GameNetworkingSockets Model Context Protocol (MCP) Server

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Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Public (GameNetworkingSockets) MCP Server

Model Context Protocol (public) server

View all GameNetworkingSockets servers
Ready-to-Use Client Configurations
{
  "mcpServers": {
    "public": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-public"
      ]
    }
  }
}