | โญ58 |
| dracula/mailspring | Official Dracula dark theme | โญ17 |
| faraadi/mailspring-nord-theme | Nordic color scheme | โญ72 |
| getomni/mailspring | Omni theme | โญ40 |
| jakubzet/mailspring-matcha-theme | Matcha theme | โญ42 |
Dark Themes
| Repository | Description | Stars |
|---|---|---|
| jpminor/mailspring-isaac-dark-theme | Newton-inspired dark theme | โญ23 |
| asparc/predawn | Predawn (Atom/Sublime Text-inspired) | โญ23 |
| pierrenel/mailspring-dracula | Dracula variant | - |
| GianniLab/Mailspring-Eleven-Dark | Windows 11-inspired dark | โญ9 |
| yz2/mailspring-minimal-dark-theme | Clean, minimal dark theme | โญ8 |
| chroxify/Sweet-Mailspring | Custom dark theme | โญ8 |
| ZahidHasan/Dark-Light-Theme-Mailspring | Minimalist dark theme | - |
| mjohnson8165/mailspring-arc-dark | Arc Dark theme | - |
| dennisotugo/Mailspring-Adapta-Theme | Adapta Dark theme | โญ15 |
| opes/mailspring-material | Material Theme-inspired | - |
| joelabair/Mailspring-OnLevel-Theme | N1 Level Up-inspired | - |
| joeroe/mailspring-gruvbox-dark | Gruvbox color scheme | - |
| kcaliban/Mailspring-Theme-Gruvbox | Gruvbox theme | - |
| Infamoustrey/mailspring-theme-dracula | Another Dracula variant | - |
| luisfpg/Mailspring-Materia-Dark-Theme | Materia Dark matching | - |
| runeru/mailspring-runeru-theme | GitHub colors-based dark | โญ7 |
| hakouguelfen/mailspring-theme | Doom-One theme | - |
Light Themes
| Repository | Description | Stars |
|---|---|---|
| jpminor/mailspring-isaac-light-theme | Newton-inspired light theme | โญ13 |
| GianniLab/Mailspring-11-light-theme | Windows 11-inspired light | โญ7 |
| dincsi/adwaita-mailspring | GNOME Adwaita light theme | - |
| NeoMahler/mailspring-idido | Polymail-inspired clean theme | โญ10 |
| danieljimeneznz/mailspring-agapanthus-theme | Inbox/Google Cloud-inspired | - |
Other Themes
| Repository | Description | Stars |
|---|---|---|
| antonioprates/mailspring-matcha-dark-azul | Manjaro matcha-dark-azul matching | โญ7 |
| webxperia/mailspring-theme-spark | Spark theme | - |
| m1guelpf/mailspring-theme | Personalized dark material | - |
| nukeknurs/Reborn | "Less is more" minimal theme | - |
| tynguyen2k1/Mailspring-Nord-Theme | Tokyo Night-style theme | - |
| Kasjonus/wiertara-theme | Wiertara theme | - |
| Morgareth99/Mailspring-Nord | Nord theme variant | - |
| ralphacpm/Mailspring-Nord-Theme | Nord theme variant | - |
| avano/Mailspring-Theme | Custom theme | - |
Discovering More Themes
- GitHub Topic: mailspring-theme - All themes tagged with this topic
- GitHub Topic: mailspring - General Mailspring-related repos
Creating Your Own Theme
To create your own theme:
- Clone the Mailspring-Theme-Starter
- Edit
package.jsonwith your theme's name and description - Modify the LESS files in
styles/:index.less- Main stylesheetui-variables.less- UI color variablestheme-colors.less- Theme color definitions
Theme Installation
Install themes via Edit > Install Theme... (or Mailspring > Install Theme... on macOS) and select the theme folder.
Alternatively, copy or symlink themes to:
- macOS:
~/Library/Application Support/Mailspring/packages/ - Linux:
~/.config/Mailspring/packages/ - Windows:
%APPDATA%/Mailspring/packages/
Theme Structure
my-theme/
โโโ package.json # Metadata (name, description, license)
โโโ styles/
โ โโโ index.less # Main stylesheet
โ โโโ ui-variables.less # UI color variables
โ โโโ theme-colors.less # Theme color definitions
โโโ LICENSE.md
โโโ README.mdThe package.json should include:
{
"name": "my-theme",
"displayName": "My Theme",
"theme": "ui",
"version": "1.0.0",
"engines": {
"mailspring": "*"
}
}Creating Composer Plugins (`docs/creating-composer-plugins.md`)
Creating Composer Plugins
This guide covers how to build plugins that extend the Mailspring composer โ the email drafting interface. Composer plugins can add toolbar buttons, modify draft content, inject UI components, extend the Slate rich-text editor, and hook into the send lifecycle.
Table of Contents
- Architecture Overview
- Plugin File Structure
- Plugin Lifecycle
- Adding UI to the Composer
- Modifying Draft Content
- ComposerExtension: Draft Lifecycle Hooks
- Extending the Slate Rich-Text Editor
- Complete Examples
- Key Imports Reference
- Design Patterns and Best Practices
Architecture Overview
The Mailspring composer is built on several layers:
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ Composer:ActionButton Composer:Footer ... โ โ Injected via ComponentRegistry
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ ComposerView (app/internal_packages/composer/) โ โ Renders InjectedComponentSets
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ ComposerEditor (Slate v0 rich-text editor) โ โ Slate plugins for editor behavior
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ DraftEditingSession / DraftChangeSet โ โ Draft state management
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ ComposerExtension (ExtensionRegistry.Composer) โ โ Send lifecycle hooks
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโThere are three distinct plugin systems at play:
- ComponentRegistry โ Injects React components into named slots (roles) in the composer UI.
- ExtensionRegistry.Composer โ Registers
ComposerExtensionsubclasses that hook into draft creation, validation, and sending. - Slate Editor Plugins โ Extend the rich-text editor with custom nodes, marks, keyboard handling, toolbar buttons, and floating UI.
Most composer plugins use (1) and (2). Plugins that need to introduce new inline content types in the editor body (like template variables or emoji) also use (3).
Plugin File Structure
app/internal_packages/my-composer-plugin/
โโโ package.json
โโโ lib/
โ โโโ main.ts # activate() / deactivate() lifecycle
โ โโโ my-button.tsx # React component for Composer:ActionButton
โ โโโ my-extension.ts # ComposerExtension subclass (optional)
โ โโโ my-editor-plugin.tsx # Slate editor plugin (optional)
โโโ assets/
โ โโโ [email protected]
โโโ styles/
โโโ my-plugin.lesspackage.json
{
"name": "my-composer-plugin",
"version": "0.1.0",
"main": "./lib/main",
"title": "My Plugin",
"description": "Does something useful in the composer.",
"icon": "./icon.png",
"license": "GPL-3.0",
"private": true,
"isOptional": true,
"engines": {
"mailspring": "*"
},
"windowTypes": {
"default": true,
"composer": true,
"thread-popout": true
}
}windowTypes controls which Electron windows load the plugin:
defaultโ Main application windowcomposerโ Composer popout windowthread-popoutโ Thread popout window
Most composer plugins should set all three to true.
Plugin Lifecycle
Every plugin must export activate() and deactivate() from lib/main.ts:
import { ComponentRegistry, ExtensionRegistry } from 'mailspring-exports';
import MyButton from './my-button';
import MyComposerExtension from './my-extension';
export function activate() {
ComponentRegistry.register(MyButton, { role: 'Composer:ActionButton' });
ExtensionRegistry.Composer.register(MyComposerExtension);
}
export function deactivate() {
ComponentRegistry.unregister(MyButton);
ExtensionRegistry.Composer.unregister(MyComposerExtension);
}activate() is called when the plugin is enabled (on startup for built-in plugins). deactivate() is called when disabled. Always unregister everything you registered.
Adding UI to the Composer
Component Roles
The composer renders InjectedComponentSet elements at specific named slots called roles. Your plugin registers React components into these roles via ComponentRegistry.register().
| Role | Location | Description |
|---|---|---|
Composer:ActionButton |
Toolbar above the editor | Buttons like Translate, Templates, Send Later |
Composer:Footer |
Below the editor body | Status bars, informational messages |
Composer:ActionBarWorkspace |
Below the action bar | Extended workspace area |
Composer:FromFieldComponents |
In the "From" row | Signature picker, account-related UI |
Props Available to Injected Components
Components registered with a Composer:* role receive these props automatically:
interface ComposerInjectedProps {
draft: Message; // The current draft object
session: DraftEditingSession; // Session for applying changes
headerMessageId: string; // Unique ID for this draft
threadId: string; // Thread ID (for replies)
isValidDraft: () => boolean; // Validates draft before sending
}Source: app/internal_packages/composer/lib/composer-view.tsx
Toolbar Buttons (Composer:ActionButton)
The most common extension point. Your component renders a button in the composer toolbar.
/* Detailed source-code truncated for AI context efficiency. */Key conventions:
- Always set
static displayNameโ required byComponentRegistry. - Use
tabIndex={-1}on buttons to avoid stealing focus from the editor. - Use
shouldComponentUpdateto avoid re-rendering on every keystroke. - Use
Actions.openPopover()for dropdown menus, passingdirection: 'up'since the toolbar is at the bottom of the composer. - Use
RetinaImgwithContentIsMaskmode for icons that match the theme.
Footer Components (Composer:Footer)
Footer components appear below the editor body. Used for status messages.
// lib/my-status-bar.tsx
import React from 'react';
import { Message, MessageWithEditorState } from 'mailspring-exports';
export default class MyStatusBar extends React.Component<{
draft: MessageWithEditorState;
}> {
static displayName = 'MyStatusBar';
static containerStyles = {
textAlign: 'center' as const,
width: 580,
margin: 'auto',
};
render() {
// Conditionally render based on draft state
if (!this._shouldShow(this.props.draft)) {
return <div />;
}
return (
<div className="my-status-bar">
Some informational message for the user.
</div>
);
}
}The templates plugin uses this to display "Press tab to move between blanks" when a template with variables is active. It reads the Slate editor state via draft.bodyEditorState:
_usingTemplate(draft: MessageWithEditorState) {
return (
draft.bodyEditorState &&
draft.bodyEditorState.document.getInlinesByType('templatevar').size > 0
);
}Modifying Draft Content
Using the DraftEditingSession
The session prop provides the primary API for modifying drafts:
// Replace the entire body
session.changes.add({ body: '<div>New content</div>' });
// Change other draft fields
session.changes.add({ subject: 'New Subject' });
session.changes.add({ to: [new Contact({ email: '[email protected]', name: 'Alice' })] });
// Commit changes immediately (otherwise debounced ~10s)
session.changes.commit();session.changes.add() accepts a partial Message object. Changes are batched and debounced โ multiple rapid calls are coalesced into a single database write.
Body synchronization: When you write to body (an HTML string), the system automatically converts it to a Slate Value for the editor via convertFromHTML(). If the editor is mounted, the conversion preserves undo history by using Slate's replaceNodeByKey and insertFragment operations.
Source: app/src/flux/stores/draft-editing-session.ts, app/src/flux/stores/draft-change-set.ts
Working with Plugin Metadata
Drafts support arbitrary key-value metadata per plugin, persisted alongside the draft:
// Read metadata
const metadata = draft.metadataForPluginId('my-plugin');
// Write metadata (on the session)
session.changes.addPluginMetadata('my-plugin', {
enabled: true,
setting: 'value',
});This is useful for tracking plugin state (e.g., "link tracking is enabled for this draft").
ComposerExtension: Draft Lifecycle Hooks
ComposerExtension provides static hooks into the draft lifecycle. Subclass it and register via ExtensionRegistry.Composer.register().
Source: app/src/extensions/composer-extension.ts
prepareNewDraft
Called once when a brand-new draft is created, before it's displayed:
import { ComposerExtension, Message } from 'mailspring-exports';
export default class MyExtension extends ComposerExtension {
static prepareNewDraft({ draft }: { draft: Message }) {
// Modify the draft directly here - this is one of the few
// places where direct mutation is safe.
draft.body = draft.body + '<div>-- Sent from My Plugin</div>';
// Set pristine = false if your changes make the draft
// "valuable" (so it won't be auto-discarded)
draft.pristine = false;
}
}warningsForSending
Return warning phrases displayed in a confirmation dialog before sending:
static warningsForSending({ draft }: { draft: Message }): string[] {
const warnings = [];
if (draft.body.includes('<code class="var">')) {
warnings.push('with unfilled template variables');
}
if (!draft.subject) {
warnings.push('without a subject');
}
return warnings;
// Displayed as: "Send with unfilled template variables and without a subject?"
}applyTransformsForSending
Transform the draft body just before it's sent. Must be reversible.
static applyTransformsForSending({
draft,
draftBodyRootNode, // HTMLElement - only for HTML messages
recipient, // Contact - for per-recipient body variants
}: {
draft: Message;
draftBodyRootNode?: HTMLElement;
recipient?: Contact;
}) {
if (draft.plaintext) return;
const metadata = draft.metadataForPluginId('my-tracking');
if (!metadata) return;
// Insert a tracking pixel
const img = document.createElement('img');
img.src = `https://track.example.com/open/${draft.headerMessageId}`;
img.className = 'my-tracking-pixel';
draftBodyRootNode.appendChild(img);
}sendActions
Register custom send actions that appear in the send button dropdown:
static sendActions() {
return [{
title: 'Send Later',
iconUrl: 'mailspring://send-later/assets/[email protected]',
isAvailableForDraft: ({ draft }) => true,
performSendAction: ({ draft }) => {
// Custom send logic
},
}];
}Extending the Slate Rich-Text Editor
This is the most powerful and complex extension point. The composer uses Slate v0 as its rich-text editor framework. Slate plugins can introduce custom inline node types, marks, keyboard shortcuts, toolbar buttons, and floating UI.
Editor Plugin Architecture
The editor loads plugins from app/src/components/composer-editor/conversion.tsx:
export const plugins: ComposerEditorPlugin[] = [
...InlineAttachmentPlugins, // Inline images
...UneditablePlugins, // Quoted text, tables, signatures
...BaseMarkPlugins, // Bold, italic, underline, etc.
...TemplatePlugins, // Template variables
...EmojiPlugins, // Emoji insertion
...LinkPlugins, // Hyperlinks
...BaseBlockPlugins, // Blockquote, code blocks
...MarkdownPlugins, // Markdown shortcuts
];Order matters: Deserialization rules are applied in this order. More specific rules (template ) must come before generic ones (plain ).
The schema defines which node types are void (non-editable):
export const schema = {
inlines: {
templatevar: { isVoid: true },
emoji: { isVoid: true },
image: { isVoid: true },
uneditable: { isVoid: true },
},
blocks: {
uneditable: { isVoid: true },
},
};The ComposerEditorPlugin Interface
Source: app/src/components/composer-editor/types.ts
interface ComposerEditorPlugin {
// --- Rendering ---
renderNode?: (
props: { node: Block | Inline; children: any; targetIsHTML: boolean;
attributes?: any; isSelected?: boolean },
editor: Editor | null,
next: () => void
) => void | JSX.Element;
renderMark?: (
props: RenderMarkProps & { targetIsHTML?: boolean },
editor?: Editor,
next?: () => void
) => void | string | JSX.Element;
// --- HTML Serialization ---
rules?: Rule[]; // { deserialize(el, next), serialize(obj, children) }
// --- Keyboard Events ---
onKeyDown?: (event: React.KeyboardEvent, editor: Editor, next: () => void) => void;
onKeyUp?: (event: React.KeyboardEvent, editor: Editor, next: () => void) => void;
onChange?(editor: Editor, next: () => void);
// --- UI Components ---
toolbarComponents?: React.ComponentType<{
editor: Editor; value: Value; className: string;
}>[];
toolbarSectionClass?: string;
topLevelComponent?: React.ComponentType<{ editor: Editor; value: Value }>;
// --- Application Commands ---
appCommands?: { [command: string]: (event: CustomEvent, editor: Editor) => Editor };
}Each handler receives a next function. Call next() to pass control to the next plugin in the chain. If your plugin handles the event, return without calling next().
Rendering Custom Nodes (Void Inlines)
To display custom inline elements in the editor, define a renderNode function. The targetIsHTML flag lets you render differently for the editor UI vs. the serialized HTML email:
export const MY_TYPE = 'mycustomnode';
function renderNode({ node, attributes, children, isSelected, targetIsHTML }, editor, next) {
if (node.type !== MY_TYPE) return next();
const name = node.data.get('name');
if (targetIsHTML) {
// This JSX becomes the HTML that's saved and sent
return <span data-my-type={name}>{name}</span>;
}
// This JSX is the interactive UI in the editor
return (
<span
{...attributes}
data-my-type={name}
className={`my-node ${isSelected ? 'selected' : ''}`}
contentEditable={false}
>
{name}
</span>
);
}Template variables use this pattern โ they render as `` in HTML but as styled, non-editable pill elements in the editor:
// From template-plugins.tsx
return (
<span
{...attributes}
data-tvar={name}
className={`template-variable ${isSelected && 'selected'}`}
contentEditable={false}
title={name}
>
{name}
</span>
);HTML Serialization and Deserialization Rules
Rules define how your custom nodes convert to/from HTML. This is critical because drafts are stored as HTML strings and loaded into the Slate editor on open.
const rules: Rule[] = [
{
// HTML Element โ Slate Node (when loading a draft)
deserialize(el: Element, next) {
// Check if this HTML element is one of ours
if (el.dataset && el.dataset.myType) {
return {
object: 'inline',
type: MY_TYPE,
data: { name: el.dataset.myType },
};
}
// Return nothing to let other plugins handle this element
},
// Slate Node โ HTML (when saving/sending a draft)
serialize(obj, children) {
if (obj.object !== 'inline' || obj.type !== MY_TYPE) return;
// Reuse renderNode with targetIsHTML: true
return renderNode({ node: obj, children, targetIsHTML: true });
},
},
];The template plugin also supports a legacy format by checking for <code class="var">:
deserialize(el, next) {
let name = el.dataset && el.dataset.tvar;
if (el.tagName === 'CODE' && el.classList.contains('var')) {
name = ''; // legacy format
}
if (name !== undefined) {
return { object: 'inline', type: VARIABLE_TYPE, data: { name } };
}
}Handling Keyboard Events
onKeyDown and onKeyUp let you intercept keyboard input in the editor.
Template Tab Navigation (from template-plugins.tsx):
/* Detailed source-code truncated for AI context efficiency. */Adding Editor Toolbar Buttons
Editor toolbar buttons appear in the formatting toolbar (bold, italic, etc.) โ distinct from Composer:ActionButton which is in the composer action bar.
Use the BuildToggleButton factory for simple toggle buttons:
import { BuildToggleButton } from './toolbar-component-factories';
const plugin: ComposerEditorPlugin = {
toolbarSectionClass: 'my-section',
toolbarComponents: [
BuildToggleButton({
type: MY_TYPE,
button: {
iconClass: 'fa fa-tag',
isActive: (value: Value) => value.inlines.some(i => i.type === MY_TYPE),
onToggle: (editor: Editor, active: boolean) => {
if (active) {
// Remove: convert inline back to text
const node = editor.value.inlines.find(i => i.type === MY_TYPE);
editor.removeNodeByKey(node.key).insertText(node.data.get('name'));
} else {
// Insert: create new inline from selection or default text
const node = Inline.create({
type: MY_TYPE,
data: {
name: editor.value.selection.isCollapsed
? 'default'
: editor.value.fragment.text,
},
});
editor.insertInlineAtRange(editor.value.selection, node).moveToEnd();
}
},
},
}),
],
};For custom toolbar buttons, provide your own component:
const MyToolbarButton = ({ value, editor, className }) => {
const onClick = () => {
// Modify the editor
editor.insertInline({ object: 'inline', type: MY_TYPE, data: { name: 'test' } });
editor.moveToStartOfNextText().focus();
};
return (
<button className={className} onClick={onClick}>
<i className="fa fa-star" />
</button>
);
};Source: app/src/components/composer-editor/toolbar-component-factories.tsx
Top-Level Components (Floating UI)
topLevelComponent renders a React component that floats above the editor. The emoji plugin uses this for the autocomplete dropdown:
const plugin: ComposerEditorPlugin = {
topLevelComponent: FloatingPicker,
// ...
};
function FloatingPicker({ editor, value }: { editor: Editor; value: Value }) {
if (!value.selection.isFocused) return null;
// Read state from marks or document
const myMark = value.activeMarks.find(m => m.type === 'my-typing-mark');
if (!myMark) return null;
// Position relative to the editor content area
const sel = document.getSelection();
const range = sel.getRangeAt(0);
const target = range.endContainer.parentElement.closest('[data-my-typing]');
if (!target) return null;
const parent = target.closest('.RichEditor-content') as HTMLElement;
const parentRect = parent.getBoundingClientRect();
const targetRect = target.getBoundingClientRect();
return (
<div
className="my-floating-picker"
style={{
position: 'absolute',
left: targetRect.left - parentRect.left,
top: targetRect.top + targetRect.height - parentRect.top,
}}
>
{/* Picker content */}
</div>
);
}Marks for Transient State
Slate Marks are decorations on text (like bold or italic). The emoji plugin creatively uses marks to store transient autocomplete state:
// When user types ":", add a mark to track the autocomplete session
editor.addMark({
type: 'emojitype',
data: { typed: '', suggestions: [], picked: '' },
});
// As user types more, update the mark data with suggestions
function updateMark(editor, existing, { typed, suggestions, picked }) {
editor.moveAnchorBackward(typed.length);
editor.removeMark(existing);
editor.addMark({
type: 'emojitype',
data: { typed, suggestions, picked },
});
editor.moveToFocus();
}
// The floating picker reads this mark for its state
const emoji = value.activeMarks.find(i => i.type === 'emojitype');
const suggestions = emoji.data.get('suggestions');
const picked = emoji.data.get('picked');This pattern keeps all autocomplete state inside the document, making it trivially accessible from both keyboard handlers and the floating UI component.
Auto-Replace Patterns
The slate-auto-replace package converts text patterns into custom nodes. The template plugin uses this to convert {{name}} into a template variable inline:
import AutoReplace from 'slate-auto-replace';
AutoReplace({
trigger: '}', // Fires when user types }
before: /({{)([^}]+)(})/, // Pattern to match before cursor
change: (editor: Editor, e, matches) => {
const name = matches.before[2]; // Extract variable name
const node = Inline.create({
type: VARIABLE_TYPE,
data: { name },
});
editor.insertInlineAtRange(editor.value.selection, node).moveToEnd();
},
})Registering Your Editor Plugin
Editor plugins are loaded statically from app/src/components/composer-editor/conversion.tsx. To add yours, import it and add it to the plugins array:
// In conversion.tsx
import MyPlugins from './my-plugins';
export const plugins: ComposerEditorPlugin[] = [
...InlineAttachmentPlugins,
...UneditablePlugins,
...BaseMarkPlugins,
...TemplatePlugins,
...EmojiPlugins,
...MyPlugins, // Add your plugin here
...LinkPlugins,
...BaseBlockPlugins,
...MarkdownPlugins,
];If your plugin introduces a void node type, add it to the schema:
export const schema = {
inlines: {
// ...existing types...
[MY_TYPE]: { isVoid: true },
},
};Complete Examples
Example 1: Simple Composer Action Button (Translation)
The translation plugin adds a toolbar button that opens a language picker popover and replaces the draft body with a translated version.
Key files: app/internal_packages/translation/
// main.tsx โ Lifecycle
export function activate() {
ComponentRegistry.register(TranslateComposerButton, {
role: 'Composer:ActionButton',
});
}
export function deactivate() {
ComponentRegistry.unregister(TranslateComposerButton);
}// composer-button.tsx โ The button component
export class TranslateComposerButton extends React.Component<{
draft: Message;
session: DraftEditingSession;
}> {
static displayName = 'TranslateComposerButton';
_onTranslate = async (langName) => {
Actions.closePopover();
const translated = await translateMessageBody(this.props.draft.body, langCode);
// Update the draft body through the session
this.props.session.changes.add({ body: translated });
this.props.session.changes.commit();
};
_onClick = () => {
const buttonRect = (ReactDOM.findDOMNode(this) as HTMLElement).getBoundingClientRect();
Actions.openPopover(
<Menu
items={Object.keys(languages)}
itemContent={item => item}
onSelect={this._onTranslate}
/>,
{ originRect: buttonRect, direction: 'up' }
);
};
render() {
if (this.props.draft.plaintext) return <span />;
return (
<button tabIndex={-1} className="btn btn-toolbar" onClick={this._onClick}>
<RetinaImg url="mailspring://translation/assets/[email protected]"
mode={RetinaImg.Mode.ContentIsMask} />
</button>
);
}
}Pattern: ComponentRegistry action button + session.changes.add({ body }) for content modification. No editor plugin needed.
Example 2: Full Composer Plugin with Editor Extension (Templates)
The templates plugin is the most complete example. It uses all three plugin systems:
- ComponentRegistry โ
TemplatePickerbutton (Composer:ActionButton) +TemplateStatusBar(Composer:Footer) - ExtensionRegistry.Composer โ
TemplateComposerExtensionwarns about empty template areas - Slate Editor Plugin โ
template-plugins.tsxadds thetemplatevarvoid inline type
The Slate plugin provides:
- A toolbar toggle button (tag icon) to create/remove template variables
renderNodeto display variables as styled pillsrulesfor HTML round-tripping (``)onKeyDownfor Tab/Shift+Tab navigation between variablesAutoReplaceto convert{{name}}shorthand into variable nodes
Template insertion flow:
- User clicks template picker button โ
Actions.insertTemplateId() TemplateStorereads template HTML from disk and splits off the optional subject line, which is stored in a<meta name="subject">tag at the top of the file (seetemplate-file.ts)- Template HTML is inserted via
session.changes.add({ body: templateHTML + existingContent, subject })โ the subject is only included when the template has one and the draft is not a reply or forward - The body setter converts HTML to Slate value, finding `` elements and creating
templatevarinline nodes via the deserialization rules TemplateStatusBardetects the variables and shows the "Press tab" hint
Example 3: Inline Autocomplete with Floating UI (Emoji)
The emoji plugin demonstrates the most sophisticated editor extension pattern:
- Void inline node (
emoji) for inserted emoji, rendered as platform-specific images - Mark (
emojitype) stores transient autocomplete state in the document - topLevelComponent (
FloatingEmojiPicker) reads the mark state and renders a positioned dropdown - onKeyDown handles Enter/Space (confirm), Arrow keys (navigate suggestions)
- onKeyUp handles character input, triggers suggestion lookup, updates the mark
This "mark as state store" pattern is powerful for any inline autocomplete feature.
Key Imports Reference
From `mailspring-exports`
import {
// Registries
ComponentRegistry,
ExtensionRegistry,
// Extensions
ComposerExtension,
// Flux
Actions,
DraftStore,
DraftEditingSession,
FeatureUsageStore,
PreferencesUIStore,
// Models
Message,
MessageWithEditorState,
Contact,
// Utilities
localized,
PropTypes,
} from 'mailspring-exports';From `mailspring-component-kit`
import {
RetinaImg, // Retina-aware images
Menu, // Dropdown menu with search, headers, footers
InjectedComponentSet,
} from 'mailspring-component-kit';From Slate (for editor plugins)
import { Editor, Value, Inline, Block, Mark, Node } from 'slate';
import AutoReplace from 'slate-auto-replace';
import { ComposerEditorPlugin, Rule } from './types';
import { BuildToggleButton } from './toolbar-component-factories';Design Patterns and Best Practices
Void Nodes for Non-Editable Inline Content
Template variables, emoji, and inline images are all void inlines โ the cursor can move around them but can't edit their contents. Define them in the schema as { isVoid: true } and set contentEditable={false} in the rendered element.
Dual Rendering with targetIsHTML
Always handle both rendering contexts in renderNode and renderMark:
targetIsHTML: trueโ Generating the HTML string that's saved/sent. Use simple, semantic HTML withdata-*attributes so your deserialization rules can reconstruct the node.targetIsHTML: falseโ The interactive editor UI. Use rich React components with click handlers, styling, etc.
next() Chain
Every onKeyDown, onKeyUp, renderNode, renderMark, and onChange handler receives a next function. Always call next() if your plugin doesn't handle the event, or other plugins won't run. If you do handle the event (e.g., event.preventDefault() on Tab), return without calling next().
Body vs. bodyEditorState
The draft has two representations of its body content:
draft.bodyโ HTML string (used bysession.changes.add(), serialization, andComposerExtensionhooks)draft.bodyEditorStateโ SlateValueobject (used by the editor and footer components that inspect editor state)
These are kept in sync via ES6 property descriptors. Writing to one lazily invalidates the other. Prefer using session.changes.add({ body }) for programmatic changes.
shouldComponentUpdate
The draft prop changes on every keystroke. Components registered with Composer:ActionButton should implement shouldComponentUpdate to avoid unnecessary re-renders unless they actually depend on draft content.
Popover Direction
Since the composer toolbar is at the bottom of the composer, use direction: 'up' when opening popovers from toolbar buttons so the popover opens upward.
Undo Redo Task Pattern (`docs/undo-redo-task-pattern.md`)
Undo/Redo Task Pattern in Mailspring
This document explains how to implement undoable tasks in Mailspring following the established patterns.
Overview
Mailspring uses a task-based architecture where operations are represented as Task objects that get queued and executed by the sync engine. The UndoRedoStore automatically tracks tasks that can be undone and provides undo/redo functionality.
How It Works
Automatic Registration
When tasks are queued via Actions.queueTask() or Actions.queueTasks(), UndoRedoStore._onQueue() registers one undo block for them if every task has canBeUndone set. Undo queues each task's createUndoTasks(), which defaults to [createUndoTask()]; redo queues createIdenticalTask(). Tasks marked engineWritesUndoData are reversed from the version the engine streams back (Pattern 3). Actions.queueUndoOnlyTask() registers a task for undo without sending it to the engine (Undo Send).
Task Requirements
For a task to be undoable, it must:
- Set
canBeUndonetotrue. It is a field onTask, so assign it in the constructor; a subclass getter is a type error (TS2611). - Implement
createUndoTask()that returns a task to reverse the operation - Implement
description()for the undo toast message
Patterns
Pattern 1: Simple State Toggle (ChangeStarredTask)
For operations that toggle a boolean state:
export class ChangeStarredTask extends ChangeMailTask {
starred: boolean;
// Inherited from ChangeMailTask: canBeUndone defaults to true
createUndoTask() {
const task = super.createUndoTask();
task.starred = !this.starred; // Simply flip the flag
return task;
}
}Pattern 2: State Snapshot (SyncbackMetadataTask, SyncbackEventTask)
For operations where the inverse isn't a simple toggle, snapshot the state on the task. See SyncbackEventTask (app/src/flux/tasks/syncback-event-task.ts):
forUpdating({ event, undoData, description })takesundoData, the state from before the edit, and snapshots the state being written asnewData.- The constructor sets
this.canBeUndone = !!this.undoData, so a task built withoutundoData(creation, for example) is not undoable. createUndoTask()restoresundoDataand swaps the two snapshots, so undoing the undo reapplies the edit.createIdenticalTask()(redo) rebuilds the event fromnewDatarather than readingthis.event, which may have been mutated since the task was queued.- Both re-send their snapshot through
matchEventSequence, measured against the ICS this window last queued for the event. A snapshot carries the SEQUENCE it had when captured, and Google answers 409 to one below the SEQUENCE it holds, so a snapshot cannot be sent verbatim. A tie is accepted, and changed VEVENTs go out at one. Both first runrevertAddedOverrides, because Google keeps an override a PUT leaves out: an occurrence overridden since the snapshot goes back as the snapshot's series has it.
SyncbackMetadataTask follows the same shape with undoValue.
Pattern 3: Engine-Written Snapshot (ChangeFolderTask)
Sometimes the client cannot know the original state when it queues the task. A folder move
is the canonical case: a message may have copies in several folders, and only the sync
engine knows which copies it moved and from where. The engine writes that snapshot onto the
task's data during its local phase (the same mechanism DestroyDraftTask uses to receivestubIds), and the task streams back to the client as a Task persist delta.
export class ChangeFolderTask extends ChangeMailTask {
folder: Folder;
sourceFolderIds: string[];
undoPlacements?: SourceFoldersByMessageId; // written by the engine: where each moved copy came from
restorePlacements?: SourceFoldersByMessageId; // read by the engine on the undo task
engineWritesUndoData = true; // tells UndoRedoStore to wait for the engine's version
createUndoTasks() {
const task = super.createUndoTask(); // isUndo = true
task.folder = this._firstRestoreFolder(); // for the description only
task.sourceFolderIds = [this.folder.id]; // the copies to send back are in the destination
task.restorePlacements = this.undoPlacements;
return [task];
}
}Three consequences for anyone using this pattern:
- Set
engineWritesUndoData = trueon the task class.UndoRedoStore.undo()then resolves
each such task throughTaskQueue.waitForPerformLocal()before building the undo, so it
runs against the engine-updated version. The wait is bounded (and abandoned early when
the engine never echoes the task back), so an offline engine degrades to an approximate
undo rather than none. Tasks without the flag, and tasks registered throughActions.queueUndoOnlyTask, are reversed immediately from the client's copy. - Implement
createUndoTasks()when the approximate undo can need several tasks (one per
original folder), and return[]when nothing can be reversed;createUndoTask()stays
for callers that can only queue one. createIdenticalTask()(used for redo) must strip the engine-written field so a re-run
starts with a clean snapshot.
Implementation Steps
Step 1: Add Undo Data Attributes
Add attributes to store the original state:
static attributes = {
...Task.attributes,
undoData: Attributes.Obj({
modelKey: 'undoData',
}),
taskDescription: Attributes.String({
modelKey: 'taskDescription',
}),
};Step 2: Capture State Before Modification
Before modifying the model, capture its current state:
function modifyEvent(event: Event, newData: EventData) {
// Capture BEFORE modifying
const undoData = {
ics: event.ics,
recurrenceStart: event.recurrenceStart,
recurrenceEnd: event.recurrenceEnd,
};
// Now modify
event.ics = newData.ics;
event.recurrenceStart = newData.start;
event.recurrenceEnd = newData.end;
// Queue with undo support
Actions.queueTask(SyncbackEventTask.forUpdating({
event,
undoData,
description: localized('Edit event'),
}));
}Step 3: Set canBeUndone and implement createUndoTask
constructor(data: AttributeValues<typeof YourTask.attributes> = {}) {
super(data);
this.canBeUndone = !!this.undoData;
}
createUndoTask(): YourTask {
if (!this.undoData) {
throw new Error('Cannot create undo task without undoData');
}
// Create task that restores original state
// Store current state in the undo task's undoData for redo
}Anti-Patterns to Avoid
Don't Forget to Capture State First
โ Wrong: Capturing after modification
event.ics = newIcs; // Modified first!
const undoData = { ics: event.ics }; // Too late - this is the new stateโ Correct: Capture before modification
const undoData = { ics: event.ics }; // Capture original
event.ics = newIcs; // Now modifyTesting Undo
- Perform the action
- Press Cmd/Ctrl+Z to undo
- Verify the model is restored to original state
- Press Cmd/Ctrl+Shift+Z to redo
- Verify the model has the modified state again
Related Files
app/src/flux/stores/undo-redo-store.ts- UndoRedoStore implementationapp/src/flux/tasks/task.ts- Base Task classapp/src/flux/tasks/change-mail-task.ts- Base class for mail changesapp/src/flux/tasks/syncback-metadata-task.ts- Example of snapshot patternapp/src/flux/tasks/syncback-event-task.ts- Calendar event undo implementationapp/src/flux/tasks/change-folder-task.ts- Engine-written snapshot (undoPlacements)
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- Canonical Reference: https://codewiki.google/github.com/Foundry376/Mailspring