# Technical Documentation: sudheerj/javascript-interview-questions

> ℹ️ **Provenance:** Multi-Tier Ingestion · [CodeWiki Reference](https://codewiki.google/github.com/sudheerj/javascript-interview-questions)

### Overview (`README.md`)

# JavaScript Interview Questions & Answers

> Click :star:if you like the project and follow [@SudheerJonna](https://twitter.com/SudheerJonna) for more updates. Coding questions available [here](#coding-exercise). Check [DataStructures and Algorithms](https://github.com/sudheerj/datastructures-algorithms) for DSA related questions and [ECMAScript](https://github.com/sudheerj/ECMAScript-features) for all ES features.)

---

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### Table of Contents


| No. | Questions |
| --- | --------- |
| 1 | [What are the possible ways to create objects in JavaScript](#what-are-the-possible-ways-to-create-objects-in-javascript) |
| 2 | [What is a prototype chain](#what-is-a-prototype-chain) |
| 3 | [What is the Difference Between `call`, `apply`, and `bind`](#what-is-the-difference-between-call-apply-and-bind) |
| 4 | [What is JSON and its common operations](#what-is-json-and-its-common-operations) |
| 5 | [What is the purpose of the array slice method](#what-is-the-purpose-of-the-array-slice-method) |
| 6 | [What is the purpose of the array splice method](#what-is-the-purpose-of-the-array-splice-method) |
| 7 | [What is the difference between slice and splice](#what-is-the-difference-between-slice-and-splice) |
| 8 | [How do you compare Object and Map](#how-do-you-compare-object-and-map) |
| 9 | [What is the difference between == and === operators](#what-is-the-difference-between--and--operators) |
| 10 | [What are lambda expressions or arrow functions](#what-are-lambda-expressions-or-arrow-functions) |
| 11 | [What is a first class function](#what-is-a-first-class-function) |
| 12 | [What is a first order function](#what-is-a-first-order-function) |
| 13 | [What is a higher order function](#what-is-a-higher-order-function) |
| 14 | [What is a unary function](#what-is-a-unary-function) |
| 15 | [What is the currying function](#what-is-the-currying-function) |
| 16 | [What is a pure function](#what-is-a-pure-function) |
| 17 | [What are the benefits of pure functions](#what-are-the-benefits-of-pure-functions) |
| 18 | [What is the purpose of the let keyword](#what-is-the-purpose-of-the-let-keyword) |
| 19 | [What is the difference between let and var](#what-is-the-difference-between-let-and-var) |
| 20 | [What is the reason to choose the name let as a keyword](#what-is-the-reason-to-choose-the-name-let-as-a-keyword) |
| 21 | [How do you redeclare variables in a switch block without an error](#how-do-you-redeclare-variables-in-a-switch-block-without-an-error) |
| 22 | [What is the Temporal Dead Zone](#what-is-the-temporal-dead-zone) |
| 23 | [What is an IIFE (Immediately Invoked Function Expression)](#what-is-an-iife-immediately-invoked-function-expression) |
| 24 | [How do you decode or encode a URL in JavaScript?](#how-do-you-decode-or-encode-a-url-in-javascript) |
| 25 | [What is memoization](#what-is-memoization) |
| 26 | [What is Hoisting](#what-is-hoisting) |
| 27 | [What are classes in ES6](#what-are-classes-in-es6) |
| 28 | [What are closures](#what-are-closures) |
| 29 | [What are modules](#what-are-modules) |
| 30 | [Why do you need modules](#why-do-you-need-modules) |
| 31 | [What is scope in javascript](#what-is-scope-in-javascript) |
| 32 | [What is a service worker](#what-is-a-service-worker) |
| 33 | [How do you manipulate DOM using a service worker](#how-do-you-manipulate-dom-using-a-service-worker) |
| 34 | [How do you reuse information across service worker restarts](#how-do-you-reuse-information-across-service-worker-restarts) |
| 35 | [What is IndexedDB](#what-is-indexeddb) |
| 36 | [What is web storage](#what-is-web-storage) |
| 37 | [What is a post message](#what-is-a-post-message) |
| 38 | [What is a Cookie](#what-is-a-cookie) |
| 39 | [Why do you need a Cookie](#why-do-you-need-a-cookie) |
| 40 | [What are the options in a cookie](#what-are-the-options-in-a-cookie) |
| 41 | [How do you delete a cookie](#how-do-you-delete-a-cookie) |
| 42 | [What are the differences between cookie, local storage and session storage](#what-are-the-differences-between-cookie-local-storage-and-session-storage) |
| 43 | [What is the main difference between localStorage and sessionStorage](#what-is-the-main-difference-between-localstorage-and-sessionstorage) |
| 44 | [How do you access web storage](#how-do-you-access-web-storage) |
| 45 | [What are the methods available on session storage](#what-are-the-methods-available-on-session-storage) |
| 46 | [What is a storage event and its event handler](#what-is-a-storage-event-and-its-event-handler) |
| 47 | [Why do you need web storage](#why-do-you-need-web-storage) |
| 48 | [How do you check web storage browser support](#how-do-you-check-web-storage-browser-support) |
| 49 | [How do you check web workers browser support](#how-do-you-check-web-workers-browser-support) |
| 50 | [Give an example of a web worker](#give-an-example-of-a-web-worker) |
| 51 | [What are the restrictions of web workers on DOM](#what-are-the-restrictions-of-web-workers-on-dom) |
| 52 | [What is a promise](#what-is-a-promise) |
| 53 | [Why do you need a promise](#why-do-you-need-a-promise) |
| 54 | [Explain the three states of promise](#explain-the-three-states-of-promise) |
| 55 | [What is a callback function](#what-is-a-callback-function) |
| 56 | [Why do we need callbacks](#why-do-we-need-callbacks) |
| 57 | [What is a callback hell](#what-is-a-callback-hell) |
| 58 | [What are server-sent events](#what-are-server-sent-events) |
| 59 | [How do you receive server-sent event notifications](#how-do-you-receive-server-sent-event-notifications) |
| 60 | [How do you check browser support for server-sent events](#how-do-you-check-browser-support-for-server-sent-events) |
| 61 | [What are the events available for server sent events](#what-are-the-events-available-for-server-sent-events) |
| 62 | [What are the main rules of promise](#what-are-the-main-rules-of-promise) |
| 63 | [What is callback in callback](#what-is-callback-in-callback) |
| 64 | [What is promise chaining](#what-is-promise-chaining) |
| 65 | [What is promise.all](#what-is-promiseall) |
| 66 | [Does Promise.all() cancel the other Promises?](#does-promiseall-cancel-the-other-promises) |
| 67 | [What is the purpose of the race method in promise](#what-is-the-purpose-of-the-race-method-in-promise) |
| 68 | [What is a strict mode in javascript](#what-is-a-strict-mode-in-javascript) |
| 69 | [Why do you need strict mode](#why-do-you-need-strict-mode) |
| 70 | [How do you declare strict mode](#how-do-you-declare-strict-mode) |
| 71 | [What is the purpose of double exclamation](#what-is-the-purpose-of-double-exclamation) |
| 72 | [What is the purpose of the delete operator](#what-is-the-purpose-of-the-delete-operator) |
| 73 | [What is typeof operator](#what-is-typeof-operator) |
| 74 | [What is undefined property](#what-is-undefined-property) |
| 75 | [What is null value](#what-is-null-value) |
| 76 | [What is the difference between null and undefined](#what-is-the-difference-between-null-and-undefined) |
| 77 | [What is eval](#what-is-eval) |
| 78 | [What is the difference between window and document](#what-is-the-difference-between-window-and-document) |
| 79 | [How do you access history in javascript](#how-do-you-access-history-in-javascript) |
| 80 | [How do you detect caps lock key turned on or not](#how-do-you-detect-caps-lock-key-turned-on-or-not) |
| 81 | [What is isNaN](#what-is-isnan) |
| 82 | [What are the differences between undeclared and undefined variables](#what-are-the-differences-between-undeclared-and-undefined-variables) |
| 83 | [What are global variables](#what-are-global-variables) |
| 84 | [What are the problems with global variables](#what-are-the-problems-with-global-variables) |
| 85 | [What is NaN property](#what-is-nan-property) |
| 86 | [What is the purpose of isFinite function](#what-is-the-purpose-of-isfinite-function) |
| 87 | [What is an event flow](#what-is-an-event-flow) |
| 88 | [What is event capturing](#what-is-event-capturing) |
| 89 | [What is event bubbling](#what-is-event-bubbling) |
| 90 | [How do you submit a form using JavaScript](#how-do-you-submit-a-form-using-javascript) |
| 91 | [How do you find operating system details](#how-do-you-find-operating-system-details) |
| 92 | [What is the difference between document load and DOMContentLoaded events](#what-is-the-difference-between-document-load-and-domcontentloaded-events) |
| 93 | [What is the difference between native, host and user objects](#what-is-the-difference-between-native-host-and-user-objects) |
| 94 | [What are the tools or techniques used for debugging JavaScript code](#what-are-the-tools-or-techniques-used-for-debugging-javascript-code) |
| 95 | [What are the pros and cons of promises over callbacks](#what-are-the-pros-and-cons-of-promises-over-callbacks) |
| 96 | [What is the difference between an attribute and a property](#what-is-the-difference-between-an-attribute-and-a-property) |
| 97 | [What is same-origin policy](#what-is-same-origin-policy) |
| 98 | [What is the purpose of void 0](#what-is-the-purpose-of-void-0) |
| 99 | [Is JavaScript a compiled or interpreted language](#is-javascript-a-compiled-or-interpreted-language) |
| 100 | [Is JavaScript a case-sensitive language](#is-javascript-a-case-sensitive-language) |
| 101 | [Is there any relation between Java and JavaScript](#is-there-any-relation-between-java-and-javascript) |
| 102 | [What are events](#what-are-events) |
| 103 | [Who created javascript](#who-created-javascript) |
| 104 | [What is the use of preventDefault method](#what-is-the-use-of-preventdefault-method) |
| 105 | [What is the use of stopPropagation method](#what-is-the-use-of-stoppropagation-method) |
| 106 | [What are the steps involved in return false usage](#what-are-the-steps-involved-in-return-false-usage) |
| 107 | [What is BOM](#what-is-bom) |
| 108 | [What is the use of setTimeout](#what-is-the-use-of-settimeout) |
| 109 | [What is the use of setInterval](#what-is-the-use-of-setinterval) |
| 110 | [Why is JavaScript treated as Single threaded](#why-is-javascript-treated-as-single-threaded) |
| 111 | [What is an event delegation](#what-is-an-event-delegation) |
| 112 | [What is ECMAScript](#what-is-ecmascript) |
| 113 | [What is JSON](#what-is-json) |
| 114 | [What are the syntax rules of JSON](#what-are-the-syntax-rules-of-json) |
| 115 | [What is the purpose JSON stringify](#what-is-the-purpose-json-stringify) |
| 116 | [How do you parse JSON string](#how-do-you-parse-json-string) |
| 117 | [Why do you need JSON](#why-do-you-need-json) |
| 118 | [What are PWAs](#what-are-pwas) |
| 119 | [What is the purpose of clearTimeout method](#what-is-the-purpose-of-cleartimeout-method) |
| 120 | [What is the purpose of clearInterval method](#what-is-the-purpose-of-clearinterval-method) |
| 121 | [How do you redirect new page in javascript](#how-do-you-redirect-new-page-in-javascript) |
| 122 | [How do you check whether a string contains a substring](#how-do-you-check-whether-a-string-contains-a-substring) |
| 123 | [How do you validate an email in javascript](#how-do-you-validate-an-email-in-javascript) |
| 124 | [How do you get the current url with javascript](#how-do-you-get-the-current-url-with-javascript) |
| 125 | [What are the various url properties of location object](#what-are-the-various-url-properties-of-location-object) |
| 126 | [How do you get query string values in javascript](#how-do-you-get-query-string-values-in-javascript) |
| 127 | [How do you check if a key exists in an object](#how-do-you-check-if-a-key-exists-in-an-object) |
| 128 | [How do you loop through or enumerate javascript object](#how-do-you-loop-through-or-enumerate-javascript-object) |
| 129 | [How do you test for an empty object](#how-do-you-test-for-an-empty-object) |
| 130 | [What is an arguments object](#what-is-an-arguments-object) |
| 131 | [How do you make first letter of the string in an uppercase](#how-do-you-make-first-letter-of-the-string-in-an-uppercase) |
| 132 | [What are the pros and cons of for loops](#what-are-the-pros-and-cons-of-for-loops) |
| 133 | [How do you display the current date in javascript](#how-do-you-display-the-current-date-in-javascript) |
| 134 | [How do you compare two date objects](#how-do-you-compare-two-date-objects) |
| 135 | [How do you check if a string starts with another string](#how-do-you-check-if-a-string-starts-with-another-string) |
| 136 | [How do you trim a string in javascript](#how-do-you-trim-a-string-in-javascript) |
| 137 | [How do you add a key value pair in javascript](#how-do-you-add-a-key-value-pair-in-javascript) |
| 138 | [Is the !-- notation represents a special operator](#is-the----notation-represents-a-special-operator) |
| 139 | [How do you assign default values to variables](#how-do-you-assign-default-values-to-variables) |
| 140 | [How do you define multiline strings](#how-do-you-define-multiline-strings) |
| 141 | [What is an app shell model](#what-is-an-app-shell-model) |
| 142 | [Can we define properties for functions](#can-we-define-properties-for-functions) |
| 143 | [What is the way to find the number of parameters expected by a function](#what-is-the-way-to-find-the-number-of-parameters-expected-by-a-function) |
| 144 | [What is a polyfill](#what-is-a-polyfill) |
| 145 | [What are break and continue statements](#what-are-break-and-continue-statements) |
| 146 | [What are js labels](#what-are-js-labels) |
| 147 | [What are the benefits of keeping declarations at the top](#what-are-the-benefits-of-keeping-declarations-at-the-top) |
| 148 | [What are the benefits of initializing variables](#what-are-the-benefits-of-initializing-variables) |
| 149 | [What are the recommendations to create new object](#what-are-the-recommendations-to-create-new-object) |
| 150 | [How do you define JSON arrays](#how-do-you-define-json-arrays) |
| 151 | [How do you generate random integers](#how-do-you-generate-random-integers) |
| 152 | [Can you write a random integers function to print integers within a range](#can-you-write-a-random-integers-function-to-print-integers-within-a-range) |
| 153 | [What is tree shaking](#what-is-tree-shaking) |
| 154 | [What is the need of tree shaking](#what-is-the-need-of-tree-shaking) |
| 155 | [Is it recommended to use eval](#is-it-recommended-to-use-eval) |
| 156 | [What is a Regular Expression](#what-is-a-regular-expression) |
| 157 | [What are the string methods that accept Regular expression](#what-are-the-string-methods-that-accept-regular-expression) |
| 158 | [What are modifiers in regular expression](#what-are-modifiers-in-regular-expression) |
| 159 | [What are regular expression patterns](#what-are-regular-expression-patterns) |
| 160 | [What is a RegExp object](#what-is-a-regexp-object) |
| 161 | [How do you search a string for a pattern](#how-do-you-search-a-string-for-a-pattern) |
| 162 | [What is the purpose of exec method](#what-is-the-purpose-of-exec-method) |
| 163 | [How do you change the style of a HTML element](#how-do-you-change-the-style-of-a-html-element) |
| 164 | [What would be the result of 1+2+'3'](#what-would-be-the-result-of-123) |
| 165 | [What is a debugger statement](#what-is-a-debugger-statement) |
| 166 | [What is the purpose of breakpoints in debugging](#what-is-the-purpose-of-breakpoints-in-debugging) |
| 167 | [Can I use reserved words as identifiers](#can-i-use-reserved-words-as-identifiers) |
| 168 | [How do you detect a mobile browser](#how-do-you-detect-a-mobile-browser) |
| 169 | [How do you detect a mobile browser without regexp](#how-do-you-detect-a-mobile-browser-without-regexp) |
| 170 | [How do you get the image width and height using JS](#how-do-you-get-the-image-width-and-height-using-js) |
| 171 | [How do you make synchronous HTTP request](#how-do-you-make-synchronous-http-request) |
| 172 | [How do you make asynchronous HTTP request](#how-do-you-make-asynchronous-http-request) |
| 173 | [How do you convert date to another timezone in javascript](#how-do-you-convert-date-to-another-timezone-in-javascript) |
| 174 | [What are the properties used to get size of window](#what-are-the-properties-used-to-get-size-of-window) |
| 175 | [What is a conditional operator in javascript](#what-is-a-conditional-operator-in-javascript) |
| 176 | [Can you apply chaining on conditional operator](#can-you-apply-chaining-on-conditional-operator) |
| 177 | [What are the ways to execute javascript after a page load](#what-are-the-ways-to-execute-javascript-after-a-page-load) |
| 178 | [What is the difference between proto and prototype](#what-is-the-difference-between-proto-and-prototype) |
| 179 | [Can you give an example of when you really need a semicolon](#can-you-give-an-example-of-when-you-really-need-a-semicolon) |
| 180 | [What is the freeze method](#what-is-the-freeze-method) |
| 181 | [What is the purpose of the freeze method](#what-is-the-purpose-of-the-freeze-method) |
| 182 | [Why do I need to use the freeze method](#why-do-i-need-to-use-the-freeze-method) |
| 183 | [How do you detect a browser language preference](#how-do-you-detect-a-browser-language-preference) |
| 184 | [How to convert a string to title case with javascript](#how-to-convert-a-string-to-title-case-with-javascript) |
| 185 | [How do you detect if javascript is disabled on the page](#how-do-you-detect-if-javascript-is-disabled-on-the-page) |
| 186 | [What are various operators supported by javascript](#what-are-various-operators-supported-by-javascript) |
| 187 | [What is a rest parameter](#what-is-a-rest-parameter) |
| 188 | [What happens if you do not use rest parameter as a last argument](#what-happens-if-you-do-not-use-rest-parameter-as-a-last-argument) |
| 189 | [What are the bitwise operators available in javascript](#what-are-the-bitwise-operators-available-in-javascript) |
| 190 | [What is a spread operator](#what-is-a-spread-operator) |
| 191 | [How do you determine whether object is frozen or not](#how-do-you-determine-whether-object-is-frozen-or-not) |
| 192 | [How do you determine two values same or not using object](#how-do-you-determine-two-values-same-or-not-using-object) |
| 193 | [What is the purpose of using object is method](#what-is-the-purpose-of-using-object-is-method) |
| 194 | [How do you copy properties from one object to other](#how-do-you-copy-properties-from-one-object-to-other) |
| 195 | [What are the applications of the assign method](#what-are-the-applications-of-the-assign-method) |
| 196 | [What is a proxy object](#what-is-a-proxy-object) |
| 197 | [What is the purpose of the seal method](#what-is-the-purpose-of-the-seal-method) |
| 198 | [What are the applications of the seal method](#what-are-the-applications-of-the-seal-method) |
| 199 | [What are the differences between the freeze and seal methods](#what-are-the-differences-between-the-freeze-and-seal-methods) |
| 200 | [How do you determine if an object is sealed or not](#how-do-you-determine-if-an-object-is-sealed-or-not) |
| 201 | [How do you get enumerable key and value pairs](#how-do-you-get-enumerable-key-and-value-pairs) |
| 202 | [What is the main difference between Object.values and Object.entries method](#what-is-the-main-difference-between-objectvalues-and-objectentries-method) |
| 203 | [How can you get the list of keys of any object](#how-can-you-get-the-list-of-keys-of-any-object) |
| 204 | [How do you create an object with a prototype](#how-do-you-create-an-object-with-a-prototype) |
| 205 | [What is a WeakSet](#what-is-a-weakset) |
| 206 | [What are the differences between WeakSet and Set](#what-are-the-differences-between-weakset-and-set) |
| 207 | [List down the collection of methods available on WeakSet](#list-down-the-collection-of-methods-available-on-weakset) |
| 208 | [What is a WeakMap](#what-is-a-weakmap) |
| 209 | [What are the differences between WeakMap and Map](#what-are-the-differences-between-weakmap-and-map) |
| 210 | [List down the collection of methods available on WeakMap](#list-down-the-collection-of-methods-available-on-weakmap) |
| 211 | [What is the purpose of uneval](#what-is-the-purpose-of-uneval) |
| 212 | [How do you encode an URL](#how-do-you-encode-an-url) |
| 213 | [How do you decode an URL](#how-do-you-decode-an-url) |
| 214 | [How do you print the contents of web page](#how-do-you-print-the-contents-of-web-page) |
| 215 | [What is the difference between uneval and eval](#what-is-the-difference-between-uneval-and-eval) |
| 216 | [What is an anonymous function](#what-is-an-anonymous-function) |
| 217 | [What is the precedence order between local and global variables](#what-is-the-precedence-order-between-local-and-global-variables) |
| 218 | [What are javascript accessors](#what-are-javascript-accessors) |
| 219 | [How do you define property on Object constructor](#how-do-you-define-property-on-object-constructor) |
| 220 | [What is the difference between get and defineProperty](#what-is-the-difference-between-get-and-defineproperty) |
| 221 | [What are the advantages of Getters and Setters](#what-are-the-advantages-of-getters-and-setters) |
| 222 | [Can I add getters and setters using defineProperty method](#can-i-add-getters-and-setters-using-defineproperty-method) |
| 223 | [What is the purpose of switch-case](#what-is-the-purpose-of-switch-case) |
| 224 | [What are the conventions to be followed for the usage of switch case](#what-are-the-conventions-to-be-followed-for-the-usage-of-switch-case) |
| 225 | [What are primitive data types](#what-are-primitive-data-types) |
| 226 | [What are the different ways to access object properties](#what-are-the-different-ways-to-access-object-properties) |
| 227 | [What are the function parameter rules](#what-are-the-function-parameter-rules) |
| 228 | [What is an error object](#what-is-an-error-object) |
| 229 | [When do you get a syntax error](#when-do-you-get-a-syntax-error) |
| 230 | [What are the different error names from error object](#what-are-the-different-error-names-from-error-object) |
| 231 | [What are the various statements in error handling](#what-are-the-various-statements-in-error-handling) |
| 232 | [What are the two types of loops in javascript](#what-are-the-two-types-of-loops-in-javascript) |
| 233 | [What is nodejs](#what-is-nodejs) |
| 234 | [What is the Intl object](#what-is-the-intl-object) |
| 235 | [How do you perform language specific date and time formatting](#how-do-you-perform-language-specific-date-and-time-formatting) |
| 236 | [What is an Iterator](#what-is-an-iterator) |
| 237 | [How does synchronous iteration works](#how-does-synchronous-iteration-works) |
| 238 | [What is the event loop](#what-is-the-event-loop) |
| 239 | [What is the call stack](#what-is-the-call-stack) |
| 240 | [What is the event queue](#what-is-the-event-queue) |
| 241 | [What is a decorator](#what-is-a-decorator) |
| 242 | [What are the properties of the Intl object](#what-are-the-properties-of-the-intl-object) |
| 243 | [What is an Unary operator](#what-is-an-unary-operator) |
| 244 | [How do you sort elements in an array](#how-do-you-sort-elements-in-an-array) |
| 245 | [What is the purpose of compareFunction while sorting arrays](#what-is-the-purpose-of-comparefunction-while-sorting-arrays) |
| 246 | [How do you reverse an array](#how-do-you-reverse-an-array) |
| 247 | [How do you find the min and max values in an array](#how-do-you-find-the-min-and-max-values-in-an-array) |
| 248 | [How do you find the min and max values without Math functions](#how-do-you-find-the-min-and-max-values-without-math-functions) |
| 249 | [What is an empty statement and purpose of it](#what-is-an-empty-statement-and-purpose-of-it) |
| 250 | [How do you get the metadata of a module](#how-do-you-get-the-metadata-of-a-module) |
| 251 | [What is the comma operator](#what-is-the-comma-operator) |
| 252 | [What is the advantage of the comma operator](#what-is-the-advantage-of-the-comma-operator) |
| 253 | [What is typescript](#what-is-typescript) |
| 254 | [What are the differences between javascript and typescript](#what-are-the-differences-between-javascript-and-typescript) |
| 255 | [What are the advantages of typescript over javascript](#what-are-the-advantages-of-typescript-over-javascript) |
| 256 | [What is an object initializer](#what-is-an-object-initializer) |
| 257 | [What is a constructor method](#what-is-a-constructor-method) |
| 258 | [What happens if you write constructor more than once in a class](#what-happens-if-you-write-constructor-more-than-once-in-a-class) |
| 259 | [How do you call the constructor of a parent class](#how-do-you-call-the-constructor-of-a-parent-class) |
| 260 | [How do you get the prototype of an object](#how-do-you-get-the-prototype-of-an-object) |
| 261 | [What happens If I pass string type for getPrototype method](#what-happens-if-i-pass-string-type-for-getprototype-method) |
| 262 | [How do you set the prototype of one object to another](#how-do-you-set-the-prototype-of-one-object-to-another) |
| 263 | [How do you check whether an object can be extended or not](#how-do-you-check-whether-an-object-can-be-extended-or-not) |
| 264 | [How do you prevent an object from being extend](#how-do-you-prevent-an-object-from-being-extend) |
| 265 | [What are the different ways to make an object non-extensible](#what-are-the-different-ways-to-make-an-object-non-extensible) |
| 266 | [How do you define multiple properties on an object](#how-do-you-define-multiple-properties-on-an-object) |
| 267 | [What is the MEAN stack](#what-is-the-mean-stack) |
| 268 | [What is obfuscation in javascript](#what-is-obfuscation-in-javascript) |
| 269 | [Why do you need Obfuscation](#why-do-you-need-obfuscation) |
| 270 | [What is Minification](#what-is-minification) |
| 271 | [What are the advantages of minification](#what-are-the-advantages-of-minification) |
| 272 | [What are the differences between obfuscation and Encryption](#what-are-the-differences-between-obfuscation-and-encryption) |
| 273 | [What are the common tools used for minification](#what-are-the-common-tools-used-for-minification) |
| 274 | [How do you perform form validation using javascript](#how-do-you-perform-form-validation-using-javascript) |
| 275 | [How do you perform form validation without javascript](#how-do-you-perform-form-validation-without-javascript) |
| 276 | [What are the DOM methods available for constraint validation](#what-are-the-dom-methods-available-for-constraint-validation) |
| 277 | [What are the available constraint validation DOM properties](#what-are-the-available-constraint-validation-dom-properties) |
| 278 | [What are the validity properties](#what-are-the-validity-properties) |
| 279 | [Give an example usage of the rangeOverflow property](#give-an-example-usage-of-the-rangeoverflow-property) |
| 280 | [Are enums available in javascript](#are-enums-available-in-javascript) |
| 281 | [What is an enum](#what-is-an-enum) |
| 282 | [How do you list all properties of an object](#how-do-you-list-all-properties-of-an-object) |
| 283 | [How do you get property descriptors of an object](#how-do-you-get-property-descriptors-of-an-object) |
| 284 | [What are the attributes provided by a property descriptor](#what-are-the-attributes-provided-by-a-property-descriptor) |
| 285 | [How do you extend classes](#how-do-you-extend-classes) |
| 286 | [How do I modify the url without reloading the page](#how-do-i-modify-the-url-without-reloading-the-page) |
| 287 | [How do you check whether or not an array includes a particular value](#how-do-you-check-whether-or-not-an-array-includes-a-particular-value) |
| 288 | [How do you compare scalar arrays](#how-do-you-compare-scalar-arrays) |
| 289 | [How to get the value from get parameters](#how-to-get-the-value-from-get-parameters) |
| 290 | [How do you print numbers with commas as thousand separators](#how-do-you-print-numbers-with-commas-as-thousand-separators) |
| 291 | [What is the difference between java and javascript](#what-is-the-difference-between-java-and-javascript) |
| 292 | [Does JavaScript support namespaces](#does-javascript-support-namespaces) |
| 293 | [How do you declare a namespace](#how-do-you-declare-a-namespace) |
| 294 | [How do you invoke javascript code in an iframe from the parent page](#how-do-you-invoke-javascript-code-in-an-iframe-from-the-parent-page) |
| 295 | [How do you get the timezone offset of a date object](#how-do-you-get-the-timezone-offset-of-a-date-object) |
| 296 | [How do you load CSS and JS files dynamically](#how-do-you-load-css-and-js-files-dynamically) |
| 297 | [What are the different methods to find HTML elements in DOM](#what-are-the-different-methods-to-find-html-elements-in-dom) |
| 298 | [What is jQuery](#what-is-jquery) |
| 299 | [What is V8 JavaScript engine](#what-is-v8-javascript-engine) |
| 300 | [Why do we call javascript as dynamic language](#why-do-we-call-javascript-as-dynamic-language) |
| 301 | [What is a void operator](#what-is-a-void-operator) |
| 302 | [How to set the cursor to wait](#how-to-set-the-cursor-to-wait) |
| 303 | [How do you create an infinite loop](#how-do-you-create-an-infinite-loop) |
| 304 | [Why do you need to avoid with statement](#why-do-you-need-to-avoid-with-statement) |
| 305 | [What is the output of the following for loops](#what-is-the-output-of-the-following-for-loops) |
| 306 | [List down some of the features of ES6](#list-down-some-of-the-features-of-es6) |
| 307 | [What is ES6](#what-is-es6) |
| 308 | [Can I redeclare let and const variables](#can-i-redeclare-let-and-const-variables) |
| 309 | [Does the `const` variable make the value immutable](#does-the-const-variable-make-the-value-immutable) |
| 310 | [What are default parameters](#what-are-default-parameters) |
| 311 | [What are template literals](#what-are-template-literals) |
| 312 | [How do you write multi-line strings in template literals](#how-do-you-write-multi-line-strings-in-template-literals) |
| 313 | [What are nesting templates](#what-are-nesting-templates) |
| 314 | [What are tagged templates](#what-are-tagged-templates) |
| 315 | [What are raw strings](#what-are-raw-strings) |
| 316 | [What is destructuring assignment](#what-is-destructuring-assignment) |
| 317 | [What are default values in destructuring assignment](#what-are-default-values-in-destructuring-assignment) |
| 318 | [How do you swap variables in destructuring assignment](#how-do-you-swap-variables-in-destructuring-assignment) |
| 319 | [What are enhanced object literals](#what-are-enhanced-object-literals) |
| 320 | [What are dynamic imports](#what-are-dynamic-imports) |
| 321 | [What are the use cases for dynamic imports](#what-are-the-use-cases-for-dynamic-imports) |
| 322 | [What are typed arrays](#what-are-typed-arrays) |
| 323 | [What are the advantages of module loaders](#what-are-the-advantages-of-module-loaders) |
| 324 | [What is collation](#what-is-collation) |
| 325 | [What is for...of statement](#what-is-forof-statement) |
| 326 | [What is the output of below spread operator array](#what-is-the-output-of-below-spread-operator-array) |
| 327 | [Is PostMessage secure](#is-postmessage-secure) |
| 328 | [What are the problems with postmessage target origin as wildcard](#what-are-the-problems-with-postmessage-target-origin-as-wildcard) |
| 329 | [How do you avoid receiving postMessages from attackers](#how-do-you-avoid-receiving-postmessages-from-attackers) |
| 330 | [Can I avoid using postMessages completely](#can-i-avoid-using-postmessages-completely) |
| 331 | [Is postMessages synchronous](#is-postmessages-synchronous) |
| 332 | [What paradigm is Javascript](#what-paradigm-is-javascript) |
| 333 | [What is the difference between internal and external javascript](#what-is-the-difference-between-internal-and-external-javascript) |
| 334 | [Is JavaScript faster than server side script](#is-javascript-faster-than-server-side-script) |
| 335 | [How do you get the status of a checkbox](#how-do-you-get-the-status-of-a-checkbox) |
| 336 | [What is the purpose of double tilde operator](#what-is-the-purpose-of-double-tilde-operator) |
| 337 | [How do you convert character to ASCII code](#how-do-you-convert-character-to-ascii-code) |
| 338 | [What is ArrayBuffer](#what-is-arraybuffer) |
| 339 | [What is the output of below string expression](#what-is-the-output-of-below-string-expression) |
| 340 | [What is the purpose of Error object](#what-is-the-purpose-of-error-object) |
| 341 | [What is the purpose of EvalError object](#what-is-the-purpose-of-evalerror-object) |
| 342 | [What are the list of cases error thrown from non-strict mode to strict mode](#what-are-the-list-of-cases-error-thrown-from-non-strict-mode-to-strict-mode) |
| 343 | [Do all objects have prototypes](#do-all-objects-have-prototypes) |
| 344 | [What is the difference between a parameter and an argument](#what-is-the-difference-between-a-parameter-and-an-argument) |
| 345 | [What is the purpose of some method in arrays](#what-is-the-purpose-of-some-method-in-arrays) |
| 346 | [How do you combine two or more arrays](#how-do-you-combine-two-or-more-arrays) |
| 347 | [What is the difference between Shallow and Deep copy](#what-is-the-difference-between-shallow-and-deep-copy) |
| 348 | [How do you create specific number of copies of a string](#how-do-you-create-specific-number-of-copies-of-a-string) |
| 349 | [How do you return all matching strings against a regular expression](#how-do-you-return-all-matching-strings-against-a-regular-expression) |
| 350 | [How do you trim a string at the beginning or ending](#how-do-you-trim-a-string-at-the-beginning-or-ending) |
| 351 | [What is the output of below console statement with unary operator](#what-is-the-output-of-below-console-statement-with-unary-operator) |
| 352 | [Does javascript uses mixins](#does-javascript-uses-mixins) |
| 353 | [Mixin Example using Object composition](#mixin-example-using-object-composition) |
| 354 | [Benefits](#benefits) |
| 355 | [What is a thunk function](#what-is-a-thunk-function) |
| 356 | [What are asynchronous thunks](#what-are-asynchronous-thunks) |
| 357 | [What is the output of below function calls](#what-is-the-output-of-below-function-calls) |
| 358 | [How to remove all line breaks from a string](#how-to-remove-all-line-breaks-from-a-string) |
| 359 | [What is the difference between reflow and repaint](#what-is-the-difference-between-reflow-and-repaint) |
| 360 | [What happens with negating an array](#what-happens-with-negating-an-array) |
| 361 | [What happens if we add two arrays](#what-happens-if-we-add-two-arrays) |
| 362 | [What is the output of prepend additive operator on falsy values](#what-is-the-output-of-prepend-additive-operator-on-falsy-values) |
| 363 | [How do you create self string using special characters](#how-do-you-create-self-string-using-special-characters) |
| 364 | [How do you remove falsy values from an array](#how-do-you-remove-falsy-values-from-an-array) |
| 365 | [How do you get unique values of an array](#how-do-you-get-unique-values-of-an-array) |
| 366 | [What is destructuring aliases](#what-is-destructuring-aliases) |
| 367 | [How do you map the array values without using map method](#how-do-you-map-the-array-values-without-using-map-method) |
| 368 | [How do you empty an array](#how-do-you-empty-an-array) |
| 369 | [How do you round numbers to certain decimals](#how-do-you-round-numbers-to-certain-decimals) |
| 370 | [What is the easiest way to convert an array to an object](#what-is-the-easiest-way-to-convert-an-array-to-an-object) |
| 371 | [How do you create an array with some data](#how-do-you-create-an-array-with-some-data) |
| 372 | [What are the placeholders from console object](#what-are-the-placeholders-from-console-object) |
| 373 | [Is it possible to add CSS to console messages](#is-it-possible-to-add-css-to-console-messages) |
| 374 | [What is the purpose of dir method of console object](#what-is-the-purpose-of-dir-method-of-console-object) |
| 375 | [Is it possible to debug HTML elements in console](#is-it-possible-to-debug-html-elements-in-console) |
| 376 | [How do you display data in a tabular format using console object](#how-do-you-display-data-in-a-tabular-format-using-console-object) |
| 377 | [How do you verify that an argument is a Number or not](#how-do-you-verify-that-an-argument-is-a-number-or-not) |
| 378 | [How do you create copy to clipboard button](#how-do-you-create-copy-to-clipboard-button) |
| 379 | [What is the shortcut to get timestamp](#what-is-the-shortcut-to-get-timestamp) |
| 380 | [How do you flattening multi dimensional arrays](#how-do-you-flattening-multi-dimensional-arrays) |
| 381 | [What is the easiest multi condition checking](#what-is-the-easiest-multi-condition-checking) |
| 382 | [How do you capture browser back button](#how-do-you-capture-browser-back-button) |
| 383 | [How do you disable right click in the web page](#how-do-you-disable-right-click-in-the-web-page) |
| 384 | [What are wrapper objects](#what-are-wrapper-objects) |
| 385 | [What is AJAX](#what-is-ajax) |
| 386 | [What are the different ways to deal with Asynchronous Code](#what-are-the-different-ways-to-deal-with-asynchronous-code) |
| 387 | [How to cancel a fetch request](#how-to-cancel-a-fetch-request) |
| 388 | [What is web speech API](#what-is-web-speech-api) |
| 389 | [What is minimum timeout throttling](#what-is-minimum-timeout-throttling) |
| 390 | [How do you implement zero timeout in modern browsers](#how-do-you-implement-zero-timeout-in-modern-browsers) |
| 391 | [What are tasks in event loop](#what-are-tasks-in-event-loop) |
| 392 | [What is microtask](#what-is-microtask) |
| 393 | [What are different event loops](#what-are-different-event-loops) |
| 394 | [What is the purpose of queueMicrotask](#what-is-the-purpose-of-queuemicrotask) |
| 395 | [How do you use javascript libraries in typescript file](#how-do-you-use-javascript-libraries-in-typescript-file) |
| 396 | [What are the differences between promises and observables](#what-are-the-differences-between-promises-and-observables) |
| 397 | [What is heap](#what-is-heap) |
| 398 | [What is an event table](#what-is-an-event-table) |
| 399 | [What is a microTask queue](#what-is-a-microtask-queue) |
| 400 | [What is the difference between shim and polyfill](#what-is-the-difference-between-shim-and-polyfill) |
| 401 | [How do you detect primitive or non primitive value type](#how-do-you-detect-primitive-or-non-primitive-value-type) |
| 402 | [What is babel](#what-is-babel) |
| 403 | [Is Node.js completely single threaded](#is-nodejs-completely-single-threaded) |
| 404 | [What are the common use cases of observables](#what-are-the-common-use-cases-of-observables) |
| 405 | [What is RxJS](#what-is-rxjs) |
| 406 | [What is the difference between Function constructor and function declaration](#what-is-the-difference-between-function-constructor-and-function-declaration) |
| 407 | [What is a Short circuit condition](#what-is-a-short-circuit-condition) |
| 408 | [What is the easiest way to resize an array](#what-is-the-easiest-way-to-resize-an-array) |
| 409 | [What is an observable](#what-is-an-observable) |
| 410 | [What is the difference between function and class declarations](#what-is-the-difference-between-function-and-class-declarations) |
| 411 | [What is an async function](#what-is-an-async-function) |
| 412 | [How do you prevent promises swallowing errors](#how-do-you-prevent-promises-swallowing-errors) |
| 413 | [What is deno](#what-is-deno) |
| 414 | [How do you make an object iterable in javascript](#how-do-you-make-an-object-iterable-in-javascript) |
| 415 | [What is a Proper Tail Call](#what-is-a-proper-tail-call) |
| 416 | [How do you check an object is a promise or not](#how-do-you-check-an-object-is-a-promise-or-not) |
| 417 | [How to detect if a function is called as constructor](#how-to-detect-if-a-function-is-called-as-constructor) |
| 418 | [What are the differences between arguments object and rest parameter](#what-are-the-differences-between-arguments-object-and-rest-parameter) |
| 419 | [What are the differences between spread operator and rest parameter](#what-are-the-differences-between-spread-operator-and-rest-parameter) |
| 420 | [What are the different kinds of generators](#what-are-the-different-kinds-of-generators) |
| 421 | [What are the built-in iterables](#what-are-the-built-in-iterables) |
| 422 | [What are the differences between for...of and for...in statements](#what-are-the-differences-between-forof-and-forin-statements) |
| 423 | [How do you define instance and non-instance properties](#how-do-you-define-instance-and-non-instance-properties) |
| 424 | [What is the difference between isNaN and Number.isNaN?](#what-is-the-difference-between-isnan-and-numberisnan) |
| 425 | [How to invoke an IIFE without any extra brackets?](#how-to-invoke-an-iife-without-any-extra-brackets) |
| 426 | [Is that possible to use expressions in switch cases?](#is-that-possible-to-use-expressions-in-switch-cases) |
| 427 | [What is the easiest way to ignore promise errors?](#what-is-the-easiest-way-to-ignore-promise-errors) |
| 428 | [How do style the console output using CSS?](#how-do-style-the-console-output-using-css) |
| 429 | [What is nullish coalescing operator (??)?](#what-is-nullish-coalescing-operator-) |
| 430 | [How do you group and nest console output?](#how-do-you-group-and-nest-console-output) |
| 431 | [What is the difference between dense and sparse arrays?](#what-is-the-difference-between-dense-and-sparse-arrays) |
| 432 | [What are the different ways to create sparse arrays?](#what-are-the-different-ways-to-create-sparse-arrays) |
| 433 | [What is the difference between setTimeout, setImmediate and process.nextTick?](#what-is-the-difference-between-settimeout-setimmediate-and-processnexttick) |
| 434 | [How do you reverse an array without modifying original array?](#how-do-you-reverse-an-array-without-modifying-original-array) |
| 435 | [How do you create custom HTML element?](#how-do-you-create-custom-html-element) |
| 436 | [What is global execution context?](#what-is-global-execution-context) |
| 437 | [What is function execution context?](#what-is-function-execution-context) |
| 438 | [What is debouncing?](#what-is-debouncing) |
| 439 | [What is throttling?](#what-is-throttling) |
| 440 | [What is optional chaining?](#what-is-optional-chaining) |
| 441 | [What is an environment record?](#what-is-an-environment-record) |
| 442 | [How to verify if a variable is an array?](#how-to-verify-if-a-variable-is-an-array) |
| 443 | [What is pass by value and pass by reference?](#what-is-pass-by-value-and-pass-by-reference) |
| 444 | [What are the differences between primitives and non-primitives?](#what-are-the-differences-between-primitives-and-non-primitives) |
| 445 | [How do you create your own bind method using either call or apply method?](#how-do-you-create-your-own-bind-method-using-either-call-or-apply-method) |
| 446 | [What are the differences between pure and impure functions?](#what-are-the-differences-between-pure-and-impure-functions) |
| 447 | [What is referential transparency?](#what-is-referential-transparency) |
| 448 | [What are the possible side-effects in javascript?](#what-are-the-possible-side-effects-in-javascript) |
| 449 | [What are compose and pipe functions?](#what-are-compose-and-pipe-functions) |
| 450 | [What is module pattern?](#what-is-module-pattern) |
| 451 | [What is Function Composition?](#what-is-function-composition) |
| 452 | [How to use await outside of async function prior to ES2022?](#how-to-use-await-outside-of-async-function-prior-to-es2022) |
| 453 | [What is the purpose of the this keyword in JavaScript?](#what-is-the-purpose-of-the-this-keyword-in-javascript) |
| 454 | [What are the uses of closures?](#what-are-the-uses-of-closures) |
| 455 | [What are the phases of execution context?](#what-are-the-phases-of-execution-context) |
| 456 | [What are the possible reasons for memory leaks?](#what-are-the-possible-reasons-for-memory-leaks) |
| 457 | [What are the optimization techniques of V8 engine?](#what-are-the-optimization-techniques-of-v8-engine) |
| 458 | [What are the examples of built-in higher order functions?](#what-are-the-examples-of-built-in-higher-order-functions) |
| 459 | [What are the benefits higher order functions?](#what-are-the-benefits-higher-order-functions) |
| 460 | [How do you create polyfills for map, filter and reduce methods?](#how-do-you-create-polyfills-for-map-filter-and-reduce-methods) |
| 461 | [What is the difference between map and forEach functions?](#what-is-the-difference-between-map-and-foreach-functions) |
| 462 | [Give an example of statements affected by automatic semicolon insertion?](#give-an-example-of-statements-affected-by-automatic-semicolon-insertion) |
| 463 | [What are the event phases of a browser?](#what-are-the-event-phases-of-a-browser) |
| 464 | [What are the real world use cases of proxy?](#what-are-the-real-world-use-cases-of-proxy) |
| 465 | [What are hidden classes?](#what-are-hidden-classes) |
| 466 | [What is inline caching?](#what-is-inline-caching) |
| 467 | [What are the different ways to execute external scripts?](#what-are-the-different-ways-to-execute-external-scripts) |
| 468 | [What is Lexical Scope?](#what-is-lexical-scope) |
| 469 | [How to detect system dark mode in javascript?](#how-to-detect-system-dark-mode-in-javascript) |
| 470 | [What is the purpose of requestAnimationFrame method?](#what-is-the-purpose-of-requestanimationframe-method) |
| 471 | [What is the difference between substring and substr methods?](#what-is-the-difference-between-substring-and-substr-methods) |
| 472 | [How to find the number of parameters expected by a function?](#how-to-find-the-number-of-parameters-expected-by-a-function) |
| 473 | [What is globalThis, and what is the importance of it?](#what-is-globalthis-and-what-is-the-importance-of-it) |
| 474 | [What are the array mutation methods?](#what-are-the-array-mutation-methods) |
| 475 | [What is module scope in JavaScript?](#what-is-module-scope-in-javascript) |
| 476 | [What are shadowing and illegal shadowing?](#what-are-shadowing-and-illegal-shadowing) |
| 477 | [Why is it important to remove event listeners after use?](#why-is-it-important-to-remove-event-listeners-after-use) |
| 478 | [What is structuredClone and how is it used for deep copying objects?](#what-is-structuredclone-and-how-is-it-used-for-deep-copying-objects) |
| 479 | [What is the difference between const and Object.freeze](#what-is-the-difference-between-const-and-objectfreeze) |
| 480 | [What is Promise.any and when should it be used?](#what-is-promiseany-and-when-should-it-be-used) |
| 481 | [What is BigInt and how is it different from Number?](#what-is-bigint-and-how-is-it-different-from-number) |
| 482 | [What are private class fields in JavaScript?](#what-are-private-class-fields-in-javascript) |
| 483 | [What is the Array.prototype.at() method and why is it useful?](#what-is-the-arrayprototypeat-method-and-why-is-it-useful) |
| 484 | [What is top-level await in JavaScript modules?](#what-is-top-level-await-in-javascript-modules) |
| 485 | [What are WeakRef and FinalizationRegistry used for?](#what-are-weakref-and-finalizationregistry-used-for) |
| 486 | [What are logical assignment operators?](#what-are-logical-assignment-operators) |
| 487 | [What is the Temporal API and why is it proposed as a replacement for Date?](#what-is-the-temporal-api-and-why-is-it-proposed-as-a-replacement-for-date) |
| 488 | [What is the difference between for loop and forEach](#what-is-the-difference-between-for-loop-and-foreach) |
| 489 | [What are Symbols and what are their use cases?](#what-are-symbols-and-what-are-their-use-cases) |
| 490 | [What is the difference between Object.create() and Object.assign()?](#what-is-the-difference-between-objectcreate-and-objectassign) |
| 491 | [What are generator functions and how do they work?](#what-are-generator-functions-and-how-do-they-work) |
| 492 | [What is the Reflect API and when should you use it?](#what-is-the-reflect-api-and-when-should-you-use-it) |
| 493 | [How does JavaScript handle floating point precision issues?](#how-does-javascript-handle-floating-point-precision-issues) |
| 494 | [What are tagged template literals and their practical uses?](#what-are-tagged-template-literals-and-their-practical-uses) |
| 495 | [What is the difference between Object.keys(), Object.values(), and Object.entries()?](#what-is-the-difference-between-objectkeys-objectvalues-and-objectentries) |
| 496 | [What is the Intl.NumberFormat API and how is it used?](#what-is-the-intlnumberformat-api-and-how-is-it-used) |
| 497 | [How do you implement method chaining in JavaScript?](#how-do-you-implement-method-chaining-in-javascript) |
| 498 | [What are the differences between Map and Object for storing key-value pairs?](#what-are-the-differences-between-map-and-object-for-storing-key-value-pairs) |
| 499 | [What is the purpose of Symbol.iterator and how do you use it?](#what-is-the-purpose-of-symboliterator-and-how-do-you-use-it) |
| 500 | [How does the Intersection Observer API work?](#how-does-the-intersection-observer-api-work) |
| 501 | [What are async iterators and how are they different from regular iterators?](#what-are-async-iterators-and-how-are-they-different-from-regular-iterators) |
| 502 | [What is the purpose of Object.getOwnPropertyDescriptors()?](#what-is-the-purpose-of-objectgetownpropertydescriptors) |
| 503 | [How does Promise.allSettled() differ from Promise.all()?](#how-does-promiseallsettled-differ-from-promiseall) |
| 504 | [What are the performance implications of using try-catch in JavaScript?](#what-are-the-performance-implications-of-using-try-catch-in-javascript) |
| 505 | [What is the AbortController API and how is it used?](#what-is-the-abortcontroller-api-and-how-is-it-used) |
| 506 | [How do you implement a custom error class in JavaScript?](#how-do-you-implement-a-custom-error-class-in-javascript) |
| 507 | [What is the difference between synchronous and asynchronous generators?](#what-is-the-difference-between-synchronous-and-asynchronous-generators) |
| 508 | [What are Proxy traps and what operations can they intercept?](#what-are-proxy-traps-and-what-operations-can-they-intercept) |
| 509 | [How does the Mutation Observer API work?](#how-does-the-mutation-observer-api-work) |
| 510 | [What is tail call optimization and does JavaScript support it?](#what-is-tail-call-optimization-and-does-javascript-support-it) |
| 511 | [What are the different ways to handle circular references in JSON?](#what-are-the-different-ways-to-handle-circular-references-in-json) |
| 512 | [How do you implement a singleton pattern in JavaScript?](#how-do-you-implement-a-singleton-pattern-in-javascript) |
| 513 | [What is the Performance API and how is it used for measuring performance?](#what-is-the-performance-api-and-how-is-it-used-for-measuring-performance) |
| 514 | [What are the differences between SharedArrayBuffer and ArrayBuffer?](#what-are-the-differences-between-sharedarraybuffer-and-arraybuffer) |
| 515 | [How do you prevent prototype pollution attacks in JavaScript?](#how-do-you-prevent-prototype-pollution-attacks-in-javascript) |
| 516 | [What is the Atomics API and when should it be used?](#what-is-the-atomics-api-and-when-should-it-be-used) |
| 517 | [How do you implement a lazy loading pattern for modules?](#how-do-you-implement-a-lazy-loading-pattern-for-modules) |
| 518 | [What are the best practices for optimizing JavaScript bundle size?](#what-are-the-best-practices-for-optimizing-javascript-bundle-size) |




1. ### What are the possible ways to create objects in JavaScript

    There are many ways to create objects in javascript as mentioned below:

    1. **Object literal syntax:**

       The object literal syntax (or object initializer), is a comma-separated set of name-value pairs wrapped in curly braces.

       ```javascript
       var object = {
         name: "Sudheer",
         age: 34,
       };
       ```

       Object literal property values can be of any data type, including array, function, and nested object.

       **Note:** This is one of the easiest ways to create an object and it's most commonly used for creating simple, ad-hoc objects.

    2. **Object constructor:**

       The simplest way to create an empty object is using the `Object` constructor. Currently this approach is not recommended.

       ```javascript
       var object = new Object();
       ```

       The `Object()` is a built-in constructor function so "new" keyword is not required for creating plain objects. The above code snippet can be re-written as:

       ```javascript
       var object = Object();
       ```
       However, `Object()` can be used to either create a plain object or convert a given value into its corresponding object wrapper, whereas `new Object()` is specifically used to explicitly create a new object instance.
       
    3. **Object's create method:**

       The `create` method of Object is used to create a new object by passing the specified prototype object and properties as arguments, i.e., this pattern is helpful to create new objects based on existing objects. In other words, this is useful for setting up **prototypal inheritance**. The second argument is optional and it is used to create properties on a newly created object.

       The following code creates a new empty object whose prototype is null.

       ```javascript
       var object = Object.create(null);
       ```

       The following example creates an object along with additional new properties.

       ```javascript
       let vehicle = {
         wheels: "4",
         fuelType: "Gasoline",
         color: "Green",
       };
       let carProps = {
         type: {
           value: "Volkswagen",
         },
         model: {
           value: "Golf",
         },
       };

       var car = Object.create(vehicle, carProps);
       console.log(car);
       ```

    4. **Function constructor:**

       In this approach, create any function and apply the new operator to create object instances. This was the main way to do constructor-based OOP before ES6 classes.

       ```javascript
       function Person(name) {
         this.name = name;
         this.age = 21;
       }
       var object = new Person("Sudheer");
       ```
    5. **Function constructor with prototype:**

       This is similar to function constructor but it uses prototype for their properties and methods. Using prototype means you're sharing methods/properties across instances, which saves memory and improve performance.

       ```javascript
       function Person() {}
       Person.prototype.name = "Sudheer";
       var object = new Person();
       ```

       This is equivalent to creating an instance with `Object.create` method with a function prototype and then calling that function with an instance and parameters as arguments.

       ```javascript
       function func(x, y, z) {
        this.x = x;
        this.y = y;
        this.z = z;
       }

       var instance = new func(1, 2, 3);
       ```

       **(OR)**

       ```javascript
       function func(x, y, z) {
          this.x = x;
          this.y = y;
          this.z = z;
       }
       // Create a new instance using function prototype.
       var newInstance = Object.create(func.prototype);

       // Call the function
       var result = func.call(newInstance, 1, 2, 3);

       // If the result is a non-null object then use it otherwise just use the new instance.
       console.log(result && typeof result === 'object' ? result : newInstance);
       ```

    6. **Object's assign method:**

       The `Object.assign` method is used to copy all the properties from one or more source objects and stores them into a target object. This is mainly used for cloning and merging

       The following code creates a new staff object by copying properties of his working company and the car he owns.

       ```javascript
       const orgObject = { company: "XYZ Corp" };
       const carObject = { name: "Toyota" };
       const staff = Object.assign({}, orgObject, carObject);
       ```

    7. **ES6 Class syntax:**

       ES6 introduces class feature to create objects. This is syntactic sugar over the prototype-based system.

       ```javascript
       class Person {
         constructor(name) {
           this.name = name;
         }
       }

       var object = new Person("Sudheer");
       ```

    8. **Singleton pattern:**

       A Singleton is an object which can only be instantiated one time. Repeated calls to its constructor return the same instance. This way one can ensure that they don't accidentally create multiple instances.

        ##### Singleton with Closure (Classic JS Pattern)
        ```javascript
        const Singleton = (function () {
        let instance;

        function createInstance() {
          return { name: "Sudheer" };
        }

        return {
          getInstance: function () {
            if (!instance) {
              instance = createInstance();
            }
            return instance;
          }
        };
        })();

        // Usage
        const obj1 = Singleton.getInstance();
        const obj2 = Singleton.getInstance();

        console.log(obj1 === obj2); // true
        ```
         In modern JavaScript applications, singletons are commonly implemented using ES6 modules for their built-in caching behavior, or closures for encapsulated state management.

      **[⬆ Back to Top](#table-of-contents)**

2. ### What is a prototype chain

    The prototype chain is a core concept in JavaScript’s inheritance model. It allows objects to inherit properties and methods from other objects. When you try to access a property or method on an object, JavaScript first looks for it on that object itself. If it’s not found, the engine looks up the object's internal `[[Prototype]]` reference (accessible via `Object.getPrototypeOf(obj)` or the deprecated `__proto__` property) and continues searching up the chain until it finds the property or reaches the end (usually `null`).

    For objects created via constructor functions, the prototype chain starts with the instance, then refers to the constructor’s `.prototype` object, and continues from there. For example:

    ```javascript
    function Person() {}
    const person1 = new Person();

    console.log(Object.getPrototypeOf(person1) === Person.prototype); // true
    ```

    This mechanism allows for property and method sharing among objects, enabling code reuse and a form of inheritance.

    **Summary:**

    *   The prototype chain enables inheritance in JavaScript.
    *   If a property isn’t found on an object, JavaScript looks up its prototype chain.
    *   The prototype of an object instance can be accessed with `Object.getPrototypeOf(obj)` or `__proto__`.
    *   The prototype of a constructor function is available via `Constructor.prototype`.
    *   The chain ends when the prototype is `null`.

    The prototype chain among objects appears as below, 
    
    

    **[⬆ Back to Top](#table-of-contents)**

3. ### What is the Difference Between `call`, `apply`, and `bind`

  In JavaScript, `call`, `apply`, and `bind` are methods that allow you to control the context (`this` value) in which a function is executed. While their purposes are similar, they differ in how they handle arguments and when the function is invoked.

  ---

  #### `call`

  - **Description:**  
    The `call()` method invokes a function immediately, allowing you to specify the value of `this` and pass arguments individually (comma-separated).

  - **Syntax:**  
    ```js
    func.call(thisArg, arg1, arg2, ...)
    ```

  - **Example:**
    ```js
    var employee1 = { firstName: "John", lastName: "Rodson" };
    var employee2 = { firstName: "Jimmy", lastName: "Baily" };

    function invite(greeting1, greeting2) {
      console.log(
        greeting1 + " " + this.firstName + " " + this.lastName + ", " + greeting2
      );
    }

    invite.call(employee1, "Hello", "How are you?"); // Hello John Rodson, How are you?
    invite.call(employee2, "Hello", "How are you?"); // Hello Jimmy Baily, How are you?
    ```

  ---

  #### `apply`

  - **Description:**  
    The `apply()` method is similar to `call()`, but it takes the function arguments as an array (or array-like object) instead of individual arguments.

  - **Syntax:**  
    ```js
    func.apply(thisArg, [argsArray])
    ```

  - **Example:**
    ```js
    var employee1 = { firstName: "John", lastName: "Rodson" };
    var employee2 = { firstName: "Jimmy", lastName: "Baily" };

    function invite(greeting1, greeting2) {
      console.log(
        greeting1 + " " + this.firstName + " " + this.lastName + ", " + greeting2
      );
    }

    invite.apply(employee1, ["Hello", "How are you?"]); // Hello John Rodson, How are you?
    invite.apply(employee2, ["Hello", "How are you?"]); // Hello Jimmy Baily, How are you?
    ```

  ---

  #### `bind`

  - **Description:**  
    The `bind()` method creates a new function with a specific `this` value and, optionally, preset initial arguments. Unlike `call` and `apply`, `bind` does **not** immediately invoke the function; instead, it returns a new function that you can call later.

  - **Syntax:**  
    ```js
    var boundFunc = func.bind(thisArg[, arg1[, arg2[, ...]]])
    ```

  - **Example:**
    ```js
    var employee1 = { firstName: "John", lastName: "Rodson" };
    var employee2 = { firstName: "Jimmy", lastName: "Baily" };

    function invite(greeting1, greeting2) {
      console.log(
        greeting1 + " " + this.firstName + " " + this.lastName + ", " + greeting2
      );
    }

    var inviteEmployee1 = invite.bind(employee1);
    var inviteEmployee2 = invite.bind(employee2);

    inviteEmployee1("Hello", "How are you?"); // Hello John Rodson, How are you?
    inviteEmployee2("Hello", "How are you?"); // Hello Jimmy Baily, How are you?
    ```

  ---

  #### Summary

  | Method | Invokes Function Immediately? | How Arguments Are Passed         | Returns      |
  |--------|-------------------------------|----------------------------------|--------------|
  | `call` | Yes                           | Comma-separated list             | Function's result |
  | `apply`| Yes                           | Array or array-like object       | Function's result |
  | `bind` | No                            | (Optional) preset, then rest     | New function      |

  ---

  ## Key Points

  - **`call`** and **`apply`** are almost interchangeable; both invoke the function immediately, but differ in how arguments are passed.
      - _Tip:_ "Call is for Comma-separated, Apply is for Array."
  - **`bind`** does not execute the function immediately. Instead, it creates a new function with the specified `this` value and optional arguments, which can be called later.

  - Use `call` or `apply` when you want to immediately invoke a function with a specific `this` context. Use `bind` when you want to create a new function with a specific `this` context to be invoked later.
  
  ---

  **[⬆ Back to Top](#table-of-contents)**

4. ### What is JSON and its common operations

    **JSON (JavaScript Object Notation)** is a lightweight, text-based data format that uses JavaScript object syntax for structuring data. It was popularized by Douglas Crockford and is widely used for transmitting data between a server and a client in web applications. JSON files typically have a `.json` extension and use the MIME type `application/json`. 

    #### Common Operations with JSON

    1. **Parsing**: Transforming a JSON-formatted string into a native JavaScript object.
      ```js
      const obj = JSON.parse(jsonString);
      ```
      - Example:  
        ```js
        const jsonString = '{"name":"John","age":30}';
        const obj = JSON.parse(jsonString);  // { name: "John", age: 30 }
        ```

    2. **Stringification**: Converting a JavaScript object into a JSON-formatted string, commonly used for data transmission or storage.
      ```js
      const jsonString = JSON.stringify(object);
      ```
      - Example:  
        ```js
        const obj = { name: "Jane", age: 25 };
        const jsonString = JSON.stringify(obj);  // '{"name":"Jane","age":25}'
        ```

    **[⬆ Back to Top](#table-of-contents)**

5. ### What is the purpose of the array slice method

    The `slice()` method in JavaScript is used to extract a section of an array, returning a new array containing the selected elements. It does not modify the original array. The method takes two arguments:

    - **start**: The index at which extraction begins (inclusive).
    - **end** (optional): The index before which to end extraction (exclusive). If omitted, extraction continues to the end of the array.

    You can also use negative indices, which count from the end of the array.

    #### Examples:

    ```js
    let arrayIntegers = [1, 2, 3, 4, 5];

    let arrayIntegers1 = arrayIntegers.slice(0, 2);    // [1, 2]
    let arrayIntegers2 = arrayIntegers.slice(2, 3);    // [3]
    let arrayIntegers3 = arrayIntegers.slice(4);       // [5]
    let arrayIntegers4 = arrayIntegers.slice(-3, -1);  // [3, 4]
    ```

    **Note:**  
    The `slice()` method does **not** mutate (change) the original array; instead, it returns a new array containing the extracted elements.

    **[⬆ Back to Top](#table-of-contents)**

6. ### What is the purpose of the array splice method

    The `splice()` method in JavaScript is used to add, remove, or replace elements within an array. Unlike `slice()`, which creates a shallow copy and does not alter the original array, `splice()` **modifies the original array in place** and returns an array containing the removed elements.

    #### Syntax

    ```javascript
    array.splice(start, deleteCount, item1, item2, ...)
    ```
    - **start:** The index at which to start changing the array.
    - **deleteCount:** (Optional) The number of elements to remove from the array. If omitted, all elements from the start index to the end of the array will be removed.
    - **item1, item2, ...:** (Optional) Elements to add to the array, starting at the start position.

    #### Examples

    ```javascript
    let arrayIntegersOriginal1 = [1, 2, 3, 4, 5];
    let arrayIntegersOriginal2 = [1, 2, 3, 4, 5];
    let arrayIntegersOriginal3 = [1, 2, 3, 4, 5];

    // Remove the first two elements
    let arrayIntegers1 = arrayIntegersOriginal1.splice(0, 2); 
    // arrayIntegers1: [1, 2]
    // arrayIntegersOriginal1 (after): [3, 4, 5]

    // Remove all elements from index 3 onwards
    let arrayIntegers2 = arrayIntegersOriginal2.splice(3);     
    // arrayIntegers2: [4, 5]
    // arrayIntegersOriginal2 (after): [1, 2, 3]

    // Remove 1 element at index 3, then insert "a", "b", "c" at that position
    let arrayIntegers3 = arrayIntegersOriginal3.splice(3, 1, "a", "b", "c"); 
    // arrayIntegers3: [4]
    // arrayIntegersOriginal3 (after): [1, 2, 3, "a", "b", "c", 5]
    ```

    **Note:**  
    - The `splice()` method **modifies the original array**.
    - It returns an array containing the elements that were removed (if any).
    - You can use it both to remove and insert elements in a single operation.

    **[⬆ Back to Top](#table-of-contents)**

7. ### What is the difference between slice and splice
   
    Here are the key differences between `slice()` and `splice()` methods in JavaScript arrays:

    | `slice()`                                         | `splice()`                                          |
    | ------------------------------------------------- | --------------------------------------------------- |
    | Does **not** modify the original array (immutable) | Modifies the original array (mutable)               |
    | Returns a **shallow copy** (subset) of selected elements | Returns an array of the **removed** elements           |
    | Used to **extract** elements from an array         | Used to **add**, **remove**, or **replace** elements in an array |
    | Syntax: `array.slice(start, end)`                  | Syntax: `array.splice(start, deleteCount, ...items)`             |

    **Summary:**  
    - Use `slice()` when you want to copy or extract elements without altering the original array.
    - Use `splice()` when you need to add, remove, or replace elements and want to change the original array.

    **[⬆ Back to Top](#table-of-contents)**

8. ### How do you compare Object and Map

    **Objects** and **Maps** both allow you to associate keys with values, retrieve those values, delete keys, and check if a key exists. Historically, Objects have been used as Maps, but there are several key differences that make `Map` a better choice in certain scenarios:

    | Feature                  | Object                                              | Map                                                      |
    |--------------------------|-----------------------------------------------------|----------------------------------------------------------|
    | **Key Types**            | Only strings and symbols are valid keys             | Any value can be used as a key (objects, functions, primitives) |
    | **Key Order**            | Keys are unordered (in practice, insertion order is mostly preserved for string keys, but not guaranteed) | Keys are ordered by insertion; iteration follows insertion order |
    | **Size Property**        | No built-in way to get the number of keys; must use `Object.keys(obj).length` | Use the `.size` property for the number of entries        |
    | **Iterability**          | Not directly iterable; must use `Object.keys`, `Object.values`, or `Object.entries` | Directly iterable with `for...of`, `.keys()`, `.values()`, `.entries()` |
    | **Prototype**            | Has a prototype chain; may have default properties that can collide with custom keys (can be avoided with `Object.create(null)`) | Does not have a prototype, so there are no default keys   |
    | **Performance**          | May be less efficient for frequent additions/removals | Optimized for frequent additions and deletions            |
    | **Serialization**        | Can be easily serialized to JSON                    | Cannot be directly serialized to JSON                     |

    **[⬆ Back to Top](#table-of-contents)**

9. ### What is the difference between == and === operators
    JavaScript provides two types of equality operators:

    - **Loose equality (`==`, `!=`)**: Performs type conversion if the types differ, comparing values after converting them to a common type.
    - **Strict equality (`===`, `!==`)**: Compares both value and type, without any type conversion.

    #### Strict Equality (`===`)
    - Two strings are strictly equal if they have exactly the same sequence of characters and length.
    - Two numbers are strictly equal if they have the same numeric value.
      - **Special cases:**
        - `NaN === NaN` is `false`
        - `+0 === -0` is `true`
    - Two booleans are strictly equal if both are `true` or both are `false`.
    - Two objects are strictly equal if they refer to the **same object** in memory.
    - `null` and `undefined` are **not** strictly equal.

    #### Loose Equality (`==`)
    - Converts operands to the same type before making the comparison.
    - `null == undefined` is `true`.
    - `"1" == 1` is `true` because the string is converted to a number.
    - `0 == false` is `true` because `false` is converted to `0`.

    #### Examples:

    ```javascript
    0 == false            // true      (loose equality, type coercion)
    0 === false           // false     (strict equality, different types)
    1 == "1"              // true      (string converted to number)
    1 === "1"             // false     (different types)
    null == undefined     // true      (special case)
    null === undefined    // false     (different types)
    '0' == false          // true      ('0' is converted to 0)
    '0' === false         // false     (different types)
    NaN == NaN            // false     (NaN is never equal to itself)
    NaN === NaN           // false
    [] == []              // false     (different array objects)
    [] === []             // false
    {} == {}              // false     (different object references)
    {} === {}             // false
    ```
    **[⬆ Back to Top](#table-of-contents)**

10. ### What are lambda expressions or arrow functions

    **Arrow functions** (also known as "lambda expressions") provide a concise syntax for writing function expressions in JavaScript. Introduced in ES6, arrow functions are often shorter and more readable, especially for simple operations or callbacks.

    #### Key Features:
    - Arrow functions do **not** have their own `this`, `arguments`, `super`, or `new.target` bindings. They inherit these from their surrounding (lexical) context.
    - They are best suited for non-method functions, such as callbacks or simple computations.
    - Arrow functions **cannot** be used as constructors and do not have a `prototype` property.
    - They also cannot be used with `new`, `yield`, or as generator functions.

    #### Syntax Examples:

    ```javascript
    const arrowFunc1 = (a, b) => a + b;    // Multiple parameters, returns a + b
    const arrowFunc2 = a => a * 10;        // Single parameter (parentheses optional), returns a * 10
    const arrowFunc3 = () => {};           // No parameters, returns undefined
    const arrowFunc4 = (a, b) => {
      // Multiple statements require curly braces and explicit return
      const sum = a + b;
      return sum * 2;
    };
    ```

    **[⬆ Back to Top](#table-of-contents)**

11. ### What is a first class function

    In JavaScript, **first-class functions(first-class citizens)** mean that functions are treated like any other variable. That means:

    1. You can assign a function to a variable.
    2. You can pass a function as an argument to another function.
    3. You can return a function from another function.

    This capability enables powerful patterns like callbacks, higher-order functions, event handling, and functional programming in JavaScript.
    
    For example, the handler function below is assigned to a variable and then passed as an argument to the `addEventListener` method.

    ```javascript
    const handler = () => console.log("This is a click handler function");
    document.addEventListener("click", handler);
    ```

    **[⬆ Back to Top](#table-of-contents)**

12. ### What is a first order function

    A first-order function is a function that doesn’t accept another function as an argument and doesn’t return a function as its return value. i.e,  It's a regular function that works with primitive or non-function values.

    ```javascript
    const firstOrder = () => console.log("I am a first order function!");
    ```

    **[⬆ Back to Top](#table-of-contents)**

13. ### What is a higher order function

    A higher-order function is a function that either accepts another function as an argument, returns a function as its result, or both. This concept is a core part of JavaScript's functional programming capabilities and is widely used for creating modular, reusable, and expressive code.

    The syntactic structure of higher order function will be explained with an example as follows,

      ```javascript
      // First-order function (does not accept or return another function)
      const firstOrderFunc = () => 
        console.log("Hello, I am a first-order function");

      // Higher-order function (accepts a function as an argument)
      const higherOrder = (callback) => callback();

      // Passing the first-order function to the higher-order function
      higherOrder(firstOrderFunc);
      ```

    In this example:

    1. `firstOrderFunc` is a regular (first-order) function.

    2. `higherOrder` is a higher-order function because it takes another function as an argument.

    3. `firstOrderFunc` is also called a **callback function** because it is passed to and executed by another function.

    **[⬆ Back to Top](#table-of-contents)**

14. ### What is a unary function

    A unary function (also known as a **monadic** function) is a function that **accepts exactly one argument**. The term "unary" simply refers to the function's arity—the number of arguments it takes.

    Let us take an example of unary function,

    ```javascript
    const unaryFunction = (a) => console.log(a + 10); // This will add 10 to the input and log the result
    unaryFunction(5); // Output: 15
    ```
    In this example:

    - `unaryFunction` takes a single parameter `a`, making it a unary function.
    - It performs a simple operation: adding 10 to the input and printing the result.

    **[⬆ Back to Top](#table-of-contents)**

15. ### What is the currying function
    
    **Currying** is the process of transforming a function with **multiple arguments** into a sequence of **nested functions**, each accepting **only one argument** at a time.

    This concept is named after mathematician **Haskell Curry**, and is commonly used in functional programming to enhance modularity and reuse.


    ## Before Currying (Normal n-ary Function)

    ```javascript
    const multiArgFunction = (a, b, c) => a + b + c;

    console.log(multiArgFunction(1, 2, 3)); // Output: 6
    ```
    This is a standard function that takes three arguments at once.

    ## After Currying (Unary Function Chain)
    ```javascript
    const curryUnaryFunction = (a) => (b) => (c) => a + b + c;

    console.log(curryUnaryFunction(1));       // Returns: function (b) => ...
    console.log(curryUnaryFunction(1)(2));    // Returns: function (c) => ...
    console.log(curryUnaryFunction(1)(2)(3)); // Output: 6

    ```
    Each function in the chain accepts one argument and returns the next function, until all arguments are provided and the final result is computed.

    ## Benefits of Currying
      - Improves code reusability
      → You can partially apply functions with known arguments.

      - Enhances functional composition
      → Easier to compose small, pure functions.

      - Encourages clean, modular code
      → You can split logic into smaller single-responsibility functions.

    **[⬆ Back to Top](#table-of-contents)**

16. ### What is a pure function

    A **pure function** is a function whose output depends only on its input arguments and produces no side effects. This means that given the same inputs, a pure function will always return the same output, and it does not modify any external state or data.

    Let's take an example to see the difference between pure and impure functions,

    #### Example: Pure vs. Impure Functions

    ```javascript
    // Impure Function
    let numberArray = [];
    const impureAddNumber = (number) => numberArray.push(number);

    // Pure Function
    const pureAddNumber = (number) => (inputArray) =>
      inputArray.concat([number]);

    // Usage
    console.log(impureAddNumber(6)); // returns 1
    console.log(numberArray);        // returns [6]

    console.log(pureAddNumber(7)(numberArray)); // returns [6, 7]
    console.log(numberArray);                   // remains [6]
    ```
    - `impureAddNumber` changes the external variable numberArray and returns the new length of the array, making it impure.
    - `pureAddNumber` creates a new array with the added number and does not modify the original array, making it pure.

17. ### What are the benefits of pure functions
    Some of the major benefits of pure functions are listed below,

    - **Easier testing:** Since output depends only on input, pure functions are simple to test.
    - **Predictability:** No hidden side effects make behavior easier to reason about.
    - **Immutability:** Pure functions align with ES6 best practices, such as preferring const over let, supporting safer and more maintainable code.
    - **No side effects:** Reduces bugs related to shared state or mutation.

    **[⬆ Back to Top](#table-of-contents)**

18. ### What is the purpose of the let keyword

    The `let` keyword in JavaScript is used to declare a **block-scoped local variable**. This means that variables declared with `let` are only accessible within the block, statement, or expression where they are defined. This is a significant improvement over the older `var` keyword, which is function-scoped (or globally-scoped if declared outside a function), and does not respect block-level scoping.

    #### Key Features of `let`:
    - **Block Scope:** The variable exists only within the nearest enclosing block (e.g., inside an `{}` pair).
    - **No Hoisting Issues:** While `let` declarations are hoisted, they are not initialized until the code defining them is executed. Accessing them before declaration results in a ReferenceError (temporal dead zone).
    - **No Redeclaration:** The same variable cannot be declared twice in the same scope with `let`.

    #### Example:

    ```javascript
    let counter = 30;
    if (counter === 30) {
      let counter = 31;
      console.log(counter); // Output: 31 (block-scoped variable inside if-block)
    }
    console.log(counter); // Output: 30 (outer variable, unaffected by inner block)
    ```

    In this example, the `counter` inside the `if` block is a separate variable from the one outside. The `let` keyword ensures that both have their own distinct scope.

    In summary, you need to use `let` when you want variables to be limited to the block in which they are defined, preventing accidental overwrites and bugs related to variable scope.

    **[⬆ Back to Top](#table-of-contents)**

19. ### What is the difference between let and var

    You can list out the differences in a tabular format

    | var                                                            | let                                           |
    | -------------------------------------------------------------- | --------------------------------------------- |
    | It has been available from the beginning of JavaScript         | Introduced as part of ES6                     |
    | It has function scope                                          | It has block scope                            |
    | Variable declaration will be hoisted, initialized as undefined | Hoisted but not initialized                   |
    | It is possible to re-declare the variable in the same scope    | It is not possible to re-declare the variable |

    Let's take an example to see the difference,

    ```javascript
    function userDetails(username) {
      if (username) {
        console.log(salary); // undefined due to hoisting
        console.log(age); // ReferenceError: Cannot access 'age' before initialization
        let age = 30;
        var salary = 10000;
      }
      console.log(salary); //10000 (accessible due to function scope)
      console.log(age); //error: age is not defined(due to block scope)
    }
    userDetails("John");
    ```

    **[⬆ Back to Top](#table-of-contents)**

20. ### What is the reason to choose the name let as a keyword

    The keyword `let` was chosen because it originates from mathematical notation, where "let" is used to introduce new variables (for example, "let x = 5"). This term was adopted by several early programming languages such as Scheme and BASIC, establishing a tradition in computer science. JavaScript follows this convention by using `let` to declare variables with block scope, providing a modern alternative to `var`. The choice helps make the language more familiar to programmers coming from other languages and aligns with the mathematical practice of variable assignment.

    **[⬆ Back to Top](#table-of-contents)**

21. ### How do you redeclare variables in a switch block without an error

    When you try to redeclare variables using `let` or `const` in multiple `case` clauses of a `switch` statement, you will get a SyntaxError. This happens because, in JavaScript, all `case` clauses within a `switch` statement share the same block scope. For example:
    
    ```javascript
    let counter = 1;
    switch (x) {
      case 0:
        let name;
        break;
      case 1:
        let name; // SyntaxError: Identifier 'name' has already been declared
        break;
    }
    ```
    
    To avoid this error, you can create a new block scope within each `case` clause by wrapping the code in curly braces `{}`. This way, each `let` or `const` declaration is scoped only to that block, and redeclaration errors are avoided:
    
    ```javascript
    let counter = 1;
    switch (x) {
      case 0: {
        let name;
        // code for case 0
        break;
      }
      case 1: {
        let name; // No SyntaxError
        // code for case 1
        break;
      }
    }
    ```
    
    That means, to safely redeclare variables in different cases of a switch statement, wrap each case’s code in its own block using curly braces. This ensures each variable declaration is scoped to its specific case block.
    
    **[⬆ Back to Top](#table-of-contents)**

22. ### What is the Temporal Dead Zone

    The **Temporal Dead Zone (TDZ)** refers to the period between the start of a block and the point where a variable declared with `let` or `const` is initialized. During this time, the variable exists in scope but **cannot be accessed**, and attempting to do so results in a `ReferenceError`.
    
    This behavior is part of **JavaScript's ES6 (ECMAScript 2015)** specification and applies **only to variables declared with `let` and `const`**, not `var`. Variables declared with `var` are **hoisted** and initialized with `undefined`, so accessing them before the declaration does not throw an error, though it can lead to unexpected results.
    
    #### Example
    
    ```javascript
    function someMethod() {
        console.log(counter1); // Output: undefined (due to var hoisting)
        console.log(counter2); // Throws ReferenceError (TDZ for let)
    
        var counter1 = 1;
        let counter2 = 2;
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

23. ### What is an IIFE (Immediately Invoked Function Expression)

    IIFE (Immediately Invoked Function Expression) is a JavaScript function that runs as soon as it is defined. The signature of it would be as below,

    ```javascript
    (function () {
      // logic here
    })();
    ```

    The primary reason to use an IIFE is to obtain data privacy because any variables declared within the IIFE cannot be accessed by the outside world. i.e, If you try to access variables from the IIFE then it throws an error as below,

    ```javascript
    (function () {
      var message = "IIFE";
      console.log(message);
    })();
    console.log(message); //Error: message is not defined
    ```

    **[⬆ Back to Top](#table-of-contents)**

24. ### How do you decode or encode a URL in JavaScript?

    `encodeURI()` function is used to encode an URL. This function requires a URL string as a parameter and return that encoded string.
    `decodeURI()` function is used to decode an URL. This function requires an encoded URL string as parameter and return that decoded string.

    **Note:** If you want to encode characters such as `/ ? : @ & = + $ #` then you need to use `encodeURIComponent()`.

    ```javascript
    let uri = "employeeDetails?name=john&occupation=manager";
    let encoded_uri = encodeURI(uri);
    let decoded_uri = decodeURI(encoded_uri);
    ```

    **[⬆ Back to Top](#table-of-contents)**

25. ### What is memoization

    Memoization is a functional programming technique which attempts to increase a function’s performance by caching its previously computed results. Each time a memoized function is called, its parameters are used to index the cache. If the data is present, then it can be returned, without executing the entire function. Otherwise the function is executed and then the result is added to the cache.
    Let's take an example of adding function with memoization,

    ```javascript
    const memoizeAddition = () => {
      let cache = {};
      return (value) => {
        if (value in cache) {
          console.log("Fetching from cache");
          return cache[value]; // Here, cache.value cannot be used as property name starts with the number which is not a valid JavaScript  identifier. Hence, can only be accessed using the square bracket notation.
        } else {
          console.log("Calculating result");
          let result = value + 20;
          cache[value] = result;
          return result;
        }
      };
    };
    // returned function from memoizeAddition
    const addition = memoizeAddition();
    console.log(addition(20)); //output: 40 calculated
    console.log(addition(20)); //output: 40 cached
    ```

    **[⬆ Back to Top](#table-of-contents)**

26. ### What is Hoisting

 
Hoisting is JavaScript's default behavior where **variable and function declarations** are moved to the top of their scope before code execution. This means you can access certain variables and functions even before they are defined in the code.


Example of variable hoisting:

```js
console.log(message); // Output: undefined
var message = "The variable has been hoisted";
```

```js
var message;
console.log(message); // undefined
message = "The variable has been hoisted";
```

Example of function hoisting:

```js
message("Good morning"); // Output: Good morning

function message(name) {
  console.log(name);
}
```

Because of hoisting, functions can be used before they are declared.

    **[⬆ Back to Top](#table-of-contents)**

27. ### What are classes in ES6

    In ES6, JavaScript classes are primarily syntactic sugar over JavaScript’s existing prototype-based inheritance.
    For example, the prototype based inheritance written in function expression as below,

    ```javascript
    function Bike(model, color) {
      this.model = model;
      this.color = color;
    }

    Bike.prototype.getDetails = function () {
      return this.model + " bike has" + this.color + " color";
    };
    ```

    Whereas ES6 classes can be defined as an alternative

    ```javascript
    class Bike {
      constructor(color, model) {
        this.color = color;
        this.model = model;
      }

      getDetails() {
        return this.model + " bike has" + this.color + " color";
      }
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

28. ### What are closures

    A closure is the combination of a function bundled(enclosed) together with its lexical environment within which that function was declared. i.e, It is an inner function that has access to the outer or enclosing function’s variables, functions and other data even after the outer function has finished its execution. The closure has three scope chains.

    1. Own scope where variables defined between its curly brackets
    2. Outer function's variables
    3. Global variables

    Let's take an example of closure concept,

    ```javascript
    function Welcome(name) {
      var greetingInfo = function (message) {
        console.log(message + " " + name);
      };
      return greetingInfo;
    }
    var myFunction = Welcome("John");
    myFunction("Welcome "); //Output: Welcome John
    myFunction("Hello Mr."); //output: Hello Mr. John
    ```

    As per the above code, the inner function(i.e, greetingInfo) has access to the variables in the outer function scope(i.e, Welcome) even after the outer function has returned.

    **[⬆ Back to Top](#table-of-contents)**

29. ### What are modules

    Modules refer to small units of independent, reusable code and also act as the foundation of many JavaScript design patterns. Most of the JavaScript modules export an object literal, a function, or a constructor

    **[⬆ Back to Top](#table-of-contents)**

30. ### Why do you need modules

    Below are the list of benefits using modules in javascript ecosystem

    1. Maintainability
    2. Reusability
    3. Namespacing

    **[⬆ Back to Top](#table-of-contents)**

31. ### What is scope in javascript

    Scope is the accessibility of variables, functions, and objects in some particular part of your code during runtime. In other words, scope determines the visibility of variables and other resources in areas of your code.

    **[⬆ Back to Top](#table-of-contents)**

32. ### What is a service worker

    A Service worker is basically a script (JavaScript file) that runs in the background, separate from a web page and provides features that don't need a web page or user interaction. Some of the major features of service workers are Rich offline experiences(offline first web application development), periodic background syncs, push notifications, intercept and handle network requests and programmatically managing a cache of responses.

    **[⬆ Back to Top](#table-of-contents)**

33. ### How do you manipulate DOM using a service worker

    Service worker can't access the DOM directly. But it can communicate with the pages it controls by responding to messages sent via the `postMessage` interface, and those pages can manipulate the DOM.

    **[⬆ Back to Top](#table-of-contents)**

34. ### How do you reuse information across service worker restarts

    The problem with service worker is that it gets terminated when not in use, and restarted when it's next needed, so you cannot rely on global state within a service worker's `onfetch` and `onmessage` handlers. In this case, service workers will have access to IndexedDB API in order to persist and reuse across restarts.

    **[⬆ Back to Top](#table-of-contents)**

35. ### What is IndexedDB

    IndexedDB is a low-level API for client-side storage of larger amounts of structured data, including files/blobs. This API uses indexes to enable high-performance searches of this data.

    **[⬆ Back to Top](#table-of-contents)**

36. ### What is web storage

    Web storage is an API that provides a mechanism by which browsers can store key/value pairs locally within the user's browser, in a much more intuitive fashion than using cookies. The web storage provides two mechanisms for storing data on the client.

    1. **Local storage:** It stores data for current origin with no expiration date.
    2. **Session storage:** It stores data for one session and the data is lost when the browser tab is closed.

    **[⬆ Back to Top](#table-of-contents)**

37. ### What is a post message

    Post message is a method that enables cross-origin communication between Window objects.(i.e, between a page and a pop-up that it spawned, or between a page and an iframe embedded within it). Generally, scripts on different pages are allowed to access each other if and only if the pages follow same-origin policy(i.e, pages share the same protocol, port number, and host).

    **[⬆ Back to Top](#table-of-contents)**

38. ### What is a Cookie

    A cookie is a piece of data that is stored on your computer to be accessed by your browser. Cookies are saved as key/value pairs.
    For example, you can create a cookie named username as below,

    ```javascript
    document.cookie = "username=John";
    ```

    

    **[⬆ Back to Top](#table-of-contents)**

39. ### Why do you need a Cookie

    Cookies are used to remember information about the user profile(such as username). It basically involves two steps,

    1. When a user visits a web page, the user profile can be stored in a cookie.
    2. Next time the user visits the page, the cookie remembers the user profile.

    **[⬆ Back to Top](#table-of-contents)**

40. ### What are the options in a cookie

    There are few below options available for a cookie,

    1. By default, the cookie is deleted when the browser is closed but you can change this behavior by setting expiry date (in UTC time).

    ```javascript
    document.cookie = "username=John; expires=Sat, 8 Jun 2019 12:00:00 UTC";
    ```

    2. By default, the cookie belongs to a current page. But you can tell the browser what path the cookie belongs to using a path parameter.

    ```javascript
    document.cookie = "username=John; path=/services";
    ```

    **[⬆ Back to Top](#table-of-contents)**

41. ### How do you delete a cookie

    You can delete a cookie by setting the expiry date as a passed date. You don't need to specify a cookie value in this case.
    For example, you can delete a username cookie in the current page as below.

    ```javascript
    document.cookie =
      "username=; expires=Fri, 07 Jun 2019 00:00:00 UTC; path=/;";
    ```

    **Note:** You should define the cookie path option to ensure that you delete the right cookie. Some browsers doesn't allow to delete a cookie unless you specify a path parameter.

    **[⬆ Back to Top](#table-of-contents)**

42. ### What are the differences between cookie, local storage and session storage

    Below are some of the differences between cookie, local storage and session storage,

    | Feature                           | Cookie                                                                                                              | Local storage         | Session storage     |
    | --------------------------------- | ------------------------------------------------------------------------------------------------------------------- | --------------------- | ------------------- |
    | Accessed on client or server side | Both server-side & client-side. The `set-cookie` HTTP response header is used by server inorder to send it to user. | client-side only      | client-side only    |
    | Expiry                            | Manually configured using Expires option                                                                            | Forever until deleted | until tab is closed |
    | SSL support                       | Supported                                                                                                           | Not supported         | Not supported       |
    | Maximum data size                 | 4KB                                                                                                                 | 5 MB                  | 5MB                 |
    | Accessible from                   | Any window                                                                                                          | Any window            | Same tab            |
    | Sent with requests                | Yes                                                                                                                 | No                    | No                  |

    **[⬆ Back to Top](#table-of-contents)**

43. ### What is the main difference between localStorage and sessionStorage

    LocalStorage is the same as SessionStorage but it persists the data even when the browser is closed and reopened(i.e it has no expiration time) whereas in sessionStorage data gets cleared when the page session ends.

    **[⬆ Back to Top](#table-of-contents)**

44. ### How do you access web storage

    The Window object implements the `WindowLocalStorage` and `WindowSessionStorage` objects which has `localStorage`(window.localStorage) and `sessionStorage`(window.sessionStorage) properties respectively. These properties create an instance of the Storage object, through which data items can be set, retrieved and removed for a specific domain and storage type (session or local).
    For example, you can read and write on local storage objects as below

    ```javascript
    localStorage.setItem("logo", document.getElementById("logo").value);
    localStorage.getItem("logo");
    ```

    **[⬆ Back to Top](#table-of-contents)**

45. ### What are the methods available on session storage

    The session storage provided methods for reading, writing and clearing the session data

    ```javascript
    // Save data to sessionStorage
    sessionStorage.setItem("key", "value");

    // Get saved data from sessionStorage
    let data = sessionStorage.getItem("key");

    // Remove saved data from sessionStorage
    sessionStorage.removeItem("key");

    // Remove all saved data from sessionStorage
    sessionStorage.clear();
    ```

    **[⬆ Back to Top](#table-of-contents)**

46. ### What is a storage event and its event handler

    The StorageEvent is an event that fires when a storage area has been changed in the context of another document. Whereas onstorage property is an EventHandler for processing storage events.
    The syntax would be as below

    ```javascript
    window.onstorage = functionRef;
    ```

    Let's take the example usage of onstorage event handler which logs the storage key and it's values

    ```javascript
    window.onstorage = function (e) {
      console.log(
        "The " +
          e.key +
          " key has been changed from " +
          e.oldValue +
          " to " +
          e.newValue +
          "."
      );
    };
    ```

    **[⬆ Back to Top](#table-of-contents)**

47. ### Why do you need web storage

    Web storage is more secure, and large amounts of data can be stored locally, without affecting website performance. Also, the information is never transferred to the server. Hence this is a more recommended approach than Cookies.

    **[⬆ Back to Top](#table-of-contents)**

48. ### How do you check web storage browser support

    You need to check browser support for localStorage and sessionStorage before using web storage,

    ```javascript
    if (typeof Storage !== "undefined") {
      // Code for localStorage/sessionStorage.
    } else {
      // Sorry! No Web Storage support..
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

49. ### How do you check web workers browser support

    You need to check browser support for web workers before using it

    ```javascript
    if (typeof Worker !== "undefined") {
      // code for Web worker support.
    } else {
      // Sorry! No Web Worker support..
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

50. ### Give an example of a web worker

    You need to follow below steps to start using web workers for counting example

    1. Create a Web Worker File: You need to write a script to increment the count value. Let's name it as counter.js

    ```javascript
    let i = 0;

    function timedCount() {
      i = i + 1;
      postMessage(i);
      setTimeout("timedCount()", 500);
    }

    timedCount();
    ```

    Here postMessage() method is used to post a message back to the HTML page

    2. Create a Web Worker Object: You can create a web worker object by checking for browser support. Let's name this file as web_worker_example.js

    ```javascript
    if (typeof w == "undefined") {
      w = new Worker("counter.js");
    }
    ```

    and we can receive messages from web worker

    ```javascript
    w.onmessage = function (event) {
      document.getElementById("message").innerHTML = event.data;
    };
    ```

    3. Terminate a Web Worker:
       Web workers will continue to listen for messages (even after the external script is finished) until it is terminated. You can use the terminate() method to terminate listening to the messages.

    ```javascript
    w.terminate();
    ```

    4. Reuse the Web Worker: If you set the worker variable to undefined you can reuse the code

    ```javascript
    w = undefined;
    ```

    **[⬆ Back to Top](#table-of-contents)**

51. ### What are the restrictions of web workers on DOM

    WebWorkers don't have access to below javascript objects since they are defined in an external files

    1. Window object
    2. Document object
    3. Parent object

    **[⬆ Back to Top](#table-of-contents)**

52. ### What is a promise
    A **Promise** is a JavaScript object that represents the eventual completion (or failure) of an asynchronous operation and its resulting value. It acts as a placeholder for a value that may not be available yet but will be resolved in the future.

    A Promise can be in one of **three states**:
    - `pending`: Initial state, neither fulfilled nor rejected.
    - `fulfilled`: The operation completed successfully.
    - `rejected`: The operation failed (e.g., due to a network error).


    #### Promise Syntax

    ```javascript
    const promise = new Promise(function (resolve, reject) {
      // Perform async operation
    });
    ```
    #### Example: Creating and Using a Promise
    ```javascript
    const promise = new Promise((resolve, reject) => {
      setTimeout(() => {
        resolve("I'm a Promise!");
      }, 5000);
    });

    promise
      .then((value) => console.log(value)) // Logs after 5 seconds: "I'm a Promise!"
      .catch((error) => console.error(error))  // Handles any rejection
      .finally(() => console.log("Done"));     // Runs regardless of success or failure
    ```
    In the above example:

    *   A `Promise` is created to handle an asynchronous operation with `resolve` and `reject` callbacks.
    *   The `setTimeout` resolves the promise with a value after 5 seconds.
    *   `.then()`, `.catch()`, and `.finally()` are used to handle success, errors, and cleanup respectively.

    The action flow of a promise will be as below,

    

    **[⬆ Back to Top](#table-of-contents)**

53. ### Why do you need a promise
    Promises are **used to handle asynchronous operations**, especially in languages like JavaScript, which often work with non-blocking operations such as network requests, file I/O, and timers. When an operation is asynchronous, it doesn't immediately return a result; instead, it works in the background and provides the result later. Handling this in a clean, organized way can be difficult without a structured approach.

    Promises are used to:

    1.  **Handle asynchronous operations**.
    2.  **Provide a cleaner alternative to callbacks**.
    3.  **Avoid callback hell**.
    4.  **Make code more readable and maintainable**.

    **[⬆ Back to Top](#table-of-contents)**

54. ### Explain the three states of promise

    Promises have three states:

    1. **Pending:** This is an initial state of the Promise before an operation begins
    2. **Fulfilled:** This state indicates that the specified operation was completed.
    3. **Rejected:** This state indicates that the operation did not complete. In this case an error value will be thrown.

    **[⬆ Back to Top](#table-of-contents)**

55. ### What is a callback function

    A callback function is a function passed into another function as an argument. This function is invoked inside the outer function to complete an action.
    Let's take a simple example of how to use callback function

    ```javascript
    function callbackFunction(name) {
      console.log("Hello " + name);
    }

    function outerFunction(callback) {
      let name = prompt("Please enter your name.");
      callback(name);
    }

    outerFunction(callbackFunction);
    ```

    **[⬆ Back to Top](#table-of-contents)**

56. ### Why do we need callbacks

    The callbacks are needed because javascript is an event driven language. That means instead of waiting for a response, javascript will keep executing while listening for other events.
    Let's take an example with the first function invoking an API call(simulated by setTimeout) and the next function which logs the message.

    ```javascript
    function firstFunction() {
      // Simulate a code delay
      setTimeout(function () {
        console.log("First function called");
      }, 1000);
    }
    function secondFunction() {
      console.log("Second function called");
    }
    firstFunction();
    secondFunction();

    // Output:
    // Second function called
    // First function called
    ```

    As observed from the output, javascript didn't wait for the response of the first function and the remaining code block got executed. So callbacks are used in a way to make sure that certain code doesn’t execute until the other code finishes execution.

    **[⬆ Back to Top](#table-of-contents)**

57. ### What is a callback hell

    Callback Hell is an anti-pattern with multiple nested callbacks which makes code hard to read and debug when dealing with asynchronous logic. The callback hell looks like below,

    ```javascript
    async1(function(){
        async2(function(){
            async3(function(){
                async4(function(){
                    ....
                });
            });
        });
    });
    ```

    **[⬆ Back to Top](#table-of-contents)**

58. ### What are server-sent events

    Server-sent events (SSE) is a server push technology enabling a browser to receive automatic updates from a server via HTTP connection without resorting to polling. These are a one way communications channel - events flow from server to client only. This has been used in Facebook/Twitter/X updates, stock price updates, news feeds etc.

    **[⬆ Back to Top](#table-of-contents)**

59. ### How do you receive server-sent event notifications

    The EventSource object is used to receive server-sent event notifications. For example, you can receive messages from server as below,

    ```javascript
    if (typeof EventSource !== "undefined") {
      var source = new EventSource("sse_generator.js");
      source.onmessage = function (event) {
        document.getElementById("output").innerHTML += event.data + "<br>";
      };
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

60. ### How do you check browser support for server-sent events

    You can perform browser support for server-sent events before using it as below,

    ```javascript
    if (typeof EventSource !== "undefined") {
      // Server-sent events supported. Let's have some code here!
    } else {
      // No server-sent events supported
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

61. ### What are the events available for server sent events

    Below are the list of events available for server sent events
    | Event | Description |
    |---- | ---------
    | onopen | It is used when a connection to the server is opened |
    | onmessage | This event is used when a message is received |
    | onerror | It happens when an error occurs|

    **[⬆ Back to Top](#table-of-contents)**

62. ### What are the main rules of promise

    A promise must follow a specific set of rules:

    1. A promise is an object that supplies a standard-compliant `.then()` method
    2. A pending promise may transition into either fulfilled or rejected state
    3. A fulfilled or rejected promise is settled and it must not transition into any other state.
    4. Once a promise is settled, the value must not change.

    **[⬆ Back to Top](#table-of-contents)**

63. ### What is callback in callback

    You can nest one callback inside in another callback to execute the actions sequentially one by one. This is known as callbacks in callbacks. Beware, too many levels of nesting lead to [Callback hell](https://github.com/sudheerj/javascript-interview-questions?tab=readme-ov-file#what-is-a-callback-hell)

    ```javascript
    loadScript("/script1.js", function (script) {
      console.log("first script is loaded");

      loadScript("/script2.js", function (script) {
        console.log("second script is loaded");

        loadScript("/script3.js", function (script) {
          console.log("third script is loaded");
          // after all scripts are loaded
        });
      });
    });
    ```

    **[⬆ Back to Top](#table-of-contents)**

64. ### What is promise chaining

    The process of executing a sequence of asynchronous tasks one after another using promises is known as Promise chaining. Let's take an example of promise chaining for calculating the final result,

    ```javascript
    new Promise(function (resolve, reject) {
      setTimeout(() => resolve(1), 1000);
    })
      .then(function (result) {
        console.log(result); // 1
        return result * 2;
      })
      .then(function (result) {
        console.log(result); // 2
        return result * 3;
      })
      .then(function (result) {
        console.log(result); // 6
        return result * 4;
      });
    ```

    In the above handlers, the result is passed to the chain of .then() handlers with the below work flow,

    1. The initial promise resolves in 1 second,
    2. After that `.then` handler is called by logging the result(1) and then return a promise with the value of result \* 2.
    3. After that the value passed to the next `.then` handler by logging the result(2) and return a promise with result \* 3.
    4. Finally the value passed to the last `.then` handler by logging the result(6) and return a promise with result \* 4.

    **[⬆ Back to Top](#table-of-contents)**

65. ### What is promise.all

    `Promise.all()` is a built-in JavaScript method used to handle multiple asynchronous operations together. It accepts an iterable of promises (usually an array) and returns a single promise that resolves only when all the input promises have successfully resolved.

    If any one of the promises rejects, the whole `Promise.all()` call rejects immediately and the error is passed to the `.catch()` block. The result array contains values in the same order as the input promises, even if they finish at different times.

    ```javascript
    const fetchUser = () => Promise.resolve({ id: 1, name: "John" });
    const fetchOrders = () =>
      new Promise((resolve) => setTimeout(() => resolve([101, 102]), 200));
    const fetchProfile = () => Promise.resolve("active");

    Promise.all([fetchUser(), fetchOrders(), fetchProfile()])
      .then(([user, orders, status]) => {
        console.log(user); // { id: 1, name: 'John' }
        console.log(orders); // [101, 102]
        console.log(status); // 'active'
      })
      .catch((error) => {
        console.log("One of the requests failed:", error);
      });
    ```

    Let's consider a case where one promise rejects:

    ```javascript
    Promise.all([
      Promise.resolve("A"),
      Promise.reject(new Error("Request failed")),
      Promise.resolve("C"),
    ])
      .then((values) => console.log(values))
      .catch((error) => console.log(error.message)); // Request failed
    ```

    **Key points:**

    1. It waits for all promises to resolve.
    2. It rejects as soon as any promise fails.
    3. The output order matches the input order, not the completion order.
    4. Non-promise values are treated as resolved values automatically.

    `Promise.all()` is useful when you need to run multiple independent async tasks concurrently and continue only after all of them are done, such as fetching multiple API endpoints together.

    **[⬆ Back to Top](#table-of-contents)**

66. ### Does Promise.all() cancel the other Promises?

    No. `Promise.all()` does not cancel the other promises. It only waits for all of them to finish, and if any one rejects, the overall `Promise.all()` call rejects immediately.

    A JavaScript promise does not have a built-in cancel API. Once a promise starts, it keeps running unless the underlying async operation supports cancellation on its own. For example, `fetch()` supports cancellation using `AbortController`.

    ```javascript
    const controller = new AbortController();
    const signal = controller.signal;

    const requestA = fetch("/api/a", { signal });
    const requestB = Promise.reject(new Error("Server error"));
    const requestC = fetch("/api/c", { signal });

    Promise.all([requestA, requestB, requestC])
      .then((results) => console.log(results))
      .catch((error) => {
        console.log("Promise.all rejected:", error.message);
        controller.abort(); // Cancels the fetch requests still in progress
      });
    ```

    In the example above, if `requestB` rejects, `Promise.all()` rejects, but `requestA` and `requestC` are not automatically canceled. They continue unless you explicitly abort them using the underlying API or custom logic.

    **How to cancel async work:**

    1. Use an API that supports cancellation, such as `fetch()` with `AbortController`.
    2. For custom promises, you can add a `cancel()` method or a flag to stop work internally.
    3. If the work is not cancelable, the promise cannot be truly canceled from outside.

    **Note:** `Promise.all()` is about aggregation, not cancellation. It waits for all promises to settle, but it does not stop the other async operations by itself.

    **[⬆ Back to Top](#table-of-contents)**

### What is the difference between `return` and `return await` in async functions

    In an `async` function, `return value` simply returns the value or promise. If the value is a rejected promise, the rejection is not caught by a surrounding `try/catch` unless you `await` it first.

    `return await value` pauses the function until the promise settles, so a `try/catch` around it can handle errors properly.

    ```javascript
    async function withoutAwait() {
      try {
        return Promise.reject(new Error("Something failed"));
      } catch (error) {
        console.log("This will not run");
        return "fallback";
      }
    }

    async function withAwait() {
      try {
        return await Promise.reject(new Error("Something failed"));
      } catch (error) {
        console.log("Caught inside the function:", error.message);
        return "fallback";
      }
    }

    withoutAwait().catch((err) => console.log("outside catch:", err.message));
    withAwait().then((value) => console.log("withAwait result:", value));
    ```

    Output:

    ```javascript
    outside catch: Something failed
    Caught inside the function: Something failed
    withAwait result: fallback
    ```

    In short:

    - `return promise` returns the promise without waiting for it.
    - `return await promise` waits for the promise and allows the surrounding `try/catch` to catch errors.

    `return await` is especially useful when you want to clean up or handle the error inside the same async function before it exits.

    **[⬆ Back to Top](#table-of-contents)**

67. ### What is the purpose of the race method in promise

    Promise.race() method will return the promise instance which is firstly resolved or rejected. Let's take an example of race() method where promise2 is resolved first

    ```javascript
    var promise1 = new Promise(function (resolve, reject) {
      setTimeout(resolve, 500, "one");
    });
    var promise2 = new Promise(function (resolve, reject) {
      setTimeout(resolve, 100, "two");
    });

    Promise.race([promise1, promise2]).then(function (value) {
      console.log(value); // "two" // Both promises will resolve, but promise2 is faster
    });
    ```

    **[⬆ Back to Top](#table-of-contents)**

68. ### What is a strict mode in javascript

    JavaScript’s "use strict" directive is used to opt into a stricter parsing and error-handling mode for your scripts or functions. It helps catch common bugs, makes your code more secure, and prepares it for future versions of JavaScript.

    Strict Mode is a new feature in ECMAScript 5 that allows you to place a program, or a function, in a “strict” operating context. This way it prevents certain actions from being taken and throws more exceptions. The literal expression `"use strict";` instructs the browser to use the javascript code in the Strict mode. This also enables block-scoped variables.

    **[⬆ Back to Top](#table-of-contents)**

69. ### Why do you need strict mode

    Strict mode is useful to write "secure" JavaScript by notifying "bad syntax" into real errors. For example, it eliminates accidentally creating a global variable by throwing an error and also throws an error for assignment to a non-writable property, a getter-only property, a non-existing property, a non-existing variable, or a non-existing object.

    **[⬆ Back to Top](#table-of-contents)**

70. ### How do you declare strict mode

    The strict mode is declared by adding "use strict"; to the beginning of a script or a function.
    If declared at the beginning of a script, it has global scope.

    ```javascript
    "use strict";
    x = 3.14; // This will cause an error because x is not declared
    ```

    and if you declare inside a function, it has local scope

    ```javascript
    x = 3.14; // This will not cause an error.
    myFunction();

    function myFunction() {
      "use strict";
      y = 3.14; // This will cause an error
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

71. ### What is the purpose of double exclamation

    The double exclamation or negation(!!) ensures the resulting type is a boolean. If it was falsey (e.g. 0, null, undefined, etc.), it will be false, otherwise, it will be true.
    For example, you can test IE version using this expression as below,

    ```javascript
    let isIE8 = false;
    isIE8 = !!navigator.userAgent.match(/MSIE 8.0/);
    console.log(isIE8); // returns true or false
    ```

    If you don't use this expression then it returns the original value.

    ```javascript
    console.log(navigator.userAgent.match(/MSIE 8.0/)); // returns either an Array or null
    ```

    **Note:** The expression !! is not an operator, but it is just twice of ! operator.

    **[⬆ Back to Top](#table-of-contents)**

72. ### What is the purpose of the delete operator

    The delete operator is used to delete the property as well as its value.

    ```javascript
    var user = { firstName: "John", lastName: "Doe", age: 20 };
    delete user.age;

    console.log(user); // {firstName: "John", lastName:"Doe"}
    ```

    **[⬆ Back to Top](#table-of-contents)**

73. ### What is typeof operator

    You can use the JavaScript typeof operator to find the type of a JavaScript variable. It returns the type of a variable or an expression.

    ```javascript
    typeof "John Abraham"; // Returns "string"
    typeof (1 + 2); // Returns "number"
    typeof [1, 2, 3]; // Returns "object" because all arrays are also objects
    ```

    **[⬆ Back to Top](#table-of-contents)**

74. ### What is undefined property

    The undefined property indicates that a variable has not been assigned a value, or declared but not initialized at all. The type of undefined value is undefined too.

    ```javascript
    var user; // Value is undefined, type is undefined
    console.log(typeof user); //undefined
    ```

    Any variable can be emptied by setting the value to undefined.

    ```javascript
    user = undefined;
    ```

    **[⬆ Back to Top](#table-of-contents)**

75. ### What is null value

    The value null represents the intentional absence of any object value. It is one of JavaScript's primitive values. The type of null value is object.
    You can empty the variable by setting the value to null.

    ```javascript
    var user = null;
    console.log(typeof user); //object
    ```

    **[⬆ Back to Top](#table-of-contents)**

76. ### What is the difference between null and undefined

    Below are the main differences between null and undefined,

    | Null                                                                                            | Undefined                                                                                               |
    | ----------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------- |
    | It is an assignment value which indicates that variable points to no object.                    | It is not an assignment value where a variable has been declared but has not yet been assigned a value. |
    | Type of null is object                                                                          | Type of undefined is undefined                                                                          |
    | The null value is a primitive value that represents the null, empty, or non-existent reference. | The undefined value is a primitive value used when a variable has not been assigned a value.            |
    | Indicates the absence of a value for a variable                                                 | Indicates absence of variable itself                                                                    |
    | Converted to zero (0) while performing primitive operations                                     | Converted to NaN while performing primitive operations                                                  |

    **[⬆ Back to Top](#table-of-contents)**

77. ### What is eval

    The eval() function evaluates JavaScript code represented as a string. The string can be a JavaScript expression, variable, statement, or sequence of statements.

    ```javascript
    console.log(eval("1 + 2")); //  3
    ```

    **[⬆ Back to Top](#table-of-contents)**

78. ### What is the difference between window and document

    Below are the main differences between window and document,

    | Window                                                                        | Document                                                                                       |
    | ----------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------- |
    | It is the root level element in any web page                                  | It is the direct child of the window object. This is also known as Document Object Model (DOM) |
    | By default window object is available implicitly in the page                  | You can access it via window.document or document.                                             |
    | It has methods like alert(), confirm() and properties like document, location | It provides methods like getElementById, getElementsByTagName, createElement etc               |

    **[⬆ Back to Top](#table-of-contents)**

79. ### How do you access history in javascript

    The window.history object contains the browser's history. You can load previous and next URLs in the history using back() and next() methods.

    ```javascript
    function goBack() {
      window.history.back();
    }
    function goForward() {
      window.history.forward();
    }
    ```

    **Note:** You can also access history without window prefix.

    **[⬆ Back to Top](#table-of-contents)**

80. ### How do you detect caps lock key turned on or not

    The `mouseEvent getModifierState()` is used to return a boolean value that indicates whether the specified modifier key is activated or not. The modifiers such as CapsLock, ScrollLock and NumLock are activated when they are clicked, and deactivated when they are clicked again.

    Let's take an input element to detect the CapsLock on/off behavior with an example:

    ```html
    <input type="password" onmousedown="enterInput(event)" />

    <p id="feedback"></p>

    <script>
      function enterInput(e) {
        var flag = e.getModifierState("CapsLock");
        if (flag) {
          document.getElementById("feedback").innerHTML = "CapsLock activated";
        } else {
          document.getElementById("feedback").innerHTML =
            "CapsLock not activated";
        }
      }
    </script>
    ```

    **[⬆ Back to Top](#table-of-contents)**

81. ### What is isNaN

    The isNaN() function is used to determine whether a value is an illegal number (Not-a-Number) or not. i.e, This function returns true if the value equates to NaN. Otherwise it returns false.

    ```javascript
    isNaN("Hello"); //true
    isNaN("100"); //false
    ```

    **[⬆ Back to Top](#table-of-contents)**

82. ### What are the differences between undeclared and undefined variables

    Below are the major differences between undeclared(not defined) and undefined variables,

    | undeclared                                                                                  | undefined                                                                              |
    | ------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------- |
    | These variables do not exist in a program and are not declared                              | These variables declared in the program but have not assigned any value                |
    | If you try to read the value of an undeclared variable, then a runtime error is encountered | If you try to read the value of an undefined variable, an undefined value is returned. |

    ```javascript
    var a;
    a; // yields undefined

    b; // Throws runtime error like "Uncaught ReferenceError: b is not defined"
    ```
    This can be confusing, because it says `not defined` instead of `not declared` (Chrome)

    **[⬆ Back to Top](#table-of-contents)**


83. ### What are global variables

    Global variables are those that are available throughout the length of the code without any scope. The var keyword is used to declare a local variable but if you omit it then it will become global variable

    ```javascript
    msg = "Hello"; // var is missing, it becomes global variable
    ```

    **[⬆ Back to Top](#table-of-contents)**

84. ### What are the problems with global variables

    The problem with global variables is the conflict of variable names of local and global scope. It is also difficult to debug and test the code that relies on global variables.

    **[⬆ Back to Top](#table-of-contents)**

85. ### What is NaN property

    The NaN property is a global property that represents "Not-a-Number" value. i.e, It indicates that a value is not a legal number. It is very rare to use NaN in a program but it can be used as return value for few cases

    ```javascript
    Math.sqrt(-1);
    parseInt("Hello");
    ```

    **[⬆ Back to Top](#table-of-contents)**

86. ### What is the purpose of isFinite function

    The isFinite() function is used to determine whether a number is a finite, legal number. It returns false if the value is +infinity, -infinity, or NaN (Not-a-Number), otherwise it returns true.

    ```javascript
    isFinite(Infinity); // false
    isFinite(NaN); // false
    isFinite(-Infinity); // false

    isFinite(100); // true
    ```

    **[⬆ Back to Top](#table-of-contents)**

87. ### What is an event flow

    Event flow refers to the order in which events are handled in the browser when a user interacts with elements on a webpage like clicking, typing, hovering, etc.

    When you click an element that is nested in various other elements, before your click actually reaches its destination, or target element, it must trigger the click event for each of its parent elements first, starting at the top with the global window object.

    Hence, there are three phases in JavaScript’s event flow:

    1. Event Capturing(Top to Bottom): The event starts from the window/document and moves down the DOM tree toward the target element.
    2. Target phase: The event reaches the target element — the element that was actually interacted with.
    3. Event Bubbling(Bottom to Top): The event then bubbles back up from the target element to the root.

    **[⬆ Back to Top](#table-of-contents)**

88. ### What is event capturing

    Event capturing is a phase of event propagation in which an event is first intercepted by the outermost ancestor element, then travels downward through the DOM hierarchy until it reaches the target (innermost) element.

    To handle events during the capturing phase, you need to pass `true` as the third argument to the `addEventListener` method.

     ```javascript
      <div>
        <button class="child">Hello</button>
      </div>

      <script>
        const parent = document.querySelector("div");
        const child = document.querySelector(".child");

        // Capturing phase: parent listener (runs first)
        parent.addEventListener("click", function () {
          console.log("Parent (capturing)");
        }, true); // `true` enables capturing

        // Bubbling phase: child listener (runs after)
        child.addEventListener("click", function () {
          console.log("Child (bubbling)");
        });
      </script>
      // Parent (capturing)
      // Child (bubbling)
     ```

    **[⬆ Back to Top](#table-of-contents)**

89. ### What is event bubbling

    Event bubbling is a type of event propagation in which an event first triggers on the innermost target element (the one the user interacted with), and then bubbles up through its ancestors in the DOM hierarchy — eventually reaching the outermost elements, like the document or window.

    By default, event listeners in JavaScript are triggered during the bubbling phase, unless specified otherwise.

    ```javascript
    <div>
      <button class="child">Hello</button>
    </div>

    <script>
      const parent = document.querySelector("div");
      const child = document.querySelector(".child");

      // Bubbling phase (default)
      parent.addEventListener("click", function () {
        console.log("Parent");
      });

      child.addEventListener("click", function () {
        console.log("Child");
      });
    </script>
    //Child
    //Parent
    ```

    Here, at first, the event triggers on the child button. Thereafter it bubbles up and triggers the parent div's event handler.
    
    **[⬆ Back to Top](#table-of-contents)**


90. ### How do you submit a form using JavaScript

    You can submit a form using `document.forms[0].submit()`. All the form input's information is submitted using onsubmit event handler

    ```javascript
    function submit() {
      document.forms[0].submit();
    }
    ```

    **[⬆ Back to Top](#table-of-contents)**

91. ### How do you find operating system details

    The window.navigator object contains information about the visitor's browser OS details. Some of the OS properties are available under platform property,

    ```javascript
    console.log(navigator.platform);
    ```

    **[⬆ Back to Top](#table-of-contents)**

92. ### What is the difference between document load and DOMContentLoaded events

    The `DOMContentLoaded` event is fired when the initial HTML document has been completely loaded and parsed, without waiting for assets(stylesheets, images, and subframes) to finish loading. Whereas The load event is fired when the whole page has loaded, including all dependent resources(stylesheets, images).

    **[⬆ Back to Top](#table-of-contents)**

93. ### What is the difference between native, host and user objects

    `Native objects` are objects that are part of the JavaScript language defined by the ECMAScript specification. For example, String, Math, RegExp, Object, Function etc core objects defined in the ECMAScript spec.
    `Host objects` are objects provided by the browser or runtime environment (Node).

    For example, window, XmlHttpRequest, DOM nodes etc are considered as host objects.
    `User objects` are objects defined in the javascript code. For example, User objects created for profile information.

    **[⬆ Back to Top](#table-of-contents)**

94. ### What are the tools or techniques used for debugging JavaScript code

    You can use below tools or techniques for debugging javascript

    1. Chrome Devtools
    2. debugger statement
    3. Good old console.log statement

    **[⬆ Back to Top](#table-of-contents)**

95. ### What are the pros and cons of promises over callbacks

    Below are the list of pros and cons of promises over callbacks,

    **Pros:**

    1. It avoids callback hell which is unreadable
    2. Easy to write sequential asynchronous code with .then()
    3. Easy to write parallel asynchronous code with Promise.all()
    4. Solves some of the common problems of callbacks(call the callback too late, too early, many times and swallow errors/exceptions)

    **Cons:**

    5. It makes little complex code
    6. You need to load a polyfill if ES6 is not supported

    **[⬆ Back to Top](#table-of-contents)**

96. ### What is the difference between an attribute and a property

    Attributes are defined on the HTML markup whereas properties are defined on the DOM. For example, the below HTML element has 2 attributes: `type` and `value`,

    ```javascript
    <input type="text" value="Name:">
    ```

    You can retrieve the attribute value as below, for example after typing "Good morning" into the input field:

    ```javascript
    const input = document.querySelector("input");
    console.log(input.getAttribute("value")); // Good morning
    console.log(input.value); // Good morning
    ```

    And after you change the value of the text field to "Good evening", it becomes like

    ```javascript
    console.log(input.getAttribute("value")); // Good evening
    console.log(input.value); // Good evening
    ```

    **[⬆ Back to Top](#table-of-contents)**

97. ### What is same-origin policy

    The same-origin policy is a policy that prevents JavaScript from making requests across domain boundaries. An origin is defined as a combination of URI scheme, hostname, and port number. If you enable this policy then it prevents a malicious script on one page from obtaining access to sensitive data on another web page using Document Object Model(DOM).

    **[⬆ Back to Top](#table-of-contents)**

98. ### What is the purpose of void 0

    Void(0) is used to prevent the page from refreshing. This will be helpful to eliminate the unwanted side-effect, because it will return the undefined primitive value. It is commonly used for HTML documents that use href="JavaScript:Void(0);" within an `<a>` element. i.e, when you click a link, the browser loads a new page or refreshes the same page. But this behavior will be prevented using this expression.
    For example, the below link notify the message without reloading the page

    ```javascript
    <a href="JavaScript:void(0);" onclick="alert('Well done!')">
      Click Me!
    </a>
    ```

    **[⬆ Back to Top](#table-of-contents)**

99. ### Is JavaScript a compiled or interpreted language

    JavaScript is an interpreted language, not a compiled language. An interpreter in the browser reads over the JavaScript code, interprets each line, and runs it. Nowadays modern browsers use a technology known as Just-In-Time (JIT) compilation, which compiles JavaScript to executable bytecode just as it is about to run.

    **[⬆ Back to Top](#table-of-contents)**

100. ### Is JavaScript a case-sensitive language

    Yes, JavaScript is a case sensitive language. The language keywords, variables, function & object names, and any other identifiers must always be typed with a consistent capitalization of letters.

    **[⬆ Back to Top](#table-of-contents)**

101. ### Is there any relation between Java and JavaScript

      No, they are entirely two different programming languages and have nothing to do with each other. But both of them are Object Oriented Programming languages and like many other languages, they follow similar syntax for basic features(if, else, for, switch, break, continue etc).

      **[⬆ Back to Top](#table-of-contents)**

102. ### What are events

      Events are "things" that happen to HTML elements. When JavaScript is used in HTML pages, JavaScript can `react` on these events. Some of the examples of HTML events are,

      1. Web page has finished loading
      2. Input field was changed
      3. Button was clicked

      Let's describe the behavior of click event for button element,

      ```javascript
      <!doctype html>
      <html>
       <head>
         <script>
           function greeting() {
             alert('Hello! Good morning');
           }
         </script>
       </head>
       <body>
         <button type="button" onclick="greeting()">Click me</button>
       </body>
      </html>
      ```

      **[⬆ Back to Top](#table-of-contents)**

103. ### Who created javascript

      JavaScript was created by Brendan Eich in 1995 during his time at Netscape Communications. Initially it was developed under the name `Mocha`, but later the language was officially called `LiveScript` when it first shipped in beta releases of Netscape.

      **[⬆ Back to Top](#table-of-contents)**

104. ### What is the use of preventDefault method

      The preventDefault() method cancels the event if it is cancelable, meaning that the default action or behaviour that belongs to the event will not occur. For example, prevent form submission when clicking on submit button and prevent opening the page URL when clicking on hyperlink are some common use cases.

      ```javascript
      document
        .getElementById("link")
        .addEventListener("click", function (event) {
          event.preventDefault();
        });
      ```

      **Note:** Remember that not all events are cancelable.

      **[⬆ Back to Top](#table-of-contents)**

105. ### What is the use of stopPropagation method

      The stopPropagation method is used to stop the event from bubbling up the event chain. For example, the below nested divs with stopPropagation method prevents default event propagation when clicking on nested div(Div1)

      ```javascript
      <p>Click DIV1 Element</p>
      <div onclick="secondFunc()">DIV 2
        <div onclick="firstFunc(event)">DIV 1</div>
      </div>

      <script>
      function firstFunc(event) {
        alert("DIV 1");
        event.stopPropagation();
      }

      function secondFunc() {
        alert("DIV 2");
      }
      </script>
      ```

      **[⬆ Back to Top](#table-of-contents)**

106. ### What are the steps involved in return false usage

      The return false statement in event handlers performs the below steps,

      1. First it stops the browser's default action or behaviour.
      2. It prevents the event from propagating the DOM
      3. Stops callback execution and returns immediately when called.

      **[⬆ Back to Top](#table-of-contents)**

107. ### What is BOM

      The Browser Object Model (BOM) allows JavaScript to "talk to" the browser. It consists of the objects navigator, history, screen, location and document which are children of the window. The Browser Object Model is not standardized and can change based on different browsers.

      

      **[⬆ Back to Top](#table-of-contents)**

108. ### What is the use of setTimeout

      The setTimeout() method is used to call a function or evaluate an expression after a specified number of milliseconds. For example, let's log a message after 2 seconds using setTimeout method,

      ```javascript
      setTimeout(function () {
        console.log("Good morning");
      }, 2000);
      ```

      **[⬆ Back to Top](#table-of-contents)**

109. ### What is the use of setInterval

      The setInterval() method is used to call a function or evaluate an expression at specified intervals (in milliseconds). For example, let's log a message after 2 seconds using setInterval method,

      ```javascript
      setInterval(function () {
        console.log("Good morning");
      }, 2000);
      ```

      **[⬆ Back to Top](#table-of-contents)**

110. ### Why is JavaScript treated as Single threaded

      JavaScript is a single-threaded language. Because the language specification does not allow the programmer to write code so that the interpreter can run parts of it in parallel in multiple threads or processes. Whereas languages like java, go, C++ can make multi-threaded and multi-process programs.

      **[⬆ Back to Top](#table-of-contents)**

111. ### What is an event delegation

      Event delegation is a technique where you attach **one event listener to a parent element** instead of adding listeners to each child element. It works because events bubble up from the target element to its parents.

      For example, if you wanted to detect field changes inside a specific form, you can use event delegation technique,

      ```javascript
      var form = document.querySelector("#registration-form");

      // Listen for changes to fields inside the form
      form.addEventListener(
        "input",
        function (event) {
          // Log the field that was changed
          console.log(event.target);
        },
        false
      );
      ```

      **[⬆ Back to Top](#table-of-contents)**

112. ### What is ECMAScript

      ECMAScript is the scripting language that forms the basis of JavaScript. ECMAScript standardized by the ECMA International standards organization in the ECMA-262 and ECMA-402 specifications. The first edition of ECMAScript was released in 1997.

      **[⬆ Back to Top](#table-of-contents)**

113. ### What is JSON

      JSON (JavaScript Object Notation) is a lightweight format that is used for data interchanging. It is based on a subset of JavaScript language in the way objects are built in JavaScript.

      **[⬆ Back to Top](#table-of-contents)**

114. ### What are the syntax rules of JSON

      Below are the list of syntax rules of JSON

      1. The data is in name/value pairs
      2. The data is separated by commas
      3. Curly braces hold objects
      4. Square brackets hold arrays

      **[⬆ Back to Top](#table-of-contents)**

115. ### What is the purpose JSON stringify

      When sending data to a web server, the data has to be in a string format. You can achieve this by converting JSON object into a string using stringify() method.

      ```javascript
      var userJSON = { name: "John", age: 31 };
      var userString = JSON.stringify(userJSON);
      console.log(userString); //"{"name":"John","age":31}"
      ```

      **[⬆ Back to Top](#table-of-contents)**

116. ### How do you parse JSON string

      When receiving the data from a web server, the data is always in a string format. But you can convert this string value to a javascript object using parse() method.

      ```javascript
      var userString = '{"name":"John","age":31}';
      var userJSON = JSON.parse(userString);
      console.log(userJSON); // {name: "John", age: 31}
      ```

      **[⬆ Back to Top](#table-of-contents)**

117. ### Why do you need JSON

      When exchanging data between a browser and a server, the data can only be text. Since JSON is text only, it can easily be sent to and from a server, and used as a data format by any programming language.

      **[⬆ Back to Top](#table-of-contents)**

118. ### What are PWAs

      Progressive web applications (PWAs) are a type of mobile app delivered through the web, built using common web technologies including HTML, CSS and JavaScript. These PWAs are deployed to servers, accessible through URLs, and indexed by search engines.

      **[⬆ Back to Top](#table-of-contents)**

119. ### What is the purpose of clearTimeout method

      The clearTimeout() function is used in javascript to clear the timeout which has been set by setTimeout()function before that. i.e, The return value of setTimeout() function is stored in a variable and it’s passed into the clearTimeout() function to clear the timer.

      For example, the below setTimeout method is used to display the message after 3 seconds. This timeout can be cleared by the clearTimeout() method.

      ```javascript
      <script>
           var msg;
           function greeting() {
              alert('Good morning');
           }
           function start() {
             msg =setTimeout(greeting, 3000);

           }

           function stop() {
               clearTimeout(msg);
           }
      </script>
      ```

      **[⬆ Back to Top](#table-of-contents)**

120. ### What is the purpose of clearInterval method

      The clearInterval() function is used in javascript to clear the interval which has been set by setInterval() function. i.e, The return value returned by setInterval() function is stored in a variable and it’s passed into the clearInterval() function to clear the interval.

      For example, the below setInterval method is used to display the message for every 3 seconds. This interval can be cleared by the clearInterval() method.

      ```javascript
      <script>
           var msg;
           function greeting() {
              alert('Good morning');
           }
           function start() {
             msg = setInterval(greeting, 3000);

           }

           function stop() {
               clearInterval(msg);
           }
      </script>
      ```

      **[⬆ Back to Top](#table-of-contents)**

121. ### How do you redirect new page in javascript

      In vanilla javascript, you can redirect to a new page using the `location` property of window object. The syntax would be as follows,

      ```javascript
      function redirect() {
        window.location.href = "newPage.html";
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

122. ### How do you check whether a string contains a substring

      There are 3 possible ways to check whether a string contains a substring or not,

      1. **Using includes:** ES6 provided `String.prototype.includes` method to test a string contains a substring

      ```javascript
      var mainString = "hello",
        subString = "hell";
      mainString.includes(subString);
      ```

      2. **Using indexOf:** In an ES5 or older environment, you can use `String.prototype.indexOf` which returns the index of a substring. If the index value is not equal to -1 then it means the substring exists in the main string.

      ```javascript
      var mainString = "hello",
        subString = "hell";
      mainString.indexOf(subString) !== -1;
      ```

      3. **Using RegEx:** The advanced solution is using Regular expression's test method(`RegExp.test`), which allows for testing for against regular expressions

      ```javascript
      var mainString = "hello",
        regex = /hell/;
      regex.test(mainString);
      ```

      **[⬆ Back to Top](#table-of-contents)**

123. ### How do you validate an email in javascript

      You can validate an email in javascript using regular expressions. It is recommended to do validations on the server side instead of the client side. Because the javascript can be disabled on the client side.

      ```javascript
      function validateEmail(email) {
        var re =
          /^(([^<>()\[\]\\.,;:\s@"]+(\.[^<>()\[\]\\.,;:\s@"]+)*)|(".+"))@((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\])|(([a-zA-Z\-0-9]+\.)+[a-zA-Z]{2,}))$/;
        return re.test(String(email).toLowerCase());
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

      The above regular expression accepts unicode characters.

124. ### How do you get the current url with javascript

      You can use `window.location.href` expression to get the current url path and you can use the same expression for updating the URL too. You can also use `document.URL` for read-only purposes but this solution has issues in FF.

      ```javascript
      console.log("location.href", window.location.href); // Returns full URL
      ```

      **[⬆ Back to Top](#table-of-contents)**

125. ### What are the various url properties of location object

      The below `Location` object properties can be used to access URL components of the page,

      1. href - The entire URL
      2. protocol - The protocol of the URL
      3. host - The hostname and port of the URL
      4. hostname - The hostname of the URL
      5. port - The port number in the URL
      6. pathname - The path name of the URL
      7. search - The query portion of the URL
      8. hash - The anchor portion of the URL

      **[⬆ Back to Top](#table-of-contents)**

126. ### How do you get query string values in javascript

      You can use URLSearchParams to get query string values in javascript. Let's see an example to get the client code value from URL query string,

      ```javascript
      const urlParams = new URLSearchParams(window.location.search);
      const clientCode = urlParams.get("clientCode");
      ```

      **[⬆ Back to Top](#table-of-contents)**

127. ### How do you check if a key exists in an object

      You can check whether a key exists in an object or not using three approaches,

      1. **Using in operator:** You can use the in operator whether a key exists in an object or not

         ```javascript
         "key" in obj;
         ```

         and If you want to check if a key doesn't exist, remember to use parenthesis,

         ```javascript
         !("key" in obj);
         ```

      2. **Using hasOwnProperty method:** You can use `hasOwnProperty` to particularly test for properties of the object instance (and not inherited properties)

         ```javascript
         obj.hasOwnProperty("key"); // true
         ```

      3. **Using undefined comparison:** If you access a non-existing property from an object, the result is undefined. Let’s compare the properties against undefined to determine the existence of the property.

         ```javascript
         const user = {
           name: "John",
         };

         console.log(user.name !== undefined); // true
         console.log(user.nickName !== undefined); // false
         ```

      **[⬆ Back to Top](#table-of-contents)**

128. ### How do you loop through or enumerate javascript object

      You can use the `for-in` loop to loop through javascript object. You can also make sure that the key you get is an actual property of an object, and doesn't come from the prototype using `hasOwnProperty` method.

      ```javascript
      var object = {
        k1: "value1",
        k2: "value2",
        k3: "value3",
      };

      for (var key in object) {
        if (object.hasOwnProperty(key)) {
          console.log(key + " -> " + object[key]); // k1 -> value1 ...
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

129. ### How do you test for an empty object

      There are different solutions based on ECMAScript versions

      1. **Using Object entries(ECMA 7+):** You can use object entries length along with constructor type.

      ```javascript
      Object.entries(obj).length === 0 && obj.constructor === Object; // Since date object length is 0, you need to check constructor check as well
      ```

      2. **Using Object keys(ECMA 5+):** You can use object keys length along with constructor type.

      ```javascript
      Object.keys(obj).length === 0 && obj.constructor === Object; // Since date object length is 0, you need to check constructor check as well
      ```

      3. **Using for-in with hasOwnProperty(Pre-ECMA 5):** You can use a for-in loop along with hasOwnProperty.

      ```javascript
      function isEmpty(obj) {
        for (var prop in obj) {
          if (obj.hasOwnProperty(prop)) {
            return false;
          }
        }

        return JSON.stringify(obj) === JSON.stringify({});
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

130. ### What is an arguments object

      The arguments object is an Array-like object accessible inside functions that contains the values of the arguments passed to that function. For example, let's see how to use arguments object inside sum function,

      ```javascript
      function sum() {
        var total = 0;
        for (var i = 0, len = arguments.length; i < len; ++i) {
          total += arguments[i];
        }
        return total;
      }

      sum(1, 2, 3); // returns 6
      ```

      **Note:** You can't apply array methods on arguments object. But you can convert into a regular array as below.

      ```javascript
      var argsArray = Array.prototype.slice.call(arguments);
      ```

      **[⬆ Back to Top](#table-of-contents)**

131. ### How do you make first letter of the string in an uppercase

      You can create a function which uses a chain of string methods such as charAt, toUpperCase and slice methods to generate a string with the first letter in uppercase.

      ```javascript
      function capitalizeFirstLetter(string) {
        return string.charAt(0).toUpperCase() + string.slice(1);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

132. ### What are the pros and cons of for loops

      The for-loop is a commonly used iteration syntax in javascript. It has both pros and cons

      #### Pros

      1. Works on every environment
      2. You can use break and continue flow control statements

      #### Cons

      3. Too verbose
      4. Imperative
      5. You might face off-by-one errors.

      **[⬆ Back to Top](#table-of-contents)**

133. ### How do you display the current date in javascript

      You can use `new Date()` to generate a new Date object containing the current date and time. For example, let's display the current date in mm/dd/yyyy

      ```javascript
      var today = new Date();
      var dd = String(today.getDate()).padStart(2, "0");
      var mm = String(today.getMonth() + 1).padStart(2, "0"); //January is 0!
      var yyyy = today.getFullYear();

      today = mm + "/" + dd + "/" + yyyy;
      document.write(today);
      ```

      **[⬆ Back to Top](#table-of-contents)**

134. ### How do you compare two date objects

      You need to use date.getTime() method in order to compare unix timestamp values

      ```javascript
      var d1 = new Date();
      var d2 = new Date(d1);
      console.log(d1.getTime() === d2.getTime()); //True
      console.log(d1 === d2); // False
      ```

      **[⬆ Back to Top](#table-of-contents)**

135. ### How do you check if a string starts with another string

      You can use ECMAScript 6's `String.prototype.startsWith()` method to check if a string starts with another string or not. But it is not yet supported in all browsers. Let's see an example to see this usage,

      ```javascript
      "Good morning".startsWith("Good"); // true
      "Good morning".startsWith("morning"); // false
      ```

      **[⬆ Back to Top](#table-of-contents)**

136. ### How do you trim a string in javascript

      JavaScript provided a trim method on string types to trim any whitespaces present at the beginning or ending of the string.

      ```javascript
      "  Hello World   ".trim(); //Hello World
      ```

      If your browser(<IE9) doesn't support this method then you can use below polyfill.

      ```javascript
      if (!String.prototype.trim) {
        (function () {
          // Make sure we trim BOM and NBSP
          var rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g;
          String.prototype.trim = function () {
            return this.replace(rtrim, "");
          };
        })();
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

137. ### How do you add a key value pair in javascript

      There are two possible solutions to add new properties to an object.

      Let's take a simple object to explain these solutions.

      ```javascript
      var object = {
        key1: value1,
        key2: value2,
      };
      ```

      1. **Using dot notation:** This solution is useful when you know the name of the property

      ```javascript
      object.key3 = "value3";
      ```

      2. **Using square bracket notation:** This solution is useful when the name of the property is dynamically determined or the key's name is non-JS like "user-name"

      ```javascript
      obj["key3"] = "value3";
      ```

      **[⬆ Back to Top](#table-of-contents)**

138. ### Is the !-- notation represents a special operator

      No,that's not a special operator. But it is a combination of 2 standard operators one after the other,

      1. A logical not (!)
      2. A prefix decrement (--)

      At first, the value decremented by one and then tested to see if it is equal to zero or not for determining the truthy/falsy value.

      **[⬆ Back to Top](#table-of-contents)**

139. ### How do you assign default values to variables

      You can use the logical or operator `||` in an assignment expression to provide a default value. The syntax looks like as below,

      ```javascript
      var a = b || c;
      ```

      As per the above expression, variable 'a 'will get the value of 'c' only if 'b' is falsy (if is null, false, undefined, 0, empty string, or NaN), otherwise 'a' will get the value of 'b'.

      **[⬆ Back to Top](#table-of-contents)**

140. ### How do you define multiline strings

      You can define multiline string literals using the '\n' character followed by line terminator('\').

      ```javascript
      var str = "This is a \n very lengthy \n sentence!";
      console.log(str);
      ```

      But if you have a space after the '\n' character, there will be indentation inconsistencies.

      **[⬆ Back to Top](#table-of-contents)**

141. ### What is an app shell model

      An application shell (or app shell) architecture is one way to build a Progressive Web App that reliably and instantly loads on your users' screens, similar to what you see in native applications. It is useful for getting some initial HTML to the screen fast without a network.

      **[⬆ Back to Top](#table-of-contents)**

142. ### Can we define properties for functions

      Yes, we can define properties for functions because functions are also objects.

      ```javascript
      fn = function (x) {
        //Function code goes here
      };

      fn.name = "John";

      fn.profile = function (y) {
        //Profile code goes here
      };
      ```

      **[⬆ Back to Top](#table-of-contents)**

143. ### What is the way to find the number of parameters expected by a function

      You can use `function.length` syntax to find the number of parameters expected by a function. Let's take an example of `sum` function to calculate the sum of numbers,

      ```javascript
      function sum(num1, num2, num3, num4) {
        return num1 + num2 + num3 + num4;
      }
      sum.length; // 4 is the number of parameters expected.
      ```

      **[⬆ Back to Top](#table-of-contents)**

144. ### What is a polyfill

      A polyfill is a piece of JS code used to provide modern functionality on older browsers that do not natively support it. For example, Silverlight plugin polyfill can be used to mimic the functionality of an HTML Canvas element on Microsoft Internet Explorer 7.

      There are two main polyfill libraries available,

      1. **Core.js**: It is a modular javascript library used for cutting-edge ECMAScript features.
      2. **Polyfill.io:** It provides polyfills that are required for browser needs.

      **[⬆ Back to Top](#table-of-contents)**

145. ### What are break and continue statements

      The break statement is used to "jump out" of a loop. i.e, It breaks the loop and continues executing the code after the loop.

      ```javascript
      for (i = 0; i < 10; i++) {
        if (i === 5) {
          break;
        }
        text += "Number: " + i + "<br>";
      }
      ```

      The continue statement is used to "jump over" one iteration in the loop. i.e, It breaks one iteration (in the loop), if a specified condition occurs, and continues with the next iteration in the loop.

      ```javascript
      for (i = 0; i < 10; i++) {
        if (i === 5) {
          continue;
        }
        text += "Number: " + i + "<br>";
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

146. ### What are js labels

      The label statement allows us to name loops and blocks in JavaScript. We can then use these labels to refer back to the code later. For example, the below code with labels avoids printing the numbers when they are same,

      ```javascript
      var i, j;

      loop1: for (i = 0; i < 3; i++) {
        loop2: for (j = 0; j < 3; j++) {
          if (i === j) {
            continue loop1;
          }
          console.log("i = " + i + ", j = " + j);
        }
      }

      // Output is:
      //   "i = 1, j = 0"
      //   "i = 2, j = 0"
      //   "i = 2, j = 1"
      ```

      **[⬆ Back to Top](#table-of-contents)**

147. ### What are the benefits of keeping declarations at the top

      It is recommended to keep all declarations at the top of each script or function. The benefits of doing this are,

      1. Gives cleaner code
      2. It provides a single place to look for local variables
      3. Easy to avoid unwanted global variables
      4. It reduces the possibility of unwanted re-declarations

      **[⬆ Back to Top](#table-of-contents)**

148. ### What are the benefits of initializing variables

      It is recommended to initialize variables because of the below benefits,

      1. It gives cleaner code
      2. It provides a single place to initialize variables
      3. Avoid undefined values in the code

      **[⬆ Back to Top](#table-of-contents)**

149. ### What are the recommendations to create new object

      It is recommended to avoid creating new objects using `new Object()`. Instead you can initialize values based on it's type to create the objects.

      1. Assign {} instead of new Object()
      2. Assign "" instead of new String()
      3. Assign 0 instead of new Number()
      4. Assign false instead of new Boolean()
      5. Assign [] instead of new Array()
      6. Assign /()/ instead of new RegExp()
      7. Assign function (){} instead of new Function()

      You can define them as an example,

      ```javascript
      var v1 = {};
      var v2 = "";
      var v3 = 0;
      var v4 = false;
      var v5 = [];
      var v6 = /()/;
      var v7 = function () {};
      ```

      **[⬆ Back to Top](#table-of-contents)**

150. ### How do you define JSON arrays

      JSON arrays are written inside square brackets and arrays contain javascript objects. For example, the JSON array of users would be as below,

      ```javascript
      "users":[
        {"firstName":"John", "lastName":"Abrahm"},
        {"firstName":"Anna", "lastName":"Smith"},
        {"firstName":"Shane", "lastName":"Warn"}
      ]
      ```

      **[⬆ Back to Top](#table-of-contents)**

151. ### How do you generate random integers

      You can use `Math.random()` with `Math.floor()` to return random integers. For example, if you want generate random integers between 1 to 10, the multiplication factor should be 10,

      ```javascript
      Math.floor(Math.random() * 10) + 1; // returns a random integer from 1 to 10
      Math.floor(Math.random() * 100) + 1; // returns a random integer from 1 to 100
      ```

      **Note:** `Math.random()` returns a random number between 0 (inclusive), and 1 (exclusive)

      **[⬆ Back to Top](#table-of-contents)**

152. ### Can you write a random integers function to print integers within a range

      Yes, you can create a proper random function to return a random number between min and max (both included)

      ```javascript
      function randomInteger(min, max) {
        return Math.floor(Math.random() * (max - min + 1)) + min;
      }
      randomInteger(1, 100); // returns a random integer from 1 to 100
      randomInteger(1, 1000); // returns a random integer from 1 to 1000
      ```

      **[⬆ Back to Top](#table-of-contents)**

153. ### What is tree shaking

      Tree shaking is a form of dead code elimination. It means that unused modules will not be included in the bundle during the build process and for that it relies on the static structure of ES2015 module syntax,( i.e. import and export). Initially this has been popularized by the ES2015 module bundler `rollup`, these days practically all bundlers use this technique.

      **[⬆ Back to Top](#table-of-contents)**

154. ### What is the need of tree shaking

      Tree Shaking can significantly reduce the code size in any application. i.e, The less code we send over the wire the more performant the application will be. For example, if we just want to create a “Hello World” Application using SPA frameworks then it will take around a few MBs, but by tree shaking it can bring down the size to just a few hundred KBs. Tree shaking is implemented in Rollup and Webpack bundlers.

      **[⬆ Back to Top](#table-of-contents)**

155. ### Is it recommended to use eval

      No, it allows arbitrary code to be run which causes a security problem. As we know that the eval() function is used to run text as code. In most of the cases, it should not be necessary to use it.

      **[⬆ Back to Top](#table-of-contents)**

156. ### What is a Regular Expression

      A regular expression is a sequence of characters that forms a search pattern. You can use this search pattern for searching data in a text. These can be used to perform all types of text search and text replace operations. Let's see the syntax format now,

      ```javascript
      /pattern/modifiers;
      ```

      For example, the regular expression or search pattern with case-insensitive username would be,

      ```javascript
      /John/i;
      ```

      **[⬆ Back to Top](#table-of-contents)**

157. ### What are the string methods that accept Regular expression

      There are six string methods: `search()`, `replace()`, `replaceAll()`, `match()`, `matchAll()`, and `split()`.

      The `search()` method uses an expression to search for a match, and returns the position of the match.

      ```javascript
      var msg = "Hello John";
      var n = msg.search(/John/i); // 6
      ```

      The `replace()` and `replaceAll()` methods are used to return a modified string where the pattern is replaced.

      ```javascript
      var msg = "ball bat";
      var n1 = msg.replace(/b/i, "c"); // call bat
      var n2 = msg.replaceAll(/b/i, "c"); // call cat
      ```

      The `match()` and `matchAll()` methods are used to return the matches when matching a string against a regular expression.

      ```javascript
      var msg = "Hello John";
      var n1 = msg.match(/[A-Z]/g); // ["H", "J"]
      var n2 = msg.matchAll(/[A-Z]/g); // this returns an iterator
      ```

      The `split()` method is used to split a string into an array of substrings, and returns the new array.

      ```javascript
      var msg = "Hello John";
      var n = msg.split(/\s/); // ["Hello", "John"]
      ```

      **[⬆ Back to Top](#table-of-contents)**

158. ### What are modifiers in regular expression

      Modifiers can be used to perform case-insensitive and global searches. Let's list some of the modifiers,

      | Modifier | Description                                             |
      | -------- | ------------------------------------------------------- |
      | i        | Perform case-insensitive matching                       |
      | g        | Perform a global match rather than stops at first match |
      | m        | Perform multiline matching                              |

      Let's take an example of global modifier,

      ```javascript
      var text = "Learn JS one by one";
      var pattern = /one/g;
      var result = text.match(pattern); // one,one
      ```

      **[⬆ Back to Top](#table-of-contents)**

159. ### What are regular expression patterns

      Regular Expressions provide a group of patterns in order to match characters. Basically they are categorized into 3 types,

      1. **Brackets:** These are used to find a range of characters.
         For example, below are some use cases,
         1. [abc]: Used to find any of the characters between the brackets(a,b,c)
         2. [0-9]: Used to find any of the digits between the brackets
         3. (a|b): Used to find any of the alternatives separated with |
      2. **Metacharacters:** These are characters with a special meaning.
         For example, below are some use cases,
         1. \\d: Used to find a digit
         2. \\s: Used to find a whitespace character
         3. \\b: Used to find a match at the beginning or ending of a word
      3. **Quantifiers:** These are useful to define quantities.
         For example, below are some use cases,
         1. n+: Used to find matches for any string that contains at least one n
         2. n\*: Used to find matches for any string that contains zero or more occurrences of n
         3. n?: Used to find matches for any string that contains zero or one occurrences of n

      **[⬆ Back to Top](#table-of-contents)**

160. ### What is a RegExp object

      RegExp object is a regular expression object with predefined properties and methods. Let's see the simple usage of RegExp object,

      ```javascript
      var regexp = new RegExp("\\w+");
      console.log(regexp);
      // expected output: /\w+/
      ```

      **[⬆ Back to Top](#table-of-contents)**

161. ### How do you search a string for a pattern

      You can use the `test()` method of regular expression in order to search a string for a pattern, and return true or false depending on the result.

      ```javascript
      var pattern = /you/;
      console.log(pattern.test("How are you?")); //true
      ```

      **[⬆ Back to Top](#table-of-contents)**

162. ### What is the purpose of exec method

      The purpose of exec method is similar to test method but it executes a search for a match in a specified string and returns a result array, or null instead of returning true/false.

      ```javascript
      var pattern = /you/;
      console.log(pattern.exec("How are you?")); //["you", index: 8, input: "How are you?", groups: undefined]
      ```

      **[⬆ Back to Top](#table-of-contents)**

163. ### How do you change the style of a HTML element

      You can change inline style or classname of a HTML element using javascript DOM-manipulation

      1. **Using style property:** You can modify inline style using style property

      ```javascript
      document.getElementById("title").style.fontSize = "30px";
      ```

      2. **Using ClassName property:** It is easy to modify element class using className property

      ```javascript
      document.getElementById("title").className = "custom-title";
      ```

      **[⬆ Back to Top](#table-of-contents)**

164. ### What would be the result of 1+2+'3'

      The output is going to be `33`. Since `1` and `2` are numeric values, the result of the first two digits is going to be a numeric value `3`. The next digit is a string type value because of that the addition of numeric value `3` and string type value `3` is just going to be a concatenation value `33`. Other operations like `3 * '3'` do yield correct results because the string is coerced into a number.

      **[⬆ Back to Top](#table-of-contents)**

165. ### What is a debugger statement

      The debugger statement invokes any available debugging functionality, such as setting a breakpoint. If no debugging functionality is available, this statement has no effect.
      For example, in the below function a debugger statement has been inserted. So
      execution is paused at the debugger statement just like a breakpoint in the script source.

      ```javascript
      function getProfile() {
        // code goes here
        debugger;
        // code goes here
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

166. ### What is the purpose of breakpoints in debugging

      You can set breakpoints in the javascript code once the debugger statement is executed and the debugger window pops up. At each breakpoint, javascript will stop executing, and let you examine the JavaScript values. After examining values, you can resume the execution of code using the play button.

      **[⬆ Back to Top](#table-of-contents)**

167. ### Can I use reserved words as identifiers

      No, you cannot use the reserved words as variables, labels, object or function names. Let's see one simple example,

      ```javascript
      var else = "hello"; // Uncaught SyntaxError: Unexpected token else
      ```

      **[⬆ Back to Top](#table-of-contents)**

168. ### How do you detect a mobile browser

      You can use regex which returns a true or false value depending on whether or not the user is browsing with a mobile.

      ```
/* Detailed source-code truncated for AI context efficiency. */
```

      **[⬆ Back to Top](#table-of-contents)**

169. ### How do you detect a mobile browser without regexp

      You can detect mobile browsers by simply running through a list of devices and checking if the useragent matches anything. This is an alternative solution for RegExp usage,

      ```javascript
      function detectmob() {
        if (
          navigator.userAgent.match(/Android/i) ||
          navigator.userAgent.match(/webOS/i) ||
          navigator.userAgent.match(/iPhone/i) ||
          navigator.userAgent.match(/iPad/i) ||
          navigator.userAgent.match(/iPod/i) ||
          navigator.userAgent.match(/BlackBerry/i) ||
          navigator.userAgent.match(/Windows Phone/i)
        ) {
          return true;
        } else {
          return false;
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

170. ### How do you get the image width and height using JS

      You can programmatically get the image and check the dimensions(width and height) using JavaScript.

      ```javascript
      var img = new Image();
      img.onload = function () {
        console.log(this.width + "x" + this.height);
      };
      img.src = "http://www.google.com/intl/en_ALL/images/logo.gif";
      ```

      **[⬆ Back to Top](#table-of-contents)**

171. ### How do you make synchronous HTTP request

      Browsers provide an XMLHttpRequest object which can be used to make synchronous HTTP requests from JavaScript.

      ```javascript
      function httpGet(theUrl) {
        var xmlHttpReq = new XMLHttpRequest();
        xmlHttpReq.open("GET", theUrl, false); // false for synchronous request
        xmlHttpReq.send(null);
        return xmlHttpReq.responseText;
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

172. ### How do you make asynchronous HTTP request

      Browsers provide an XMLHttpRequest object which can be used to make asynchronous HTTP requests from JavaScript by passing the 3rd parameter as true.

      ```javascript
      function httpGetAsync(theUrl, callback) {
        var xmlHttpReq = new XMLHttpRequest();
        xmlHttpReq.onreadystatechange = function () {
          if (xmlHttpReq.readyState == 4 && xmlHttpReq.status == 200)
            callback(xmlHttpReq.responseText);
        };
        xmlHttpReq.open("GET", theUrl, true); // true for asynchronous
        xmlHttpReq.send(null);
      }
      ```

      Today this is considered deprecated, because an async `fetch` call (in browsers later than 2016) is simpler and more robust.

      **[⬆ Back to Top](#table-of-contents)**

173. ### How do you convert date to another timezone in javascript

      You can use the toLocaleString() method to convert dates in one timezone to another. For example, let's convert current date to British English timezone as below,

      ```javascript
      console.log(new Date().toLocaleString("en-GB", { timeZone: "UTC" })); //29/06/2019, 09:56:00
      ```

      **[⬆ Back to Top](#table-of-contents)**

174. ### What are the properties used to get size of window

      You can use innerWidth, innerHeight, clientWidth, clientHeight properties of windows, document element and document body objects to find the size of a window. Let's use a combination of these properties to calculate the size of a window or document,

      ```javascript
      var width =
        window.innerWidth ||
        document.documentElement.clientWidth ||
        document.body.clientWidth;

      var height =
        window.innerHeight ||
        document.documentElement.clientHeight ||
        document.body.clientHeight;
      ```

      **[⬆ Back to Top](#table-of-contents)**

175. ### What is a conditional operator in javascript

      The conditional (ternary) operator is the only JavaScript operator that takes three operands which acts as a shortcut for `if` statements.

      ```javascript
      var isAuthenticated = false;
      console.log(
        isAuthenticated ? "Hello, welcome" : "Sorry, you are not authenticated"
      ); // Sorry, you are not authenticated
      ```

      **[⬆ Back to Top](#table-of-contents)**

176. ### Can you apply chaining on conditional operator

      Yes, you can apply chaining on conditional operators similar to **`if … else if … else if … else`** chain. The syntax is going to be as below,

      ```javascript
      function traceValue(someParam) {
        return condition1
          ? value1
          : condition2
          ? value2
          : condition3
          ? value3
          : value4;
      }

      // The above conditional operator is equivalent to:

      function traceValue(someParam) {
        if (condition1) {
          return value1;
        } else if (condition2) {
          return value2;
        } else if (condition3) {
          return value3;
        } else {
          return value4;
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

177. ### What are the ways to execute javascript after a page load

      You can execute javascript after page load in many different ways,

      1. **window.onload:**

      ```javascript
      window.onload = function ...
      ```

      2. **document.onload:**

      ```javascript
      document.onload = function ...
      ```

      3. **body onload:**

      ```javascript
      <body onload="script();">
      ```

      **[⬆ Back to Top](#table-of-contents)**

178. ### What is the difference between proto and prototype

      The `__proto__` object is the actual object that is used in the lookup chain to resolve methods, etc. Whereas `prototype` is the object that is used to build `__proto__` when you create an object with the `new` operator (a special variant of a function call).

      ```javascript
      new Employee().__proto__ === Employee.prototype;
      new Employee().prototype === undefined;
      ```

      There are few more differences,

      | feature    | Prototype                                                    | proto                                                      |
      | ---------- | ------------------------------------------------------------ | ---------------------------------------------------------- |
      | Access     | All function constructors have prototype properties.         | All objects have \_\_proto\_\_ property                    |
      | Purpose    | Used to reduce memory wastage with a single copy of function | Used in lookup chain to resolve methods, constructors etc. |
      | ECMAScript | Introduced in ES6                                            | Introduced in ES5                                          |
      | Usage      | Frequently used                                              | Rarely used                                                |

      **[⬆ Back to Top](#table-of-contents)**

179. ### Can you give an example of when you really need a semicolon

      It is recommended to use semicolons after every statement in JavaScript. For example, in the below case (that is an IIFE = Immediately Invoked Function Expression) it throws an error ".. is not a function" at runtime due to missing semicolon.

      ```javascript
      // define a function
      var fn = (function () {
        //...
      })(
        // semicolon missing at this line

        // then execute some code inside a closure
        function () {
          //...
        }
      )();
      ```

      and it will be interpreted as

      ```javascript
      var fn = (function () {
        //...
      })(function () {
        //...
      })();
      ```

      In this case, we are passing the second function as an argument to the first function and then trying to call the result of the first function call as a function. Hence, the second function will fail with a "... is not a function" error at runtime.

      **[⬆ Back to Top](#table-of-contents)**

180. ### What is the freeze method

      The **`freeze()`** method is used to freeze an object. Freezing an object does not allow adding new properties to an object, prevents removing, and prevents changing the enumerability, configurability, or writability of existing properties. i.e. It returns the passed object and does not create a frozen copy.

      ```javascript
      const obj = {
        prop: 100,
      };

      Object.freeze(obj);
      obj.prop = 200; // Throws an error in strict mode

      console.log(obj.prop); //100
      ```

      Remember freezing is only applied to the top-level properties in objects but not for nested objects.
      For example, let's try to freeze user object which has employment details as nested object and observe that details have been changed.

      ```javascript
      const user = {
        name: "John",
        employment: {
          department: "IT",
        },
      };

      Object.freeze(user);
      user.employment.department = "HR";
      ```

      **Note:** It causes a TypeError if the argument passed is not an object.

      **[⬆ Back to Top](#table-of-contents)**

181. ### What is the purpose of the freeze method

      Below are the main benefits of using freeze method,

      1. It is used for freezing objects and arrays.
      2. It is used to make an object immutable.

      **[⬆ Back to Top](#table-of-contents)**

182. ### Why do I need to use the freeze method

      In the Object-oriented paradigm, an existing API contains certain elements that are not intended to be extended, modified, or re-used outside of their current context. Hence it works as the `final` keyword which is used in various languages.

      **[⬆ Back to Top](#table-of-contents)**

183. ### How do you detect a browser language preference

      You can use the navigator object to detect a browser language preference as below,

      ```javascript
      var language =
        (navigator.languages && navigator.languages[0]) || // Chrome / Firefox
        navigator.language || // All browsers
        navigator.userLanguage; // IE <= 10

      console.log(language);
      ```

      **[⬆ Back to Top](#table-of-contents)**

184. ### How to convert a string to title case with javascript

      Title case means that the first letter of each word is capitalized. You can convert a string to title case using the below function,

      ```javascript
      function toTitleCase(str) {
        return str.replace(/\w\S*/g, function (txt) {
          return txt.charAt(0).toUpperCase() + txt.substring(1).toLowerCase();
        });
      }
      toTitleCase("good morning john"); // Good Morning John
      ```

      **[⬆ Back to Top](#table-of-contents)**

185. ### How do you detect if javascript is disabled on the page

      You can use the `<noscript>` tag to detect whether JavaScript is disabled or not. The code block inside `<noscript>` gets executed when JavaScript is disabled, and is typically used to display alternative content when the page is generated in JavaScript.

      ```javascript
      <script type="javascript">
          // JS related code goes here
      </script>
      <noscript>
          <a href="next_page.html?noJS=true">JavaScript is disabled in the page. Please click Next Page</a>
      </noscript>
      ```

      **[⬆ Back to Top](#table-of-contents)**

186. ### What are various operators supported by javascript

      An operator is capable of manipulating(mathematical and logical computations) a certain value or operand. There are various operators supported by JavaScript as below,

      1. **Arithmetic Operators:** Includes + (Addition), – (Subtraction), \* (Multiplication), / (Division), % (Modulus), ++ (Increment) and – – (Decrement)
      2. **Comparison Operators:** Includes == (Equal), != (Not Equal), === (Equal with type), > (Greater than), >= (Greater than or Equal to), < (Less than), <= (Less than or Equal to)
      3. **Logical Operators:** Includes && (Logical AND), || (Logical OR), ! (Logical NOT)
      4. **Assignment Operators:** Includes = (Assignment Operator), += (Add and Assignment Operator), –= (Subtract and Assignment Operator), \*= (Multiply and Assignment), /= (Divide and Assignment), %= (Modules and Assignment)
      5. **Ternary Operators:** It includes conditional(: ?) Operator
      6. **typeof Operator:** It uses to find type of variable. The syntax looks like `typeof variable`

      **[⬆ Back to Top](#table-of-contents)**

187. ### What is a rest parameter

      Rest parameter is an improved way to handle function parameters which allows us to represent an indefinite number of arguments as an array. The syntax would be as below,

      ```javascript
      function f(a, b, ...theArgs) {
        // ...
      }
      ```

      For example, let's take a sum example to calculate on dynamic number of parameters,

      ```javascript
      function sum(...args) {
        let total = 0;
        for (const i of args) {
          total += i;
        }
        return total;
      }

      console.log(sum(1, 2)); //3
      console.log(sum(1, 2, 3)); //6
      console.log(sum(1, 2, 3, 4)); //10
      console.log(sum(1, 2, 3, 4, 5)); //15
      ```

      **Note:** Rest parameter is added in ES2015 or ES6

      **[⬆ Back to Top](#table-of-contents)**

188. ### What happens if you do not use rest parameter as a last argument

      The rest parameter should be the last argument, as its job is to collect all the remaining arguments into an array. For example, if you define a function like below it doesn’t make any sense and will throw an error.

      ```javascript
      function someFunc(a,…b,c){
      //You code goes here
      return;
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

189. ### What are the bitwise operators available in javascript

      Below are the list of bitwise logical operators used in JavaScript

      1. Bitwise AND ( & )
      2. Bitwise OR ( | )
      3. Bitwise XOR ( ^ )
      4. Bitwise NOT ( ~ )
      5. Left Shift ( << )
      6. Sign Propagating Right Shift ( >> )
      7. Zero fill Right Shift ( >>> )

      **[⬆ Back to Top](#table-of-contents)**

190. ### What is a spread operator

      Spread operator allows iterables( arrays / objects / strings ) to be expanded into single arguments/elements. Let's take an example to see this behavior,

      ```javascript
      function calculateSum(x, y, z) {
        return x + y + z;
      }

      const numbers = [1, 2, 3];

      console.log(calculateSum(...numbers)); // 6
      ```

      **[⬆ Back to Top](#table-of-contents)**

191. ### How do you determine whether object is frozen or not

      `Object.isFrozen()` method is used to determine if an object is frozen or not.An object is frozen if all of the below conditions hold true,

      1. If it is not extensible.
      2. If all of its properties are non-configurable.
      3. If all its data properties are non-writable.
         The usage is going to be as follows,

      ```javascript
      const object = {
        property: "Welcome JS world",
      };
      Object.freeze(object);
      console.log(Object.isFrozen(object));
      ```

      **[⬆ Back to Top](#table-of-contents)**

192. ### How do you determine two values same or not using object

      The `Object.is()` method determines whether two values are the same value. For example, the usage with different types of values would be,

      ```javascript
      Object.is("hello", "hello"); // true
      Object.is(window, window); // true
      Object.is([], []); // false
      ```

      Two values are considered identical if one of the following holds:

      1. both undefined
      2. both null
      3. both true or both false
      4. both strings of the same length with the same characters in the same order
      5. both the same object (means both object have same reference)
      6. both numbers and
         both +0
         both -0
         both NaN
         both non-zero and both not NaN and both have the same value.

      **[⬆ Back to Top](#table-of-contents)**

193. ### What is the purpose of using object is method

      Some of the applications of Object's `is` method are follows,

      1. It is used for comparison of two strings.
      2. It is used for comparison of two numbers.
      3. It is used for comparing the polarity of two numbers.
      4. It is used for comparison of two objects.

      **[⬆ Back to Top](#table-of-contents)**

194. ### How do you copy properties from one object to other

      You can use the `Object.assign()` method which is used to copy the values and properties from one or more source objects to a target object. It returns the target object which has properties and values copied from the source objects. The syntax would be as below,

      ```javascript
      Object.assign(target, ...sources);
      ```

      Let's take example with one source and one target object,

      ```javascript
      const target = { a: 1, b: 2 };
      const source = { b: 3, c: 4 };

      const returnedTarget = Object.assign(target, source);

      console.log(target); // { a: 1, b: 3, c: 4 }

      console.log(returnedTarget); // { a: 1, b: 3, c: 4 }
      ```

      As observed in the above code, there is a common property(`b`) from source to target so it's value has been overwritten.

      **[⬆ Back to Top](#table-of-contents)**

195. ### What are the applications of the assign method

      Below are the some of main applications of `Object.assign()` method,

      1. It is used for cloning an object.
      2. It is used to merge objects with the same properties.

      **[⬆ Back to Top](#table-of-contents)**

196. ### What is a proxy object

      The Proxy object is used to define custom behavior for fundamental operations such as property lookup, assignment, enumeration, function invocation, etc.

      A proxy is created with two parameters: a target object which you want to proxy and a handler object which contains methods to intercept fundamental operations. The syntax would be as follows,

      ```javascript
      var p = new Proxy(target, handler);
      ```

      Let's take a look at below examples of proxy object and how the get method which customize the lookup behavior,

      ```javascript
      //Example1:

      const person = {
        name: "Sudheer Jonna",
        age: 35,
      };

      const handler = {
        get(target, prop) {
          if (prop === "name") {
            return "Mr. " + target[prop];
          }
          return target[prop];
        },
      };

      const proxy = new Proxy(person, handler);

      //Example2:

      var handler1 = {
        get: function (obj, prop) {
          return prop in obj ? obj[prop] : 100;
        },
      };

      var p = new Proxy({}, handler1);
      p.a = 10;
      p.b = null;

      console.log(p.a, p.b); // 10, null
      console.log("c" in p, p.c); // false, 100
      ```

      In the above code, it uses `get` handler which define the behavior of the proxy when an operation is performed on it. These proxies are mainly used for some of the below cross-cutting concerns.

      1. Logging
      2. Authentication or Authorization
      3. Data binding and observables
      4. Function parameter validation

      **Note:** This feature was introduced with ES6.

      **[⬆ Back to Top](#table-of-contents)**

197. ### What is the purpose of the seal method

      The `Object.seal()` method is used to seal an object, by preventing new properties from being added to it and marking all existing properties as non-configurable. But **values of present properties can still be changed as long as they are writable**. The next level of immutability would be the [`Object.freeze()`](#what-is-a-freeze-method) method. Let's see the below example to understand more about `seal()` method

      ```javascript
      const object = {
        property: "Welcome JS world",
      };
      Object.seal(object);
      object.property = "Welcome to object world";
      console.log(Object.isSealed(object)); // true
      delete object.property; // You cannot delete when sealed
      console.log(object.property); //Welcome to object world
      ```

      **[⬆ Back to Top](#table-of-contents)**

198. ### What are the applications of the seal method

      Below are the main applications of `Object.seal()` method,

      1. It is used for sealing objects and arrays.
      2. It is used to make properties of an object non-configurable.

      **[⬆ Back to Top](#table-of-contents)**

199. ### What are the differences between the freeze and seal methods

      If an object is frozen using the `Object.freeze()` method then its properties become immutable and no changes can be made in them whereas if an object is sealed using the `Object.seal()` method then the changes can be made in the existing properties of the object.

      **[⬆ Back to Top](#table-of-contents)**

200. ### How do you determine if an object is sealed or not

      The `Object.isSealed()` method is used to determine if an object is sealed or not. An object is sealed if all of the below conditions hold true

      1. If it is not extensible.
      2. If all of its properties are non-configurable.
      3. If it is not removable (but not necessarily non-writable).
         Let's see it in the action

      ```javascript
      const object = {
        property: "Hello, Good morning",
      };

      Object.seal(object); // Using seal() method to seal the object

      console.log(Object.isSealed(object)); // checking whether the object is sealed or not
      ```

      **[⬆ Back to Top](#table-of-contents)**

201. ### How do you get enumerable key and value pairs

      The `Object.entries()` method is used to return an array of a given object's own enumerable string-keyed property [key, value] pairs, in the same order as that provided by a `for...in` loop. Let's see the functionality of `object.entries()` method in an example,

      ```javascript
      const object = {
        a: "Good morning",
        b: 100,
      };

      for (let [key, value] of Object.entries(object)) {
        console.log(`${key}: ${value}`); // a: 'Good morning'
        // b: 100
      }
      ```

      **Note:** The order is not guaranteed as object defined.

      **[⬆ Back to Top](#table-of-contents)**

202. ### What is the main difference between Object.values and Object.entries method

      The `Object.values()` method's behavior is similar to `Object.entries()` method but it returns an array of values instead [key,value] pairs.

      ```javascript
      const object = {
        a: "Good morning",
        b: 100,
      };

      for (let value of Object.values(object)) {
        console.log(`${value}`); // 'Good morning \n100'
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

203. ### How can you get the list of keys of any object

      You can use the `Object.keys()` method which is used to return an array of a given object's own property names, in the same order as we get with a normal loop. For example, you can get the keys of a user object,

      ```javascript
      const user = {
        name: "John",
        gender: "male",
        age: 40,
      };

      console.log(Object.keys(user)); //['name', 'gender', 'age']
      ```

      **[⬆ Back to Top](#table-of-contents)**

204. ### How do you create an object with a prototype

      The `Object.create()` method is used to create a new object with the specified prototype object and properties. i.e, It uses an existing object as the prototype of the newly created object. It returns a new object with the specified prototype object and properties.

      ```javascript
      const user = {
        name: "John",
        printInfo: function () {
          console.log(`My name is ${this.name}.`);
        },
      };

      const admin = Object.create(user);

      admin.name = "Nick"; // Remember that "name" is a property set on "admin" but not on "user" object

      admin.printInfo(); // My name is Nick
      ```

      **[⬆ Back to Top](#table-of-contents)**

205. ### What is a WeakSet

      A `WeakSet` is used to store a collection of weakly(weak references) held objects. The syntax would be as follows,

      ```javascript
      new WeakSet([iterable]);
      ```

      Let's see the below example to explain it's behavior,

      ```javascript
      var ws = new WeakSet();
      var user = {};
      ws.add(user);
      ws.has(user); // true
      ws.delete(user); // removes user from the set
      ws.has(user); // false, user has been removed
      ```

      **[⬆ Back to Top](#table-of-contents)**

206. ### What are the differences between WeakSet and Set

      The main difference is that references to objects in `Set` are strong while references to objects in `WeakSet` are weak. i.e, An object in `WeakSet` can be garbage collected if there is no other reference to it.
      Other differences are:

      1. `Set` can store any value whereas `WeakSet` can store only collections of objects
      2. `WeakSet` does not have size property unlike `Set`
      3. `WeakSet` does not have methods such as clear, keys, values, entries, forEach.
      4. `WeakSet` is not iterable.

      **[⬆ Back to Top](#table-of-contents)**

207. ### List down the collection of methods available on WeakSet

      Below are the list of methods available on `WeakSet`,

      1. `add(value)`: A new object is appended with the given value
      2. `delete(value)`: Deletes the value from the collection.
      3. `has(value)`: It returns true if the value is present in the collection, otherwise it returns false.

      Let's see the functionality of all the above methods in an example,

      ```javascript
      var weakSetObject = new WeakSet();
      var firstObject = {};
      var secondObject = {};
      // add(value)
      weakSetObject.add(firstObject);
      weakSetObject.add(secondObject);
      console.log(weakSetObject.has(firstObject)); //true
      weakSetObject.delete(secondObject);
      ```

      **[⬆ Back to Top](#table-of-contents)**

208. ### What is a WeakMap

      A `WeakMap` object is a collection of key/value pairs in which the keys are weakly referenced. In this case, keys must be objects and the values can be arbitrary values. The syntax looks like the following:

      ```javascript
      new WeakMap([iterable]);
      ```

      Let's see the below example to explain it's behavior,

      ```javascript
      var ws = new WeakMap();
      var user = {};
      ws.set(user);
      ws.has(user); // true
      ws.delete(user); // removes user from the map
      ws.has(user); // false, user has been removed
      ```

      **[⬆ Back to Top](#table-of-contents)**

209. ### What are the differences between WeakMap and Map

      The main difference is that references to key objects in `Map` are strong while references to key objects in `WeakMap` are weak. i.e, A key object in `WeakMap` can be garbage collected if there is no other reference to it.
      Other differences are,

      1. `Map` can store any key type whereas `WeakMap` can store only collections of key objects
      2. `WeakMap` does not have size property unlike `Map`
      3. `WeakMap` does not have methods such as clear, keys, values, entries, forEach.
      4. `WeakMap` is not iterable.

      **[⬆ Back to Top](#table-of-contents)**

210. ### List down the collection of methods available on WeakMap

      Below are the list of methods available on `WeakMap`,

      1. `set(key, value)`: Sets the value for the key in the `WeakMap` object. Returns the `WeakMap` object.
      2. `delete(key)`: Removes any value associated to the key.
      3. `has(key)`: Returns a Boolean asserting whether a value has been associated to the key in the `WeakMap` object or not.
      4. `get(key)`: Returns the value associated to the key, or undefined if there is none.
         Let's see the functionality of all the above methods in an example,

      ```javascript
      var weakMapObject = new WeakMap();
      var firstObject = {};
      var secondObject = {};
      // set(key, value)
      weakMapObject.set(firstObject, "John");
      weakMapObject.set(secondObject, 100);
      console.log(weakMapObject.has(firstObject)); //true
      console.log(weakMapObject.get(firstObject)); // John
      weakMapObject.delete(secondObject);
      ```

      **[⬆ Back to Top](#table-of-contents)**

211. ### What is the purpose of uneval

      The `uneval()` is an builtin function which is used to create a string representation of the source code of an Object. It is a top-level function and is not associated with any object. Let's see the below example to know more about it's functionality,

      ```javascript
      var a = 1;
      uneval(a); // returns a String containing 1
      uneval(function user() {}); // returns "(function user(){})"
      ```

      The `uneval()` function has been deprecated. It is recommended to use `toString()` for functions and `JSON.stringify()` for other cases.

      ```javascript
      function user() {}
      console.log(user.toString()); // returns "(function user(){})"
      ```

      **[⬆ Back to Top](#table-of-contents)**

212. ### How do you encode an URL

      The `encodeURI()` function is used to encode complete URI which has special characters except (, / ? : @ & = + $ #) characters.

      ```javascript
      var uri = "https://mozilla.org/?x=шеллы";
      var encoded = encodeURI(uri);
      console.log(encoded); // https://mozilla.org/?x=%D1%88%D0%B5%D0%BB%D0%BB%D1%8B
      ```

      **[⬆ Back to Top](#table-of-contents)**

213. ### How do you decode an URL

      The `decodeURI()` function is used to decode a Uniform Resource Identifier (URI) previously created by `encodeURI()`.

      ```javascript
      var uri = "https://mozilla.org/?x=шеллы";
      var encoded = encodeURI(uri);
      console.log(encoded); // https://mozilla.org/?x=%D1%88%D0%B5%D0%BB%D0%BB%D1%8B
      try {
        console.log(decodeURI(encoded)); // "https://mozilla.org/?x=шеллы"
      } catch (e) {
        // catches a malformed URI
        console.error(e);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

214. ### How do you print the contents of web page

      The `window` object provides a `print()` method which is used to print the contents of the current window. It opens a Print dialog box which lets you choose between various printing options. Let's see the usage of print method in an example,

      ```html
      <input type="button" value="Print" onclick="window.print()" />
      ```

      **Note:** In most browsers, it will block while the print dialog is open.

      **[⬆ Back to Top](#table-of-contents)**

215. ### What is the difference between uneval and eval

      The `uneval` function returns the source of a given object; whereas the `eval` function does the opposite, by evaluating that source code in a different memory area. Let's see an example to clarify the difference,

      ```javascript
      var msg = uneval(function greeting() {
        return "Hello, Good morning";
      });
      var greeting = eval(msg);
      greeting(); // returns "Hello, Good morning"
      ```

      **[⬆ Back to Top](#table-of-contents)**

216. ### What is an anonymous function

      An anonymous function is a function without a name! Anonymous functions are commonly assigned to a variable name or used as a callback function. The syntax would be as below,

      ```javascript
      function (optionalParameters) {
        //do something
      }

      const myFunction = function(){ //Anonymous function assigned to a variable
        //do something
      };

      [1, 2, 3].map(function(element){ //Anonymous function used as a callback function
        //do something
      });
      ```

      Let's see the above anonymous function in an example,

      ```javascript
      var x = function (a, b) {
        return a * b;
      };
      var z = x(5, 10);
      console.log(z); // 50
      ```

      **[⬆ Back to Top](#table-of-contents)**

217. ### What is the precedence order between local and global variables

      A local variable takes precedence over a global variable with the same name. Let's see this behavior in an example.

      ```javascript
      var msg = "Good morning";
      function greeting() {
        msg = "Good Evening";
        console.log(msg); // Good Evening
      }
      greeting();
      ```

      **[⬆ Back to Top](#table-of-contents)**

218. ### What are javascript accessors

      ECMAScript 5 introduced javascript object accessors or computed properties through getters and setters. Getters uses the `get` keyword whereas Setters uses the `set` keyword.

      ```javascript
      var user = {
        firstName: "John",
        lastName: "Abraham",
        language: "en",
        get lang() {
          return this.language;
        },
        set lang(lang) {
          this.language = lang;
        },
      };
      console.log(user.lang); // getter access lang as en
      user.lang = "fr";
      console.log(user.lang); // setter used to set lang as fr
      ```

      **[⬆ Back to Top](#table-of-contents)**

219. ### How do you define property on Object constructor

      The `Object.defineProperty()` static method is used to define a new property directly on an object, or modify an existing property on an object, and returns the object. Let's see an example to know how to define property,

      ```javascript
      const newObject = {};

      Object.defineProperty(newObject, "newProperty", {
        value: 100,
        writable: false,
      });

      console.log(newObject.newProperty); // 100

      newObject.newProperty = 200; // It throws an error in strict mode due to writable setting
      ```

      **[⬆ Back to Top](#table-of-contents)**

220. ### What is the difference between get and defineProperty

      Both have similar results unless you use classes. If you use `get` the property will be defined on the prototype of the object whereas using `Object.defineProperty()` the property will be defined on the instance it is applied to.

      **[⬆ Back to Top](#table-of-contents)**

221. ### What are the advantages of Getters and Setters

      Below are the list of benefits of Getters and Setters,

      1. They provide simpler syntax
      2. They are used for defining computed properties, or accessors in JS.
      3. Useful to provide equivalence relation between properties and methods
      4. They can provide better data quality
      5. Useful for doing things behind the scenes with the encapsulated logic.

      **[⬆ Back to Top](#table-of-contents)**

222. ### Can I add getters and setters using defineProperty method

      Yes, You can use the `Object.defineProperty()` method to add Getters and Setters. For example, the below counter object uses increment, decrement, add and subtract properties,

      ```javascript
      var obj = { counter: 0 };

      // Define getters
      Object.defineProperty(obj, "increment", {
        get: function () {
          this.counter++;
          return this.counter;
        },
      });
      Object.defineProperty(obj, "decrement", {
        get: function () {
          this.counter--;
          return this.counter;
        },
      });

      // Define setters
      Object.defineProperty(obj, "add", {
        set: function (value) {
          this.counter += value;
        },
      });
      Object.defineProperty(obj, "subtract", {
        set: function (value) {
          this.counter -= value;
        },
      });

      obj.add = 10;
      obj.subtract = 5;
      console.log(obj.increment); //6
      console.log(obj.decrement); //5
      ```

      **[⬆ Back to Top](#table-of-contents)**

223. ### What is the purpose of switch-case

      The `switch case` statement in JavaScript is used for decision making purposes. In a few cases, using the `switch case` statement is going to be more convenient than `if-else` statements. The syntax would be as below,

      ```javascript
      switch (expression)
      {
          case value1:
              statement1;
              break;
          case value2:
              statement2;
              break;
          .
          .
          case valueN:
              statementN;
              break;
          default:
              statementDefault;
      }
      ```

      The above multi-way branch statement provides an easy way to dispatch execution to different parts of code based on the value of the expression.

      **[⬆ Back to Top](#table-of-contents)**

224. ### What are the conventions to be followed for the usage of switch case

      Below are the list of conventions should be taken care,

      1. The expression can be of type either number or string.
      2. Duplicate values are not allowed for the expression.
      3. The default statement is optional. If the expression passed to switch does not match with any case value then the statement within default case will be executed.
      4. The break statement is used inside the switch to terminate a statement sequence.
      5. The break statement is optional. But if it is omitted, the execution will continue on into the next case.

      **[⬆ Back to Top](#table-of-contents)**

225. ### What are primitive data types

      A primitive data type is data that has a primitive value (which has no properties or methods). There are 7 types of primitive data types.

      1. string
      2. number
      3. boolean
      4. null
      5. undefined
      6. bigint
      7. symbol

      **[⬆ Back to Top](#table-of-contents)**

226. ### What are the different ways to access object properties

      There are 3 possible ways for accessing the property of an object.

      1. **Dot notation:** It uses dot for accessing the properties

      ```javascript
      objectName.property;
      ```

      2. **Square brackets notation:** It uses square brackets for property access

      ```javascript
      objectName["property"];
      ```

      3. **Expression notation:** It uses expression in the square brackets

      ```javascript
      objectName[expression];
      ```

      **[⬆ Back to Top](#table-of-contents)**

227. ### What are the function parameter rules

      JavaScript functions follow below rules for parameters,

      1. The function definitions do not specify data types for parameters.
      2. Do not perform type checking on the passed arguments.
      3. Do not check the number of arguments received.
         i.e, The below function follows the above rules,

      ```javascript
      function functionName(parameter1, parameter2, parameter3) {
        console.log(parameter1); // 1
      }
      functionName(1);
      ```

      **[⬆ Back to Top](#table-of-contents)**

228. ### What is an error object

      An error object is a built in error object that provides error information when an error occurs. It has two properties: name and message. For example, the below function logs error details,

      ```javascript
      try {
        greeting("Welcome");
      } catch (err) {
        console.log(err.name + "<br>" + err.message);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

229. ### When do you get a syntax error

      A SyntaxError is thrown if you try to evaluate code with a syntax error. For example, the below missing quote for the function parameter throws a syntax error

      ```javascript
      try {
        eval("greeting('welcome)"); // Missing ' will produce an error
      } catch (err) {
        console.log(err.name);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

230. ### What are the different error names from error object

      There are 7 different types of error names returned from error object,
      | Error Name | Description |
      |---- | ---------
      | `AggregateError` | An error indicating that multiple errors occurred |
      | `EvalError` | An error has occurred in the eval() function |
      | `RangeError` | An error has occurred with a number "out of range" |
      | `ReferenceError` | An error due to an illegal reference|
      | `SyntaxError` | An error due to a syntax error|
      | `TypeError` | An error due to a type error |
      | `URIError` | An error due to encodeURI() |

      **[⬆ Back to Top](#table-of-contents)**

231. ### What are the various statements in error handling

      Below are the list of statements used in an error handling,

      1. **try:** This statement is used to test a block of code for errors
      2. **catch:** This statement is used to handle the error
      3. **throw:** This statement is used to create custom errors.
      4. **finally:** This statement is used to execute code after try and catch regardless of the result.

      **[⬆ Back to Top](#table-of-contents)**

232. ### What are the two types of loops in javascript

      1. **Entry Controlled loops:** In this kind of loop type, the test condition is tested before entering the loop body. For example, For Loop and While Loop comes under this category.
      2. **Exit Controlled Loops:** In this kind of loop type, the test condition is tested or evaluated at the end of the loop body. i.e, the loop body will execute at least once irrespective of test condition true or false. For example, do-while loop comes under this category.

      **[⬆ Back to Top](#table-of-contents)**

233. ### What is nodejs

      Node.js is a server-side platform built on Chrome's JavaScript runtime for easily building fast and scalable network applications. It is an event-based, non-blocking, asynchronous I/O runtime that uses Google's V8 JavaScript engine and libuv library.

      **[⬆ Back to Top](#table-of-contents)**

234. ### What is the Intl object

      The `Intl` object is the namespace for the ECMAScript Internationalization API, which provides language sensitive string comparison, number formatting, and date and time formatting. It provides access to several constructors and language sensitive functions.

      **[⬆ Back to Top](#table-of-contents)**

235. ### How do you perform language specific date and time formatting

      You can use the `Intl.DateTimeFormat` object which is a constructor for objects that enable language-sensitive date and time formatting. Let's see this behavior with an example,

      ```javascript
      var date = new Date(Date.UTC(2019, 07, 07, 3, 0, 0));
      console.log(new Intl.DateTimeFormat("en-GB").format(date)); // 07/08/2019
      console.log(new Intl.DateTimeFormat("en-AU").format(date)); // 07/08/2019
      ```

      **[⬆ Back to Top](#table-of-contents)**

236. ### What is an Iterator

      An iterator is an object which defines a sequence and a return value upon its termination. It implements the Iterator protocol with a `next()` method which returns an object with two properties: `value` (the next value in the sequence) and `done` (which is true if the last value in the sequence has been consumed).

      **[⬆ Back to Top](#table-of-contents)**

237. ### How does synchronous iteration works

      Synchronous iteration was introduced in ES6 and it works with below set of components,

      **Iterable:** It is an object which can be iterated over via a method whose key is Symbol.iterator.

      **Iterator:** It is an object returned by invoking `[Symbol.iterator]()` on an iterable. This iterator object wraps each iterated element in an object and returns it via `next()` method one by one.

      **IteratorResult:** It is an object returned by `next()` method. The object contains two properties; the `value` property contains an iterated element and the `done` property determines whether the element is the last element or not.

      Let's demonstrate synchronous iteration with an array as below

      ```javascript
      const iterable = ["one", "two", "three"];
      const iterator = iterable[Symbol.iterator]();
      console.log(iterator.next()); // { value: 'one', done: false }
      console.log(iterator.next()); // { value: 'two', done: false }
      console.log(iterator.next()); // { value: 'three', done: false }
      console.log(iterator.next()); // { value: 'undefined, done: true }
      ```

      **[⬆ Back to Top](#table-of-contents)**

238. ### What is the event loop

      The event loop is a process that continuously monitors both the call stack and the event queue and checks whether or not the call stack is empty. If the call stack is empty and there are pending events in the event queue, the event loop dequeues the event from the event queue and pushes it to the call stack. The call stack executes the event, and any additional events generated during the execution are added to the end of the event queue.

      **Note:** The event loop allows Node.js to perform non-blocking I/O operations, even though JavaScript is single-threaded, by offloading operations to the system kernel whenever possible. Since most modern kernels are multi-threaded, they can handle multiple operations executing in the background.

      **[⬆ Back to Top](#table-of-contents)**

239. ### What is the call stack

      Call Stack is a data structure for javascript interpreters to keep track of function calls(creates execution context) in the program. It has two major actions,

      1. Whenever you call a function for its execution, you are pushing it to the stack.
      2. Whenever the execution is completed, the function is popped out of the stack.

      Let's take an example and it's state representation in a diagram format

      ```javascript
      function hungry() {
        eatFruits();
      }
      function eatFruits() {
        return "I'm eating fruits";
      }

      // Invoke the `hungry` function
      hungry();
      ```

      The above code processed in a call stack as below,

      3. Add the `hungry()` function to the call stack list and execute the code.
      4. Add the `eatFruits()` function to the call stack list and execute the code.
      5. Delete the `eatFruits()` function from our call stack list.
      6. Delete the `hungry()` function from the call stack list since there are no items anymore.

      

      **[⬆ Back to Top](#table-of-contents)**

240. ### What is the event queue

      The event queue follows the queue data structure. It stores async callbacks to be added to the call stack. It is also known as the Callback Queue or Macrotask Queue.

      Whenever the call stack receives an async function, it is moved into the Web API. Based on the function, Web API executes it and awaits the result. Once it is finished, it moves the callback into the event queue (the callback of a promise is moved into the microtask queue).

      The event loop constantly checks whether or not the call stack is empty. Once the call stack is empty and there is a callback in the event queue, the event loop moves the callback into the call stack. But if there is a callback in the microtask queue as well, it is moved first. The microtask queue has a higher priority than the event queue.

      **[⬆ Back to Top](#table-of-contents)**

241. ### What is a decorator

      A decorator is an expression that evaluates to a function and that takes the target, name, and decorator descriptor as arguments. Also, it optionally returns a decorator descriptor to install on the target object. Let's define admin decorator for user class at design time,

      ```javascript
      function admin(isAdmin) {
         return function(target) {
             target.isAdmin = isAdmin;
         }
      }

      @admin(true)
      class User() {
      }
      console.log(User.isAdmin); //true

       @admin(false)
       class User() {
       }
       console.log(User.isAdmin); //false
      ```

      **[⬆ Back to Top](#table-of-contents)**

242. ### What are the properties of the Intl object

      Below are the list of properties available on the `Intl` object,

      1. **Collator:** These are the objects that enable language-sensitive string comparison.
      2. **DateTimeFormat:** These are the objects that enable language-sensitive date and time formatting.
      3. **ListFormat:** These are the objects that enable language-sensitive list formatting.
      4. **NumberFormat:** Objects that enable language-sensitive number formatting.
      5. **PluralRules:** Objects that enable plural-sensitive formatting and language-specific rules for plurals.
      6. **RelativeTimeFormat:** Objects that enable language-sensitive relative time formatting.

      **[⬆ Back to Top](#table-of-contents)**

243. ### What is an Unary operator

      The unary(+) operator is used to convert a variable to a number.If the variable cannot be converted, it will still become a number but with the value NaN. Let's see this behavior in an action.

      ```javascript
      var x = "100";
      var y = +x;
      console.log(typeof x, typeof y); // string, number

      var a = "Hello";
      var b = +a;
      console.log(typeof a, typeof b, b); // string, number, NaN
      ```

      **[⬆ Back to Top](#table-of-contents)**

244. ### How do you sort elements in an array

      The `sort()` method is used to sort the elements of an array in place and returns the sorted array. The default sort order is ascending, based on the string Unicode order. The example usage would be as below,

      ```javascript
      var months = ["Aug", "Sep", "Jan", "June"];
      months.sort();
      console.log(months); //  ["Aug", "Jan", "June", "Sep"]
      ```

      **Beware:** `sort()` is changing the original array.

      **[⬆ Back to Top](#table-of-contents)**

245. ### What is the purpose of compareFunction while sorting arrays

      The compareFunction is used to define the sort order. If omitted, the array elements are converted to strings, then sorted according to each character's Unicode code point value.

      Let's take an example to see the usage of compareFunction,

      ```javascript
      let numbers = [1, 2, 5, 3, 4];
      numbers.sort((a, b) => b - a);
      console.log(numbers); // [5, 4, 3, 2, 1]
      ```

      **[⬆ Back to Top](#table-of-contents)**

246. ### How do you reverse an array

      You can use the `reverse()` method to reverse the elements in an array. This method is useful to sort an array in descending order. Let's see the usage of `reverse()` method in an example,

      ```javascript
      let numbers = [1, 2, 5, 3, 4];
      numbers.sort((a, b) => b - a);
      numbers.reverse();
      console.log(numbers); // [1, 2, 3, 4 ,5]
      ```

      **[⬆ Back to Top](#table-of-contents)**

247. ### How do you find the min and max values in an array

      You can use `Math.min` and `Math.max` methods on array variables to find the minimum and maximum elements within an array. Let's create two functions to find the min and max value with in an array,

      ```javascript
      var marks = [50, 20, 70, 60, 45, 30];
      function findMin(arr) {
        return Math.min.apply(null, arr);
      }
      function findMax(arr) {
        return Math.max.apply(null, arr);
      }

      console.log(findMin(marks));
      console.log(findMax(marks));
      ```

      **[⬆ Back to Top](#table-of-contents)**

248. ### How do you find the min and max values without Math functions

      You can write functions which loop through an array comparing each value with the lowest value or highest value to find the min and max values. Let's create those functions to find min and max values,

      ```javascript
      var marks = [50, 20, 70, 60, 45, 30];
      function findMin(arr) {
        var length = arr.length;
        var min = Infinity;
        while (length--) {
          if (arr[length] < min) {
            min = arr[length];
          }
        }
        return min;
      }

      function findMax(arr) {
        var length = arr.length;
        var max = -Infinity;
        while (length--) {
          if (arr[length] > max) {
            max = arr[length];
          }
        }
        return max;
      }

      console.log(findMin(marks));
      console.log(findMax(marks));
      ```

      **[⬆ Back to Top](#table-of-contents)**

249. ### What is an empty statement and purpose of it

      The empty statement is a semicolon (;) indicating that no statement will be executed, even if JavaScript syntax requires one. Since there is no action with an empty statement you might think that it's usage is quite less, but the empty statement is occasionally useful when you want to create a loop that has an empty body. For example, you can initialize an array with zero values as below,

      ```javascript
      // Initialize an array a
      for (let i = 0; i < a.length; a[i++] = 0);
      ```

      **[⬆ Back to Top](#table-of-contents)**

250. ### How do you get the metadata of a module

      You can use the `import.meta` object which is a meta-property exposing context-specific meta data to a JavaScript module. It contains information about the current module, such as the module's URL. In browsers, you might get different meta data than NodeJS.

      ```javascript
      <script type="module" src="welcome-module.js"></script>;
      console.log(import.meta); // { url: "file:///home/user/welcome-module.js" }
      ```

      **[⬆ Back to Top](#table-of-contents)**

251. ### What is the comma operator

      The comma operator is used to evaluate each of its operands from left to right and returns the value of the last operand. This is totally different from comma usage within arrays, objects, and function arguments and parameters. For example, the usage for numeric expressions would be as below,

      ```javascript
      var x = 1;
      x = (x++, x);

      console.log(x); // 2
      ```

      **[⬆ Back to Top](#table-of-contents)**

252. ### What is the advantage of the comma operator

      It is normally used to include multiple expressions in a location that requires a single expression. One of the common usages of this comma operator is to supply multiple parameters in a `for` loop. For example, the below for loop uses multiple expressions in a single location using comma operator,

      ```javascript
      for (var a = 0, b =10; a <= 10; a++, b--)
      ```

      You can also use the comma operator in a return statement where it processes before returning.

      ```javascript
      function myFunction() {
        var a = 1;
        return (a += 10), a; // 11
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

253. ### What is typescript

      TypeScript is a typed superset of JavaScript created by Microsoft that adds optional types, classes
      and many other features, and compiles to plain JavaScript. Angular is built entirely in TypeScript and it is used as the primary language there. You can install it globally as

      ```bash
      npm install typescript
      ```

      Let's see a simple example of TypeScript usage,

      ```typescript
      function greeting(name: string): string {
        return "Hello, " + name;
      }

      let user = "Sudheer";

      console.log(greeting(user));
      ```

      The greeting method allows only string type as argument.

      **[⬆ Back to Top](#table-of-contents)**

254. ### What are the differences between javascript and typescript

      Below are the list of differences between javascript and typescript,

      | feature             | typescript                            | javascript                                      |
      | ------------------- | ------------------------------------- | ----------------------------------------------- |
      | Language paradigm   | Object oriented programming language  | Multi-paradigm language                         |
      | Typing support      | Supports static typing                | Dynamic typing                                  |
      | Modules             | Supported                             | Not supported                                   |
      | Interface           | It has interfaces concept             | Doesn't support interfaces                      |
      | Optional parameters | Functions support optional parameters | No support of optional parameters for functions |

      **[⬆ Back to Top](#table-of-contents)**

255. ### What are the advantages of typescript over javascript

      Below are some of the advantages of typescript over javascript,

      1. TypeScript is able to find compile time errors at the development time only and it makes sures less runtime errors. Whereas javascript is an interpreted language.
      2. TypeScript is strongly-typed or supports static typing which allows for checking type correctness at compile time. This is not available in javascript.
      3. TypeScript compiler can compile the .ts files into ES3,ES4 and ES5 unlike ES6 features of javascript which may not be supported in some browsers.

      **[⬆ Back to Top](#table-of-contents)**

256. ### What is an object initializer

      An object initializer is an expression that describes the initialization of an Object. The syntax for this expression is represented as a comma-delimited list of zero or more pairs of property names and associated values of an object, enclosed in curly braces ({}). This is also known as literal notation. It is one of the ways to create an object.

      ```javascript
      var initObject = { a: "John", b: 50, c: {} };

      console.log(initObject.a); // John
      ```

      **[⬆ Back to Top](#table-of-contents)**

257. ### What is a constructor method

      The constructor method is a special method for creating and initializing an object created within a class. If you do not specify a constructor method, a default constructor is used. The example usage of constructor would be as below,

      ```javascript
      class Employee {
        constructor() {
          this.name = "John";
        }
      }

      var employeeObject = new Employee();

      console.log(employeeObject.name); // John
      ```

      **[⬆ Back to Top](#table-of-contents)**

258. ### What happens if you write constructor more than once in a class

      The "constructor" in a class is a special method and it should be defined only once in a class. i.e, If you write a constructor method more than once in a class it will throw a `SyntaxError` error.

      ```javascript
       class Employee {
         constructor() {
           this.name = "John";
         }
         constructor() {   //  Uncaught SyntaxError: A class may only have one constructor
           this.age = 30;
         }
       }

       var employeeObject = new Employee();

       console.log(employeeObject.name);
      ```

      This constructor is called by using the special function call `new` (see example above).

      **[⬆ Back to Top](#table-of-contents)**

259. ### How do you call the constructor of a parent class

      You can use the `super` keyword to call the constructor of a parent class. Remember that `super()` must be called before using `this` reference. Otherwise it will cause a reference error. Let's the usage of it,

      ```javascript
      class Square extends Rectangle {
        constructor(length) {
          super(length, length);
          this.name = "Square";
        }

        get area() {
          return this.width * this.height;
        }

        set area(value) {
          this.area = value;
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

260. ### How do you get the prototype of an object

      You can use the `Object.getPrototypeOf(obj)` method to return the prototype of the specified object. i.e. The value of the internal `prototype` property. If there are no inherited properties then `null` value is returned.

      ```javascript
      const newPrototype = {};
      const newObject = Object.create(newPrototype);

      console.log(Object.getPrototypeOf(newObject) === newPrototype); // true
      ```

      **[⬆ Back to Top](#table-of-contents)**

261. ### What happens If I pass string type for getPrototype method

      In ES5, it will throw a TypeError exception if the obj parameter isn't an object. Whereas in ES2015, the parameter will be coerced to an `Object`.

      ```javascript
      // ES5
      Object.getPrototypeOf("James"); // TypeError: "James" is not an object
      // ES2015
      Object.getPrototypeOf("James"); // String.prototype
      ```

      **[⬆ Back to Top](#table-of-contents)**

262. ### How do you set the prototype of one object to another

      You can use the `Object.setPrototypeOf()` method that sets the prototype (i.e., the internal `Prototype` property) of a specified object to another object or null. For example, if you want to set prototype of a square object to rectangle object would be as follows,

      ```javascript
      Object.setPrototypeOf(Square.prototype, Rectangle.prototype);
      Object.setPrototypeOf({}, null);
      ```

      **[⬆ Back to Top](#table-of-contents)**

263. ### How do you check whether an object can be extended or not

      The `Object.isExtensible()` method is used to determine if an object is extendable or not. i.e, Whether it can have new properties added to it or not.

      ```javascript
      const newObject = {};
      console.log(Object.isExtensible(newObject)); //true
      ```

      **Note:** By default, all the objects are extendable. i.e, The new properties can be added or modified.

      **[⬆ Back to Top](#table-of-contents)**

264. ### How do you prevent an object from being extend

      The `Object.preventExtensions()` method is used to prevent new properties from ever being added to an object. In other words, it prevents future extensions to the object. Let's see the usage of this property,

      ```javascript
      const newObject = {};
      Object.preventExtensions(newObject); // NOT extendable

      try {
        Object.defineProperty(newObject, "newProperty", {
          // Adding new property
          value: 100,
        });
      } catch (e) {
        console.log(e); // TypeError: Cannot define property newProperty, object is not extensible
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

265. ### What are the different ways to make an object non-extensible

      You can mark an object non-extensible in 3 ways,

      1. `Object.preventExtensions`
      2. `Object.seal`
      3. `Object.freeze`

      ```javascript
      var newObject = {};

      Object.preventExtensions(newObject); // Prevent objects are non-extensible
      Object.isExtensible(newObject); // false

      var sealedObject = Object.seal({}); // Sealed objects are non-extensible
      Object.isExtensible(sealedObject); // false

      var frozenObject = Object.freeze({}); // Frozen objects are non-extensible
      Object.isExtensible(frozenObject); // false
      ```

      **[⬆ Back to Top](#table-of-contents)**

266. ### How do you define multiple properties on an object

      The `Object.defineProperties()` method is used to define new or modify existing properties directly on an object and returning the object. Let's define multiple properties on an empty object,

      ```javascript
      const newObject = {};

      Object.defineProperties(newObject, {
        newProperty1: {
          value: "John",
          writable: true,
        },
        newProperty2: {},
      });
      ```

      **[⬆ Back to Top](#table-of-contents)**

267. ### What is the MEAN stack

      The MEAN (MongoDB, Express, AngularJS, and Node.js) stack is the most popular open-source JavaScript software tech stack available for building dynamic web apps where you can write both the server-side and client-side halves of the web project entirely in JavaScript.

      **[⬆ Back to Top](#table-of-contents)**

268. ### What is obfuscation in javascript

      Obfuscation is the deliberate act of creating obfuscated javascript code(i.e, source or machine code) that is difficult for humans to understand. It is something similar to encryption, but a machine can understand the code and execute it.
      Let's see the below function before Obfuscation,

      ```javascript
      function greeting() {
        console.log("Hello, welcome to JS world");
      }
      ```

      And after the code Obfuscation, it would be appeared as below,

      ```javascript
      eval(
        (function (p, a, c, k, e, d) {
          e = function (c) {
            return c;
          };
          if (!"".replace(/^/, String)) {
            while (c--) {
              d[c] = k[c] || c;
            }
            k = [
              function (e) {
                return d[e];
              },
            ];
            e = function () {
              return "\\w+";
            };
            c = 1;
          }
          while (c--) {
            if (k[c]) {
              p = p.replace(new RegExp("\\b" + e(c) + "\\b", "g"), k[c]);
            }
          }
          return p;
        })(
          "2 1(){0.3('4, 7 6 5 8')}",
          9,
          9,
          "console|greeting|function|log|Hello|JS|to|welcome|world".split("|"),
          0,
          {}
        )
      );
      ```

      **[⬆ Back to Top](#table-of-contents)**

269. ### Why do you need Obfuscation

      Below are the few reasons for Obfuscation,

      1. The Code size will be reduced. So data transfers between server and client will be fast.
      2. It hides the business logic from outside world and protects the code from others
      3. Reverse engineering is highly difficult
      4. The download time will be reduced

      **[⬆ Back to Top](#table-of-contents)**

270. ### What is Minification

      Minification is the process of removing all unnecessary characters(empty spaces are removed) and variables will be renamed without changing it's functionality. It is also a type of obfuscation .

      **[⬆ Back to Top](#table-of-contents)**

271. ### What are the advantages of minification

      Normally it is recommended to use minification for heavy traffic and intensive requirements of resources. It reduces file sizes with below benefits,

      1. Decreases loading times of a web page
      2. Saves bandwidth usages

      **[⬆ Back to Top](#table-of-contents)**

272. ### What are the differences between obfuscation and Encryption

      Below are the main differences between obfuscation and encryption,

      | Feature            | Obfuscation                                     | Encryption                                                              |
      | ------------------ | ----------------------------------------------- | ----------------------------------------------------------------------- |
      | Definition         | Changing the form of any data in any other form | Changing the form of information to an unreadable format by using a key |
      | A key to decode    | It can be decoded without any key               | It is required                                                          |
      | Target data format | It will be converted to a complex form          | Converted into an unreadable format                                     |

      **[⬆ Back to Top](#table-of-contents)**

273. ### What are the common tools used for minification

      There are many online/offline tools to minify the javascript files,

      1. Google's Closure Compiler
      2. UglifyJS2
      3. jsmin
      4. javascript-minifier.com/
      5. prettydiff.com

      **[⬆ Back to Top](#table-of-contents)**

274. ### How do you perform form validation using javascript

      JavaScript can be used to perform HTML form validation. For example, if the form field is empty, the function needs to notify, and return false, to prevent the form being submitted.
      Let's perform user login in an html form,

      ```html
      <form name="myForm" onsubmit="return validateForm()" method="post">
        User name:
        <input type="text" name="uname" />
        <input type="submit" value="Submit" />
      </form>
      ```

      And the validation on user login is below,

      ```javascript
      function validateForm() {
        var x = document.forms["myForm"]["uname"].value;
        if (x == "") {
          alert("The username shouldn't be empty");
          return false;
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

275. ### How do you perform form validation without javascript

      You can perform HTML form validation automatically without using javascript. The validation enabled by applying the `required` attribute to prevent form submission when the input is empty.

      ```html
      <form method="post">
        <input type="text" name="uname" required />
        <input type="submit" value="Submit" />
      </form>
      ```

      **Note:** Automatic form validation does not work in Internet Explorer 9 or earlier.

      **[⬆ Back to Top](#table-of-contents)**

276. ### What are the DOM methods available for constraint validation

      The below DOM methods are available for constraint validation on an invalid input,

      1. `checkValidity()`: It returns true if an input element contains valid data.
      2. `setCustomValidity()`: It is used to set the `validationMessage` property of an input element.
         Let's take an user login form with DOM validations

      ```javascript
      function myFunction() {
        var userName = document.getElementById("uname");
        if (!userName.checkValidity()) {
          document.getElementById("message").innerHTML =
            userName.validationMessage;
        } else {
          document.getElementById("message").innerHTML =
            "Entered a valid username";
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

277. ### What are the available constraint validation DOM properties

      Below are the list of some of the constraint validation DOM properties available,

      1. `validity`: It provides a list of boolean properties related to the validity of an input element.
      2. `validationMessage`: It displays the message when the validity is false.
      3. `willValidate`: It indicates if an input element will be validated or not.

      **[⬆ Back to Top](#table-of-contents)**

278. ### What are the validity properties

      The validity property of an input element provides a set of properties related to the validity of data.

      1. `customError`: It returns true, if a custom validity message is set.
      2. `patternMismatch`: It returns true, if an element's value does not match its pattern attribute.
      3. `rangeOverflow`: It returns true, if an element's value is greater than its max attribute.
      4. `rangeUnderflow`: It returns true, if an element's value is less than its min attribute.
      5. `stepMismatch`: It returns true, if an element's value is invalid according to step attribute.
      6. `tooLong`: It returns true, if an element's value exceeds its maxLength attribute.
      7. `typeMismatch`: It returns true, if an element's value is invalid according to type attribute.
      8. `valueMissing`: It returns true, if an element with a required attribute has no value.
      9. `valid`: It returns true, if an element's value is valid.

      **[⬆ Back to Top](#table-of-contents)**

279. ### Give an example usage of the rangeOverflow property

      If an element's value is greater than its max attribute then the `rangeOverflow` property is true. For example, the below form submission throws an error if the value is more than 100,

      ```html
      <input id="age" type="number" max="100" />
      <button onclick="myOverflowFunction()">OK</button>
      ```

      ```javascript
      function myOverflowFunction() {
        if (document.getElementById("age").validity.rangeOverflow) {
          alert("The mentioned age is not allowed");
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

280. ### Are enums available in javascript

      No, javascript does not natively support enums. But there are different kinds of solutions to simulate them even though they may not provide exact equivalents. For example, you can use freeze or seal on object,

      ```javascript
      var DaysEnum = Object.freeze({"monday":1, "tuesday":2, "wednesday":3, ...})
      ```

      **[⬆ Back to Top](#table-of-contents)**

281. ### What is an enum

      An enum is a type restricting variables to one value from a predefined set of constants. JavaScript has no enums but typescript provides built-in enum support.

      ```javascript
      enum Color {
       RED, GREEN, BLUE
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

282. ### How do you list all properties of an object

      You can use the `Object.getOwnPropertyNames()` method which returns an array of all properties found directly in a given object. Let's see the usage of this in an example below:

      ```javascript
      const newObject = {
        a: 1,
        b: 2,
        c: 3,
      };

      console.log(Object.getOwnPropertyNames(newObject));
      ["a", "b", "c"];
      ```

      **[⬆ Back to Top](#table-of-contents)**

283. ### How do you get property descriptors of an object

      You can use the `Object.getOwnPropertyDescriptors()` method which returns all own property descriptors of a given object. The example usage of this method is below,

      ```javascript
      const newObject = {
        a: 1,
        b: 2,
        c: 3,
      };
      const descriptorsObject = Object.getOwnPropertyDescriptors(newObject);
      console.log(descriptorsObject.a.writable); //true
      console.log(descriptorsObject.a.configurable); //true
      console.log(descriptorsObject.a.enumerable); //true
      console.log(descriptorsObject.a.value); // 1
      ```

      **[⬆ Back to Top](#table-of-contents)**

284. ### What are the attributes provided by a property descriptor

      A property descriptor is a record which has the following attributes

      1. `value`: The value associated with the property
      2. `writable`: Determines whether the value associated with the property can be changed or not
      3. `configurable`: Returns true if the type of this property descriptor can be changed and if the property can be deleted from the corresponding object.
      4. `enumerable`: Determines whether the property appears during enumeration of the properties on the corresponding object or not.
      5. `set`: A function which serves as a setter for the property
      6. `get`: A function which serves as a getter for the property

      **[⬆ Back to Top](#table-of-contents)**

285. ### How do you extend classes

      The `extends` keyword is used in class declarations/expressions to create a class which is a child of another class. It can be used to subclass custom classes as well as built-in objects. The syntax would be as below,

      ```javascript
      class ChildClass extends ParentClass { ... }
      ```

      Let's take an example of Square subclass from Polygon parent class,

      ```javascript
      class Square extends Rectangle {
        constructor(length) {
          super(length, length);
          this.name = "Square";
        }

        get area() {
          return this.width * this.height;
        }

        set area(value) {
          this.area = value;
        }
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

286. ### How do I modify the url without reloading the page

      The `window.location.href` property will be helpful to modify the url but it reloads the page. HTML5 introduced the `history.pushState()` and `history.replaceState()` methods, which allow you to add and modify history entries, respectively. For example, you can use pushState as below,

      ```javascript
      window.history.pushState("page2", "Title", "/page2.html");
      ```

      This mechanism is used by routing libraries of frameworks like React and Angular in order to simulate the behaviour of a multi-page-website, even though they are only SPA (Single Page Applications).

      **[⬆ Back to Top](#table-of-contents)**

287. ### How do you check whether or not an array includes a particular value

      The `Array#includes()` method is used to determine whether an array includes a particular value among its entries by returning either true or false. Let's see an example to find an element(numeric and string) within an array.

      ```javascript
      var numericArray = [1, 2, 3, 4];
      console.log(numericArray.includes(3)); // true

      var stringArray = ["green", "yellow", "blue"];
      console.log(stringArray.includes("blue")); //true
      ```

      **[⬆ Back to Top](#table-of-contents)**

288. ### How do you compare scalar arrays

      You can use length and every method of arrays to compare two scalars (compared directly using `===`) arrays. The combination of these expressions can give the expected result,

      ```javascript
      const arrayFirst = [1, 2, 3, 4, 5];
      const arraySecond = [1, 2, 3, 4, 5];
      console.log(
        arrayFirst.length === arraySecond.length &&
          arrayFirst.every((value, index) => value === arraySecond[index])
      ); // true
      ```

      If you would like to compare arrays irrespective of order then you should sort them before,

      ```javascript
      const arrayFirst = [2, 3, 1, 4, 5];
      const arraySecond = [1, 2, 3, 4, 5];
      console.log(
        arrayFirst.length === arraySecond.length &&
          arrayFirst
            .sort()
            .every((value, index) => value === arraySecond[index])
      ); //true
      ```

      **[⬆ Back to Top](#table-of-contents)**

289. ### How to get the value from get parameters

      The `new URL()` object accepts the url string and `searchParams` property of this object can be used to access the get parameters.

      ```javascript
      let urlString = "http://www.some-domain.com/about.html?x=1&y=2&z=3"; //window.location.href
      let url = new URL(urlString);
      let parameterZ = url.searchParams.get("z");
      console.log(parameterZ); // 3
      ```

      **[⬆ Back to Top](#table-of-contents)**

290. ### How do you print numbers with commas as thousand separators

      You can use the `Number.prototype.toLocaleString()` method which returns a string with a language-sensitive representation such as thousand separator, currency etc. of this number.

      ```javascript
      function convertToThousandFormat(x) {
        return x.toLocaleString(); // 12,345.679
      }

      console.log(convertToThousandFormat(12345.6789));
      ```

      **[⬆ Back to Top](#table-of-contents)**

291. ### What is the difference between java and javascript

      Both are totally unrelated programming languages and no relation between them. Java is statically typed, compiled, runs on its own VM. Whereas JavaScript is dynamically typed, interpreted, and runs in a browser and nodejs environments. Let's see the major differences in a tabular format,
      | Feature | Java | JavaScript |
      |---- | ---- | -----
      | Typed | It's a strongly typed language | It's a dynamic typed language |
      | Paradigm | Object oriented programming | Prototype based programming |
      | Scoping | Block scoped | Function-scoped, block scoped since ES6 |
      | Concurrency | Thread based | event based |

      **[⬆ Back to Top](#table-of-contents)**

292. ### Does JavaScript support namespaces

      JavaScript doesn’t support namespaces by default. So if you create any element (function, method, object, variable) then it becomes global and pollutes the global namespace. Let's take an example of defining two functions without any namespace,

      ```javascript
      function func1() {
        console.log("This is a first definition");
      }
      function func1() {
        console.log("This is a second definition");
      }
      func1(); // This is a second definition
      ```

      It always calls the second function definition. In this case, namespaces will solve the name collision problem.

      **[⬆ Back to Top](#table-of-contents)**

293. ### How do you declare a namespace

      Even though JavaScript lacks namespaces, we can use Objects, an IIFE (Immediately Invoked Function Expression) or `let`/`const` to create namespaces.

      1. **Using Object Literal Notation:** Let's wrap variables and functions inside an Object literal which acts as a namespace. After that you can access them using object notation

         ```javascript
         var namespaceOne = {
             function func1() {
                 console.log("This is a first definition");
             }
         }
         var namespaceTwo = {
               function func1() {
                   console.log("This is a second definition");
               }
           }
         namespaceOne.func1(); // This is a first definition
         namespaceTwo.func1(); // This is a second definition
         ```

      2. **Using IIFE (Immediately invoked function expression):** The outer pair of parentheses of IIFE creates a local scope for all the code inside of it and makes the anonymous function a function expression. Due to that, you can create the same function in two different function expressions to act as a namespace.

         ```javascript
         (function () {
           function fun1() {
             console.log("This is a first definition");
           }
           fun1();
         })();

         (function () {
           function fun1() {
             console.log("This is a second definition");
           }
           fun1();
         })();
         ```

      3. **Using a block and a let/const declaration:** In ECMAScript 6, you can simply use a block and a let declaration to restrict the scope of a variable to a block.

         ```javascript
         {
           let myFunction = function fun1() {
             console.log("This is a first definition");
           };
           myFunction();
         }
         //myFunction(): ReferenceError: myFunction is not defined.

         {
           let myFunction = function fun1() {
             console.log("This is a second definition");
           };
           myFunction();
         }
         //myFunction(): ReferenceError: myFunction is not defined.
         ```

      **[⬆ Back to Top](#table-of-contents)**

294. ### How do you invoke javascript code in an iframe from the parent page

      Initially iFrame needs to be accessed using either `document.getElementBy` or `window.frames`. After that `contentWindow` property of iFrame gives the access for targetFunction

      ```javascript
      document.getElementById("targetFrame").contentWindow.targetFunction();
      window.frames[0].frameElement.contentWindow.targetFunction(); // Accessing iframe this way may not work in latest versions chrome and firefox
      ```

      **[⬆ Back to Top](#table-of-contents)**

295. ### How do you get the timezone offset of a date object

      You can use the `getTimezoneOffset` method of the date object. This method returns the time zone difference, in minutes, from current locale (host system settings) to UTC

      ```javascript
      var offset = new Date().getTimezoneOffset();
      console.log(offset); // -480
      ```

      **[⬆ Back to Top](#table-of-contents)**

296. ### How do you load CSS and JS files dynamically

      You can create both link and script elements in the DOM and append them as child to head tag. Let's create a function to add script and style resources as below,

      ```javascript
      function loadAssets(filename, filetype) {
        if (filetype == "css") {
          // External CSS file
          var fileReference = document.createElement("link");
          fileReference.setAttribute("rel", "stylesheet");
          fileReference.setAttribute("type", "text/css");
          fileReference.setAttribute("href", filename);
        } else if (filetype == "js") {
          // External JavaScript file
          var fileReference = document.createElement("script");
          fileReference.setAttribute("type", "text/javascript");
          fileReference.setAttribute("src", filename);
        }
        if (typeof fileReference != "undefined")
          document.getElementsByTagName("head")[0].appendChild(fileReference);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

297. ### What are the different methods to find HTML elements in DOM

      If you want to access any element in an HTML page, you need to start with accessing the document object. Later you can use any of the below methods to find the HTML element,

      1. `document.getElementById(id)`: It finds an element by Id
      2. `document.getElementsByTagName(name)`: It finds an element by tag name (returns an node list)
      3. `document.getElementsByClassName(name)`: It finds an element by class name (returns an node list)
      4. `document.querySelector(cssSelector)`: It finds an element by css selector
      5. `document.querySelectorAll(cssSelector)`: It finds all elements by css selector (returns a node list)

      **[⬆ Back to Top](#table-of-contents)**

298. ### What is jQuery

      jQuery is a popular cross-browser JavaScript library that provides Document Object Model (DOM) traversal, event handling, animations and AJAX interactions by minimizing the discrepancies across browsers. It is widely famous with its philosophy of “Write less, do more”. For example, you can display welcome message on the page load using jQuery as below,

      ```javascript
      $(document).ready(function () {
        // It selects the document and apply the function on page load
        alert("Welcome to jQuery world");
      });
      ```

      **Note:** You can download it from jquery's official site or install it from CDNs, like google.

      **[⬆ Back to Top](#table-of-contents)**

299. ### What is V8 JavaScript engine

      V8 is an open source high-performance JavaScript engine used by the Google Chrome browser, written in C++. It is also being used in the node.js project. It implements ECMAScript and WebAssembly, and runs on Windows 7 or later, macOS 10.12+, and Linux systems that use x64, IA-32, ARM, or MIPS processors.
      **Note:** It can run standalone, or can be embedded into any C++ application.

      **[⬆ Back to Top](#table-of-contents)**

300. ### Why do we call javascript as dynamic language

      JavaScript is a loosely typed or a dynamic language because variables in JavaScript are not directly associated with any particular value type, and any variable can be assigned/reassigned with values of all types.

      ```javascript
      let age = 50; // age is a number now
      age = "old"; // age is a string now
      age = true; // age is a boolean
      ```

      **[⬆ Back to Top](#table-of-contents)**

301. ### What is a void operator

      The `void` operator evaluates the given expression and then returns `undefined` (i.e, without returning value). The syntax would be as below,

      ```javascript
      void expression;
      void expression;
      ```

      Let's display a message without any redirection or reload

      ```javascript
      <a href="javascript:void(alert('Welcome to JS world'))">
        Click here to see a message
      </a>
      ```

      **Note:** This operator is often used to obtain the undefined primitive value, using `void(0)`. Also it can be used to call asynchronous functions without waiting for the result.

      **[⬆ Back to Top](#table-of-contents)**

302. ### How to set the cursor to wait

      The cursor can be set to wait in JavaScript by using the property `cursor`. Let's perform this behavior on page load using the below function.

      ```javascript
      function myFunction() {
        window.document.body.style.cursor = "wait";
      }
      ```

      and this function invoked on page load

      ```html
      <body onload="myFunction()"></body>
      ```

      **[⬆ Back to Top](#table-of-contents)**

303. ### How do you create an infinite loop

      You can create infinite loops using for and while loops without using any expressions. The for loop construct or syntax is better approach in terms of ESLint and code optimizer tools,

      ```javascript
      for (;;) {}
      while (true) {}
      ```

      **[⬆ Back to Top](#table-of-contents)**

304. ### Why do you need to avoid with statement

      JavaScript's with statement was intended to provide a shorthand for writing recurring accesses to objects. So it can help reduce file size by reducing the need to repeat a lengthy object reference without performance penalty. Let's take an example where it is used to avoid redundancy when accessing an object several times.

      ```javascript
      a.b.c.greeting = "welcome";
      a.b.c.age = 32;
      ```

      Using `with` it turns this into:

      ```javascript
      with (a.b.c) {
        greeting = "welcome";
        age = 32;
      }
      ```

      But this `with` statement creates performance problems since one cannot predict whether an argument will refer to a real variable or to a property inside the with argument.

      **[⬆ Back to Top](#table-of-contents)**

305. ### What is the output of the following for loops

      ```javascript
      for (var i = 0; i < 4; i++) {
        // global scope
        setTimeout(() => console.log(i));
      }

      for (let i = 0; i < 4; i++) {
        // block scope
        setTimeout(() => console.log(i));
      }
      ```

      The output of the above for loops is 4 4 4 4 and 0 1 2 3

      **Explanation:** Due to the event queue/loop of javascript, the `setTimeout` callback function is called after the loop has been executed. Since the variable i is declared with the `var` keyword it became a global variable and the value was equal to 4 using iteration when the time `setTimeout` function is invoked. Hence, the output of the second loop is `4 4 4 4`.

      Whereas in the second loop, the variable i is declared as the `let` keyword it becomes a block scoped variable and it holds a new value(0, 1 ,2 3) for each iteration. Hence, the output of the first loop is `0 1 2 3`.

      **[⬆ Back to Top](#table-of-contents)**

306. ### List down some of the features of ES6

      Below are the list of some new features of ES6,

      1. Support for constants or immutable variables
      2. Block-scope support for variables, constants and functions
      3. Arrow functions
      4. Default parameters
      5. Rest and Spread Parameters
      6. Template Literals
      7. Multi-line Strings
      8. Destructuring Assignment
      9. Enhanced Object Literals
      10. Promises
      11. Classes
      12. Modules

      **[⬆ Back to Top](#table-of-contents)**

307. ### What is ES6

      ES6 is the sixth edition of the javascript language and it was released in June 2015. It was initially known as ECMAScript 6 (ES6) and later renamed to ECMAScript 2015. Almost all the modern browsers support ES6 but for the old browsers there are many transpilers, like Babel.js etc.

      **[⬆ Back to Top](#table-of-contents)**

308. ### Can I redeclare let and const variables

      No, you cannot redeclare let and const variables. If you do, it throws below error

      ```bash
      Uncaught SyntaxError: Identifier 'someVariable' has already been declared
      ```

      **Explanation:** The variable declaration with `var` keyword refers to a function scope and the variable is treated as if it were declared at the top of the enclosing scope due to hoisting feature. So all the multiple declarations contributing to the same hoisted variable without any error. Let's take an example of re-declaring variables in the same scope for both var and let/const variables.

      ```javascript
      var name = "John";
      function myFunc() {
        var name = "Nick";
        var name = "Abraham"; // Re-assigned in the same function block
        alert(name); // Abraham
      }
      myFunc();
      alert(name); // John
      ```

      The block-scoped multi-declaration throws syntax error,

      ```javascript
      let name = "John";
      function myFunc() {
        let name = "Nick";
        let name = "Abraham"; // Uncaught SyntaxError: Identifier 'name' has already been declared
        alert(name);
      }

      myFunc();
      alert(name);
      ```

      **[⬆ Back to Top](#table-of-contents)**

309. ### Does the `const` variable make the value immutable

      No, the `const` variable doesn't make the value immutable. But it disallows subsequent assignments(i.e, You can declare with assignment but can't assign another value later)

      ```javascript
      const userList = [];
      userList.push("John"); // Can mutate even though it can't re-assign
      console.log(userList); // ['John']
      ```

      **[⬆ Back to Top](#table-of-contents)**

310. ### What are default parameters

      In ES5, we need to depend on logical OR operators to handle default values of function parameters. Whereas in ES6, Default function parameters feature allows parameters to be initialized with default values if no value or undefined is passed. Let's compare the behavior with an examples,

      ```javascript
      //ES5
      var calculateArea = function (height, width) {
        height = height || 50;
        width = width || 60;

        return width * height;
      };
      console.log(calculateArea()); //300
      ```

      The default parameters makes the initialization more simpler,

      ```javascript
      //ES6
      var calculateArea = function (height = 50, width = 60) {
        return width * height;
      };

      console.log(calculateArea()); //300
      ```

      **[⬆ Back to Top](#table-of-contents)**

311. ### What are template literals

      Template literals or template strings are string literals allowing embedded expressions. These are enclosed by the back-tick (`) character instead of double or single quotes.
      In ES6, this feature enables using dynamic expressions as below,

      ```javascript
      var greeting = `Welcome to JS World, Mr. ${firstName} ${lastName}.`;
      ```

      In ES5, you need break string like below,

      ```javascript
      var greeting = 'Welcome to JS World, Mr. ' + firstName + ' ' + lastName.`
      ```

      **Note:** You can use multi-line strings and string interpolation features with template literals.

      **[⬆ Back to Top](#table-of-contents)**

312. ### How do you write multi-line strings in template literals

      In ES5, you would have to use newline escape characters('\\n') and concatenation symbols(+) in order to get multi-line strings.

      ```javascript
      console.log("This is string sentence 1\n" + "This is string sentence 2");
      ```

      Whereas in ES6, You don't need to mention any newline sequence character,

      ```javascript
      console.log(`This is string sentence
      'This is string sentence 2`);
      ```

      **[⬆ Back to Top](#table-of-contents)**

313. ### What are nesting templates

      The nesting template is a feature supported within template literals syntax to allow inner backticks inside a placeholder ${ } within the template. For example, the below nesting template is used to display the icons based on user permissions whereas outer template checks for platform type,

      ```javascript
      const iconStyles = `icon ${
        isMobilePlatform()
          ? ""
          : `icon-${user.isAuthorized ? "submit" : "disabled"}`
      }`;
      ```

      You can write the above use case without nesting template features as well. However, the nesting template feature is more compact and readable.

      ```javascript
      //Without nesting templates
      const iconStyles = `icon ${
        isMobilePlatform()
          ? ""
          : user.isAuthorized
          ? "icon-submit"
          : "icon-disabled"
      }`;
      ```

      **[⬆ Back to Top](#table-of-contents)**

314. ### What are tagged templates

      Tagged templates are the advanced form of templates in which tags allow you to parse template literals with a function. The tag function accepts the first parameter as an array of strings and remaining parameters as expressions. This function can also return manipulated strings based on parameters. Let's see the usage of this tagged template behavior of an IT professional skill set in an organization,

      ```javascript
      var user1 = "John";
      var skill1 = "JavaScript";
      var experience1 = 15;

      var user2 = "Kane";
      var skill2 = "JavaScript";
      var experience2 = 5;

      function myInfoTag(strings, userExp, experienceExp, skillExp) {
        var str0 = strings[0]; // "Mr/Ms. "
        var str1 = strings[1]; // " is a/an "
        var str2 = strings[2]; // "in"

        var expertiseStr;
        if (experienceExp > 10) {
          expertiseStr = "expert developer";
        } else if (skillExp > 5 && skillExp <= 10) {
          expertiseStr = "senior developer";
        } else {
          expertiseStr = "junior developer";
        }

        return `${str0}${userExp}${str1}${expertiseStr}${str2}${skillExp}`;
      }

      var output1 = myInfoTag`Mr/Ms. ${user1} is a/an ${experience1} in ${skill1}`;
      var output2 = myInfoTag`Mr/Ms. ${user2} is a/an ${experience2} in ${skill2}`;

      console.log(output1); // Mr/Ms. John is a/an expert developer in JavaScript
      console.log(output2); // Mr/Ms. Kane is a/an junior developer in JavaScript
      ```

      **[⬆ Back to Top](#table-of-contents)**

315. ### What are raw strings

      ES6 provides a raw strings feature using the `String.raw()` method which is used to get the raw string form of template strings. This feature allows you to access the raw strings as they were entered, without processing escape sequences. For example, the usage would be as below,

      ```javascript
      var calculationString = String.raw`The sum of numbers is \n${
        1 + 2 + 3 + 4
      }!`;
      console.log(calculationString); // The sum of numbers is \n10!
      ```

      If you don't use raw strings, the newline character sequence will be processed by displaying the output in multiple lines

      ```javascript
      var calculationString = `The sum of numbers is \n${1 + 2 + 3 + 4}!`;
      console.log(calculationString);
      // The sum of numbers is
      // 10!
      ```

      Also, the raw property is available on the first argument to the tag function

      ```javascript
      function tag(strings) {
        console.log(strings.raw[0]);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

316. ### What is destructuring assignment

      The destructuring assignment is a JavaScript expression that makes it possible to unpack values from arrays or properties from objects into distinct variables.
      Let's get the month values from an array using destructuring assignment

      ```javascript
      var [one, two, three] = ["JAN", "FEB", "MARCH"];

      console.log(one); // "JAN"
      console.log(two); // "FEB"
      console.log(three); // "MARCH"
      ```

      and you can get user properties of an object using destructuring assignment,

      ```javascript
      var { name, age } = { name: "John", age: 32 };

      console.log(name); // John
      console.log(age); // 32
      ```

      **[⬆ Back to Top](#table-of-contents)**

317. ### What are default values in destructuring assignment

      A variable can be assigned a default value when the value unpacked from the array or object is undefined during destructuring assignment. It helps to avoid setting default values separately for each assignment. Let's take an example for both arrays and object use cases,

      **Arrays destructuring:**

      ```javascript
      var x, y, z;

      [x = 2, y = 4, z = 6] = [10];
      console.log(x); // 10
      console.log(y); // 4
      console.log(z); // 6
      ```

      **Objects destructuring:**

      ```javascript
      var { x = 2, y = 4, z = 6 } = { x: 10 };

      console.log(x); // 10
      console.log(y); // 4
      console.log(z); // 6
      ```

      **[⬆ Back to Top](#table-of-contents)**

318. ### How do you swap variables in destructuring assignment

      If you don't use destructuring assignment, swapping two values requires a temporary variable. Whereas using a destructuring feature, two variable values can be swapped in one destructuring expression. Let's swap two number variables in array destructuring assignment,

      ```javascript
      var x = 10,
        y = 20;

      [x, y] = [y, x];
      console.log(x); // 20
      console.log(y); // 10
      ```

      **[⬆ Back to Top](#table-of-contents)**

319. ### What are enhanced object literals

      Object literals make it easy to quickly create objects with properties inside the curly braces. For example, it provides shorter syntax for common object property definition as below.

      ```javascript
      //ES6
      var x = 10,
        y = 20;
      obj = { x, y };
      console.log(obj); // {x: 10, y:20}
      //ES5
      var x = 10,
        y = 20;
      obj = { x: x, y: y };
      console.log(obj); // {x: 10, y:20}
      ```

      **[⬆ Back to Top](#table-of-contents)**

320. ### What are dynamic imports

      The dynamic imports using `import()` function syntax allows us to load modules on demand by using promises or the async/await syntax. Currently this feature is in [stage4 proposal](https://github.com/tc39/proposal-dynamic-import). The main advantage of dynamic imports is reduction of our bundle's sizes, the size/payload response of our requests and overall improvements in the user experience.
      The syntax of dynamic imports would be as below,

      ```javascript
      import("./Module").then((Module) => Module.method());
      ```

      **[⬆ Back to Top](#table-of-contents)**

321. ### What are the use cases for dynamic imports

      Below are some of the use cases of using dynamic imports over static imports,

      1. Import a module on-demand or conditionally. For example, if you want to load a polyfill on legacy browser

         ```javascript
         if (isLegacyBrowser()) {
             import(···)
             .then(···);
         }
         ```

      2. Compute the module specifier at runtime. For example, you can use it for internationalization.

         ```javascript
         import(`messages_${getLocale()}.js`).then(···);
         ```

      3. Import a module from within a regular script instead a module.

      **[⬆ Back to Top](#table-of-contents)**

322. ### What are typed arrays

      Typed arrays are array-like objects from ECMAScript 6 API for handling binary data. JavaScript provides 12 Typed array types,

      1. Int8Array: An array of 8-bit signed integers
      2. Uint8Array: An array of 8-bit unsigned integers
      3. Uint8ClampedArray: An array of 8-bit unsigned integers clamped to 0-255
      4. Int16Array: An array of 16-bit signed integers
      5. Uint16Array: An array of 16-bit unsigned integers
      6. Int32Array: An array of 32-bit signed integers
      7. Uint32Array: An array of 32-bit unsigned integers
      8. BigInt64Array: An array of 64-bit signed BigInts
      9. BigUint64Array: An array of 64-bit unsigned BigInts
      10. Float16Array: An array of 16-bit floating point numbers
      11. Float32Array: An array of 32-bit floating point numbers
      12. Float64Array: An array of 64-bit floating point numbers

      For example, you can create an array of 8-bit signed integers as below

      ```javascript
      const a = new Int8Array();
      // You can pre-allocate n bytes
      const bytes = 1024;
      const a = new Int8Array(bytes);
      ```

      **[⬆ Back to Top](#table-of-contents)**

323. ### What are the advantages of module loaders

      The module loaders provides the below features,

      1. Dynamic loading
      2. State isolation
      3. Global namespace isolation
      4. Compilation hooks
      5. Nested virtualization

      **[⬆ Back to Top](#table-of-contents)**

324. ### What is collation

      Collation is used for sorting a set of strings and searching within a set of strings. It is parameterized by locale and aware of Unicode. Let's take comparison and sorting features,

      1. **Comparison:**

      ```javascript
      var list = ["ä", "a", "z"]; // In German,  "ä" sorts with "a" Whereas in Swedish, "ä" sorts after "z"
      var l10nDE = new Intl.Collator("de");
      var l10nSV = new Intl.Collator("sv");
      console.log(l10nDE.compare("ä", "z") === -1); // true
      console.log(l10nSV.compare("ä", "z") === +1); // true
      ```

      2. **Sorting:**

      ```javascript
      var list = ["ä", "a", "z"]; // In German,  "ä" sorts with "a" Whereas in Swedish, "ä" sorts after "z"
      var l10nDE = new Intl.Collator("de");
      var l10nSV = new Intl.Collator("sv");
      console.log(list.sort(l10nDE.compare)); // [ "a", "ä", "z" ]
      console.log(list.sort(l10nSV.compare)); // [ "a", "z", "ä" ]
      ```

      **[⬆ Back to Top](#table-of-contents)**

325. ### What is for...of statement

      The for...of statement creates a loop iterating over iterable objects or elements such as built-in String, Array, Array-like objects (like arguments or NodeList), TypedArray, Map, Set, and user-defined iterables. The basic usage of for...of statement on arrays would be as below,

      ```javascript
      let arrayIterable = [10, 20, 30, 40, 50];

      for (let value of arrayIterable) {
        value++;
        console.log(value); // 11 21 31 41 51
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

326. ### What is the output of below spread operator array

      ```javascript
      [..."John Resig"];
      ```

      The output of the array is ['J', 'o', 'h', 'n', ' ', 'R', 'e', 's', 'i', 'g']

      **Explanation:** The string is an iterable type and the spread operator within an array maps every character of an iterable to one element. Hence, each character of a string becomes an element within an Array.

      **[⬆ Back to Top](#table-of-contents)**

327. ### Is PostMessage secure

      Yes, postMessages can be considered very secure as long as the programmer/developer is careful about checking the origin and source of an arriving message. But if you try to send/receive a message without verifying its source will create cross-site scripting attacks.

      **[⬆ Back to Top](#table-of-contents)**

328. ### What are the problems with postmessage target origin as wildcard

      The second argument of postMessage method specifies which origin is allowed to receive the message. If you use the wildcard “\*” as an argument then any origin is allowed to receive the message. In this case, there is no way for the sender window to know if the target window is at the target origin when sending the message. If the target window has been navigated to another origin, the other origin would receive the data. Hence, this may lead to XSS vulnerabilities.

      ```javascript
      targetWindow.postMessage(message, "*");
      ```

      **[⬆ Back to Top](#table-of-contents)**

329. ### How do you avoid receiving postMessages from attackers

      Since the listener listens for any message, an attacker can trick the application by sending a message from the attacker’s origin, which gives an impression that the receiver received the message from the actual sender’s window. You can avoid this issue by validating the origin of the message on the receiver's end using the “message.origin” attribute.

      For example, let's check the sender's origin [http://www.some-sender.com](http://www.some-sender.com) on receiver side [www.some-receiver.com](www.some-receiver.com),

      ```javascript
      //Listener on http://www.some-receiver.com/
      window.addEventListener("message", function(message){
          if(/^http://www\.some-sender\.com$/.test(message.origin)){
               console.log('You received the data from valid sender', message.data);
         }
      });
      ```

      **[⬆ Back to Top](#table-of-contents)**

330. ### Can I avoid using postMessages completely

      You cannot avoid using postMessages completely(or 100%). Even though your application doesn’t use postMessage considering the risks, a lot of third party scripts use postMessage to communicate with the third party service. So your application might be using postMessage without your knowledge.

      **[⬆ Back to Top](#table-of-contents)**

331. ### Is postMessages synchronous

      The postMessages are synchronous in IE8 browser but they are asynchronous in IE9 and all other modern browsers (i.e, IE9+, Firefox, Chrome, Safari).Due to this asynchronous behaviour, we use a callback mechanism when the postMessage is returned.

      **[⬆ Back to Top](#table-of-contents)**

332. ### What paradigm is Javascript

      JavaScript is a multi-paradigm language, supporting imperative/procedural programming, Object-Oriented Programming and functional programming. JavaScript supports Object-Oriented Programming with prototypical inheritance.

      **[⬆ Back to Top](#table-of-contents)**

333. ### What is the difference between internal and external javascript

      **Internal JavaScript:** It is the source code within the script tag.
      **External JavaScript:** The source code is stored in an external file(stored with .js extension) and referred with in the tag.

      **[⬆ Back to Top](#table-of-contents)**

334. ### Is JavaScript faster than server side script

      Yes, JavaScript is faster than server side scripts. Because JavaScript is a client-side script it does not require any web server’s help for its computation or calculation. So JavaScript is always faster than any server-side script like ASP, PHP, etc.

      **[⬆ Back to Top](#table-of-contents)**

335. ### How do you get the status of a checkbox

      You can apply the `checked` property on the selected checkbox in the DOM. If the value is `true` it means the checkbox is checked, otherwise it is unchecked. For example, the below HTML checkbox element can be access using javascript as below:

      ```html
      <input type="checkbox" id="checkboxname" value="Agree" />
      Agree the conditions
      <br />
      ```

      ```javascript
      console.log(document.getElementById(‘checkboxname’).checked); // true or false
      ```

      **[⬆ Back to Top](#table-of-contents)**

336. ### What is the purpose of double tilde operator

      The double tilde operator(~~) is known as double NOT bitwise operator. This operator is a slightly quicker substitute for Math.floor().

      **[⬆ Back to Top](#table-of-contents)**

337. ### How do you convert character to ASCII code

      You can use the `String.prototype.charCodeAt()` method to convert string characters to ASCII numbers. For example, let's find ASCII code for the first letter of 'ABC' string,

      ```javascript
      "ABC".charCodeAt(0); // returns 65
      ```

      Whereas `String.fromCharCode()` method converts numbers to equal ASCII characters.

      ```javascript
      String.fromCharCode(65, 66, 67); // returns 'ABC'
      ```

      **[⬆ Back to Top](#table-of-contents)**

338. ### What is ArrayBuffer

      An ArrayBuffer object is used to represent a generic, fixed-length raw binary data buffer. You can create it as below,

      ```javascript
      let buffer = new ArrayBuffer(16); // create a buffer of length 16
      alert(buffer.byteLength); // 16
      ```

      To manipulate an ArrayBuffer, we need to use a “view” object.

      ```javascript
      //Create a DataView referring to the buffer
      let view = new DataView(buffer);
      ```

      **[⬆ Back to Top](#table-of-contents)**

339. ### What is the output of below string expression

      ```javascript
      console.log("Welcome to JS world"[0]);
      ```

      The output of the above expression is "W".
      **Explanation:** The bracket notation with specific index on a string returns the character at a specific location. Hence, it returns the character "W" of the string. Since this is not supported in IE7 and below versions, you may need to use the .charAt() method to get the desired result.

      **[⬆ Back to Top](#table-of-contents)**

340. ### What is the purpose of Error object

      The Error constructor creates an error object and the instances of error objects are thrown when runtime errors occur. The Error object can also be used as a base object for user-defined exceptions. The syntax of error object would be as below,

      ```javascript
      new Error([message[, fileName[, lineNumber]]])
      ```

      You can throw user defined exceptions or errors using Error object in try...catch block as below,

      ```javascript
      try {
        if (withdraw > balance)
          throw new Error("Oops! You don't have enough balance");
      } catch (e) {
        console.log(e.name + ": " + e.message);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

341. ### What is the purpose of EvalError object

      The EvalError object indicates an error regarding the global `eval()` function. Even though this exception is not thrown by JavaScript anymore, the EvalError object remains for compatibility. The syntax of this expression would be as below,

      ```javascript
      new EvalError([message[, fileName[, lineNumber]]])
      ```

      You can throw EvalError with in try...catch block as below,

      ```javascript
      try {
        throw new EvalError('Eval function error', 'someFile.js', 100);
      } catch (e) {
        console.log(e.message, e.name, e.fileName);              // "Eval function error", "EvalError", "someFile.js"
      ```

      **[⬆ Back to Top](#table-of-contents)**

342. ### What are the list of cases error thrown from non-strict mode to strict mode

      When you apply 'use strict'; syntax, some of the below cases will throw a SyntaxError before executing the script

      1. When you use Octal syntax

      ```javascript
      var n = 022;
      ```

      2. Using `with` statement
      3. When you use delete operator on a variable name
      4. Using eval or arguments as variable or function argument name
      5. When you use newly reserved keywords
      6. When you declare a function in a block and access it from outside of the block

      ```javascript
      if (someCondition) {
        function f() {}
      }
      f(); // ReferenceError: f is not defined
      ```

      Hence, the errors from above cases are helpful to avoid errors in development/production environments.

      **[⬆ Back to Top](#table-of-contents)**

343. ### Do all objects have prototypes

      No. All objects have prototypes except two exceptions:
      *  **Object.prototype** itself — This is the base object in the prototype chain, and **its prototype is** `null`.
      *   **Objects created with** `**Object.create(null)**` — These are deliberately created with **no prototype**, so they don’t inherit from `Object.prototype`.

      All other standard objects do have a prototype.  

      **[⬆ Back to Top](#table-of-contents)**

344. ### What is the difference between a parameter and an argument

      Parameter is the variable name of a function definition whereas an argument represents the value given to a function when it is invoked. Let's explain this with a simple function

      ```javascript
      function myFunction(parameter1, parameter2, parameter3) {
        console.log(arguments[0]); // "argument1"
        console.log(arguments[1]); // "argument2"
        console.log(arguments[2]); // "argument3"
      }
      myFunction("argument1", "argument2", "argument3");
      ```

      **[⬆ Back to Top](#table-of-contents)**

345. ### What is the purpose of some method in arrays

      The some() method is used to test whether at least one element in the array passes the test implemented by the provided function. The method returns a boolean value. Let's take an example to test for any odd elements,

      ```javascript
      var array = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];

      var odd = (element) => element % 2 !== 0;

      console.log(array.some(odd)); // true (the odd element exists)
      ```

      **[⬆ Back to Top](#table-of-contents)**

346. ### How do you combine two or more arrays

      The concat() method is used to join two or more arrays by returning a new array containing all the elements. The syntax would be as below,

      ```javascript
      array1.concat(array2, array3, ..., arrayX)
      ```

      Let's take an example of array's concatenation with veggies and fruits arrays,

      ```javascript
      var veggies = ["Tomato", "Carrot", "Cabbage"];
      var fruits = ["Apple", "Orange", "Pears"];
      var veggiesAndFruits = veggies.concat(fruits);
      console.log(veggiesAndFruits); // Tomato, Carrot, Cabbage, Apple, Orange, Pears
      ```

      **[⬆ Back to Top](#table-of-contents)**

347. ### What is the difference between Shallow and Deep copy

      There are two ways to copy an object,

      **Shallow Copy:**
      Shallow copy is a bitwise copy of an object. A new object is created that has an exact copy of the values in the original object. If any of the fields of the object are references to other objects, just the reference addresses are copied i.e., only the memory address is copied.

      **Example**

      ```javascript
      var empDetails = {
        name: "John",
        age: 25,
        expertise: "Software Developer",
      };
      ```

      to create a duplicate

      ```javascript
      var empDetailsShallowCopy = empDetails; //Shallow copying!
      ```

      if we change some property value in the duplicate one like this:

      ```javascript
      empDetailsShallowCopy.name = "Johnson";
      ```

      The above statement will also change the name of `empDetails`, since we have a shallow copy. That means we're losing the original data as well.

      **Deep copy:**
      A deep copy copies all fields, and makes copies of dynamically allocated memory pointed to by the fields. A deep copy occurs when an object is copied along with the objects to which it refers.

      **Example**

      ```javascript
      var empDetails = {
        name: "John",
        age: 25,
        expertise: "Software Developer",
      };
      ```

      Create a deep copy by using the properties from the original object into new variable

      ```javascript
      var empDetailsDeepCopy = {
        name: empDetails.name,
        age: empDetails.age,
        expertise: empDetails.expertise,
      };
      ```

      Now if you change `empDetailsDeepCopy.name`, it will only affect `empDetailsDeepCopy` & not `empDetails`

      **[⬆ Back to Top](#table-of-contents)**

348. ### How do you create specific number of copies of a string

      The `repeat()` method is used to construct and return a new string which contains the specified number of copies of the string on which it was called, concatenated together. Remember that this method has been added to the ECMAScript 2015 specification.
      Let's take an example of Hello string to repeat it 4 times,

      ```javascript
      "Hello".repeat(4); // 'HelloHelloHelloHello'
      ```

349. ### How do you return all matching strings against a regular expression

      The `matchAll()` method can be used to return an iterator of all results matching a string against a regular expression. For example, the below example returns an array of matching string results against a regular expression,

      ```javascript
      let regexp = /Hello(\d?)/g;
      let greeting = "Hello1Hello2Hello3";

      let greetingList = [...greeting.matchAll(regexp)];

      console.log(greetingList[0][0]); //Hello1
      console.log(greetingList[1][0]); //Hello2
      console.log(greetingList[2][0]); //Hello3
      ```

      **[⬆ Back to Top](#table-of-contents)**

350. ### How do you trim a string at the beginning or ending

      The `trim` method of string prototype is used to trim on both sides of a string. But if you want to trim especially at the beginning or ending of the string then you can use `trimStart/trimLeft` and `trimEnd/trimRight` methods. Let's see an example of these methods on a greeting message,

      ```javascript
      var greeting = "   Hello, Goodmorning!   ";

      console.log(greeting); // "   Hello, Goodmorning!   "
      console.log(greeting.trimStart()); // "Hello, Goodmorning!   "
      console.log(greeting.trimLeft()); // "Hello, Goodmorning!   "

      console.log(greeting.trimEnd()); // "   Hello, Goodmorning!"
      console.log(greeting.trimRight()); // "   Hello, Goodmorning!"
      ```

      **[⬆ Back to Top](#table-of-contents)**

351. ### What is the output of below console statement with unary operator

      Let's take console statement with unary operator as given below,

      ```javascript
      console.log(+"Hello"); // NaN
      ```

      The output of the above console log statement returns NaN. Because the element is prefixed by the unary operator and the JavaScript interpreter will try to convert that element into a number type. Since the conversion fails, the value of the statement results in NaN value.

      **[⬆ Back to Top](#table-of-contents)**

352. ### Does javascript uses mixins

      JavaScript does not have built-in support for mixins as a formal language feature. However, developers commonly implement mixins using various patterns to enable code reuse and composition.

      A mixin is a way to add reusable functionality from one or more objects into a class or another object, without using classical inheritance. It promotes object composition by combining behaviors or properties from different sources into a single destination.

353. ### Mixin Example using Object composition
      ```javascript
      // Define a mixin
      const canEat = {
        eat() {
          console.log("Eating...");
        }
      };

      const canWalk = {
        walk() {
          console.log("Walking...");
        }
      };

      const canRead = {
        read() {
          console.log("Reading...");
        }
      };

      // Create a class
      class Person {
        constructor(name) {
          this.name = name;
        }
      }

      // Apply mixins
      Object.assign(Person.prototype, canEat, canWalk, canRead);

      // Use it
      const person = new Person("Sudheer");
      person.eat();  // Output: Eating...
      person.walk(); // Output: Walking...
      person.read(); // Output: Reading...
      ```
354. ### Benefits
      - Avoids deep inheritance hierarchies
      - Encourages composition over inheritance
      - Promotes reusable and modular code
  
      Modern JavaScript favors mixin alternatives like composition, delegation, higher-order functions, and class mixins to promote reusable and modular code. Libraries like Lodash offer utilities for object composition, while frameworks like Vue.js provide built-in mixin features to promote reusable and modular code.

      **[⬆ Back to Top](#table-of-contents)**

355. ### What is a thunk function

      A thunk is just a function which delays the evaluation of the value. It doesn’t take any arguments but gives the value whenever you invoke the thunk. i.e, It is used not to execute now but it will be sometime in the future. Let's take a synchronous example,

      ```javascript
      const add = (x, y) => x + y;

      const thunk = () => add(2, 3);

      thunk(); // 5
      ```

      **[⬆ Back to Top](#table-of-contents)**

356. ### What are asynchronous thunks

      The asynchronous thunks are useful to make network requests. Let's see an example of network requests,

      ```javascript
      function fetchData(fn) {
        fetch("https://jsonplaceholder.typicode.com/todos/1")
          .then((response) => response.json())
          .then((json) => fn(json));
      }

      const asyncThunk = function () {
        return fetchData(function getData(data) {
          console.log(data);
        });
      };

      asyncThunk();
      ```

      The `getData` function won't be called immediately but it will be invoked only when the data is available from API endpoint. The setTimeout function is also used to make our code asynchronous. The best real time example is redux state management library which uses the asynchronous thunks to delay the actions to dispatch.

      **[⬆ Back to Top](#table-of-contents)**

357. ### What is the output of below function calls

      **Code snippet:**

      ```javascript
      const circle = {
        radius: 20,
        diameter() {
          return this.radius * 2;
        },
        perimeter: () => 2 * Math.PI * this?.radius,
      };
      ```

      ```javascript
      console.log(circle.diameter());
      console.log(circle.perimeter());
      ```

      **Output:**

      The output is 40 and NaN. Remember that diameter is a regular function, whereas the value of perimeter is an arrow function. The `this` keyword of a regular function(i.e, diameter) refers to the surrounding scope which is a class(i.e, Shape object). Whereas this keyword of perimeter function refers to the surrounding scope which is a window object. Since there is no radius property on window objects it returns an undefined value and the multiple of number value returns NaN value.

      **[⬆ Back to Top](#table-of-contents)**

358. ### How to remove all line breaks from a string

      The easiest approach is using regular expressions to detect and replace newlines in the string. In this case, we use replace function along with string to replace with, which in our case is an empty string.

      ```javascript
      function remove_linebreaks( var message ) {
          return message.replace( /[\r\n]+/gm, "" );
      }
      ```

      In the above expression, g and m are for global and multiline flags.

      **[⬆ Back to Top](#table-of-contents)**

359. ### What is the difference between reflow and repaint

      A _repaint_ occurs when changes are made which affect the visibility of an element, but not its layout. Examples of this include outline, visibility, or background color. A _reflow_ involves changes that affect the layout of a portion of the page (or the whole page). Resizing the browser window, changing the font, content changing (such as user typing text), using JavaScript methods involving computed styles, adding or removing elements from the DOM, and changing an element's classes are a few of the things that can trigger reflow. Reflow of an element causes the subsequent reflow of all child and ancestor elements as well as any elements following it in the DOM.

      **[⬆ Back to Top](#table-of-contents)**

360. ### What happens with negating an array

      Negating an array with `!` character will coerce the array into a boolean. Since Arrays are considered to be truthy So negating it will return `false`.

      ```javascript
      console.log(![]); // false
      ```

      **[⬆ Back to Top](#table-of-contents)**

361. ### What happens if we add two arrays

      If you add two arrays together, it will convert them both to strings and concatenate them. For example, the result of adding arrays would be as below,

      ```javascript
      console.log(["a"] + ["b"]); // "ab"
      console.log([] + []); // ""
      console.log(![] + []); // "false", because ![] returns false.
      ```

      **[⬆ Back to Top](#table-of-contents)**

362. ### What is the output of prepend additive operator on falsy values

      If you prepend the additive(+) operator on falsy values(null, undefined, NaN, false, ""), the falsy value converts to a number value zero. Let's display them on browser console as below,

      ```javascript
      console.log(+null); // 0
      console.log(+undefined); // NaN
      console.log(+false); // 0
      console.log(+NaN); // NaN
      console.log(+""); // 0
      ```

      **[⬆ Back to Top](#table-of-contents)**

363. ### How do you create self string using special characters

      The self string can be formed with the combination of `[]()!+` characters. You need to remember the below conventions to achieve this pattern.

      1. Since Arrays are truthful values, negating the arrays will produce false: ![] === false
      2. As per JavaScript coercion rules, the addition of arrays together will toString them: [] + [] === ""
      3. Prepend an array with + operator will convert an array to false, the negation will make it true and finally converting the result will produce value '1': +(!(+[])) === 1

      By applying the above rules, we can derive below conditions

      ```javascript
      (![] + [] === "false" + !+[]) === 1;
      ```

      Now the character pattern would be created as below,

      ```javascript
            s               e               l               f
       ^^^^^^^^^^^^^   ^^^^^^^^^^^^^   ^^^^^^^^^^^^^   ^^^^^^^^^^^^^

       (![] + [])[3] + (![] + [])[4] + (![] + [])[2] + (![] + [])[0]
       ^^^^^^^^^^^^^   ^^^^^^^^^^^^^   ^^^^^^^^^^^^^   ^^^^^^^^^^^^^
      (![] + [])[+!+[]+!+[]+!+[]] +
      (![] + [])[+!+[]+!+[]+!+[]+!+[]] +
      (![] + [])[+!+[]+!+[]] +
      (![] + [])[+[]]
      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
      (![]+[])[+!+[]+!+[]+!+[]]+(![]+[])[+!+[]+!+[]+!+[]+!+[]]+(![]+[])[+!+[]+!+[]]+(![]+[])[+[]]
      ```

      **[⬆ Back to Top](#table-of-contents)**

364. ### How do you remove falsy values from an array

      You can apply the filter method on the array by passing Boolean as a parameter. This way it removes all falsy values(0, undefined, null, false and "") from the array.

      ```javascript
      const myArray = [false, null, 1, 5, undefined];
      myArray.filter(Boolean); // [1, 5] // is same as myArray.filter(x => x);
      ```

      **[⬆ Back to Top](#table-of-contents)**

365. ### How do you get unique values of an array

      You can get unique values of an array with the combination of `Set` and rest expression/spread(...) syntax.

      ```javascript
      console.log([...new Set([1, 2, 4, 4, 3])]); // [1, 2, 4, 3]
      ```

      **[⬆ Back to Top](#table-of-contents)**

366. ### What is destructuring aliases

      Sometimes you would like to have a destructured variable with a different name than the property name. In that case, you'll use a `: newName` to specify a name for the variable. This process is called destructuring aliases.

      ```javascript
      const obj = { x: 1 };
      // Grabs obj.x as { otherName }
      const { x: otherName } = obj;
      ```

      **[⬆ Back to Top](#table-of-contents)**

367. ### How do you map the array values without using map method

      You can map the array values without using the `map` method by just using the `from` method of Array. Let's map city names from Countries array,

      ```javascript
      const countries = [
        { name: "India", capital: "Delhi" },
        { name: "US", capital: "Washington" },
        { name: "Russia", capital: "Moscow" },
        { name: "Singapore", capital: "Singapore" },
        { name: "China", capital: "Beijing" },
        { name: "France", capital: "Paris" },
      ];

      const cityNames = Array.from(countries, ({ capital }) => capital);
      console.log(cityNames); // ['Delhi, 'Washington', 'Moscow', 'Singapore', 'Beijing', 'Paris']
      ```

      **[⬆ Back to Top](#table-of-contents)**

368. ### How do you empty an array

      You can empty an array quickly by setting the array length to zero.

      ```javascript
      let cities = ["Singapore", "Delhi", "London"];
      cities.length = 0; // cities becomes []
      ```

      **[⬆ Back to Top](#table-of-contents)**

369. ### How do you round numbers to certain decimals

      You can round numbers to a certain number of decimals using `toFixed` method from native javascript.

      ```javascript
      let pie = 3.141592653;
      pie = pie.toFixed(3); // 3.142
      ```

      **[⬆ Back to Top](#table-of-contents)**

370. ### What is the easiest way to convert an array to an object

      You can convert an array to an object with the same data using spread(...) operator.

      ```javascript
      var fruits = ["banana", "apple", "orange", "watermelon"];
      var fruitsObject = { ...fruits };
      console.log(fruitsObject); // {0: "banana", 1: "apple", 2: "orange", 3: "watermelon"}
      ```

      **[⬆ Back to Top](#table-of-contents)**

371. ### How do you create an array with some data

      You can create an array with some data or an array with the same values using `fill` method.

      ```javascript
      var newArray = new Array(5).fill("0");
      console.log(newArray); // ["0", "0", "0", "0", "0"]
      ```

      **[⬆ Back to Top](#table-of-contents)**

372. ### What are the placeholders from console object

      Below are the list of placeholders available from console object,

      1. %o — It takes an object,
      2. %s — It takes a string,
      3. %d — It is used for a decimal or integer
         These placeholders can be represented in the console.log as below

      ```javascript
      const user = { name: "John", id: 1, city: "Delhi" };
      console.log(
        "Hello %s, your details %o are available in the object form",
        "John",
        user
      ); // Hello John, your details {name: "John", id: 1, city: "Delhi"} are available in object
      ```

      **[⬆ Back to Top](#table-of-contents)**

373. ### Is it possible to add CSS to console messages

      Yes, you can apply CSS styles to console messages similar to html text on the web page.

      ```javascript
      console.log(
        "%c The text has blue color, with large font and red background",
        "color: blue; font-size: x-large; background: red"
      );
      ```

      The text will be displayed as below,
      

      **Note:** All CSS styles can be applied to console messages.

      **[⬆ Back to Top](#table-of-contents)**

374. ### What is the purpose of dir method of console object

      The `console.dir()` is used to display an interactive list of the properties of the specified JavaScript object as JSON.

      ```javascript
      const user = { name: "John", id: 1, city: "Delhi" };
      console.dir(user);
      ```

      The user object displayed in JSON representation
      

      **[⬆ Back to Top](#table-of-contents)**

375. ### Is it possible to debug HTML elements in console

      Yes, it is possible to get and debug HTML elements in the console just like inspecting elements.

      ```javascript
      const element = document.getElementsByTagName("body")[0];
      console.log(element);
      ```

      It prints the HTML element in the console,

      

      **[⬆ Back to Top](#table-of-contents)**

376. ### How do you display data in a tabular format using console object

      The `console.table()` is used to display data in the console in a tabular format to visualize complex arrays or objects.

      ```js
      const users = [
        { name: "John", id: 1, city: "Delhi" },
        { name: "Max", id: 2, city: "London" },
        { name: "Rod", id: 3, city: "Paris" },
      ];
      console.table(users);
      ```

      The data visualized in a table format,

      
      **Not:** Remember that `console.table()` is not supported in IE.

      **[⬆ Back to Top](#table-of-contents)**

377. ### How do you verify that an argument is a Number or not

      The combination of IsNaN and isFinite methods are used to confirm whether an argument is a number or not.

      ```javascript
      function isNumber(n) {
        return !isNaN(parseFloat(n)) && isFinite(n);
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

378. ### How do you create copy to clipboard button

      You need to select the content(using .select() method) of the input element and execute the copy command with execCommand (i.e, execCommand('copy')). You can also execute other system commands like cut and paste.

      ```javascript
      document.querySelector("#copy-button").onclick = function () {
        // Select the content
        document.querySelector("#copy-input").select();
        // Copy to the clipboard
        document.execCommand("copy");
      };
      ```

      **[⬆ Back to Top](#table-of-contents)**

379. ### What is the shortcut to get timestamp

      You can use `new Date().getTime()` to get the current timestamp. There is an alternative shortcut to get the value.

      ```javascript
      console.log(+new Date());
      console.log(Date.now());
      ```

      **[⬆ Back to Top](#table-of-contents)**

380. ### How do you flattening multi dimensional arrays

      Flattening bi-dimensional arrays is trivial with Spread operator.

      ```javascript
      const biDimensionalArr = [11, [22, 33], [44, 55], [66, 77], 88, 99];
      const flattenArr = [].concat(...biDimensionalArr); // [11, 22, 33, 44, 55, 66, 77, 88, 99]
      ```

      But you can make it work with multi-dimensional arrays by recursive calls,

      ```javascript
      function flattenMultiArray(arr) {
        const flattened = [].concat(...arr);
        return flattened.some((item) => Array.isArray(item))
          ? flattenMultiArray(flattened)
          : flattened;
      }
      const multiDimensionalArr = [
        11,
        [22, 33],
        [44, [55, 66, [77, [88]], 99]],
      ];
      const flatArr = flattenMultiArray(multiDimensionalArr); // [11, 22, 33, 44, 55, 66, 77, 88, 99]
      ```

      Also you can use the `flat` method of Array.

      ```javascript
      const arr = [1, [2, 3], 4, 5, [6, 7]];
      const fllattenArr = arr.flat(); // [1, 2, 3, 4, 5, 6, 7]

      // And for multiDimensional arrays
      const multiDimensionalArr = [
        11,
        [22, 33],
        [44, [55, 66, [77, [88]], 99]],
      ];
      const oneStepFlat = multiDimensionalArr.flat(1); // [11, 22, 33, 44, [55, 66, [77, [88]], 99]]
      const towStep = multiDimensionalArr.flat(2); // [11, 22, 33, 44, 55, 66, [77, [88]], 99]
      const fullyFlatArray = multiDimensionalArr.flat(Infinity); // [11, 22, 33, 44, 55, 66, 77, 88, 99]
      ```

      **[⬆ Back to Top](#table-of-contents)**

381. ### What is the easiest multi condition checking

      You can use `indexOf` to compare input with multiple values instead of checking each value as one condition.

      ```javascript
      // Verbose approach
      if (
        input === "first" ||
        input === 1 ||
        input === "second" ||
        input === 2
      ) {
        someFunction();
      }
      // Shortcut
      if (["first", 1, "second", 2].indexOf(input) !== -1) {
        someFunction();
      }
      ```

      **[⬆ Back to Top](#table-of-contents)**

382. ### How do you capture browser back button

      The `beforeunload` event is triggered when the window, the document and its resources are about to be unloaded. This event is helpful to warn users about losing the current data and detect back button event.

      ```javascript
      window.addEventListener("beforeunload", () => {
        console.log("Clicked browser back button");
      });
      ```

      You can also use `popstate` event to detect the browser back button.
      **Note:** The history entry has been activated using `history.pushState` method.

      ```javascript
      window.addEventListener("popstate", () => {
        console.log("Clicked browser back button");
        box.style.backgroundColor = "white";
      });

      const box = document.getElementById("div");

      box.addEventListener("click", () => {
        box.style.backgroundColor = "blue";
        window.history.pushState({}, null, null);
      });
      ```


    In the preceeding code, When the box element clicked, its background color appears in blue color and changed to while color upon clicking the browser back button using `popstate` event handler. The `state` property of `popstate` contains the copy of history entry's state object.

     **[⬆ Back to Top](#table-of-contents)**

383. ### How do you disable right click in the web page

     The right click on the page can be disabled by returning false from the `oncontextmenu` attribute on the body element.

     ```html
     <body oncontextmenu="return false;"></body>
     ```

     **[⬆ Back to Top](#table-of-contents)**

384. ### What are wrapper objects

     Primitive Values like string,number and boolean don't have properties and methods but they are temporarily converted or coerced to an object(Wrapper object) when you try to perform actions on them. For example, if you apply toUpperCase() method on a primitive string value, it does not throw an error but returns uppercase of the string.

     ```javascript
     let name = "john";

     console.log(name.toUpperCase()); // Behind the scenes treated as console.log(new String(name).toUpperCase());
     ```

     i.e, Every primitive except null and undefined have Wrapper Objects and the list of wrapper objects are String,Number,Boolean,Symbol and BigInt.

     **[⬆ Back to Top](#table-of-contents)**

385. ### What is AJAX

     AJAX stands for Asynchronous JavaScript and XML and it is a group of related technologies(HTML, CSS, JavaScript, XMLHttpRequest API etc) used to display data asynchronously. i.e. We can send data to the server and get data from the server without reloading the web page.

     **[⬆ Back to Top](#table-of-contents)**

386. ### What are the different ways to deal with Asynchronous Code

     Below are the list of different ways to deal with Asynchronous code.

     1. Callbacks
     2. Promises
     3. Async/await
     4. Third-party libraries such as async.js,bluebird etc

     **[⬆ Back to Top](#table-of-contents)**

387. ### How to cancel a fetch request

     Until a few days back, One shortcoming of native promises is no direct way to cancel a fetch request. But the new `AbortController` from js specification allows you to use a signal to abort one or multiple fetch calls.
     The basic flow of cancelling a fetch request would be as below,

     1. Create an `AbortController` instance
     2. Get the signal property of an instance and pass the signal as a fetch option for signal
     3. Call the AbortController's abort property to cancel all fetches that use that signal
        For example, passing the same signal to multiple fetch calls will cancel all requests with that signal,

     ```javascript
     const controller = new AbortController();
     const { signal } = controller;

     fetch("http://localhost:8000", { signal })
       .then((response) => {
         console.log(`Request 1 is complete!`);
       })
       .catch((e) => {
         if (e.name === "AbortError") {
           // We know it's been canceled!
         }
       });

     fetch("http://localhost:8000", { signal })
       .then((response) => {
         console.log(`Request 2 is complete!`);
       })
       .catch((e) => {
         if (e.name === "AbortError") {
           // We know it's been canceled!
         }
       });

     // Wait 2 seconds to abort both requests
     setTimeout(() => controller.abort(), 2000);
     ```

     **[⬆ Back to Top](#table-of-contents)**

388. ### What is web speech API

     Web speech API is used to enable modern browsers recognize and synthesize speech(i.e, voice data into web apps). This API was introduced by W3C Community in the year 2012. It has two main parts:

     1. **SpeechRecognition (Asynchronous Speech Recognition or Speech-to-Text):** It provides the ability to recognize voice context from an audio input and respond accordingly. This is accessed by the `SpeechRecognition` interface.
        The example below shows how to use this API to get text from speech,

     ```javascript
     window.SpeechRecognition =
       window.webkitSpeechRecognition || window.SpeechRecognition; // webkitSpeechRecognition for Chrome and SpeechRecognition for FF
     const recognition = new window.SpeechRecognition();
     recognition.onresult = (event) => {
       // SpeechRecognitionEvent type
       const speechToText = event.results[0][0].transcript;
       console.log(speechToText);
     };
     recognition.start();
     ```

     In this API, browser is going to ask you for permission to use your microphone

     2. **SpeechSynthesis (Text-to-Speech):** It provides the ability to recognize voice context from an audio input and respond. This is accessed by the `SpeechSynthesis` interface.
        For example, the below code is used to get voice/speech from text,

     ```javascript
     if ("speechSynthesis" in window) {
       var speech = new SpeechSynthesisUtterance("Hello World!");
       speech.lang = "en-US";
       window.speechSynthesis.speak(speech);
     }
     ```

     The above examples can be tested on chrome(33+) browser's developer console.
     **Note:** This API is still a working draft and only available in Chrome and Firefox browsers(ofcourse Chrome only implemented the specification)

     **[⬆ Back to Top](#table-of-contents)**

389. ### What is minimum timeout throttling

     Both browser and NodeJS javascript environments throttles with a minimum delay that is greater than 0ms. That means even though setting a delay of 0ms will not happen instantaneously.
     **Browsers:** They have a minimum delay of 4ms. This throttle occurs when successive calls are triggered due to callback nesting(certain depth) or after a certain number of successive intervals.
     Note: The older browsers have a minimum delay of 10ms.
     **Nodejs:** They have a minimum delay of 1ms. This throttle happens when the delay is larger than 2147483647 or less than 1.
     The best example to explain this timeout throttling behavior is the order of below code snippet.

     ```javascript
     function runMeFirst() {
       console.log("My script is initialized");
     }
     setTimeout(runMeFirst, 0);
     console.log("Script loaded");
     ```

     and the output would be in

     ```cmd
     Script loaded
     My script is initialized
     ```

     If you don't use `setTimeout`, the order of logs will be sequential.

     ```javascript
     function runMeFirst() {
       console.log("My script is initialized");
     }
     runMeFirst();
     console.log("Script loaded");
     ```

     and the output is,

     ```cmd
     My script is initialized
     Script loaded
     ```

     **[⬆ Back to Top](#table-of-contents)**

390. ### How do you implement zero timeout in modern browsers

     You can't use setTimeout(fn, 0) to execute the code immediately due to minimum delay of greater than 0ms. But you can use window.postMessage() to achieve this behavior.

     **[⬆ Back to Top](#table-of-contents)**

391. ### What are tasks in event loop

     A task is any javascript code/program which is scheduled to be run by the standard mechanisms such as initially starting to run a program, run an event callback, or an interval or timeout being fired. All these tasks are scheduled on a task queue.
     Below are the list of use cases to add tasks to the task queue,

     1. When a new javascript program is executed directly from console or running by the `<script>` element, the task will be added to the task queue.
     2. When an event fires, the event callback added to task queue
     3. When a setTimeout or setInterval is reached, the corresponding callback added to task queue

     **[⬆ Back to Top](#table-of-contents)**

392. ### What is microtask
     
     A microtask is a type of JavaScript callback that is scheduled to run immediately after the currently executing script and before the next event loop tick. Microtasks are executed after the current task completes and before any new tasks (macrotasks) are run. This ensures a fast and predictable update cycle.

     Common sources of microtasks stored in the microtask queue include:

     1. **Promises:**
        When a Promise is resolved or rejected, its `.then()`, `.catch()`, and `.finally()` callbacks are placed in the microtask queue.

        ```javascript
        Promise.resolve().then(() => {
         console.log('Microtask from a Promise');
        });
        ```

      2. **queueMicrotask():**
     
         A method that explicitly schedules a function to be run in the microtask queue.

         ```javascript
          queueMicrotask(() => {
             console.log('Microtask from  queueMicrotask');
           });
         ```

      3. **MutationObserver callbacks:**

         Observers changes in the DOM and triggers a callback as a microtask.

         ```javascript
            const observer = new MutationObserver(() => {
              console.log('Microtask from MutationObserver');
            })
            observer.observe(document.body, {childList: true});
         ```

      4. **await:**  
         Await internally uses Promises, so the code after `await` is scheduled as a microtask.

         ```javascript
          async function asyncFunction() {
            await null;
            console.log('Microtask from Await'); // Schedule this code as microtask
          }
         ```
     **Note:** All of these microtasks are processed in the same turn of the event loop.

     **[⬆ Back to Top](#table-of-contents)**

393. ### What are different event loops

     In JavaScript, there are multiple event loops that can be used depending on the context of your application. The most common event loops are:

     1. The Browser Event Loop
     2. The Node.js Event Loop

- Browser Event Loop: The Browser Event Loop is used in client-side JavaScript applications and is responsible for handling events that occur within the browser environment, such as user interactions (clicks, keypresses, etc.), HTTP requests, and other asynchronous actions.

- The Node.js Event Loop is used in server-side JavaScript applications and is responsible for handling events that occur within the Node.js runtime environment, such as file I/O, network I/O, and other asynchronous actions.

  **[⬆ Back to Top](#table-of-contents)**

394. ### What is the purpose of queueMicrotask

     The `queueMicrotask` function is used to schedule a microtask, which is a function that will be executed asynchronously in the microtask queue. The purpose of `queueMicrotask` is to ensure that a function is executed after the current task has finished, but before the browser performs any rendering or handles user events.

     Example:

     ```javascript
     console.log("Start"); //1

     queueMicrotask(() => {
       console.log("Inside microtask"); // 3
     });

     console.log("End"); //2
     ```

     By using queueMicrotask, you can ensure that certain tasks or callbacks are executed at the earliest opportunity during the JavaScript event loop, making it useful for performing work that needs to be done asynchronously but with higher priority than regular `setTimeout` or `setInterval` callbacks.

     **[⬆ Back to Top](#table-of-contents)**

395. ### How do you use javascript libraries in typescript file

     It is known that not all JavaScript libraries or frameworks have TypeScript declaration files. But if you still want to use libraries or frameworks in your TypeScript files without getting compilation errors, the only solution is `declare` keyword along with a variable declaration. For example, let's imagine you have a library called `customLibrary` that doesn’t have a TypeScript declaration and have a namespace called `customLibrary` in the global namespace. You can use this library in typescript code as below,

     ```javascript
     declare var customLibrary;
     ```

     In the runtime, typescript will provide the type to the `customLibrary` variable as `any` type. The another alternative without using declare keyword is below

     ```javascript
     var customLibrary: any;
     ```

     **[⬆ Back to Top](#table-of-contents)**

396. ### What are the differences between promises and observables

     Some of the major difference in a tabular form

     | Promises                                                           | Observables                                                                              |
     | ------------------------------------------------------------------ | ---------------------------------------------------------------------------------------- |
     | Emits only a single value at a time                                | Emits multiple values over a period of time(stream of values ranging from 0 to multiple) |
     | Eager in nature; they are going to be called immediately           | Lazy in nature; they require subscription to be invoked                                  |
     | Promise is always asynchronous even though it resolved immediately | Observable can be either synchronous or asynchronous                                     |
     | Doesn't provide any operators                                      | Provides operators such as map, forEach, filter, reduce, retry, and retryWhen etc        |
     | Cannot be canceled                                                 | Canceled by using unsubscribe() method                                                   |

     **[⬆ Back to Top](#table-of-contents)**

397. ### What is heap

     Heap(Or memory heap) is the memory location where objects are stored when we define variables. i.e, This is the place where all the memory allocations and de-allocation take place. Both heap and call-stack are two containers of JS runtime.
     Whenever runtime comes across variables and function declarations in the code it stores them in the Heap.

     

     **[⬆ Back to Top](#table-of-contents)**

398. ### What is an event table

     Event Table is a data structure that stores and keeps track of all the events which will be executed asynchronously like after some time interval or after the resolution of some API requests. i.e Whenever you call a setTimeout function or invoke async operation, it is added to the Event Table.
     It doesn't not execute functions on it’s own. The main purpose of the event table is to keep track of events and send them to the Event Queue as shown in the below diagram.

     

     **[⬆ Back to Top](#table-of-contents)**

399. ### What is a microTask queue

     Microtask Queue is the new queue where all the tasks initiated by promise objects get processed before the callback queue.
     The microtasks queue are processed before the next rendering and painting jobs. But if these microtasks are running for a long time then it leads to visual degradation.

     **[⬆ Back to Top](#table-of-contents)**

400. ### What is the difference between shim and polyfill

     A shim is a library that brings a new API to an older environment, using only the means of that environment. It isn't necessarily restricted to a web application. For example, es5-shim.js is used to emulate ES5 features on older browsers (mainly pre IE9).
     Whereas polyfill is a piece of code (or plugin) that provides the technology that you, the developer, expect the browser to provide natively.
     In a simple sentence, a polyfill is a shim for a browser API.

     **[⬆ Back to Top](#table-of-contents)**

401. ### How do you detect primitive or non primitive value type

     In JavaScript, primitive types include boolean, string, number, BigInt, null, Symbol and undefined. Whereas non-primitive types include the Objects. But you can easily identify them with the below function,

     ```javascript
     var myPrimitive = 30;
     var myNonPrimitive = {};
     function isPrimitive(val) {
       return Object(val) !== val;
     }

     isPrimitive(myPrimitive);
     isPrimitive(myNonPrimitive);
     ```

     If the value is a primitive data type, the Object constructor creates a new wrapper object for the value. But If the value is a non-primitive data type (an object), the Object constructor will give the same object.

     **[⬆ Back to Top](#table-of-contents)**

402. ### What is babel

     Babel is a JavaScript transpiler to convert ECMAScript 2015+ code into a backwards compatible version of JavaScript in current and older browsers or environments. Some of the main features are listed below,

     1. Transform syntax
     2. Polyfill features that are missing in your target environment (using @babel/polyfill)
     3. Source code transformations (or codemods)

     **[⬆ Back to Top](#table-of-contents)**

403. ### Is Node.js completely single threaded

     Node is a single thread, but some of the functions included in the Node.js standard library(e.g, fs module functions) are not single threaded. i.e, Their logic runs outside of the Node.js single thread to improve the speed and performance of a program.

     **[⬆ Back to Top](#table-of-contents)**

404. ### What are the common use cases of observables

     Some of the most common use cases of observables are web sockets with push notifications, user input changes, repeating intervals, etc

     **[⬆ Back to Top](#table-of-contents)**

405. ### What is RxJS

     RxJS (Reactive Extensions for JavaScript) is a library for implementing reactive programming using observables that makes it easier to compose asynchronous or callback-based code. It also provides utility functions for creating and working with observables.

     **[⬆ Back to Top](#table-of-contents)**

406. ### What is the difference between Function constructor and function declaration

     The functions which are created with `Function constructor` do not create closures to their creation contexts but they are always created in the global scope. i.e, the function can access its own local variables and global scope variables only. Whereas function declarations can access outer function variables(closures) too.

     Let's see this difference with an example,

     **Function Constructor:**

     ```javascript
     var a = 100;
     function createFunction() {
       var a = 200;
       return new Function("return a;");
     }
     console.log(createFunction()()); // 100
     ```

     **Function declaration:**

     ```javascript
     var a = 100;
     function createFunction() {
       var a = 200;
       return function func() {
         return a;
       };
     }
     console.log(createFunction()()); // 200
     ```

     **[⬆ Back to Top](#table-of-contents)**

407. ### What is a Short circuit condition

     Short circuit conditions are meant for condensed way of writing simple if statements. Let's demonstrate the scenario using an example. If you would like to login to a portal with an authentication condition, the expression would be as below,

     ```javascript
     if (authenticate) {
       loginToPorta();
     }
     ```

     Since the javascript logical operators evaluated from left to right, the above expression can be simplified using && logical operator

     ```javascript
     authenticate && loginToPorta();
     ```

     **[⬆ Back to Top](#table-of-contents)**

408. ### What is the easiest way to resize an array

     The length property of an array is useful to resize or empty an array quickly. Let's apply length property on number array to resize the number of elements from 5 to 2,

     ```javascript
     var array = [1, 2, 3, 4, 5];
     console.log(array.length); // 5

     array.length = 2;
     console.log(array.length); // 2
     console.log(array); // [1,2]
     ```

     and the array can be emptied too

     ```javascript
     var array = [1, 2, 3, 4, 5];
     array.length = 0;
     console.log(array.length); // 0
     console.log(array); // []
     ```

     **[⬆ Back to Top](#table-of-contents)**

409. ### What is an observable

     An Observable is basically a function that can return a stream of values either synchronously or asynchronously to an observer over time. The consumer can get the value by calling `subscribe()` method.
     Let's look at a simple example of an Observable

     ```javascript
     import { Observable } from "rxjs";

     const observable = new Observable((observer) => {
       setTimeout(() => {
         observer.next("Message from a Observable!");
       }, 3000);
     });

     observable.subscribe((value) => console.log(value));
     ```

     

     **Note:** Observables are not part of the JavaScript language yet but they are being proposed to be added to the language

     **[⬆ Back to Top](#table-of-contents)**

410. ### What is the difference between function and class declarations

     The main difference between function declarations and class declarations is `hoisting`. The function declarations are hoisted but not class declarations.

     **Classes:**

     ```javascript
     const user = new User(); // ReferenceError

     class User {}
     ```

     **Constructor Function:**

     ```javascript
     const user = new User(); // No error

     function User() {}
     ```

     **[⬆ Back to Top](#table-of-contents)**

411. ### What is an async function

     An async function is a function declared with the `async` keyword which enables asynchronous, promise-based behavior to be written in a cleaner style by avoiding promise chains. These functions can contain zero or more `await` expressions.

     Let's take a below async function example,

     ```javascript
     async function logger() {
       let data = await fetch("http://someapi.com/users"); // pause until fetch returns
       console.log(data);
     }
     logger();
     ```

     It is basically syntax sugar over ES2015 promises and generators.

     **[⬆ Back to Top](#table-of-contents)**

412. ### How do you prevent promises swallowing errors

     While using asynchronous code, JavaScript’s ES6 promises can make your life a lot easier without having callback pyramids and error handling on every second line. But Promises have some pitfalls and the biggest one is swallowing errors by default.

     Let's say you expect to print an error to the console for all the below cases,

     ```javascript
     Promise.resolve("promised value").then(function () {
       throw new Error("error");
     });

     Promise.reject("error value").catch(function () {
       throw new Error("error");
     });

     new Promise(function (resolve, reject) {
       throw new Error("error");
     });
     ```

     But there are many modern JavaScript environments that won't print any errors. You can fix this problem in different ways,

     1. **Add catch block at the end of each chain:** You can add catch block to the end of each of your promise chains

        ```javascript
        Promise.resolve("promised value")
          .then(function () {
            throw new Error("error");
          })
          .catch(function (error) {
            console.error(error.stack);
          });
        ```

        But it is quite difficult to type for each promise chain and verbose too.

     2. **Add done method:** You can replace first solution's then and catch blocks with done method

        ```javascript
        Promise.resolve("promised value").done(function () {
          throw new Error("error");
        });
        ```

        Let's say you want to fetch data using HTTP and later perform processing on the resulting data asynchronously. You can write `done` block as below,

        ```javascript
        getDataFromHttp()
          .then(function (result) {
            return processDataAsync(result);
          })
          .done(function (processed) {
            displayData(processed);
          });
        ```

        In future, if the processing library API changed to synchronous then you can remove `done` block as below,

        ```javascript
        getDataFromHttp().then(function (result) {
          return displayData(processDataAsync(result));
        });
        ```

        and then you forgot to add `done` block to `then` block leads to silent errors.

     3. **Extend ES6 Promises by Bluebird:**
        Bluebird extends the ES6 Promises API to avoid the issue in the second solution. This library has a “default” onRejection handler which will print all errors from rejected Promises to stderr. After installation, you can process unhandled rejections

        ```javascript
        Promise.onPossiblyUnhandledRejection(function (error) {
          throw error;
        });
        ```

        and discard a rejection, just handle it with an empty catch

        ```javascript
        Promise.reject("error value").catch(function () {});
        ```

     **[⬆ Back to Top](#table-of-contents)**

413. ### What is deno

     Deno is a simple, modern and secure runtime for JavaScript and TypeScript that uses V8 JavaScript engine and the Rust programming language. It solves the inherent problems of Node.Js and has been officially released in May 2018. Unlike Node.JS, by default Deno executes the code in a sandbox, which means that runtime has no access to below areas:

     1. The file system
     2. The network
     3. Execution of other scripts
     4. The environment variables

     **[⬆ Back to Top](#table-of-contents)**

414. ### How do you make an object iterable in javascript

     By default, plain objects are not iterable. But you can make the object iterable by defining a `Symbol.iterator` property on it.

     Let's demonstrate this with an example,

     ```javascript
     const collection = {
       one: 1,
       two: 2,
       three: 3,
       [Symbol.iterator]() {
         const values = Object.keys(this);
         let i = 0;
         return {
           next: () => {
             return {
               value: this[values[i++]],
               done: i > values.length,
             };
           },
         };
       },
     };

     const iterator = collection[Symbol.iterator]();

     console.log(iterator.next()); // → {value: 1, done: false}
     console.log(iterator.next()); // → {value: 2, done: false}
     console.log(iterator.next()); // → {value: 3, done: false}
     console.log(iterator.next()); // → {value: undefined, done: true}
     ```

     The above process can be simplified using a generator function,

     ```javascript
     const collection = {
       one: 1,
       two: 2,
       three: 3,
       [Symbol.iterator]: function* () {
         for (let key in this) {
           yield this[key];
         }
       },
     };
     const iterator = collection[Symbol.iterator]();
     console.log(iterator.next()); // {value: 1, done: false}
     console.log(iterator.next()); // {value: 2, done: false}
     console.log(iterator.next()); // {value: 3, done: false}
     console.log(iterator.next()); // {value: undefined, done: true}
     ```

     **[⬆ Back to Top](#table-of-contents)**

415. ### What is a Proper Tail Call

     First, we should know about tail call before talking about "Proper Tail Call". A tail call is a subroutine or function call performed as the final action of a calling function. Whereas **Proper tail call(PTC)** is a technique where the program or code will not create additional stack frames for a recursion when the function call is a tail call.

     For example, the below classic or head recursion of factorial function relies on stack for each step. Each step need to be processed upto `n * factorial(n - 1)`

     ```javascript
     function factorial(n) {
       if (n === 0) {
         return 1;
       }
       return n * factorial(n - 1);
     }
     console.log(factorial(5)); //120
     ```

     But if you use Tail recursion functions, they keep passing all the necessary data it needs down the recursion without relying on the stack.

     ```javascript
     function factorial(n, acc = 1) {
       if (n === 0) {
         return acc;
       }
       return factorial(n - 1, n * acc);
     }
     console.log(factorial(5)); //120
     ```

     The above pattern returns the same output as the first one. But the accumulator keeps track of total as an argument without using stack memory on recursive calls.

     **[⬆ Back to Top](#table-of-contents)**

416. ### How do you check an object is a promise or not

     If you don't know if a value is a promise or not, wrapping the value as `Promise.resolve(value)` which returns a promise

     ```javascript
     function isPromise(object) {
       if (Promise && Promise.resolve) {
         return Promise.resolve(object) == object;
       } else {
         throw "Promise not supported in your environment";
       }
     }

     var i = 1;
     var promise = new Promise(function (resolve, reject) {
       resolve();
     });

     console.log(isPromise(i)); // false
     console.log(isPromise(promise)); // true
     ```

     Another way is to check for `.then()` handler type

     ```javascript
     function isPromise(value) {
       return Boolean(value && typeof value.then === "function");
     }
     var i = 1;
     var promise = new Promise(function (resolve, reject) {
       resolve();
     });

     console.log(isPromise(i)); // false
     console.log(isPromise(promise)); // true
     ```

     **[⬆ Back to Top](#table-of-contents)**

417. ### How to detect if a function is called as constructor

     You can use `new.target` pseudo-property to detect whether a function was called as a constructor(using the new operator) or as a regular function call.

     1. If a constructor or function invoked using the new operator, new.target returns a reference to the constructor or function.
     2. For function calls, new.target is undefined.

     ```javascript
     function Myfunc() {
       if (new.target) {
         console.log("called with new");
       } else {
         console.log("not called with new");
       }
     }

     new Myfunc(); // called with new
     Myfunc(); // not called with new
     Myfunc.call({}); // not called with new
     ```

     **[⬆ Back to Top](#table-of-contents)**

418. ### What are the differences between arguments object and rest parameter

     There are three main differences between arguments object and rest parameters

     1. The arguments object is an array-like but not an array. Whereas the rest parameters are array instances.
     2. The arguments object does not support methods such as sort, map, forEach, or pop. Whereas these methods can be used in rest parameters.
     3. The rest parameters are only the ones that haven’t been given a separate name, while the arguments object contains all arguments passed to the function

     **[⬆ Back to Top](#table-of-contents)**

419. ### What are the differences between spread operator and rest parameter

     Rest parameter collects all remaining elements into an array. Whereas Spread operator allows iterables( arrays / objects / strings ) to be expanded into single arguments/elements. i.e, Rest parameter is opposite to the spread operator.

     **[⬆ Back to Top](#table-of-contents)**

420. ### What are the different kinds of generators

     There are five kinds of generators,

     1. **Generator function declaration:**

        ```javascript
        function* myGenFunc() {
          yield 1;
          yield 2;
          yield 3;
        }
        const genObj = myGenFunc();
        ```

     2. **Generator function expressions:**

        ```javascript
        const myGenFunc = function* () {
          yield 1;
          yield 2;
          yield 3;
        };
        const genObj = myGenFunc();
        ```

     3. **Generator method definitions in object literals:**

        ```javascript
        const myObj = {
          *myGeneratorMethod() {
            yield 1;
            yield 2;
            yield 3;
          },
        };
        const genObj = myObj.myGeneratorMethod();
        ```

     4. **Generator method definitions in class:**

        ```javascript
        class MyClass {
          *myGeneratorMethod() {
            yield 1;
            yield 2;
            yield 3;
          }
        }
        const myObject = new MyClass();
        const genObj = myObject.myGeneratorMethod();
        ```

     5. **Generator as a computed property:**

        ```javascript
        const SomeObj = {
          *[Symbol.iterator]() {
            yield 1;
            yield 2;
            yield 3;
          },
        };

        console.log(Array.from(SomeObj)); // [ 1, 2, 3 ]
        ```

     **[⬆ Back to Top](#table-of-contents)**

421. ### What are the built-in iterables

     Below are the list of built-in iterables in javascript,

     1. Arrays and TypedArrays
     2. Strings: Iterate over each character or Unicode code-points
     3. Maps: iterate over its key-value pairs
     4. Sets: iterates over their elements
     5. arguments: An array-like special variable in functions
     6. DOM collection such as NodeList

     **[⬆ Back to Top](#table-of-contents)**

422. ### What are the differences between for...of and for...in statements

     Both for...in and for...of statements iterate over js data structures. The only difference is over what they iterate:

     1. for..in iterates over all enumerable property keys of an object
     2. for..of iterates over the values of an iterable object.

     Let's explain this difference with an example,

     ```javascript
     let arr = ["a", "b", "c"];

     arr.newProp = "newVlue";

     // key are the property keys
     for (let key in arr) {
       console.log(key); // 0, 1, 2 & newProp
     }

     // value are the property values
     for (let value of arr) {
       console.log(value); // a, b, c
     }
     ```

     Since for..in loop iterates over the keys of the object, the first loop logs 0, 1, 2 and newProp while iterating over the array object. The for..of loop iterates over the values of a arr data structure and logs a, b, c in the console.

     **[⬆ Back to Top](#table-of-contents)**

423. ### How do you define instance and non-instance properties

     The Instance properties must be defined inside of class methods. For example, name and age properties defined inside constructor as below,

     ```javascript
     class Person {
       constructor(name, age) {
         this.name = name;
         this.age = age;
       }
     }
     ```

     But Static(class) and prototype data properties must be defined outside of the ClassBody declaration. Let's assign the age value for Person class as below,

     ```javascript
     Person.staticAge = 30;
     Person.prototype.prototypeAge = 40;
     ```

     **[⬆ Back to Top](#table-of-contents)**

424. ### What is the difference between isNaN and Number.isNaN?

     1. **isNaN**: The global function `isNaN` converts the argument to a Number and returns true if the resulting value is NaN.
     2. **Number.isNaN**: This method does not convert the argument. But it returns true when the type is a Number and value is NaN.

     Let's see the difference with an example,

     ```javascript
     isNaN(‘hello’);   // true
     Number.isNaN('hello'); // false
     ```

     **[⬆ Back to Top](#table-of-contents)**

425. ### How to invoke an IIFE without any extra brackets?

     Immediately Invoked Function Expressions(IIFE) requires a pair of parenthesis to wrap the function which contains set of statements.

     ```js
     (function (dt) {
       console.log(dt.toLocaleTimeString());
     })(new Date());
     ```

     Since both IIFE and void operator discard the result of an expression, you can avoid the extra brackets using `void operator` for IIFE as below,

     ```js
     void (function (dt) {
       console.log(dt.toLocaleTimeString());
     })(new Date());
     ```

     **[⬆ Back to Top](#table-of-contents)**

426. ### Is that possible to use expressions in switch cases?

     You might have seen expressions used in switch condition but it is also possible to use for switch cases by assigning true value for the switch condition. Let's see the weather condition based on temperature as an example,

     ```js
     const weather = (function getWeather(temp) {
       switch (true) {
         case temp < 0:
           return "freezing";
         case temp < 10:
           return "cold";
         case temp < 24:
           return "cool";
         default:
           return "unknown";
       }
     })(10);
     ```

     **[⬆ Back to Top](#table-of-contents)**

427. ### What is the easiest way to ignore promise errors?

     The easiest and safest way to ignore promise errors is void that error. This approach is ESLint friendly too.

     ```js
     await promise.catch((e) => void e);
     ```

     **[⬆ Back to Top](#table-of-contents)**

428. ### How do style the console output using CSS?

     You can add CSS styling to the console output using the CSS format content specifier %c. The console string message can be appended after the specifier and CSS style in another argument. Let's print the red color text using console.log and CSS specifier as below,

     ```js
     console.log("%cThis is a red text", "color:red");
     ```

     It is also possible to add more styles for the content. For example, the font-size can be modified for the above text

     ```js
     console.log(
       "%cThis is a red text with bigger font",
       "color:red; font-size:20px"
     );
     ```

     **[⬆ Back to Top](#table-of-contents)**

429. ### What is nullish coalescing operator (??)?

     It is a logical operator that returns its right-hand side operand when its left-hand side operand is null or undefined, and otherwise returns its left-hand side operand. This can be contrasted with the logical OR (||) operator, which returns the right-hand side operand if the left operand is any falsy value, not only null or undefined.

     ```js
     console.log(null ?? true); // true
     console.log(false ?? true); // false
     console.log(undefined ?? true); // true
     ```

     **[⬆ Back to Top](#table-of-contents)**

430. ### How do you group and nest console output?

     The `console.group()` can be used to group related log messages to be able to easily read the logs and use console.groupEnd()to close the group. Along with this, you can also nest groups which allows to output message in hierarchical manner.

     For example, if you’re logging a user’s details:

     ```js
     console.group("User Details");
     console.log("name: Sudheer Jonna");
     console.log("job: Software Developer");

     // Nested Group
     console.group("Address");
     console.log("Street: Commonwealth");
     console.log("City: Los Angeles");
     console.log("State: California");

     // Close nested group
     console.groupEnd();

     // Close outer group
     console.groupEnd();
     ```

     You can also use `console.groupCollapsed()` instead of `console.group()` if you want the groups to be collapsed by default.

     **[⬆ Back to Top](#table-of-contents)**

431. ### What is the difference between dense and sparse arrays?

     An array contains items at each index starting from first(0) to last(array.length - 1) is called as Dense array. Whereas if at least one item is missing at any index, the array is called as sparse.

     Let's see the below two kind of arrays,

     ```js
     const avengers = ["Ironman", "Hulk", "CaptainAmerica"];
     console.log(avengers[0]); // 'Ironman'
     console.log(avengers[1]); // 'Hulk'
     console.log(avengers[2]); // 'CaptainAmerica'
     console.log(avengers.length); // 3

     const justiceLeague = ["Superman", "Aquaman", , "Batman"];
     console.log(justiceLeague[0]); // 'Superman'
     console.log(justiceLeague[1]); // 'Aquaman'
     console.log(justiceLeague[2]); // undefined
     console.log(justiceLeague[3]); // 'Batman'
     console.log(justiceLeague.length); // 4
     ```

     **[⬆ Back to Top](#table-of-contents)**

432. ### What are the different ways to create sparse arrays?

     There are 4 different ways to create sparse arrays in JavaScript

     1. **Array literal:** Omit a value when using the array literal
        ```js
        const justiceLeague = ["Superman", "Aquaman", , "Batman"];
        console.log(justiceLeague); // ['Superman', 'Aquaman', empty ,'Batman']
        ```
     2. **Array() constructor:** Invoking Array(length) or new Array(length)
        ```js
        const array = Array(3);
        console.log(array); // [empty, empty ,empty]
        ```
     3. **Delete operator:** Using delete array[index] operator on the array
        ```js
        const justiceLeague = ["Superman", "Aquaman", "Batman"];
        delete justiceLeague[1];
        console.log(justiceLeague); // ['Superman', empty, ,'Batman']
        ```
     4. **Increase length property:** Increasing length property of an array
        ```js
        const justiceLeague = ["Superman", "Aquaman", "Batman"];
        justiceLeague.length = 5;
        console.log(justiceLeague); // ['Superman', 'Aquaman', 'Batman', empty, empty]
        ```

     **[⬆ Back to Top](#table-of-contents)**

433. ### What is the difference between setTimeout, setImmediate and process.nextTick?

     1. **Set Timeout:** setTimeout() is to schedule execution of a one-time callback after delay milliseconds.
     2. **Set Immediate:** The setImmediate function is used to execute a function right after the current event loop finishes.
     3. **Process NextTick:** If process.nextTick() is called in a given phase, all the callbacks passed to process.nextTick() will be resolved before the event loop continues. This will block the event loop and create I/O Starvation if process.nextTick() is called recursively.

     **[⬆ Back to Top](#table-of-contents)**

434. ### How do you reverse an array without modifying original array?

     The `reverse()` method reverses the order of the elements in an array but it mutates the original array. Let's take a simple example to demonistrate this case,

     ```javascript
     const originalArray = [1, 2, 3, 4, 5];
     const newArray = originalArray.reverse();

     console.log(newArray); // [ 5, 4, 3, 2, 1]
     console.log(originalArray); // [ 5, 4, 3, 2, 1]
     ```

     There are few solutions that won't mutate the original array. Let's take a look.

     1. **Using slice and reverse methods:**
        In this case, just invoke the `slice()` method on the array to create a shallow copy followed by `reverse()` method call on the copy.

        ```javascript
        const originalArray = [1, 2, 3, 4, 5];
        const newArray = originalArray.slice().reverse(); //Slice an array gives a new copy

        console.log(originalArray); // [1, 2, 3, 4, 5]
        console.log(newArray); // [ 5, 4, 3, 2, 1]
        ```

     2. **Using spread and reverse methods:**
        In this case, let's use the spread syntax (...) to create a copy of the array followed by `reverse()` method call on the copy.

        ```javascript
        const originalArray = [1, 2, 3, 4, 5];
        const newArray = [...originalArray].reverse();

        console.log(originalArray); // [1, 2, 3, 4, 5]
        console.log(newArray); // [ 5, 4, 3, 2, 1]
        ```

     3. **Using reduce and spread methods:**
        Here execute a reducer function on an array elements and append the accumulated array on right side using spread syntax

        ```javascript
        const originalArray = [1, 2, 3, 4, 5];
        const newArray = originalArray.reduce((accumulator, value) => {
          return [value, ...accumulator];
        }, []);

        console.log(originalArray); // [1, 2, 3, 4, 5]
        console.log(newArray); // [ 5, 4, 3, 2, 1]
        ```

     4. **Using reduceRight and spread methods:**
        Here execute a right reducer function(i.e. opposite direction of reduce method) on an array elements and append the accumulated array on left side using spread syntax

        ```javascript
        const originalArray = [1, 2, 3, 4, 5];
        const newArray = originalArray.reduceRight((accumulator, value) => {
          return [...accumulator, value];
        }, []);

        console.log(originalArray); // [1, 2, 3, 4, 5]
        console.log(newArray); // [ 5, 4, 3, 2, 1]
        ```

     5. **Using reduceRight and push methods:**
        Here execute a right reducer function(i.e. opposite direction of reduce method) on an array elements and push the iterated value to the accumulator

        ```javascript
        const originalArray = [1, 2, 3, 4, 5];
        const newArray = originalArray.reduceRight((accumulator, value) => {
          accumulator.push(value);
          return accumulator;
        }, []);

        console.log(originalArray); // [1, 2, 3, 4, 5]
        console.log(newArray); // [ 5, 4, 3, 2, 1]
        ```

     **[⬆ Back to Top](#table-of-contents)**

435. ### How do you create custom HTML element?

     The creation of custom HTML elements involves two main steps,

     1. **Define your custom HTML element:** First you need to define some custom class by extending HTMLElement class.
        After that define your component properties (styles,text etc) using `connectedCallback` method.
        **Note:** The browser exposes a function called `customElements.define` inorder to reuse the element.
        ```javascript
        class CustomElement extends HTMLElement {
          connectedCallback() {
            this.innerHTML = "This is a custom element";
          }
        }
        customElements.define("custom-element", CustomElement);
        ```
     2. **Use custom element just like other HTML element:** Declare your custom element as a HTML tag.

     ```javascript
        <body>
             <custom-element>
        </body>
     ```

     **[⬆ Back to Top](#table-of-contents)**

436. ### What is global execution context?

     The global execution context is the default or first execution context that is created by the JavaScript engine before any code is executed(i.e, when the file first loads in the browser). All the global code that is not inside a function or object will be executed inside this global execution context. Since JS engine is single threaded there will be only one global environment and there will be only one global execution context.

     For example, the below code other than code inside any function or object is executed inside the global execution context.

     ```javascript
     var x = 10;

     function A() {
       console.log("Start function A");

       function B() {
         console.log("In function B");
       }

       B();
     }

     A();

     console.log("GlobalContext");
     ```

     **[⬆ Back to Top](#table-of-contents)**

437. ### What is function execution context?

     Whenever a function is invoked, the JavaScript engine creates a different type of Execution Context known as a Function Execution Context (FEC) within the Global Execution Context (GEC) to evaluate and execute the code within that function.

     **[⬆ Back to Top](#table-of-contents)**

438. ### What is debouncing?

    Debouncing is a programming technique used to limit how often a function is executed. Specifically, it ensures that a function is only triggered after a certain amount of time has passed since it was last invoked. This prevents unnecessary or excessive function calls, which can help optimize performance and reduce unnecessary CPU usage or API requests.

    For example, when a user types in a search box, you typically want to wait until they’ve finished typing before fetching suggestions. Without debouncing, an API call would be triggered on every keystroke, potentially causing performance issues. With debouncing, the function call is postponed until the user stops typing for a specified period (e.g., 300ms). If the user types again before this time elapses, the timer resets.

    **Typical use cases for debouncing include:**

    *   Search box suggestions (wait until typing pauses before fetching results)
    *   Auto-saving text fields (save only after the user stops typing)
    *   Preventing double-clicks on buttons
    *   Handling window resize or scroll events efficiently

    **Example Debounce Function:**

    JavaScript

    ```css
    function debounce(func, timeout = 500) {
      let timer;
      return function (...args) {
        clearTimeout(timer);
        timer = setTimeout(() => {
          func.apply(this, args);
        }, timeout);
      };
    }
    ```

    **Usage Example:**

    JavaScript

    ```css
    function fetchResults() {
      console.log("Fetching input suggestions");
    }
    const processChange = debounce(fetchResults, 300);

    // Attach to input element
    <input type="text" onkeyup="processChange()" />

    // Attach to button
    <button onclick="processChange()">Click me</button>

    // Attach to window event
    window.addEventListener("scroll", processChange);
    ```

    **How it works:**  
    When `processChange` is invoked (e.g., by typing or clicking), any pending execution is canceled, and the function is scheduled to run after the specified delay. If another event occurs before the delay is up, the timer resets, and the function will only run after events have stopped for the delay duration.

    Debouncing is an essential tool for improving user experience and application performance, especially when dealing with events that can fire rapidly and repeatedly.

 **[⬆ Back to Top](#table-of-contents)**

439. ### What is throttling?
      Throttling is a programming technique used to control the rate at which a function is executed. When an event is triggered continuously—such as during window resizing, scrolling, or mouse movement—throttling ensures that the associated event handler is not called more often than a specified interval. This helps improve performance by reducing the number of expensive function calls and preventing performance bottlenecks.

      **Common use cases:**

      *   Window resize events
      *   Scroll events
      *   Mouse movement or drag events
      *   API rate limiting

      **How does throttling work?**  
      Throttling will execute the function at most once every specified time interval, ignoring additional calls until the interval has passed.

      **Example: Throttle Implementation and Usage**

      JavaScript

      ```css
      // Simple throttle function: allows 'func' to run at most once every 'limit' ms
      function throttle(func, limit) {
        let inThrottle = false;
        return function(...args) {
          if (!inThrottle) {
            func.apply(this, args);
            inThrottle = true;
            setTimeout(() => (inThrottle = false), limit);
          }
        };
      }

      // Usage: throttling a scroll event handler
      function handleScrollAnimation() {
        console.log('Scroll event triggered');
      }

      window.addEventListener(
        "scroll",
        throttle(handleScrollAnimation, 100) // Will run at most once every 100ms
      );
      ```
     **[⬆ Back to Top](#table-of-contents)**

440. ### What is optional chaining?

     According to MDN official docs, the optional chaining operator (?.) permits reading the value of a property located deep within a chain of connected objects without having to expressly validate that each reference in the chain is valid.

     The ?. operator is like the . chaining operator, except that instead of causing an error if a reference is nullish (null or undefined), the expression short-circuits with a return value of undefined. When used with function calls, it returns undefined if the given function does not exist.

     ```js
     const adventurer = {
       name: "Alice",
       cat: {
         name: "Dinah",
       },
     };

     const dogName = adventurer.dog?.name;
     console.log(dogName);
     // expected output: undefined

     console.log(adventurer.someNonExistentMethod?.());
     // expected output: undefined
     ```

     **[⬆ Back to Top](#table-of-contents)**

441. ### What is an environment record?

     According to ECMAScript specification 262 (9.1):

     > [Environment Record](https://262.ecma-international.org/12.0/#sec-environment-records) is a specification type used to define the association of Identifiers to specific variables and functions, based upon the lexical nesting structure of ECMAScript code.

     Usually an Environment Record is associated with some specific syntactic structure of ECMAScript code such as a FunctionDeclaration, a BlockStatement, or a Catch clause of a TryStatement.

     Each time such code is evaluated, a new Environment Record is created to record the identifier bindings that are created by that code.

     **[⬆ Back to Top](#table-of-contents)**

442. ### How to verify if a variable is an array?

     It is possible to check if a variable is an array instance using 3 different ways,

     1. Array.isArray() method:

        The `Array.isArray(value)` utility function is used to determine whether value is an array or not. This function returns a true boolean value if the variable is an array and a false value if it is not.

        ```javascript
        const numbers = [1, 2, 3];
        const user = { name: "John" };
        Array.isArray(numbers); // true
        Array.isArray(user); //false
        ```

     2. instanceof operator:

        The instanceof operator is used to check the type of an array at run time. It returns true if the type of a variable is an Array other false for other type.

        ```javascript
        const numbers = [1, 2, 3];
        const user = { name: "John" };
        console.log(numbers instanceof Array); // true
        console.log(user instanceof Array); // false
        ```

     3. Checking constructor type:

        The constructor property of the variable is used to determine whether the variable Array type or not.

        ```javascript
        const numbers = [1, 2, 3];
        const user = { name: "John" };
        console.log(numbers.constructor === Array); // true
        console.log(user.constructor === Array); // false
        ```

     **[⬆ Back to Top](#table-of-contents)**

443. ### What is pass by value and pass by reference?

     Pass-by-value creates a new space in memory and makes a copy of a value. Primitives such as string, number, boolean etc will actually create a new copy. Hence, updating one value doesn't impact the other value. i.e, The values are independent of each other.

     ```javascript
     let a = 5;
     let b = a;

     b++;
     console.log(a, b); //5, 6
     ```

     In the above code snippet, the value of `a` is assigned to `b` and the variable `b` has been incremented. Since there is a new space created for variable `b`, any update on this variable doesn't impact the variable `a`.

     Pass by reference doesn't create a new space in memory but the new variable adopts a memory address of an initial variable. Non-primitives such as objects, arrays and functions gets the reference of the initiable variable. i.e, updating one value will impact the other variable.

     ```javascript
     let user1 = {
       name: "John",
       age: 27,
     };
     let user2 = user1;
     user2.age = 30;

     console.log(user1.age, user2.age); // 30, 30
     ```

     In the above code snippet, updating the `age` property of one object will impact the other property due to the same reference.

     **[⬆ Back to Top](#table-of-contents)**

444. ### What are the differences between primitives and non-primitives?

     JavaScript language has both primitives and non-primitives but there are few differences between them as below,

     | Primitives                 | Non-primitives       |
     | -------------------------- | -------------------- |
     | These types are predefined | Created by developer |
     | These are immutable        | Mutable              |
     | Compare by value           | Compare by reference |
     | Stored in Stack            | Stored in heap       |
     | Contain certain value      | Can contain NULL too |

     **[⬆ Back to Top](#table-of-contents)**

445. ### How do you create your own bind method using either call or apply method?

     The custom bind function needs to be created on Function prototype inorder to use it as other builtin functions. This custom function should return a function similar to original bind method and the implementation of inner function needs to use apply method call.

     The function which is going to bind using custom `myOwnBind` method act as the attached function(`boundTargetFunction`) and argument as the object for `apply` method call.

     ```js
     Function.prototype.myOwnBind = function (whoIsCallingMe) {
       if (typeof this !== "function") {
         throw new Error(this + "cannot be bound as it's not callable");
       }
       const boundTargetFunction = this;
       return function () {
         boundTargetFunction.apply(whoIsCallingMe, arguments);
       };
     };
     ```

     **[⬆ Back to Top](#table-of-contents)**

446. ### What are the differences between pure and impure functions?

     Some of the major differences between pure and impure function are as below,

| Pure function                       | Impure function                                                        |
| ----------------------------------- | ---------------------------------------------------------------------- |
| It has no side effects              | It causes side effects                                                 |
| It is always return the same result | It returns different result on each call                               |
| Easy to read and debug              | Difficult to read and debug because they are affected by external code |

**[⬆ Back to Top](#table-of-contents)**

447. ### What is referential transparency?

An expression in javascript that can be replaced by its value without affecting the behaviour of the program is called referential transparency. Pure functions are referentially transparent.

```javascript
const add = (x, y) => x + y;
const multiplyBy2 = (x) => x * 2;

//Now add (2, 3) can be replaced by 5.

multiplyBy2(add(2, 3));
```

**[⬆ Back to Top](#table-of-contents)**

448. ### What are the possible side-effects in javascript?

     A side effect is the modification of the state through the invocation of a function or expression. These side effects make our function impure by default. Below are some side effects which make function impure,

- Making an HTTP request. Asynchronous functions such as fetch and promise are impure.
- DOM manipulations
- Mutating the input data
- Printing to a screen or console: For example, console.log() and alert()
- Fetching the current time
- Math.random() calls: Modifies the internal state of Math object

**[⬆ Back to Top](#table-of-contents)**

449. ### What are compose and pipe functions?

     The "compose" and "pipe" are two techniques commonly used in functional programming to simplify complex operations and make code more readable. They are not native to JavaScript and higher-order functions. the `compose()` applies right to left any number of functions to the output of the previous function.

     **[⬆ Back to Top](#table-of-contents)**

450. ### What is module pattern?

     Module pattern is a designed pattern used to wrap a set of variables and functions together in a single scope returned as an object. JavaScript doesn't have access specifiers similar to other languages(Java, Python, etc) to provide private scope. It uses IIFE (Immediately invoked function expression) to allow for private scopes. i.e., a closure that protect variables and methods.

     The module pattern looks like below,

     ```javascript
     (function () {
       // Private variables or functions goes here.

       return {
         // Return public variables or functions here.
       };
     })();
     ```

     Let's see an example of a module pattern for an employee with private and public access,

     ```javascript
     const createEmployee = (function () {
       // Private
       const name = "John";
       const department = "Sales";
       const getEmployeeName = () => name;
       const getDepartmentName = () => department;

       // Public
       return {
         name,
         department,
         getName: () => getEmployeeName(),
         getDepartment: () => getDepartmentName(),
       };
     })();

     console.log(createEmployee.name);
     console.log(createEmployee.department);
     console.log(createEmployee.getName());
     console.log(createEmployee.getDepartment());
     ```

     **Note:** It mimic the concepts of classes with private variables and methods.

     **[⬆ Back to Top](#table-of-contents)**

451. ### What is Function Composition?

     It is an approach where the result of one function is passed on to the next function, which is passed to another until the final function is executed for the final result.

     ```javascript
     //example
     const double = (x) => x * 2;
     const square = (x) => x * x;

     var output1 = double(2);
     var output2 = square(output1);
     console.log(output2);

     var output_final = square(double(2));
     console.log(output_final);
     ```

     **[⬆ Back to Top](#table-of-contents)**

452. ### How to use await outside of async function prior to ES2022?

     Prior to ES2022, if you attempted to use an await outside of an async function resulted in a SyntaxError.

     ```javascript
     await Promise.resolve(console.log("Hello await")); // SyntaxError: await is only valid in async function
     ```

     But you can fix this issue with an alternative IIFE (Immediately Invoked Function Expression) to get access to the feature.

     ```javascript
     (async function () {
       await Promise.resolve(console.log("Hello await")); // Hello await
     })();
     ```

     In ES2022, you can write top-level await without writing any hacks.

     ```javascript
     await Promise.resolve(console.log("Hello await")); //Hello await
     ```

**[⬆ Back to Top](#table-of-contents)**

453. ### What is the purpose of the this keyword in JavaScript?
The `this` keyword in JavaScript refers to **the object that is executing the current function**. Its value is determined by **how a function is called**, not where it is defined.  `this` is essential for writing object-oriented and event-driven code, as it allows methods to interact with the data of the object they belong to.


  **Example 1: this in a Global Context**

  ```javascript
  console.log(this);
  ```

  - In a global context, this refers to the global object (e.g., window in a browser).

  **Example 2: this in a Function**

  ```javascript
  function displayThis() {
    console.log(this);
  }

  displayThis();
  ```

  - In a regular function, this refers to the global object(window in browser and global in nodejs) for non-strict mode.  In strict mode, it's value is undefined.

  **Example 3: this in a Method**

  ```javascript
  const person = {
    name: "John",
    greet: function () {
      console.log("Hello, " + this.name);
    },
  };

  person.greet();
  ```

  - In a method, this refers to the object that owns the method (person in the case).

  **Example 4: this in an Event Handler**

  ```javascript
   document.getElementById("myButton").addEventListener("click", function () {
            console.log(this);
   });
  ```

  - In an event handler, this refers to the element that triggered the event (the button in this case).

  **Example 5: `this` with Arrow Functions**

  ```javascript
        const obj = {
          age: 42,
          regular: function() { console.log(this.age); },
          arrow: () => { console.log(this.age); }
        };
        obj.regular(); // 42 (this refers to obj)
        obj.arrow();   // undefined (this refers to the outer scope, not obj)
  ```
  - Arrow functions do not have their own `this` binding; they inherit it from their surrounding (lexical) context.

  **Example 6: this in Constructor Functions / Classes**
    
  ```javascript
    function Person(name) {
      this.name = name;
    }
    
    const p1 = new Person('Sudheer');
    console.log(p1.name); // Sudheer
  ```
   - When used with new, this refers to the newly created object.

**[⬆ Back to Top](#table-of-contents)**

454. ### What are the uses of closures?
     Closures are a powerful feature in programming languages like JavaScript. They allow functions to retain access to variables from their containing (enclosing) scope even after the outer function has finished executing. This means that a function defined within another function can access variables from the outer function, even if the outer function has already returned.
     Here are some common use cases of closures:

- Data Privacy: Closures can be used to create private variables and methods. By defining variables within a function's scope and returning inner functions that have access to those variables, you can create a form of encapsulation, limiting access to certain data or functionality.

- Function Factories: Closures are often used to create functions with pre-set parameters. This is useful when you need to create multiple functions with similar behavior but different configurations.

- Callback Functions: Closures are frequently used in asynchronous programming, such as handling event listeners or AJAX requests. The inner function captures variables from the outer scope and can access them when the callback is invoked.

- Memoization: Closures can be used for memoization, a technique to optimize performance by caching the results of expensive function calls. The inner function can remember the results of previous calls and return the cached result if the same input is provided again.

- iterators and Generators: Closures can be used to create iterators and generators, which are essential for working with collections of data in modern JavaScript.

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455. ### What are the phases of execution context?
     The execution context in JavaScript is a data structure that stores the information necessary for executing a piece of code. It includes the code itself, the values of the variables used in the code, and the scope chain. The scope chain is a list of objects that are used to resolve variable names.

The execution context has two phases:

- Creation phase: In this phase, the JavaScript engine creates the execution context and sets up the script's environment. This includes creating the variable object and the scope chain.
- Execution phase: In this phase, the JavaScript engine executes the code in the execution context. This includes evaluating expressions, assigning values to variables, and calling functions.

The execution context is created when a function is called. The function's code is then executed in the execution context. When the function returns, the execution context is destroyed.

**[⬆ Back to Top](#table-of-contents)**

456. ### What are the possible reasons for memory leaks?

     Memory leaks can lead to poor performance, slow loading times and even crashes in web applications. Some of the common causes of memory leaks are listed below,

     1. The execessive usage of global variables or omitting the `var` keyword in local scope.
     2. Forgetting to clear the timers set up by `setTimeout` or `setInterval`.
     3. Closures retain references to variables from their parent scope, which leads to variables might not garbage collected even they are no longer used.

457. ### What are the optimization techniques of V8 engine?

     V8 engine uses the below optimization techniques.

     1. **Inline expansion:** It is a compiler optimization by replacing the function calls with the corresponding function blocks.
     2. **Copy elision:** This is a compiler optimization method to prevent expensive extra objects from being duplicated or copied.
     3. **Inline caching:** It is a runtime optimization technique where it caches the execution of older tasks those can be lookup while executing the same task in the future.

     **[⬆ Back to Top](#table-of-contents)**

458. ### What are the examples of built-in higher order functions?

     There are several built-in higher order functions exists on arrays, strings, DOM and promise methods in javascript. These higher order functions provides significant level of abstraction. The list of functions on these categories are listed below,

     1. **arrays:** map, filter, reduce, sort, forEach, some etc.
     2. **DOM**: The DOM method `element.addEventListener(type, handler)` also accepts the function handler as a second argument.
     3. **Strings:** replace() method.

     **[⬆ Back to Top](#table-of-contents)**

459. ### What are the benefits higher order functions?
     The main benefits of higher order functions are:
     1. Abstraction
     2. Reusability
     3. Immutability
     4. Modularity

**[⬆ Back to Top](#table-of-contents)**

460. ### How do you create polyfills for map, filter and reduce methods?

The polyfills for array methods such as map, filter and reduce methods can be created using array prototype.

1.  **map:**

    The built-in `Array.map` method syntax will be helpful to write polyfill. The map method takes the callback function as an argument and that callback function can have below three arguments passed into it.

    i. Current value
    ii. Index of current value(optional)
    iii. array(optional)

    The syntax would like below,

    ```js
    let newArray = arr.map(callback(currentValue[, index, arr) {
       // return new array after executing the code
    })
    ```

    Let's build our map polyfill based on the above syntax,

    ```js
    Array.prototype.myMap = function (cb) {
      let newArr = [];
      for (let i = 0; i < this.length; i++) {
        newArr.push(cb(this[i], i, this));
      }
      return newArr;
    };

    const nums = [1, 2, 3, 4, 5];
    const multiplyByTwo = nums.myMap((x) => x * 2);
    console.log(multiplyByTwo); // [2, 4, 6, 8, 10]
    ```

    In the above code, custom method name 'myMap' has been used to avoid conflicts with built-in method.

2.  **filter:**
    Similar to map method, `Array.filter` method takes callback function as an argument and the callback function can have three agurguments passed into it.

        i. Current value
        ii. Index of current value(optional)
        iii. array(optional)

    The syntax looks like below,

    ```js
    let newArray = arr.filter(callback(currentValue[, index, arr) {
      // return new array whose elements satisfy the callback conditions
    })
    ```

    Let's build our filter polyfill based on the above syntax,

    ```js
    Array.prototype.myFilter = function (cb) {
      let newArr = [];
      for (let i = 0; i < this.length; i++) {
        if (cb(this[i], i, this)) {
          newArr.push(this[i]);
        }
      }
      return newArr;
    };

    const nums = [1, 2, 3, 4, 5, 6];
    const evenNums = nums.myFilter((x) => x % 2);
    console.log(evenNums); // [2, 4, 6]
    ```

3.  **reduce:**

          The built-in `Array.reduce` method syntax will be helpful to write our own polyfill. The reduce method takes the callback function as first argument and the initial value as second argument.

          The callback function can have four arguments passed into it.
          i. Accumulator
          ii. Current value
          iii. Index of current value(optional)
          iv. array(optional)

        The syntax would like below,

        ```js
        arr.reduce(callback((acc, curr, i, arr) => {}), initValue);
        ```
        Let's build our reduce polyfill based on the above syntax,

        ```js
        Array.prototype.myReduce = function(cb, initialValue) {
            let accumulator = initialValue;
            for(let i=0; i< this.length; i++) {
                accumulator = accumulator ? cb(accumulator, this[i], i, this) : this[i];
            }
            return accumulator;
        }
          const nums = [1, 2, 3, 4, 5, 6];
          const sum = nums.myReduce((acc, curr, i, arr) => {
            return acc += curr
          }, 0);
          console.log(sum); // 21
        ```

    **[⬆ Back to Top](#table-of-contents)**

461. ### What is the difference between map and forEach functions?

    Both map and forEach functions are used to iterate over an arrays but there are some differences in their functionality.

    1. **Returning values:** The `map` method returns a new array with transformed elements whereas `forEach` method returns `undefined` even though both of them are doing the same job.

    ```javascript
      const arr = [1, 2, 3, 4, 5];
      arr.map(x => x * x); // [1, 4, 9, 16, 25]
      arr.forEach(x => x * x); //

      The `forEach()` method in JavaScript always returns undefined. This is because forEach() is used to iterate over arrays and perform side effects on each element, rather than returning a `new array or transforming the original array`
    ```

    2. **Chaining methods:** The `map` method is chainable. i.e, It can be attached with `reduce`, `filter`, `sort` and other methods as well. Whereas `forEach` cannot be attached with any other methods because it returns `undefined` value.

    ```javascript
    const arr = [1, 2, 3, 4, 5];
    arr.map((x) => x * x).reduce((total, cur) => total + cur); // 55
    arr.forEach((x) => x * x).reduce((total, cur) => total + cur); //Uncaught TypeError: Cannot read properties of undefine(reading 'reduce')
    ```

    3. **Mutation:** The `map` method doesn't mutate the original array by returning new array. Whereas `forEach` method also doesn't mutate the original array but it's callback is allowed to mutate the original array.

    **Note:** Both these methods existed since ES5 onwards.

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462. ### Give an example of statements affected by automatic semicolon insertion?

     The javascript parser will automatically add a semicolon while parsing the source code. For example, the below common statements affected by Automatic Semicolon Insertion(ASI).

     1. An empty statement
     2. var statement
     3. An expression statement
     4. do-while statement
     5. continue statement
     6. break statement
     7. return statement
     8. throw statement

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463. ### What are the event phases of a browser?

     There are 3 phases in the lifecycle of an event propagation in JavaScript,

     1. **Capturing phase:** This phase goes down gradually from the top of the DOM tree to the target element when a nested element clicked. Before the click event reaching the final destination element, the click event of each parent's element must be triggered.

     2. **Target phase:** This is the phase where the event originally occurred reached the target element .

     3. **Bubbling phase:** This is reverse of the capturing phase. In this pase, the event bubbles up from the target element through it's parent element, an ancestor and goes all the way to the global window object.

     The pictorial representation of these 3 event phases in DOM looks like below,

     

**[⬆ Back to Top](#table-of-contents)**

464. ### What are the real world use cases of proxy?

     Proxies are not used in regular day to day JavaScript work but they enabled many exciting programming patterns. Some of the real world use cases are listed below,

     1. Vue3 used proxy concept to implement reactive state
     2. SolidJS implemented reactive stores
     3. Immerjs built upon proxy to track updates to immutable updates
     4. ZenStack improved Prisma ORM for access control layer

**[⬆ Back to Top](#table-of-contents)**

465. ### What are hidden classes?

     Since JavaScript is a dynamic programming language, you can add or remove properties and methods from objects on the fly at runtime. This nature of JavaScript increases the dynamic dictionary lookups(because objects implemented as HashTables in memory) for retrieving a property on an object.

     Let's consider the following example to see how the additional properties `age` and `gender` added at runtime.

     ```javascript
     function Person(name) {
       this.name = name;
     }

     var person1 = new Person("John");
     var person2 = new Person("Randy");

     person1.age = 40;
     person1.gender = "Male";

     person2.gender = "Female";
     person2.age = 50;
     ```

     As a result, this behavior leads to lower JavaScript performance compared to the contiguous buffer method used in non-dynamic languages. The V8 engine provided a solution named **hidden classes** to optimize the access time when retrieving a property on an object. This optimization is achieved by sharing hidden classes among objects created in a similar fashion. These hidden classes are attached to each and every object to track its shape.

     When V8 engine sees the constructor function(e.g, Person) is declared, it creates a hidden class (let's say Class01) without any offsets. Once the first property assignment statement (`this.name = name`) is executed, V8 engine will create a new hidden class (let's say Class02), inheriting all properties from the previous hidden class (Class01), and assign the property to offset 0. This process enables compiler to skip dictionary lookup when you try to retrieve the same property(i.e, name). Instead, V8 will directly point to Class02. The same procedure happens when you add new properties to the object.

     For example, adding `age` and `gender` properties to `Person` constructor leads to transition of hidden classes(Class02 -> Class03 -> Class04). If you create a second object(Person2) based on the same Person object, both Class01 and Class02 hidden classes are going to be shared. However, the hidden classes Class03 and Class04 cannot be shared because second object has been modified with a different order of properties assignment.

     Since both the objects(person1 and person2) do not share the hidden classes, now V8 engine cannot use **Inline Caching** technique for the faster access of properties.

**[⬆ Back to Top](#table-of-contents)**

466. ### What is inline caching?

Inline caching is an optimization technique based on the observation that repeated calls to same function tends to occur on same type of objects. The V8 compiler stores a cache of the type of objects that were passed as a parameter in recent method calls. Upon next time when same function is called, compiler can directly search for the type in cache.

Let's consider an example where the compiler stores the shape type in cache for repeated calls in the loop.

```js
let shape = { width: 30, height: 20 }; // Compiler store the type in cache as { width: <int>, height: <int>} after repeated calls

function area(obj) {
  //Calculate area
}
for (let i = 0; i < 100; i++) {
  area(shape);
}
```

After few successful calls of the same area method to its same hidden class, V8 engine omits the hidden class lookup and simply adds the offset of the property to the object pointer itself. As a result, it increases the execution speed.

There are mainly 3 types of inline caching possible:

1. Monomorphic: This is a optimized caching technique in which there can be always same type of objects passed.
2. Polymorphic: This ia slightly optimized caching technique in which limited number of different types of objects can be passed.
3. Megamorphic: It is an unoptimized caching in which any number of different objects can be passed.

**[⬆ Back to Top](#table-of-contents)**

467. ### What are the different ways to execute external scripts?

     There are three different ways to execute external scripts,

     1. async: The script is downloaded in parallel to parsing the page, and executed as soon as it is available even before parsing completes. The parsing of the page is going to be interuppted once the script is downloaded completely and then the script is executed. Thereafter, the parsing of the remaining page will continue.

        The syntax for async usage is as shown below,

        ```html
        <script src="demo.js" async></script>
        ```

     2. defer: The script is downloaded in parallel to parsing the page, and executed after the page has finished parsing.

        The syntax for defer usage is as shown below,

        ```html
        <script src="demo.js" defer></script>
        ```

     3. Neither async or defer: The script is downloaded and executed immediately by blocking parsing of the page until the script execution is completed.

     **Note:** You should only use either async or defer attribute if the `src` attribute is present.

     **[⬆ Back to Top](#table-of-contents)**

468. ### What is Lexical Scope?

     Lexical scope is the ability for a function scope to access variables from the parent scope.

     ```js
     <script>
             function x(){
               var a=10;
               function y(){
                   console.log(a); // will print a , because of lexical scope, it will first look 'a' in
               //its local memory space and then in its parent functions memory space
               }
               y();
           }
           x();
     </script>
     ```

     **[⬆ Back to Top](#table-of-contents)**

469. ### How to detect system dark mode in javascript?

     The combination of `Window.matchMedia()` utility method along with media query is used to check if the user has selected a dark color scheme in their operating system settings or not. The CSS media query `prefers-color-scheme` needs to be passed to identify system color theme.

     The following javascript code describes the usage,

     ```javascript
     const hasDarkColorScheme = () =>
       window.matchMedia &&
       window.matchMedia("(prefers-color-scheme: dark)").matches;
     ```

     You can also watch changes to system color scheme using `addEventListener`,

     ```javascript
     window
       .matchMedia("(prefers-color-scheme: dark)")
       .addEventListener("change", (event) => {
         const theme = event.matches ? "dark" : "light";
       });
     ```

     **Note:** The matchMedia method returns **MediaQueryList** object stores information from a media query.

     **[⬆ Back to Top](#table-of-contents)**

470. ### What is the purpose of requestAnimationFrame method?
     The requestAnimationFrame() method in JavaScript is used to schedule a function to be called before the next repaint of the browser window, allowing you to create smooth, efficient animations. It's primarily used for animations and visual updates, making it an essential tool for improving performance when you're animating elements on the web.

```javascript
const element = document.getElementById("myElement");
function animate() {
  let currentPosition = parseInt(window.getComputedStyle(element).left, 10);

  // Move the element 2px per frame
  currentPosition += 2;
  element.style.left = currentPosition + "px";
  // If the element hasn't moved off-screen, request the next frame
  if (currentPosition < window.innerWidth) {
    requestAnimationFrame(animate);
  }
}
// Start the animation
requestAnimationFrame(animate);
```

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471. ### What is the difference between substring and substr methods?

     Both `substring` and `substr` are used to extract parts of a string, but there are subtle differences between the substring() and substr() methods in terms of **syntax** and **behavior**.

     1. `substring(start, end)`
         - **Parameters:**
             - `start`: The index to start extracting (inclusive).
             - `end`: The index to stop extracting (exclusive).
         - **Behavior:**
             - If `start > end`, it **swaps the arguments**.
             - Negative values are treated as `0`.

         ```javascript
          let str = "Hello World";
          console.log(str.substring(0, 5));   // "Hello"
          console.log(str.substring(5, 0));   // "Hello" (swapped)
          console.log(str.substring(-3, 4));  // "Hell" (negative = 0)
         ```
     2. `substr(start, length)` _(Deprecated)_

         - **Parameters:**
           - `start`: The index to start extracting.
           - `length`: The number of characters to extract.
         - **Behavior:**
           - If `start` is negative, it counts from the **end** of the string.
           - If `length` is omitted, it extracts to the end of the string.

         ```javascript
         let str = "Hello World"; console.log(str.substr(0, 5)); // "Hello" 
         console.log(str.substr(-5, 3)); // "Wor" (starts from 'W')`
         ```
         **Note:** substr() is considered a legacy feature in ECMAScript, so it is best to avoid using it if possible.


**[⬆ Back to Top](#table-of-contents)**

472. ### How to find the number of parameters expected by a function?
     The function's object has a **length** property which tells you how many formal parameters expected by a function. This is a static value defined by the function, not the number of arguments the function is called with(**arguments.length**). The basic usage of length propery is,

```javascript
function multiply(x, y) {
  return x * y;
}

function sum(a, b, c) {
  return a + b + c;
}

console.log(multiply.length); //2
console.log(sum.length); //3
```

But there are few important rules which needs to be noted while using length property.

1. **Default values:** Only the parameters which exists before a default value are considered.
   ```javascript
   function sum(a, b = 2, c = 3) {
     return a + b + c;
   }
   console.log(sum.length); // 1
   ```
2. **Rest params:** The rest parameters are excluded with in length property.
   ```javascript
   function sum(a, b, ...moreArgs) {
     let total = a + b;
     for (const arg of moreArgs) {
       total += arg;
     }
     return total;
   }
   console.log(sum.length); // 2
   ```
3. **Destructuring patterns:** Each destructuring pattern counted as a single parameter.

   ```javascript
   function func([a, b], { x, y }) {
     console.log(a + b, x, y);
   }

   console.log(func.length); // 2
   ```

**Note:** The Function constructor is itself a function object and it has a length property of 1.

**[⬆ Back to Top](#table-of-contents)**

473. ### What is globalThis, and what is the importance of it?

     Nowadays JavaScript language is used in a wide variety of environments and each environment has its own object model. Due to this fact, there are different ways(syntax) to access the global object.

     1. In web browser, the global object is accessible via `window`, `self`, or `frames`.
     2. In Node environment, you have to use `global`.
     3. In Web workers, the global object is available through `self`.

The `globalThis` property provides a standard way of accessing the global object without writing various code snippet to support multiple environments. For example, the global object retuned from multiple environments as shown below,

```javascript
//1. browser environment
console.log(globalThis); // => Window {...}

//2. node.js environment
console.log(globalThis); // => Object [global] {...}

//3. web worker environment
console.log(globalThis); // => DedicatedWorkerGlobalScope {...}
```

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474. ### What are the array mutation methods?
     JavaScript array methods can be categorized into two groups:
1. Mutating methods: These are the methods that directly modify the original array.
1. Non-mutating methods: These methods return a new array without altering the original one.

There are 9 methods in total that mutate the arrays,

1.  **push:** Adds one or more elements to the end of the array and returns the new length.
2.  **pop:** Removes the last element from the array and returns that element.
3.  **unshift:** Adds one or more elements to the beginning of the array and returns the new length..
4.  **shift:** Removes the first element from the array and returns that element.
5.  **splice:** Adds or removes elements from the array at a specific index position.
6.  **sort:** Sorts the elements of the array in-place based on a given sorting criteria.
7.  **reverse:** Reverses the order of elements in the given array.
8.  **fill:** Fills all elements of the array with a specific value.
9.  **copyWithIn:** Copies a sequence of elements within the array to a specified target index in the same array.

**[⬆ Back to Top](#table-of-contents)**

475. ### What is module scope in JavaScript?
     Module scope is a feature introduced with ES6 (ES2015) modules that creates a scope specific to a module file, isolating variables and functions declared within it from the global scope and other modules. Variables and functions declared in a module are private by default and can only be accessed by other modules if they are explicitly exported.

Key characteristics of module scope:

1.  Variables declared in a module are scoped to that module only.
2.  Each module has its own top-level scope
3.  Variables and functions need to be explicitly exported to be used in other modules
4.  The global scope cannot access module variables unless they are explicitly exported and imported
5.  Modules are always executed in strict mode

```javascript
// moduleA.js

// This variable is PRIVATE to moduleA. It's like a tool inside a closed box.
const privateVariable = "I am private";

// This variable is PUBLIC because it's exported. Others can use it when they import moduleA.
export const publicVariable = "I am public";

// PUBLIC function because it's exported. But it can still access privateVariable inside moduleA.
export function publicFunction() {
  console.log(privateVariable); // ✅ This works because we're inside the same module.
  return "Hello from publicFunction!";
}

// moduleB.js

// Importing PUBLIC items from moduleA.
import { publicVariable, publicFunction } from "./moduleA.js";

console.log(publicVariable); // ✅ "I am public" - Works because it's exported.
console.log(publicFunction()); // ✅ "Hello from publicFunction!" - Works as well.

// ❌ This will cause an ERROR because privateVariable was NOT exported from moduleA.
// console.log(privateVariable);   // ❌ ReferenceError: privateVariable is not defined
```

Common use cases and benefits:

- Encapsulation of module-specific code
- Prevention of global scope pollution
- Better code organization and maintenance
- Explicit dependency management
- Protection of private implementation details

**[⬆ Back to Top](#table-of-contents)**

476. ### What are shadowing and illegal shadowing?
     
     Both **shadowing** and **illegal shadowing** refer to how variable names can "hide" or override others within nested scopes.

     **Shadowing** occurs when a variable declared within a certain scope (like a function or block) has the same name as a variable declared in an outer scope. The inner variable shadows the outer one — meaning, the inner variable takes precedence in its own scope.

     Let's take an example where the inner `a` inside `func()` shadows the outer variable `a`.

      ```javascript
      let a = 10;

      function func() {
        let a = 20; // Shadows the outer 'a'
        console.log(a); // 20
      }

      func();
      console.log(a); // 10
      ```

     **Illegal shadowing** in JavaScript refers to a syntax error that happens when you try to declare a block-scoped variable (`let` or `const`) with the same name as a variable declared using `var` in the same or an overlapping scope. 

     For example, if you declare both block-scoped variable and function scoped variable using the same name inside a function causes an illegal shadowing.

      ```javascript
      function test() {
        var a = 10;
        let a = 20; // SyntaxError: Identifier 'a' has already been declared
      }
      ```
    
      As an another example, if you declare a variable with `let` or `const` in an outer scope, and then try to redeclare it with `var` inside a nested block, JavaScript throws an error — even though `var` is supposed to be function-scoped. Since the var appears in a block, it ends up trying to overwrite the `let` in the outer scope, which causes a conflict.

      ```javascript
      let a = 10;
      {
        var a = 20; // SyntaxError: Identifier 'a' has already been declared
        console.log(a);
      }
      ```
**[⬆ Back to Top](#table-of-contents)**

477. ### Why is it important to remove event listeners after use?
     
  In JavaScript, you need to be mindful of removing event listeners to avoid memory leaks — especially in long-lived apps like single-page applications (SPAs) or when working with frameworks/libraries. Eventhough JavaScript has automatic garbage collection, memory leaks can still happen if:

  1. A DOM element is removed, but a listener still references it.
  2. A callback (event listener) holds a reference to a large object or closure that can't be cleaned up.
  3. Global objects like window, document etc retain listeners indefinitely unless manually removed.

  So if you add any event listeners to DOM element, it is a good practice to remove it after its usage as shown below,

  ```javascript
     const button = document.getElementById("btn");

      function handleClick() {
        console.log("Clicked!");
      }

      button.addEventListener("click", handleClick);

      // Always remove when done
      button.removeEventListener("click", handleClick);
  ```

  **[⬆ Back to Top](#table-of-contents)**
  
478. ### What is structuredClone and how is it used for deep copying objects?

      In JavaScript, `structuredClone()` is a built-in method used to create a **deep copy** of a value. It safely clones nested objects, arrays, Maps, Sets, Dates, TypedArrays, and even circular references — without sharing references to the original value. This prevents accidental mutations and makes it useful for state management and data processing.

       For example, the below snippet demonstrates deep cloning of a nested object,

        ```javascript
           const originalObject = {
             name: "Deep Copy Test",
             nested: {
            value: 10,
            list: [1, 2, 3]
  },
};

    const deepCopy = structuredClone(originalObject);

    // Modify cloned value
    deepCopy.nested.value = 99;
    deepCopy.nested.list.push(4);
    console.log(originalObject.nested.value); // 10
    console.log(deepCopy.nested.value);       // 99
    console.log(originalObject.nested.list);  // [1, 2, 3]
    console.log(deepCopy.nested.list);        // [1, 2, 3, 4]
   
   **[⬆ Back to Top](#table-of-contents)**

479. ### What is the difference between const and Object.freeze

     The main difference is that `const` applies to **variables** (bindings), while `Object.freeze()` applies to **values** (objects).

     1. **`const`**: Prevents the reassignment of a variable identifier. It ensures that the variable name always points to the same memory reference. However, if the variable holds an object or array, the *contents* of that object can still be modified.
     2. **`Object.freeze()`**: Prevents the modification of an object's properties. It makes the object immutable (you cannot add, remove, or change properties), but it does not affect the variable assignment itself (unless the variable is also declared with `const`).

     **Example:**

     ```javascript
       // Case 1: Using const (Reassignment prevented, Mutation allowed)
       const person = { name: "John" };
       person.name = "Doe"; // ✅ Allowed: The object is mutable
       console.log(person.name); // "Doe"

       // person = { name: "Jane" }; // ❌ Error: Assignment to constant variable

       // Case 2: Using Object.freeze (Reassignment allowed, Mutation prevented)
       let profile = { name: "John" };
       Object.freeze(profile);

       profile.name = "Doe"; // ❌ Ignored (or throws TypeError in strict mode)
       console.log(profile.name); // "John"

       profile = { name: "Jane" }; // ✅ Allowed: 'profile' is declared with 'let'
       console.log(profile.name); // "Jane"
       

      **[⬆ Back to Top](#table-of-contents)**

480. ### What is Promise.any and when should it be used?

     `Promise.any()` is a Promise combinator method introduced in ES2021 that takes an iterable of promises and returns a single promise that fulfills as soon as any of the input promises fulfills. It resolves with the value of the first promise that successfully resolves.

     **Key Characteristics:**

     1. **First Success Wins**: Returns the value of the first fulfilled promise
     2. **Ignores Rejections**: Continues waiting even if some promises reject
     3. **AggregateError**: Only rejects if all promises reject (with an AggregateError containing all rejection reasons)

     **When to Use Promise.any():**

     - **Fastest Resource**: When fetching from multiple mirrors/CDNs and you want the first successful response
     - **Redundant Services**: When calling multiple redundant APIs and only need one to succeed
     - **Fallback Mechanisms**: When you have primary and backup data sources

     **Example:**

     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **[⬆ Back to Top](#table-of-contents)**

481. ### What is BigInt and how is it different from Number?

     `BigInt` is a built-in JavaScript object (introduced in ES2020) that provides a way to represent whole numbers larger than 2^53 - 1 (the largest number JavaScript can reliably represent with the `Number` primitive).

     **Key Differences:**

     | Feature | Number | BigInt |
     |---------|--------|--------|
     | **Maximum Safe Integer** | 2^53 - 1 (9,007,199,254,740,991) | No theoretical limit |
     | **Syntax** | `42` | `42n` or `BigInt(42)` |
     | **Type** | `"number"` | `"bigint"` |
     | **Decimals** | Supports decimals | Integer only |
     | **Math Operations** | Works with Math object | Cannot use Math object |
     | **JSON** | Native JSON support | No native JSON support |
     | **Mixing Operations** | N/A | Cannot mix with Number without explicit conversion |

     **Creating BigInt:**

     ```javascript
     // Using 'n' suffix
     const bigInt1 = 9007199254740991n;
     const bigInt2 = 123456789012345678901234567890n;

     // Using BigInt() function
     const bigInt3 = BigInt("9007199254740991");
     const bigInt4 = BigInt(9007199254740991);

     console.log(typeof bigInt1); // "bigint"
     ```

     **Common Use Cases:**

     ```javascript
     // 1. Large integer arithmetic
     const largeNumber = 9007199254740992n;
     const result = largeNumber + 1n; // 9007199254740993n

     // Problem with Number:
     console.log(9007199254740992 + 1); // 9007199254740992 (incorrect!)
     console.log(9007199254740992n + 1n); // 9007199254740993n (correct!)

     // 2. High-precision calculations
     const factorial = (n) => {
       if (n === 0n) return 1n;
       return n * factorial(n - 1n);
     };
     console.log(factorial(50n)); // Accurate result for 50!

     // 3. Cryptography and unique identifiers
     const uniqueId = 1234567890123456789012345n;

     // Important: Cannot mix BigInt and Number
     const num = 10;
     const big = 20n;
     // console.log(num + big); // TypeError: Cannot mix BigInt and other types
     console.log(BigInt(num) + big); // 30n (correct)
     console.log(num + Number(big)); // 30 (correct, but loses precision for large values)

     // Comparison works across types
     console.log(10n == 10);  // true
     console.log(10n === 10); // false (different types)
     console.log(10n < 15);   // true
     ```

     **Limitations:**

     ```javascript
     // No decimal support
     const decimal = 3.5n; // SyntaxError

     // Cannot use with Math object
     Math.sqrt(16n); // TypeError

     // JSON serialization requires custom handling
     const data = { id: 123n };
     JSON.stringify(data); // TypeError: Do not know how to serialize a BigInt

     // Solution for JSON:
     JSON.stringify(data, (key, value) => 
       typeof value === 'bigint' ? value.toString() : value
     );
     ```

     **[⬆ Back to Top](#table-of-contents)**

482. ### What are private class fields in JavaScript?

     Private class fields (introduced in ES2022) are class properties that are only accessible within the class itself. They are prefixed with a hash symbol (`#`) and provide true encapsulation in JavaScript classes.

     **Key Features:**

     1. **True Privacy**: Cannot be accessed from outside the class, even using bracket notation
     2. **Instance Privacy**: Each instance has its own private fields
     3. **Subclass Isolation**: Private fields are not inherited or accessible by subclasses
     4. **Hard Private**: Unlike convention-based privacy (e.g., `_privateField`), these are enforced by the language

     **Syntax and Examples:**

     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **Benefits over Convention-Based Privacy:**

     ```javascript
     // Old way (convention-based, not truly private)
     class OldAccount {
       constructor(balance) {
         this._balance = balance; // Convention: underscore means "private"
       }

       getBalance() {
         return this._balance;
       }
     }

     const oldAcc = new OldAccount(1000);
     console.log(oldAcc._balance); // 1000 (accessible! Not truly private)
     oldAcc._balance = 999999; // Can be modified from outside

     // New way (truly private)
     class NewAccount {
       #balance;

       constructor(balance) {
         this.#balance = balance;
       }

       getBalance() {
         return this.#balance;
       }
     }

     const newAcc = new NewAccount(1000);
     // console.log(newAcc.#balance); // SyntaxError
     // newAcc.#balance = 999999; // SyntaxError
     ```

     **Private Fields with Inheritance:**

     ```javascript
     class Parent {
       #privateField = 'parent private';

       getPrivate() {
         return this.#privateField;
       }
     }

     class Child extends Parent {
       #privateField = 'child private'; // Different field, doesn't override

       getChildPrivate() {
         return this.#privateField;
       }
     }

     const child = new Child();
     console.log(child.getPrivate()); // 'parent private'
     console.log(child.getChildPrivate()); // 'child private'
     ```

     **[⬆ Back to Top](#table-of-contents)**

483. ### What is the Array.prototype.at() method and why is it useful?

     The `at()` method (introduced in ES2022) allows you to access array elements using both positive and negative indices. It provides a simpler and more intuitive way to access elements from the end of an array.

     **Syntax:**

     ```javascript
     array.at(index)
     ```

     **Key Features:**

     1. **Negative Indexing**: Negative indices count from the end of the array
     2. **Cleaner Syntax**: More readable than traditional methods for accessing end elements
     3. **Works on Strings**: Also available on String.prototype
     4. **Returns undefined**: Returns `undefined` for out-of-bounds indices (like bracket notation)

     **Examples:**

     ```javascript
     const fruits = ['apple', 'banana', 'orange', 'mango', 'grape'];

     // Positive indices (same as bracket notation)
     console.log(fruits.at(0));  // 'apple'
     console.log(fruits.at(2));  // 'orange'
     console.log(fruits[2]);     // 'orange' (equivalent)

     // Negative indices (the game changer!)
     console.log(fruits.at(-1)); // 'grape' (last element)
     console.log(fruits.at(-2)); // 'mango' (second to last)
     console.log(fruits.at(-5)); // 'apple' (first element)

     // Out of bounds
     console.log(fruits.at(10));  // undefined
     console.log(fruits.at(-10)); // undefined

     // Comparison with traditional approaches:
     const arr = [10, 20, 30, 40, 50];

     // Getting last element
     console.log(arr.at(-1));           // 50 ✅ Clean and simple
     console.log(arr[arr.length - 1]);  // 50 ❌ Verbose
     console.log(arr.slice(-1)[0]);     // 50 ❌ Creates new array

     // Getting second to last
     console.log(arr.at(-2));           // 40 ✅ Clean
     console.log(arr[arr.length - 2]);  // 40 ❌ Verbose

     // Dynamic index from the end
     const n = 3;
     console.log(arr.at(-n));           // 30 ✅ Clean
     console.log(arr[arr.length - n]);  // 30 ❌ Verbose
     ```

     **Works with Strings:**

     ```javascript
     const text = 'Hello, World!';

     console.log(text.at(0));   // 'H'
     console.log(text.at(-1));  // '!'
     console.log(text.at(-6));  // 'W'
     ```

     **Real-World Use Cases:**

     ```javascript
     // 1. Processing the last few elements
     const scores = [85, 92, 78, 95, 88];
     const lastScore = scores.at(-1);
     const secondLastScore = scores.at(-2);
     console.log(`Last two scores: ${secondLastScore}, ${lastScore}`);

     // 2. Circular/wraparound logic
     function getElement(array, index) {
       // Positive: use directly
       // Negative: count from end
       return array.at(index);
     }

     // 3. Working with dynamic data
     const messages = ['msg1', 'msg2', 'msg3', 'msg4'];
     const latest = messages.at(-1); // Always gets the latest

     // 4. Palindrome checking
     function isPalindrome(str) {
       const len = str.length;
       for (let i = 0; i < len / 2; i++) {
         if (str.at(i) !== str.at(-i - 1)) {
           return false;
         }
       }
       return true;
     }
     console.log(isPalindrome('racecar')); // true

     // 5. Safe access with method chaining
     const data = [1, 2, 3];
     console.log(data.filter(x => x > 1).at(-1)); // 3 (last of filtered results)
     ```

     **Benefits over Traditional Methods:**

     ```javascript
     const items = ['a', 'b', 'c', 'd', 'e'];

     // Traditional (verbose and error-prone)
     const last = items[items.length - 1];
     const thirdFromEnd = items[items.length - 3];

     // Modern (clean and intuitive)
     const last2 = items.at(-1);
     const thirdFromEnd2 = items.at(-3);

     // Especially useful in expressions
     const result = someFunction() || items.at(-1); // Clean
     const result2 = someFunction() || items[items.length - 1]; // Cluttered
     ```

     **[⬆ Back to Top](#table-of-contents)**

484. ### What is top-level await in JavaScript modules?

     Top-level await is a feature (introduced in ES2022) that allows you to use the `await` keyword at the top level of ES modules, outside of async functions. This enables modules to act as asynchronous functions themselves.

     **Key Characteristics:**

     1. **Module-Only**: Only works in ES modules (not in scripts or CommonJS)
     2. **Blocks Execution**: The module graph execution pauses until the promise resolves
     3. **No Async Wrapper**: No need to wrap await in an async function
     4. **Import Dependency**: Modules that import a module using top-level await will wait for it

     **Before Top-Level Await:**

     ```javascript
     // ❌ Old way: Wrapper function required
     // config.js
     let config;

     async function loadConfig() {
       const response = await fetch('/api/config');
       config = await response.json();
     }

     loadConfig(); // Returns a promise, but we can't await here

     export { config }; // config might be undefined when imported!

     // ❌ Or using IIFE (Immediately Invoked Function Expression)
     (async () => {
       const response = await fetch('/api/config');
       const config = await response.json();
       // Now what? How to export?
     })();
     ```

     **With Top-Level Await:**

     ```javascript
     // ✅ New way: Direct top-level await
     // config.js
     const response = await fetch('/api/config');
     const config = await response.json();

     export { config }; // config is guaranteed to be loaded
     ```

     **Real-World Use Cases:**

     ```javascript
     // 1. Loading configuration before app starts
     // config.js
     const response = await fetch('/api/config');
     export const config = await response.json();

     // 2. Conditional module loading
     // feature.js
     const isDevelopment = process.env.NODE_ENV === 'development';
     const debugModule = isDevelopment 
       ? await import('./debug-tools.js')
       : null;

     export const debug = debugModule?.debug || (() => {});

     // 3. Database connection
     // db.js
     import { MongoClient } from 'mongodb';

     const client = new MongoClient(process.env.DB_URL);
     await client.connect();
     export const db = client.db('myapp');
     console.log('Database connected!');

     // 4. Establishing dependencies
     // auth.js
     const permissions = await fetch('/api/permissions').then(r => r.json());
     export const hasPermission = (user, action) => {
       return permissions[user]?.includes(action) || false;
     };

     // 5. Feature detection
     // capabilities.js
     let wasmSupported = false;
     try {
       await WebAssembly.instantiate(new Uint8Array([0, 97, 115, 109, 1, 0, 0, 0]));
       wasmSupported = true;
     } catch {}

     export { wasmSupported };
     ```

     **Module Import Blocking:**

     ```javascript
     // slow-module.js
     console.log('Starting slow module');
     await new Promise(resolve => setTimeout(resolve, 3000));
     console.log('Slow module ready');
     export const data = 'Loaded!';

     // main.js
     console.log('Before import');
     import { data } from './slow-module.js'; // Waits for top-level await
     console.log('After import:', data);

     // Console output:
     // "Before import"
     // "Starting slow module"
     // ... 3 second pause ...
     // "Slow module ready"
     // "After import: Loaded!"
     ```

     **Execution Order with Multiple Modules:**

     ```javascript
     // a.js
     console.log('A: start');
     await new Promise(r => setTimeout(r, 100));
     console.log('A: end');
     export const a = 'A';

     // b.js
     console.log('B: start');
     import { a } from './a.js';
     console.log('B: got', a);
     export const b = 'B';

     // main.js
     console.log('Main: start');
     import { b } from './b.js';
     import { a } from './a.js';
     console.log('Main:', a, b);

     // Output:
     // "A: start"
     // (100ms pause)
     // "A: end"
     // "B: start"
     // "B: got A"
     // "Main: start"
     // "Main: A B"
     ```

     **Error Handling:**

     ```javascript
     // data-loader.js
     let data;
     try {
       const response = await fetch('/api/data');
       if (!response.ok) throw new Error('Failed to fetch');
       data = await response.json();
     } catch (error) {
       console.error('Failed to load data:', error);
       data = { default: true }; // Fallback data
     }

     export { data };
     ```

     **Important Considerations:**

     1. **Performance**: Top-level await blocks the entire module graph, so use sparingly
     2. **Error Impact**: If a top-level await rejects and isn't caught, it can prevent module loading
     3. **Not for Scripts**: Only works in ES modules (files with `type="module"` or `.mjs` extension)
     4. **Circular Dependencies**: Be careful with circular imports when using top-level await

     ```javascript
     // ❌ Don't do this - blocks everything
     await new Promise(r => setTimeout(r, 10000)); // 10 second delay!

     // ✅ Better approach for initialization
     const dataPromise = fetch('/api/data').then(r => r.json());
     export const getData = () => dataPromise; // Let consumers decide when to await
     ```

     **[⬆ Back to Top](#table-of-contents)**

485. ### What are WeakRef and FinalizationRegistry used for?

     `WeakRef` and `FinalizationRegistry` are advanced features (introduced in ES2021) for managing memory and object lifecycles in JavaScript. They provide low-level control over garbage collection behavior.

     **WeakRef (Weak Reference):**

     A `WeakRef` creates a weak reference to an object, meaning it doesn't prevent the object from being garbage collected. Unlike regular references, holding a WeakRef doesn't keep the object alive.

     **Syntax:**

     ```javascript
     const weakRef = new WeakRef(targetObject);
     const obj = weakRef.deref(); // Get the object (or undefined if collected)
     ```

     **WeakRef Examples:**

     ```javascript
     // Creating a weak reference
     let obj = { name: 'Important Data', value: 42 };
     const weakRef = new WeakRef(obj);

     // Access the object
     console.log(weakRef.deref()); // { name: 'Important Data', value: 42 }

     // Remove strong reference
     obj = null;

     // At some point, after garbage collection
     console.log(weakRef.deref()); // undefined (object was collected)

     // Practical use: Caching without memory leaks
     class ImageCache {
       #cache = new Map();

       getImage(url) {
         const weakRef = this.#cache.get(url);
         if (weakRef) {
           const image = weakRef.deref();
           if (image) {
             console.log('Cache hit!');
             return image;
           }
         }

         // Load image if not in cache or was collected
         console.log('Cache miss, loading...');
         const newImage = this.loadImage(url);
         this.#cache.set(url, new WeakRef(newImage));
         return newImage;
       }

       loadImage(url) {
         // Simulate loading
         return { url, data: `Image data for ${url}` };
       }
     }

     const cache = new ImageCache();
     const img1 = cache.getImage('photo.jpg'); // Cache miss
     const img2 = cache.getImage('photo.jpg'); // Cache hit!
     ```

     **FinalizationRegistry:**

     `FinalizationRegistry` allows you to register callbacks that run after objects are garbage collected. This enables cleanup actions when objects are no longer needed.

     **Syntax:**

     ```javascript
     const registry = new FinalizationRegistry((heldValue) => {
       // Cleanup callback when object is garbage collected
       console.log('Cleaning up:', heldValue);
     });

     registry.register(targetObject, heldValue, unregisterToken);
     ```

     **FinalizationRegistry Examples:**

     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **Combined Example - Cache with Cleanup:**

     ```javascript
     class SmartCache {
       #cache = new Map();
       #registry = new FinalizationRegistry((key) => {
         console.log(`Removing cache entry: ${key}`);
         this.#cache.delete(key);
       });

       set(key, value) {
         const weakRef = new WeakRef(value);
         this.#cache.set(key, weakRef);
         this.#registry.register(value, key, weakRef);
       }

       get(key) {
         const weakRef = this.#cache.get(key);
         if (!weakRef) return undefined;

         const value = weakRef.deref();
         if (value === undefined) {
           // Object was collected, clean up map
           this.#cache.delete(key);
         }
         return value;
       }

       has(key) {
         return this.get(key) !== undefined;
       }

       delete(key) {
         const weakRef = this.#cache.get(key);
         if (weakRef) {
           this.#registry.unregister(weakRef);
           this.#cache.delete(key);
         }
       }
     }

     const cache = new SmartCache();
     let data = { huge: 'dataset' };
     cache.set('myData', data);
     
     console.log(cache.get('myData')); // { huge: 'dataset' }
     
     data = null; // Remove strong reference
     // After GC, cache entry is automatically cleaned up
     ```

     **Important Caveats:**

     1. **Non-Deterministic**: Garbage collection timing is unpredictable
     2. **No Guarantees**: The finalization callback may never run (e.g., if the process exits)
     3. **Performance**: These are advanced features; use only when necessary
     4. **Avoid Over-Use**: Regular JavaScript patterns are usually better
     5. **Not for Critical Logic**: Don't rely on finalization for business logic

     **When to Use:**

     - ✅ Caching large objects that can be recreated
     - ✅ Managing native resources (file handles, sockets)
     - ✅ Automatic cleanup of external resources
     - ✅ Memory-sensitive applications
     - ❌ Not for regular object lifecycle management
     - ❌ Not for critical cleanup (use explicit cleanup instead)

     **[⬆ Back to Top](#table-of-contents)**

486. ### What are logical assignment operators?

     Logical assignment operators (introduced in ES2021) combine logical operations (`&&`, `||`, `??`) with assignment (`=`). They provide a concise way to assign values based on logical conditions.

     **The Three Operators:**

     1. **`&&=`** - Logical AND assignment
     2. **`||=`** - Logical OR assignment  
     3. **`??=`** - Nullish coalescing assignment

     **Logical AND Assignment (&&=):**

     Assigns the right-hand value only if the left-hand value is truthy.

     ```javascript
     // Syntax: x &&= y
     // Equivalent to: x && (x = y)
     // or: if (x) { x = y; }

     let user = { name: 'Alice', admin: true };

     // Traditional approach
     if (user.admin) {
       user.admin = 'super';
     }

     // With &&=
     user.admin &&= 'super';
     console.log(user.admin); // 'super'

     let guest = { name: 'Bob', admin: false };
     guest.admin &&= 'super';
     console.log(guest.admin); // false (unchanged, because falsy)

     // Practical example: Conditional transformation
     const data = {
       username: 'john_doe',
       email: 'JOHN@EXAMPLE.COM'
     };

     // Normalize email only if it exists
     data.email &&= data.email.toLowerCase();
     console.log(data.email); // 'john@example.com'

     // Use case: Applying transformations
     const product = { name: 'Widget', price: 29.99 };
     product.price &&= product.price * 1.1; // Apply 10% increase
     console.log(product.price); // 32.989
     ```

     **Logical OR Assignment (||=):**

     Assigns the right-hand value only if the left-hand value is falsy.

     ```javascript
     // Syntax: x ||= y
     // Equivalent to: x || (x = y)
     // or: if (!x) { x = y; }

     let config = { timeout: 0 };

     // Traditional approach
     if (!config.timeout) {
       config.timeout = 3000;
     }

     // With ||=
     config.timeout ||= 3000;
     console.log(config.timeout); // 3000

     // Setting default values
     let options = {};
     options.theme ||= 'dark';
     options.lang ||= 'en';
     options.debug ||= false;

     console.log(options); // { theme: 'dark', lang: 'en', debug: false }

     // Practical example: Form defaults
     function processForm(formData) {
       formData.country ||= 'USA';
       formData.newsletter ||= false;
       formData.age ||= 18;
       return formData;
     }

     console.log(processForm({ name: 'Alice' }));
     // { name: 'Alice', country: 'USA', newsletter: false, age: 18 }

     // Use case: Lazy initialization
     class Calculator {
       #cache;

       compute(x) {
         this.#cache ||= new Map(); // Initialize only once
         
         if (!this.#cache.has(x)) {
           this.#cache.set(x, x * x);
         }
         return this.#cache.get(x);
       }
     }
     ```

     **Nullish Coalescing Assignment (??=):**

     Assigns the right-hand value only if the left-hand value is `null` or `undefined` (nullish).

     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **Comparison Table:**

     ```javascript
     let obj = { a: 0, b: false, c: '', d: null, e: undefined };

     // &&= (assigns if truthy)
     obj.a &&= 100; // Unchanged (0 is falsy)
     obj.b &&= 100; // Unchanged (false is falsy)
     obj.c &&= 100; // Unchanged ('' is falsy)

     // ||= (assigns if falsy)
     obj.a ||= 100; // Changes to 100
     obj.b ||= 100; // Changes to 100
     obj.c ||= 100; // Changes to 100

     // ??= (assigns if nullish)
     obj.a ??= 100; // Unchanged (0 is not nullish)
     obj.b ??= 100; // Unchanged (false is not nullish)
     obj.c ??= 100; // Unchanged ('' is not nullish)
     obj.d ??= 100; // Changes to 100 (null is nullish)
     obj.e ??= 100; // Changes to 100 (undefined is nullish)
     ```

     **Real-World Examples:**

     ```javascript
     // 1. Component state management
     class Component {
       state = {};

       setState(newState) {
         // Merge with defaults
         newState.loading ??= false;
         newState.error ??= null;
         newState.data ??= [];
         this.state = { ...this.state, ...newState };
       }
     }

     // 2. Configuration merging
     function createConfig(userConfig) {
       const config = { ...userConfig };
       config.env ??= 'production';
       config.debug ??= false;
       config.port ??= 3000;
       config.host ??= 'localhost';
       return config;
     }

     // 3. Memoization
     const memoize = (fn) => {
       const cache = new Map();
       return (arg) => {
         cache.has(arg) ||= cache.set(arg, fn(arg));
         return cache.get(arg);
       };
     };

     // 4. Safe property updates
     function updateUser(user, updates) {
       user.lastModified &&= new Date(); // Only if already has lastModified
       user.email ??= updates.email;      // Only if email is missing
       user.role ||= 'user';              // Only if role is falsy
       return user;
     }
     ```

     **Benefits:**

     1. **Concise**: Shorter than traditional if statements
     2. **Readable**: Clear intent - "assign if condition"
     3. **Safe**: Avoids unnecessary assignments and side effects
     4. **Performance**: Only evaluates right-hand side when needed

     **[⬆ Back to Top](#table-of-contents)**

487. ### What is the Temporal API and why is it proposed as a replacement for Date?

     The Temporal API is a modern proposal (Stage 3) to replace JavaScript's problematic `Date` object. It provides a better, more intuitive way to work with dates and times in JavaScript.

     **Problems with Date:**

     ```javascript
     // 1. Months are 0-indexed (January = 0, December = 11)
     const date1 = new Date(2024, 0, 15); // January 15, 2024 (confusing!)
     const date2 = new Date(2024, 12, 15); // Actually January 15, 2025 (overflow!)

     // 2. Mutable (can lead to bugs)
     const original = new Date('2024-01-15');
     const modified = original;
     modified.setMonth(5);
     console.log(original); // Also changed! (unexpected)

     // 3. Time zone confusion
     const date3 = new Date('2024-01-15'); // Interprets as UTC
     const date4 = new Date('2024-01-15T00:00:00'); // Interprets as local time!

     // 4. Poor API design
     date1.getYear(); // Returns 124 (not 2024!) - deprecated
     date1.getFullYear(); // Returns 2024 (correct, but confusing naming)

     // 5. No support for different calendar systems
     // Can't work with Islamic, Hebrew, Chinese calendars, etc.

     // 6. Limited date arithmetic
     // Adding months is problematic
     const jan31 = new Date(2024, 0, 31);
     jan31.setMonth(jan31.getMonth() + 1); // Feb 31 -> Mar 2 (unexpected!)
     ```

     **Temporal API Types:**

     The Temporal API provides several specialized types:

     1. **`Temporal.PlainDate`** - Date without time (e.g., birthdays, holidays)
     2. **`Temporal.PlainTime`** - Time without date (e.g., daily alarm)
     3. **`Temporal.PlainDateTime`** - Date and time without time zone
     4. **`Temporal.ZonedDateTime`** - Date, time, and time zone
     5. **`Temporal.Instant`** - Exact moment in time (like timestamps)
     6. **`Temporal.Duration`** - Length of time
     7. **`Temporal.PlainYearMonth`** - Year and month (e.g., credit card expiry)
     8. **`Temporal.PlainMonthDay`** - Month and day (e.g., recurring anniversary)

     **Basic Examples:**

     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **Real-World Use Cases:**

     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **Comparison with Date:**

     ```javascript
     // Date (old way)
     const date = new Date();
     date.setMonth(date.getMonth() + 1); // Mutates original

     // Temporal (new way)
     const temporal = Temporal.Now.plainDateISO();
     const next = temporal.add({ months: 1 }); // Immutable

     // Time zone conversions
     // Date: Complex and error-prone
     const dateNY = new Date('2024-01-15T10:00:00');
     const dateUTC = new Date(dateNY.toISOString());
     // Messy and unreliable

     // Temporal: Clear and explicit
     const temporalNY = Temporal.ZonedDateTime.from({
       timeZone: 'America/New_York',
       year: 2024, month: 1, day: 15,
       hour: 10, minute: 0
     });
     const temporalUTC = temporalNY.withTimeZone('UTC');
     ```

     **Current Status and Usage:**

     ```javascript
     // As of 2026, Temporal is Stage 3 (not yet in browsers by default)
     // Use with a polyfill:
     // npm install @js-temporal/polyfill

     import { Temporal } from '@js-temporal/polyfill';

     // Or use in browsers with feature detection:
     if (typeof Temporal === 'undefined') {
       // Fall back to Date or load polyfill
       console.warn('Temporal not supported, using Date');
     } else {
       // Use Temporal
       const date = Temporal.Now.plainDateISO();
     }
     ```

     **Benefits of Temporal:**

     1. ✅ **Immutable**: Safer, predictable behavior
     2. ✅ **Intuitive API**: Months start at 1, not 0
     3. ✅ **Time Zone Aware**: First-class time zone support
     4. ✅ **Type Safe**: Different types for different use cases
     5. ✅ **Calendar Support**: Works with non-Gregorian calendars
     6. ✅ **Better Arithmetic**: Smart date calculations
     7. ✅ **ISO 8601**: Native support for standard date format
     8. ✅ **No Legacy Baggage**: Clean slate, modern design

     **[⬆ Back to Top](#table-of-contents)**


488. ### What is the difference between for loop and forEach

     Both are used to iterate over arrays, but they differ in performance, flexibility, and purpose.

     The `for` loop is a core JavaScript statement that gives you full control over iteration:
      ```javascript
      const arr = [1, 2, 3];
      for (let i = 0; i < arr.length; i++) {
        console.log(arr[i]);
      }
      ```

     The `forEach` is an array method introduced in ES5 that accepts a callback and calls it for each element:

      ```javascript
      const arr = [1, 2, 3];
      arr.forEach((num) => console.log(num));
      ```

     **Why is `for` loop faster?**

     `forEach` has two sources of overhead on every iteration: first, it
     invokes your callback using `.call()` (a function call has a cost).
     Second, it checks for empty slots in the array (`i in this`) on every
     single iteration even when the array has no empty slots at all. The
     `for` loop does neither of these things, and JavaScript engines like
     V8 are highly optimized for its simple counter pattern.

     **Why was `forEach` created?**

     For readability. The classic `for (let i = 0; i < arr.length; i++)`
     is noisy you have to declare a counter, write a condition, and
     increment manually, just to access each element. `forEach` hides all
     of that mechanics and lets you focus on the element itself. Arrow
     functions later made it even cleaner. However, they also made its
     optional `thisArg` parameter (used to set `this` inside the callback)
     mostly obsolete, since arrow functions inherit `this` automatically.

     **When to use which:**
      ```javascript
      // Use forEach — simple iterations where readability matters
      arr.forEach((num) => console.log(num));

      // Use for loop — when you need break, continue, or max performance
      for (let i = 0; i < arr.length; i++) {
        if (arr[i] === target) break; // impossible with forEach
      }
      ```

     **Note:** The `for` loop is strictly more powerful anything `forEach` does, `for` loop can do too, but not the other way around.

**[⬆ Back to Top](#table-of-contents)**

489. ### What are Symbols and what are their use cases?

     Symbol is a primitive data type introduced in ES6 that creates unique and immutable values. Each Symbol value is guaranteed to be unique, even if they have the same description.

     ```javascript
     const sym1 = Symbol('description');
     const sym2 = Symbol('description');
     console.log(sym1 === sym2); // false
     ```

     **Common use cases:**

     1. **Creating unique property keys:**
        ```javascript
        const id = Symbol('id');
        const obj = {
          [id]: 12345,
          name: 'John'
        };
        console.log(obj[id]); // 12345
        ```

     2. **Preventing property name collisions:**
        ```javascript
        const myLib = {
          [Symbol('internal')]: 'private data',
          publicMethod() {}
        };
        ```

     3. **Implementing well-known symbols (Symbol.iterator, Symbol.toStringTag, etc.):**
        ```javascript
        class Collection {
          *[Symbol.iterator]() {
            yield 1;
            yield 2;
          }
        }
        ```

     **Note:** Symbol properties are not enumerable in `for...in` loops or `Object.keys()`, making them useful for metadata and internal object properties.

**[⬆ Back to Top](#table-of-contents)**

490. ### What is the difference between Object.create() and Object.assign()?

     `Object.create()` and `Object.assign()` serve completely different purposes:

     **Object.create()** creates a new object with a specified prototype:
     ```javascript
     const proto = { greet() { console.log('Hello'); } };
     const obj = Object.create(proto);
     obj.greet(); // 'Hello'
     console.log(Object.getPrototypeOf(obj) === proto); // true
     ```

     **Object.assign()** copies properties from source objects to a target object:
     ```javascript
     const target = { a: 1 };
     const source = { b: 2, c: 3 };
     Object.assign(target, source);
     console.log(target); // { a: 1, b: 2, c: 3 }
     ```

     **Key differences:**

     | Object.create() | Object.assign() |
     |----------------|-----------------|
     | Creates new object | Modifies existing object |
     | Sets prototype chain | Copies own properties |
     | For inheritance | For composition/merging |
     | Returns new object | Returns modified target |

     ```javascript
     // Object.create with properties
     const obj1 = Object.create(proto, {
       name: { value: 'John', writable: true }
     });

     // Object.assign with multiple sources
     const merged = Object.assign({}, source1, source2, source3);
     ```

**[⬆ Back to Top](#table-of-contents)**

491. ### What are generator functions and how do they work?

     Generator functions are special functions that can pause execution and resume later, allowing them to produce a sequence of values over time instead of computing them all at once.

     ```javascript
     function* numberGenerator() {
       yield 1;
       yield 2;
       yield 3;
     }

     const gen = numberGenerator();
     console.log(gen.next()); // { value: 1, done: false }
     console.log(gen.next()); // { value: 2, done: false }
     console.log(gen.next()); // { value: 3, done: false }
     console.log(gen.next()); // { value: undefined, done: true }
     ```

     **Key features:**

     1. **Lazy evaluation:**
        ```javascript
        function* infiniteSequence() {
          let i = 0;
          while (true) {
            yield i++;
          }
        }
        ```

     2. **Two-way communication:**
        ```javascript
        function* twoWay() {
          const x = yield 'First';
          yield `Got: ${x}`;
        }

        const gen = twoWay();
        console.log(gen.next());      // { value: 'First', done: false }
        console.log(gen.next('data')); // { value: 'Got: data', done: false }
        ```

     3. **Delegating to other generators:**
        ```javascript
        function* gen1() { yield 1; yield 2; }
        function* gen2() {
          yield* gen1();
          yield 3;
        }
        ```

     **Practical uses:** iterating large datasets, implementing custom iterators, managing async flows (though async/await is now preferred).

**[⬆ Back to Top](#table-of-contents)**

492. ### What is the Reflect API and when should you use it?

     The Reflect API is a built-in object that provides methods for interceptable JavaScript operations. It mirrors many Object methods but with some improvements.

     ```javascript
     const obj = { name: 'John', age: 30 };

     // Setting properties
     Reflect.set(obj, 'city', 'New York');

     // Getting properties
     console.log(Reflect.get(obj, 'name')); // 'John'

     // Checking property existence
     console.log(Reflect.has(obj, 'age')); // true

     // Deleting properties
     Reflect.deleteProperty(obj, 'age');
     ```

     **Advantages over Object methods:**

     1. **Returns boolean for success/failure:**
        ```javascript
        // Object.defineProperty throws on failure
        try {
          Object.defineProperty(obj, 'prop', { value: 1 });
        } catch (e) {}

        // Reflect.defineProperty returns boolean
        const success = Reflect.defineProperty(obj, 'prop', { value: 1 });
        ```

     2. **Works perfectly with Proxy traps:**
        ```javascript
        const handler = {
          set(target, prop, value, receiver) {
            console.log(`Setting ${prop} to ${value}`);
            return Reflect.set(target, prop, value, receiver);
          }
        };

        const proxy = new Proxy({}, handler);
        proxy.name = 'John'; // Logs: Setting name to John
        ```

     3. **Function.prototype.apply made simpler:**
        ```javascript
        // Old way
        Function.prototype.apply.call(Math.max, null, [1, 2, 3]);

        // Reflect way
        Reflect.apply(Math.max, null, [1, 2, 3]); // 3
        ```

**[⬆ Back to Top](#table-of-contents)**

493. ### How does JavaScript handle floating point precision issues?

     JavaScript uses IEEE 754 double-precision (64-bit) floating-point format, which can cause precision issues with decimal numbers.

     ```javascript
     console.log(0.1 + 0.2); // 0.30000000000000004
     console.log(0.1 + 0.2 === 0.3); // false
     ```

     **Solutions:**

     1. **Using epsilon comparison:**
        ```javascript
        function areEqual(a, b) {
          return Math.abs(a - b) < Number.EPSILON;
        }
        console.log(areEqual(0.1 + 0.2, 0.3)); // true
        ```

     2. **Rounding to fixed decimals:**
        ```javascript
        const result = Math.round((0.1 + 0.2) * 100) / 100; // 0.3
        ```

     3. **Using toFixed() or toPrecision():**
        ```javascript
        const sum = (0.1 + 0.2).toFixed(2); // "0.30"
        const num = parseFloat(sum); // 0.3
        ```

     4. **Working with integers (cents instead of dollars):**
        ```javascript
        const price1 = 10; // $0.10 as 10 cents
        const price2 = 20; // $0.20 as 20 cents
        const total = price1 + price2; // 30 cents
        const dollars = total / 100; // $0.30
        ```

     5. **Using libraries for precise calculations:**
        ```javascript
        // decimal.js, big.js, or bignumber.js
        const Decimal = require('decimal.js');
        const result = new Decimal(0.1).plus(0.2); // 0.3
        ```

**[⬆ Back to Top](#table-of-contents)**

494. ### What are tagged template literals and their practical uses?

     Tagged template literals allow you to parse template literals with a function, giving you full control over the interpolation process.

     ```javascript
     function tag(strings, ...values) {
       console.log(strings); // Array of string literals
       console.log(values);  // Array of interpolated values
       return 'processed';
     }

     const name = 'John';
     const age = 30;
     const result = tag`Hello ${name}, you are ${age} years old`;
     // strings: ['Hello ', ', you are ', ' years old']
     // values: ['John', 30]
     ```

     **Practical use cases:**

     1. **HTML escaping for security:**
        ```javascript
        function html(strings, ...values) {
          return strings.reduce((result, str, i) => {
            const value = values[i - 1];
            const escaped = String(value)
              .replace(/&/g, '&amp;')
              .replace(/</g, '&lt;')
              .replace(/>/g, '&gt;');
            return result + escaped + str;
          });
        }

        const userInput = '<script>alert("XSS")</script>';
        const safe = html`<div>${userInput}</div>`;
        ```

     2. **Internationalization (i18n):**
        ```javascript
        function i18n(strings, ...values) {
          // Look up translation for the template
          return translate(strings, values);
        }

        const greeting = i18n`Hello ${userName}!`;
        ```

     3. **SQL query building:**
        ```javascript
        function sql(strings, ...values) {
          // Safely escape values to prevent SQL injection
          return {
            text: strings.reduce((query, str, i) => 
              query + str + (i < values.length ? `$${i + 1}` : ''),
            ''),
            values: values
          };
        }

        const query = sql`SELECT * FROM users WHERE id = ${userId}`;
        ```

     4. **Styled-components (CSS-in-JS):**
        ```javascript
        const Button = styled.button`
          background: ${props => props.primary ? 'blue' : 'white'};
          color: ${props => props.primary ? 'white' : 'blue'};
        `;
        ```

**[⬆ Back to Top](#table-of-contents)**

495. ### What is the difference between Object.keys(), Object.values(), and Object.entries()?

     These three methods extract different parts of an object's own enumerable properties:

     ```javascript
     const person = {
       name: 'John',
       age: 30,
       city: 'New York'
     };

     // Object.keys() - returns array of property names
     console.log(Object.keys(person));
     // ['name', 'age', 'city']

     // Object.values() - returns array of property values
     console.log(Object.values(person));
     // ['John', 30, 'New York']

     // Object.entries() - returns array of [key, value] pairs
     console.log(Object.entries(person));
     // [['name', 'John'], ['age', 30], ['city', 'New York']]
     ```

     **Common use cases:**

     1. **Object.keys() for iteration:**
        ```javascript
        Object.keys(person).forEach(key => {
          console.log(`${key}: ${person[key]}`);
        });
        ```

     2. **Object.values() for value processing:**
        ```javascript
        const sum = Object.values({ a: 1, b: 2, c: 3 })
          .reduce((acc, val) => acc + val, 0); // 6
        ```

     3. **Object.entries() for Map conversion:**
        ```javascript
        const map = new Map(Object.entries(person));
        
        // Or converting back from Map to Object
        const obj = Object.fromEntries(map);
        ```

     4. **Object.entries() for filtering:**
        ```javascript
        const filtered = Object.fromEntries(
          Object.entries(person).filter(([key, value]) => 
            typeof value === 'string'
          )
        );
        ```

     **Note:** All three methods only return own, enumerable properties, not inherited ones.

**[⬆ Back to Top](#table-of-contents)**

496. ### What is the Intl.NumberFormat API and how is it used?

     The `Intl.NumberFormat` API provides language-sensitive number formatting, allowing you to format numbers according to locale-specific conventions.

     ```javascript
     // Basic usage
     const formatter = new Intl.NumberFormat('en-US');
     console.log(formatter.format(1234567.89)); // "1,234,567.89"

     // Different locales
     console.log(new Intl.NumberFormat('de-DE').format(1234567.89));
     // "1.234.567,89"

     console.log(new Intl.NumberFormat('hi-IN').format(1234567.89));
     // "12,34,567.89"
     ```

     **Currency formatting:**
     ```javascript
     const usdFormatter = new Intl.NumberFormat('en-US', {
       style: 'currency',
       currency: 'USD'
     });
     console.log(usdFormatter.format(1234.56)); // "$1,234.56"

     const euroFormatter = new Intl.NumberFormat('de-DE', {
       style: 'currency',
       currency: 'EUR'
     });
     console.log(euroFormatter.format(1234.56)); // "1.234,56 €"
     ```

     **Percentage formatting:**
     ```javascript
     const percentFormatter = new Intl.NumberFormat('en-US', {
       style: 'percent',
       minimumFractionDigits: 2
     });
     console.log(percentFormatter.format(0.1234)); // "12.34%"
     ```

     **Unit formatting:**
     ```javascript
     const distanceFormatter = new Intl.NumberFormat('en-US', {
       style: 'unit',
       unit: 'kilometer',
       unitDisplay: 'long'
     });
     console.log(distanceFormatter.format(50)); // "50 kilometers"
     ```

     **Advanced options:**
     ```javascript
     const formatter = new Intl.NumberFormat('en-US', {
       minimumFractionDigits: 2,
       maximumFractionDigits: 2,
       useGrouping: true
     });
     console.log(formatter.format(1234.5)); // "1,234.50"
     ```

**[⬆ Back to Top](#table-of-contents)**

497. ### How do you implement method chaining in JavaScript?

     Method chaining is a pattern where multiple methods are called on the same object sequentially by returning `this` from each method.

     ```javascript
     class Calculator {
       constructor(value = 0) {
         this.value = value;
       }

       add(num) {
         this.value += num;
         return this; // Enable chaining
       }

       subtract(num) {
         this.value -= num;
         return this;
       }

       multiply(num) {
         this.value *= num;
         return this;
       }

       divide(num) {
         this.value /= num;
         return this;
       }

       getResult() {
         return this.value;
       }
     }

     const result = new Calculator(10)
       .add(5)
       .multiply(2)
       .subtract(3)
       .getResult();

     console.log(result); // 27
     ```

     **Advanced pattern with error handling:**
     ```javascript
     class QueryBuilder {
       constructor() {
         this.query = '';
         this.params = [];
       }

       select(...fields) {
         this.query = `SELECT ${fields.join(', ')}`;
         return this;
       }

       from(table) {
         this.query += ` FROM ${table}`;
         return this;
       }

       where(condition, ...params) {
         this.query += ` WHERE ${condition}`;
         this.params.push(...params);
         return this;
       }

       build() {
         return { query: this.query, params: this.params };
       }
     }

     const query = new QueryBuilder()
       .select('id', 'name', 'email')
       .from('users')
       .where('age > ?', 18)
       .build();
     ```

     **Immutable chaining pattern:**
     ```javascript
     class ImmutableArray {
       constructor(arr = []) {
         this.arr = arr;
       }

       map(fn) {
         return new ImmutableArray(this.arr.map(fn));
       }

       filter(fn) {
         return new ImmutableArray(this.arr.filter(fn));
       }

       value() {
         return this.arr;
       }
     }

     const result = new ImmutableArray([1, 2, 3, 4])
       .map(x => x * 2)
       .filter(x => x > 4)
       .value(); // [6, 8]
     ```

**[⬆ Back to Top](#table-of-contents)**

498. ### What are the differences between Map and Object for storing key-value pairs?

     While both Map and Object store key-value pairs, they have significant differences:

     **Key types:**
     ```javascript
     // Object - keys are always strings or symbols
     const obj = {};
     obj[1] = 'one';
     console.log(Object.keys(obj)); // ['1'] - converted to string

     // Map - keys can be any type
     const map = new Map();
     map.set(1, 'one');
     map.set({}, 'object');
     map.set(() => {}, 'function');
     ```

     **Size property:**
     ```javascript
     const map = new Map([['a', 1], ['b', 2]]);
     console.log(map.size); // 2

     const obj = { a: 1, b: 2 };
     console.log(Object.keys(obj).length); // Manual counting
     ```

     **Iteration:**
     ```javascript
     const map = new Map([['a', 1], ['b', 2]]);

     // Map is directly iterable
     for (const [key, value] of map) {
       console.log(key, value);
     }

     // Object requires Object.entries()
     for (const [key, value] of Object.entries(obj)) {
       console.log(key, value);
     }
     ```

     **Comparison table:**

     | Feature | Map | Object |
     |---------|-----|--------|
     | Key types | Any type | String/Symbol only |
     | Size | `map.size` | `Object.keys(obj).length` |
     | Iteration | Direct iteration | Requires conversion |
     | Order | Insertion order guaranteed | Not guaranteed (pre-ES2015) |
     | Performance | Better for frequent additions/deletions | Better for simple lookups |
     | Prototype | No prototype pollution risk | Has prototype chain |
     | JSON support | No direct support | Native support |

     **When to use Map:**
     ```javascript
     // Frequent additions and deletions
     const cache = new Map();
     cache.set(key1, value1);
     cache.delete(key1);

     // Non-string keys
     const weakMap = new Map();
     const domElement = document.getElementById('btn');
     weakMap.set(domElement, { clicks: 0 });
     ```

     **When to use Object:**
     ```javascript
     // Simple data structures
     const config = {
       apiUrl: 'https://api.example.com',
       timeout: 5000
     };

     // JSON serialization needed
     const data = { name: 'John', age: 30 };
     JSON.stringify(data);
     ```

**[⬆ Back to Top](#table-of-contents)**

499. ### What is the purpose of Symbol.iterator and how do you use it?

     `Symbol.iterator` is a well-known symbol that specifies the default iterator for an object, making it iterable with `for...of` loops and spread operators.

     ```javascript
     // Built-in iterables use Symbol.iterator
     const arr = [1, 2, 3];
     const iterator = arr[Symbol.iterator]();

     console.log(iterator.next()); // { value: 1, done: false }
     console.log(iterator.next()); // { value: 2, done: false }
     console.log(iterator.next()); // { value: 3, done: false }
     console.log(iterator.next()); // { value: undefined, done: true }
     ```

     **Creating custom iterables:**
     ```javascript
     class Range {
       constructor(start, end) {
         this.start = start;
         this.end = end;
       }

       [Symbol.iterator]() {
         let current = this.start;
         const end = this.end;

         return {
           next() {
             if (current <= end) {
               return { value: current++, done: false };
             }
             return { done: true };
           }
         };
       }
     }

     const range = new Range(1, 5);
     for (const num of range) {
       console.log(num); // 1, 2, 3, 4, 5
     }

     console.log([...range]); // [1, 2, 3, 4, 5]
     ```

     **Using generator function:**
     ```javascript
     class Countdown {
       constructor(start) {
         this.start = start;
       }

       *[Symbol.iterator]() {
         for (let i = this.start; i >= 0; i--) {
           yield i;
         }
       }
     }

     const countdown = new Countdown(5);
     console.log([...countdown]); // [5, 4, 3, 2, 1, 0]
     ```

     **Practical example - infinite sequence:**
     ```javascript
     const fibonacci = {
       [Symbol.iterator]() {
         let prev = 0, curr = 1;
         return {
           next() {
             [prev, curr] = [curr, prev + curr];
             return { value: prev, done: false };
           }
         };
       }
     };

     // Get first 10 fibonacci numbers
     const fib10 = [];
     for (const num of fibonacci) {
       fib10.push(num);
       if (fib10.length === 10) break;
     }
     console.log(fib10); // [1, 1, 2, 3, 5, 8, 13, 21, 34, 55]
     ```

**[⬆ Back to Top](#table-of-contents)**

500. ### How does the Intersection Observer API work?

     The Intersection Observer API provides a way to asynchronously observe changes in the intersection of a target element with an ancestor element or the viewport.

     **Basic usage:**
     ```javascript
     const observer = new IntersectionObserver((entries) => {
       entries.forEach(entry => {
         if (entry.isIntersecting) {
           console.log('Element is visible');
           entry.target.classList.add('visible');
         } else {
           console.log('Element is not visible');
         }
       });
     });

     const target = document.querySelector('.observe-me');
     observer.observe(target);
     ```

     **Lazy loading images:**
     ```javascript
     const imageObserver = new IntersectionObserver((entries, observer) => {
       entries.forEach(entry => {
         if (entry.isIntersecting) {
           const img = entry.target;
           img.src = img.dataset.src;
           img.classList.add('loaded');
           observer.unobserve(img); // Stop observing after loading
         }
       });
     });

     document.querySelectorAll('img[data-src]').forEach(img => {
       imageObserver.observe(img);
     });
     ```

     **Infinite scrolling:**
     ```javascript
     const infiniteScroll = new IntersectionObserver((entries) => {
       entries.forEach(entry => {
         if (entry.isIntersecting) {
           loadMoreContent();
         }
       });
     }, {
       rootMargin: '100px' // Trigger 100px before reaching the element
     });

     const sentinel = document.querySelector('.load-more-trigger');
     infiniteScroll.observe(sentinel);
     ```

     **Options:**
     ```javascript
     const options = {
       root: null, // viewport (default)
       rootMargin: '0px 0px -100px 0px', // Shrink observation area
       threshold: [0, 0.25, 0.5, 0.75, 1] // Trigger at multiple visibility levels
     };

     const observer = new IntersectionObserver((entries) => {
       entries.forEach(entry => {
         console.log(`Visibility: ${entry.intersectionRatio * 100}%`);
       });
     }, options);
     ```

     **Tracking visibility time:**
     ```javascript
     let visibilityStartTime;

     const visibilityObserver = new IntersectionObserver((entries) => {
       entries.forEach(entry => {
         if (entry.isIntersecting) {
           visibilityStartTime = Date.now();
         } else if (visibilityStartTime) {
           const visibilityDuration = Date.now() - visibilityStartTime;
           console.log(`Element was visible for ${visibilityDuration}ms`);
           visibilityStartTime = null;
         }
       });
     });
     ```

**[⬆ Back to Top](#table-of-contents)**

501. ### What are async iterators and how are they different from regular iterators?

     Async iterators allow you to iterate over asynchronous data sources using `for await...of` loops, where each iteration can wait for a Promise to resolve.

     **Regular iterator (synchronous):**
     ```javascript
     const syncIterable = {
       [Symbol.iterator]() {
         let i = 0;
         return {
           next() {
             if (i < 3) {
               return { value: i++, done: false };
             }
             return { done: true };
           }
         };
       }
     };

     for (const val of syncIterable) {
       console.log(val); // 0, 1, 2
     }
     ```

     **Async iterator:**
     ```javascript
     const asyncIterable = {
       [Symbol.asyncIterator]() {
         let i = 0;
         return {
           async next() {
             if (i < 3) {
               await new Promise(resolve => setTimeout(resolve, 1000));
               return { value: i++, done: false };
             }
             return { done: true };
           }
         };
       }
     };

     (async () => {
       for await (const val of asyncIterable) {
         console.log(val); // 0, 1, 2 (one per second)
       }
     })();
     ```

     **Async generator function:**
     ```javascript
     async function* fetchPages(urls) {
       for (const url of urls) {
         const response = await fetch(url);
         const data = await response.json();
         yield data;
       }
     }

     (async () => {
       const urls = ['api/page1', 'api/page2', 'api/page3'];
       for await (const page of fetchPages(urls)) {
         console.log(page);
       }
     })();
     ```

     **Practical example - reading file streams:**
     ```javascript
     async function* readLines(filePath) {
       const fileStream = fs.createReadStream(filePath);
       const rl = readline.createInterface({
         input: fileStream,
         crlfDelay: Infinity
       });

       for await (const line of rl) {
         yield line;
       }
     }

     (async () => {
       for await (const line of readLines('large-file.txt')) {
         console.log(line);
       }
     })();
     ```

     **Key differences:**

     | Regular Iterator | Async Iterator |
     |-----------------|----------------|
     | Returns `{ value, done }` | Returns `Promise<{ value, done }>` |
     | `Symbol.iterator` | `Symbol.asyncIterator` |
     | Used with `for...of` | Used with `for await...of` |
     | Synchronous | Asynchronous |
     | `next()` method | `async next()` method |

**[⬆ Back to Top](#table-of-contents)**

502. ### What is the purpose of Object.getOwnPropertyDescriptors()?

     `Object.getOwnPropertyDescriptors()` returns all own property descriptors of an object, including their attributes (value, writable, enumerable, configurable, get, set).

     ```javascript
     const obj = {
       name: 'John',
       get fullName() {
         return this.name;
       }
     };

     const descriptors = Object.getOwnPropertyDescriptors(obj);
     console.log(descriptors);
     /*
     {
       name: {
         value: 'John',
         writable: true,
         enumerable: true,
         configurable: true
       },
       fullName: {
         get: [Function: get fullName],
         set: undefined,
         enumerable: true,
         configurable: true
       }
     }
     */
     ```

     **Use case 1: Shallow cloning with all property attributes:**
     ```javascript
     // Regular spread operator loses getters/setters
     const clone1 = { ...obj };

     // Using Object.assign also loses getters/setters
     const clone2 = Object.assign({}, obj);

     // Proper cloning with descriptors
     const properClone = Object.create(
       Object.getPrototypeOf(obj),
       Object.getOwnPropertyDescriptors(obj)
     );
     ```

     **Use case 2: Mixin pattern preserving all attributes:**
     ```javascript
     function mixin(target, ...sources) {
       for (const source of sources) {
         Object.defineProperties(
           target,
           Object.getOwnPropertyDescriptors(source)
         );
       }
       return target;
     }

     const obj1 = {
       get prop() { return 'getter'; }
     };

     const obj2 = {};
     mixin(obj2, obj1);
     console.log(obj2.prop); // 'getter'
     ```

     **Use case 3: Inspecting property configuration:**
     ```javascript
     const obj = {};
     Object.defineProperty(obj, 'readOnly', {
       value: 42,
       writable: false
     });

     const descriptor = Object.getOwnPropertyDescriptors(obj).readOnly;
     console.log(descriptor.writable); // false
     ```

     **Comparison with Object.getOwnPropertyDescriptor():**
     ```javascript
     // Single property
     const singleDesc = Object.getOwnPropertyDescriptor(obj, 'name');

     // All properties
     const allDescs = Object.getOwnPropertyDescriptors(obj);
     ```

**[⬆ Back to Top](#table-of-contents)**

503. ### How does Promise.allSettled() differ from Promise.all()?

     `Promise.allSettled()` and `Promise.all()` both handle multiple promises, but they behave differently when promises are rejected.

     **Promise.all() - fails fast:**
     ```javascript
     const promises = [
       Promise.resolve(1),
       Promise.reject('Error'),
       Promise.resolve(3)
     ];

     Promise.all(promises)
       .then(results => console.log(results))
       .catch(error => console.log(error)); // 'Error'
     // Stops at first rejection
     ```

     **Promise.allSettled() - waits for all:**
     ```javascript
     Promise.allSettled(promises)
       .then(results => console.log(results));
     /*
     [
       { status: 'fulfilled', value: 1 },
       { status: 'rejected', reason: 'Error' },
       { status: 'fulfilled', value: 3 }
     ]
     */
     ```

     **Practical example - multiple API calls:**
     ```javascript
     async function fetchUserData(userId) {
       const endpoints = [
         fetch(`/api/users/${userId}`),
         fetch(`/api/users/${userId}/posts`),
         fetch(`/api/users/${userId}/comments`)
       ];

       const results = await Promise.allSettled(endpoints);

       return {
         profile: results[0].status === 'fulfilled' 
           ? await results[0].value.json() 
           : null,
         posts: results[1].status === 'fulfilled' 
           ? await results[1].value.json() 
           : [],
         comments: results[2].status === 'fulfilled' 
           ? await results[2].value.json() 
           : []
       };
     }
     ```

     **Filtering settled results:**
     ```javascript
     const results = await Promise.allSettled(promises);

     const successful = results
       .filter(r => r.status === 'fulfilled')
       .map(r => r.value);

     const failed = results
       .filter(r => r.status === 'rejected')
       .map(r => r.reason);

     console.log(`${successful.length} succeeded, ${failed.length} failed`);
     ```

     **When to use each:**

     | Use Promise.all() when: | Use Promise.allSettled() when: |
     |------------------------|-------------------------------|
     | All promises must succeed | You need all results regardless of status |
     | Failure should stop execution | You want to handle each result independently |
     | You want to fail fast | You need a complete report |

**[⬆ Back to Top](#table-of-contents)**

504. ### What are the performance implications of using try-catch in JavaScript?

     Try-catch blocks have performance implications, especially when used in hot code paths or when exceptions are frequently thrown.

     **Performance impact:**
     ```javascript
     // Slower - try-catch in a tight loop
     function sumWithTryCatch(arr) {
       let sum = 0;
       for (let i = 0; i < arr.length; i++) {
         try {
           sum += arr[i];
         } catch (e) {
           // Handle error
         }
       }
       return sum;
     }

     // Faster - try-catch outside the loop
     function sumOptimized(arr) {
       let sum = 0;
       try {
         for (let i = 0; i < arr.length; i++) {
           sum += arr[i];
         }
       } catch (e) {
         // Handle error
       }
       return sum;
     }
     ```

     **De-optimization issues:**
     ```javascript
     // This function may not be optimized by V8
     function deoptimized() {
       try {
         // Code here
       } catch (e) {
         // Accessing 'e' can prevent optimizations
         console.log(e);
       }
     }

     // Better approach
     function optimized() {
       try {
         // Code here
       } catch (e) {
         handleError(e); // Move to separate function
       }
     }

     function handleError(error) {
       console.log(error);
     }
     ```

     **Best practices:**

     1. **Use validation instead of try-catch when possible:**
        ```javascript
        // Avoid
        try {
          const value = obj.prop.nested.value;
        } catch (e) {
          // Handle error
        }

        // Prefer
        const value = obj?.prop?.nested?.value;
        ```

     2. **Minimize try-catch scope:**
        ```javascript
        // Bad - wrapping too much
        try {
          const data = fetchData();
          const processed = processData(data);
          const validated = validateData(processed);
          saveData(validated);
        } catch (e) {}

        // Good - only wrap risky operations
        const data = fetchData();
        const processed = processData(data);
        const validated = validateData(processed);
        try {
          saveData(validated);
        } catch (e) {
          handleSaveError(e);
        }
        ```

     3. **Avoid using exceptions for flow control:**
        ```javascript
        // Bad - using exceptions for control flow
        function findUser(id) {
          try {
            return users[id];
          } catch {
            return null;
          }
        }

        // Good - use conditional logic
        function findUser(id) {
          return users[id] || null;
        }
        ```

     **Note:** Modern JavaScript engines have improved try-catch performance significantly, but it's still important to use them judiciously in performance-critical code.

**[⬆ Back to Top](#table-of-contents)**

505. ### What is the AbortController API and how is it used?

     The AbortController API provides a way to abort one or more asynchronous operations, particularly useful for canceling fetch requests.

     **Basic usage:**
     ```javascript
     const controller = new AbortController();
     const signal = controller.signal;

     fetch('https://api.example.com/data', { signal })
       .then(response => response.json())
       .then(data => console.log(data))
       .catch(err => {
         if (err.name === 'AbortError') {
           console.log('Fetch aborted');
         }
       });

     // Cancel the request
     controller.abort();
     ```

     **Timeout implementation:**
     ```javascript
     function fetchWithTimeout(url, timeout = 5000) {
       const controller = new AbortController();
       const timeoutId = setTimeout(() => controller.abort(), timeout);

       return fetch(url, { signal: controller.signal })
         .then(response => {
           clearTimeout(timeoutId);
           return response;
         })
         .catch(err => {
           clearTimeout(timeoutId);
           if (err.name === 'AbortError') {
             throw new Error('Request timed out');
           }
           throw err;
         });
     }

     fetchWithTimeout('https://api.example.com/slow-endpoint', 3000);
     ```

     **Canceling multiple requests:**
     ```javascript
     const controller = new AbortController();
     const signal = controller.signal;

     Promise.all([
       fetch('/api/users', { signal }),
       fetch('/api/posts', { signal }),
       fetch('/api/comments', { signal })
     ]).catch(err => {
       if (err.name === 'AbortError') {
         console.log('All requests aborted');
       }
     });

     // Cancel all requests
     controller.abort();
     ```

     **React component example:**
     ```javascript
     useEffect(() => {
       const controller = new AbortController();

       async function fetchData() {
         try {
           const response = await fetch('/api/data', {
             signal: controller.signal
           });
           const data = await response.json();
           setData(data);
         } catch (err) {
           if (err.name !== 'AbortError') {
             setError(err);
           }
         }
       }

       fetchData();

       // Cleanup: abort on unmount
       return () => controller.abort();
     }, []);
     ```

     **Custom abortable operations:**
     ```javascript
     function abortablePromise(promise, signal) {
       return new Promise((resolve, reject) => {
         signal.addEventListener('abort', () => {
           reject(new DOMException('Aborted', 'AbortError'));
         });

         promise.then(resolve, reject);
       });
     }

     const controller = new AbortController();
     abortablePromise(
       new Promise(resolve => setTimeout(resolve, 5000)),
       controller.signal
     ).catch(err => console.log(err.name)); // 'AbortError'

     controller.abort();
     ```

**[⬆ Back to Top](#table-of-contents)**

506. ### How do you implement a custom error class in JavaScript?

     Custom error classes allow you to create specific error types with additional properties and methods, making error handling more precise.

     **Basic custom error:**
     ```javascript
     class CustomError extends Error {
       constructor(message) {
         super(message);
         this.name = 'CustomError';
       }
     }

     throw new CustomError('Something went wrong');
     ```

     **Error with additional properties:**
     ```javascript
     class ValidationError extends Error {
       constructor(message, field) {
         super(message);
         this.name = 'ValidationError';
         this.field = field;
         this.timestamp = new Date();
       }
     }

     try {
       throw new ValidationError('Invalid email', 'email');
     } catch (error) {
       if (error instanceof ValidationError) {
         console.log(`${error.field}: ${error.message}`);
         // email: Invalid email
       }
     }
     ```

     **HTTP error class:**
     ```javascript
     class HTTPError extends Error {
       constructor(message, status, response) {
         super(message);
         this.name = 'HTTPError';
         this.status = status;
         this.response = response;
       }

       get isClientError() {
         return this.status >= 400 && this.status < 500;
       }

       get isServerError() {
         return this.status >= 500;
       }
     }

     async function fetchData(url) {
       const response = await fetch(url);
       if (!response.ok) {
         throw new HTTPError(
           'Failed to fetch',
           response.status,
           await response.json()
         );
       }
       return response.json();
     }

     try {
       await fetchData('/api/users');
     } catch (error) {
       if (error instanceof HTTPError && error.isClientError) {
         console.log('Client error:', error.message);
       }
     }
     ```

     **Error factory pattern:**
     ```javascript
     class AppError extends Error {
       constructor(message, code, metadata = {}) {
         super(message);
         this.name = 'AppError';
         this.code = code;
         this.metadata = metadata;
       }

       static badRequest(message, metadata) {
         return new AppError(message, 'BAD_REQUEST', metadata);
       }

       static notFound(resource) {
         return new AppError(
           `${resource} not found`,
           'NOT_FOUND',
           { resource }
         );
       }

       static unauthorized(message) {
         return new AppError(message, 'UNAUTHORIZED');
       }
     }

     throw AppError.notFound('User');
     throw AppError.badRequest('Invalid input', { field: 'email' });
     ```

     **Error with stack trace customization:**
     ```javascript
     class DatabaseError extends Error {
       constructor(message, query) {
         super(message);
         this.name = 'DatabaseError';
         this.query = query;

         // Maintain proper stack trace
         if (Error.captureStackTrace) {
           Error.captureStackTrace(this, DatabaseError);
         }
       }
     }
     ```

**[⬆ Back to Top](#table-of-contents)**

507. ### What is the difference between synchronous and asynchronous generators?

     Synchronous and asynchronous generators differ in how they produce values and handle asynchronous operations.

     **Synchronous generator:**
     ```javascript
     function* syncGenerator() {
       yield 1;
       yield 2;
       yield 3;
     }

     const gen = syncGenerator();
     console.log(gen.next()); // { value: 1, done: false }
     console.log(gen.next()); // { value: 2, done: false }
     ```

     **Asynchronous generator:**
     ```javascript
     async function* asyncGenerator() {
       yield await Promise.resolve(1);
       yield await Promise.resolve(2);
       yield await Promise.resolve(3);
     }

     (async () => {
       for await (const value of asyncGenerator()) {
         console.log(value); // 1, 2, 3
       }
     })();
     ```

     **Comparison:**

     | Synchronous Generator | Asynchronous Generator |
     |----------------------|------------------------|
     | `function*` | `async function*` |
     | Returns iterator | Returns async iterator |
     | `.next()` returns `{ value, done }` | `.next()` returns `Promise<{ value, done }>` |
     | Used with `for...of` | Used with `for await...of` |
     | Cannot await inside | Can await inside |

     **Practical example - data streaming:**
     ```javascript
     // Sync generator - in-memory data
     function* readFileSync(lines) {
       for (const line of lines) {
         yield line;
       }
     }

     // Async generator - streaming data
     async function* readFileAsync(filePath) {
       const stream = createReadStream(filePath);
       const reader = stream.getReader();

       while (true) {
         const { done, value } = await reader.read();
         if (done) break;
         yield value;
       }
     }
     ```

     **Async generator with delays:**
     ```javascript
     async function* ticker(interval, max) {
       let count = 0;
       while (count < max) {
         await new Promise(resolve => setTimeout(resolve, interval));
         yield count++;
       }
     }

     (async () => {
       for await (const tick of ticker(1000, 5)) {
         console.log(tick); // 0, 1, 2, 3, 4 (one per second)
       }
     })();
     ```

     **Combining generators:**
     ```javascript
     async function* fetchPages(urls) {
       for (const url of urls) {
         const response = await fetch(url);
         yield await response.json();
       }
     }

     async function* processPages(urls) {
       for await (const page of fetchPages(urls)) {
         yield processPage(page);
       }
     }
     ```

**[⬆ Back to Top](#table-of-contents)**

508. ### What are Proxy traps and what operations can they intercept?

     Proxy traps are handler methods that intercept fundamental operations on objects, allowing you to customize their behavior.

     **Available traps:**
     ```
/* Detailed source-code truncated for AI context efficiency. */
```

     **Validation example:**
     ```javascript
     const validator = {
       set(target, prop, value) {
         if (prop === 'age') {
           if (typeof value !== 'number' || value < 0) {
             throw new TypeError('Age must be a positive number');
           }
         }
         target[prop] = value;
         return true;
       }
     };

     const person = new Proxy({}, validator);
     person.age = 30; // OK
     // person.age = -5; // Throws error
     ```

     **Property access logging:**
     ```javascript
     function createLoggingProxy(obj, name = 'object') {
       return new Proxy(obj, {
         get(target, prop) {
           console.log(`${name}.${String(prop)} accessed`);
           const value = target[prop];
           if (typeof value === 'object' && value !== null) {
             return createLoggingProxy(value, `${name}.${String(prop)}`);
           }
           return value;
         }
       });
     }

     const user = createLoggingProxy({ name: 'John', address: { city: 'NYC' } });
     user.address.city; // Logs: object.address accessed, object.address.city accessed
     ```

     **Negative array indices:**
     ```javascript
     function createArray(arr) {
       return new Proxy(arr, {
         get(target, prop) {
           const index = Number(prop);
           if (index < 0) {
             return target[target.length + index];
           }
           return target[prop];
         }
       });
     }

     const arr = createArray([1, 2, 3, 4, 5]);
     console.log(arr[-1]); // 5
     console.log(arr[-2]); // 4
     ```

     **Function argument validation:**
     ```javascript
     function validateArgs(fn, validators) {
       return new Proxy(fn, {
         apply(target, thisArg, args) {
           validators.forEach((validator, i) => {
             if (!validator(args[i])) {
               throw new Error(`Invalid argument at position ${i}`);
             }
           });
           return Reflect.apply(target, thisArg, args);
         }
       });
     }

     const add = validateArgs(
       (a, b) => a + b,
       [
         x => typeof x === 'number',
         x => typeof x === 'number'
       ]
     );

     console.log(add(1, 2)); // 3
     // add('1', 2); // Throws error
     ```

**[⬆ Back to Top](#table-of-contents)**

509. ### How does the Mutation Observer API work?

     The MutationObserver API provides a way to watch for changes to the DOM tree, replacing the deprecated mutation events.

     **Basic usage:**
     ```javascript
     const observer = new MutationObserver((mutations) => {
       mutations.forEach(mutation => {
         console.log('Type:', mutation.type);
         console.log('Target:', mutation.target);
       });
     });

     const config = {
       attributes: true,
       childList: true,
       subtree: true
     };

     const targetNode = document.getElementById('observed');
     observer.observe(targetNode, config);

     // Later: stop observing
     observer.disconnect();
     ```

     **Observing attribute changes:**
     ```javascript
     const observer = new MutationObserver((mutations) => {
       mutations.forEach(mutation => {
         if (mutation.type === 'attributes') {
           const oldValue = mutation.oldValue;
           const newValue = mutation.target.getAttribute(mutation.attributeName);
           console.log(`${mutation.attributeName}: ${oldValue} → ${newValue}`);
         }
       });
     });

     observer.observe(element, {
       attributes: true,
       attributeOldValue: true,
       attributeFilter: ['class', 'data-status']
     });
     ```

     **Observing child nodes:**
     ```javascript
     const observer = new MutationObserver((mutations) => {
       mutations.forEach(mutation => {
         mutation.addedNodes.forEach(node => {
           console.log('Added:', node);
         });
         mutation.removedNodes.forEach(node => {
           console.log('Removed:', node);
         });
       });
     });

     observer.observe(container, {
       childList: true,
       subtree: true
     });
     ```

     **Practical example - lazy loading images when added to DOM:**
     ```javascript
     const imageObserver = new MutationObserver((mutations) => {
       mutations.forEach(mutation => {
         mutation.addedNodes.forEach(node => {
           if (node.tagName === 'IMG' && node.dataset.src) {
             loadImage(node);
           }
           // Check descendants
           if (node.querySelectorAll) {
             node.querySelectorAll('img[data-src]').forEach(loadImage);
           }
         });
       });
     });

     function loadImage(img) {
       img.src = img.dataset.src;
       delete img.dataset.src;
     }

     imageObserver.observe(document.body, {
       childList: true,
       subtree: true
     });
     ```

     **Observing text content changes:**
     ```javascript
     const observer = new MutationObserver((mutations) => {
       mutations.forEach(mutation => {
         if (mutation.type === 'characterData') {
           console.log('Text changed:', mutation.target.textContent);
         }
       });
     });

     observer.observe(textNode, {
       characterData: true,
       characterDataOldValue: true
     });
     ```

     **Configuration options:**
     ```javascript
     const config = {
       attributes: true,           // Watch attribute changes
       attributeOldValue: true,    // Record old attribute values
       attributeFilter: ['class'], // Only watch specific attributes
       childList: true,            // Watch child nodes
       subtree: true,              // Watch all descendants
       characterData: true,        // Watch text content
       characterDataOldValue: true // Record old text content
     };
     ```

**[⬆ Back to Top](#table-of-contents)**

510. ### What is tail call optimization and does JavaScript support it?

     Tail call optimization (TCO) is a technique where a function call in tail position (the last operation before returning) reuses the current stack frame instead of creating a new one, preventing stack overflow in recursive functions.

     **Tail call example:**
     ```javascript
     // Tail call - last operation is the recursive call
     function factorial(n, acc = 1) {
       if (n <= 1) return acc;
       return factorial(n - 1, n * acc); // Tail call
     }

     // Not a tail call - multiplication happens after the recursive call
     function factorialNonTail(n) {
       if (n <= 1) return 1;
       return n * factorialNonTail(n - 1); // NOT a tail call
     }
     ```

     **JavaScript TCO support:**
     - Specified in ES6 (ES2015) but **poorly supported**
     - Only Safari/JavaScriptCore implements it
     - Chrome V8 and Firefox SpiderMonkey do not support it
     - Most JavaScript engines ignore TCO

     **Workaround - trampolining:**
     ```javascript
     function trampoline(fn) {
       while (typeof fn === 'function') {
         fn = fn();
       }
       return fn;
     }

     function factorial(n, acc = 1) {
       if (n <= 1) return acc;
       return () => factorial(n - 1, n * acc);
     }

     const result = trampoline(() => factorial(100000)); // Won't stack overflow
     ```

     **Workaround - iteration instead of recursion:**
     ```javascript
     // Recursive (can cause stack overflow)
     function sumRecursive(arr, index = 0, acc = 0) {
       if (index >= arr.length) return acc;
       return sumRecursive(arr, index + 1, acc + arr[index]);
     }

     // Iterative (safe)
     function sumIterative(arr) {
       let sum = 0;
       for (const num of arr) {
         sum += num;
       }
       return sum;
     }
     ```

     **Checking for TCO:**
     ```javascript
     function checkTCO(n) {
       if (n === 0) return true;
       return checkTCO(n - 1);
     }

     try {
       checkTCO(100000);
       console.log('TCO supported');
     } catch (e) {
       if (e instanceof RangeError) {
         console.log('TCO not supported');
       }
     }
     ```

     **Best practice:** Don't rely on TCO in JavaScript. Use iteration or trampolining for deep recursion.

**[⬆ Back to Top](#table-of-contents)**

511. ### What are the different ways to handle circular references in JSON?

     Circular references occur when an object references itself directly or indirectly, causing `JSON.stringify()` to throw an error.

     **Problem:**
     ```javascript
     const obj = { name: 'John' };
     obj.self = obj; // Circular reference

     // JSON.stringify(obj); // Throws: TypeError: Converting circular structure to JSON
     ```

     **Solution 1: Custom replacer function:**
     ```javascript
     function stringifyWithCircular(obj) {
       const seen = new WeakSet();
       return JSON.stringify(obj, (key, value) => {
         if (typeof value === 'object' && value !== null) {
           if (seen.has(value)) {
             return '[Circular]';
           }
           seen.add(value);
         }
         return value;
       });
     }

     const obj = { name: 'John' };
     obj.self = obj;
     console.log(stringifyWithCircular(obj));
     // {"name":"John","self":"[Circular]"}
     ```

     **Solution 2: flatted library (preserves structure):**
     ```javascript
     import { stringify, parse } from 'flatted';

     const obj = { name: 'John' };
     obj.self = obj;

     const serialized = stringify(obj);
     const deserialized = parse(serialized);
     console.log(deserialized.self === deserialized); // true
     ```

     **Solution 3: Manual tracking with paths:**
     ```javascript
     function safeStringify(obj, space) {
       const seen = new Map();
       let index = 0;

       return JSON.stringify(obj, function(key, value) {
         if (typeof value === 'object' && value !== null) {
           if (seen.has(value)) {
             return `[Circular:${seen.get(value)}]`;
           }
           seen.set(value, index++);
         }
         return value;
       }, space);
     }
     ```

     **Solution 4: Remove circular references:**
     ```javascript
     function removeCircular(obj) {
       const seen = new WeakSet();

       function detect(obj) {
         if (typeof obj === 'object' && obj !== null) {
           if (seen.has(obj)) {
             return undefined;
           }
           seen.add(obj);

           if (Array.isArray(obj)) {
             return obj.map(detect).filter(x => x !== undefined);
           }

           const cleaned = {};
           for (const [key, value] of Object.entries(obj)) {
             const cleaned value = detect(value);
             if (cleanedValue !== undefined) {
               cleaned[key] = cleanedValue;
             }
           }
           return cleaned;
         }
         return obj;
       }

       return detect(obj);
     }

     const obj = { name: 'John', child: { name: 'Jane' } };
     obj.child.parent = obj;
     const clean = removeCircular(obj);
     console.log(JSON.stringify(clean));
     ```

     **Solution 5: Using toJSON method:**
     ```javascript
     class Node {
       constructor(name) {
         this.name = name;
         this.parent = null;
         this.children = [];
       }

       toJSON() {
         return {
           name: this.name,
           children: this.children,
           // Exclude parent to avoid circular reference
         };
       }
     }

     const root = new Node('root');
     const child = new Node('child');
     root.children.push(child);
     child.parent = root;

     console.log(JSON.stringify(root)); // Works fine
     ```

**[⬆ Back to Top](#table-of-contents)**

512. ### How do you implement a singleton pattern in JavaScript?

     The singleton pattern ensures a class has only one instance and provides a global access point to it.

     **Classic singleton with closure:**
     ```javascript
     const Singleton = (function() {
       let instance;

       function createInstance() {
         const object = {
           name: 'Singleton',
           data: []
         };
         return object;
       }

       return {
         getInstance() {
           if (!instance) {
             instance = createInstance();
           }
           return instance;
         }
       };
     })();

     const instance1 = Singleton.getInstance();
     const instance2 = Singleton.getInstance();
     console.log(instance1 === instance2); // true
     ```

     **ES6 class singleton:**
     ```javascript
     class Singleton {
       constructor() {
         if (Singleton.instance) {
           return Singleton.instance;
         }
         this.data = [];
         Singleton.instance = this;
       }

       addData(value) {
         this.data.push(value);
       }

       getData() {
         return this.data;
       }
     }

     const s1 = new Singleton();
     const s2 = new Singleton();
     console.log(s1 === s2); // true
     ```

     **Module singleton (simplest):**
     ```javascript
     // config.js
     class Config {
       constructor() {
         this.settings = {};
       }

       set(key, value) {
         this.settings[key] = value;
       }

       get(key) {
         return this.settings[key];
       }
     }

     export default new Config(); // Export single instance

     // usage.js
     import config from './config.js';
     config.set('apiUrl', 'https://api.example.com');
     ```

     **Singleton with WeakMap (private instance):**
     ```javascript
     const Singleton = (function() {
       const instances = new WeakMap();

       class Singleton {
         constructor(key) {
           if (instances.has(key)) {
             return instances.get(key);
           }
           this.data = [];
           instances.set(key, this);
         }
       }

       return Singleton;
     })();
     ```

     **Database connection singleton:**
     ```javascript
     class DatabaseConnection {
       constructor() {
         if (DatabaseConnection.instance) {
           return DatabaseConnection.instance;
         }

         this.connection = null;
         DatabaseConnection.instance = this;
       }

       connect(connectionString) {
         if (!this.connection) {
           this.connection = {
             connectionString,
             connected: true,
             queries: []
           };
         }
         return this.connection;
       }

       disconnect() {
         if (this.connection) {
           this.connection.connected = false;
           this.connection = null;
         }
       }

       query(sql) {
         if (this.connection?.connected) {
           this.connection.queries.push(sql);
           return `Executing: ${sql}`;
         }
         throw new Error('Not connected');
       }
     }

     const db1 = new DatabaseConnection();
     db1.connect('mongodb://localhost:27017');

     const db2 = new DatabaseConnection();
     console.log(db1 === db2); // true
     console.log(db2.query('SELECT * FROM users')); // Works
     ```

**[⬆ Back to Top](#table-of-contents)**

513. ### What is the Performance API and how is it used for measuring performance?

     The Performance API provides high-precision timing information for measuring web application performance.

     **Basic timing:**
     ```javascript
     // High-resolution timestamp
     const start = performance.now();

     // Some operation
     for (let i = 0; i < 1000000; i++) {}

     const end = performance.now();
     console.log(`Operation took ${end - start} milliseconds`);
     ```

     **Navigation timing:**
     ```javascript
     // Get page load metrics
     const perfData = performance.getEntriesByType('navigation')[0];

     console.log('DNS lookup:', perfData.domainLookupEnd - perfData.domainLookupStart);
     console.log('TCP connection:', perfData.connectEnd - perfData.connectStart);
     console.log('Request time:', perfData.responseStart - perfData.requestStart);
     console.log('Response time:', perfData.responseEnd - perfData.responseStart);
     console.log('DOM processing:', perfData.domContentLoadedEventEnd - perfData.domContentLoadedEventStart);
     console.log('Total load time:', perfData.loadEventEnd - perfData.fetchStart);
     ```

     **Custom performance marks and measures:**
     ```javascript
     // Mark the start of an operation
     performance.mark('operation-start');

     // Do some work
     await fetchData();
     processData();

     // Mark the end
     performance.mark('operation-end');

     // Measure the duration
     performance.measure('operation', 'operation-start', 'operation-end');

     // Get the measurement
     const measures = performance.getEntriesByName('operation');
     console.log(`Operation took ${measures[0].duration}ms`);

     // Clean up
     performance.clearMarks();
     performance.clearMeasures();
     ```

     **Resource timing:**
     ```javascript
     // Get all resource timings
     const resources = performance.getEntriesByType('resource');

     resources.forEach(resource => {
       console.log(`${resource.name}:`);
       console.log(`  Duration: ${resource.duration}ms`);
       console.log(`  Size: ${resource.transferSize} bytes`);
       console.log(`  Type: ${resource.initiatorType}`);
     });

     // Filter specific resources
     const images = performance.getEntriesByType('resource')
       .filter(r => r.initiatorType === 'img');
     ```

     **Function execution time:**
     ```javascript
     function measureFunction(fn, ...args) {
       const start = performance.now();
       const result = fn(...args);
       const end = performance.now();

       console.log(`${fn.name} took ${end - start}ms`);
       return result;
     }

     async function measureAsync(fn, ...args) {
       const start = performance.now();
       const result = await fn(...args);
       const end = performance.now();

       console.log(`${fn.name} took ${end - start}ms`);
       return result;
     }

     measureFunction(expensiveOperation, arg1, arg2);
     await measureAsync(asyncOperation, arg1);
     ```

     **Performance Observer (monitoring):**
     ```javascript
     const observer = new PerformanceObserver((list) => {
       list.getEntries().forEach(entry => {
         console.log(`${entry.name}: ${entry.duration}ms`);
       });
     });

     // Observe specific entry types
     observer.observe({ entryTypes: ['measure', 'resource', 'navigation'] });

     // Later: disconnect
     observer.disconnect();
     ```

     **Real User Monitoring (RUM):**
     ```javascript
     function sendPerformanceMetrics() {
       const navigation = performance.getEntriesByType('navigation')[0];

       const metrics = {
         dns: navigation.domainLookupEnd - navigation.domainLookupStart,
         tcp: navigation.connectEnd - navigation.connectStart,
         ttfb: navigation.responseStart - navigation.requestStart,
         download: navigation.responseEnd - navigation.responseStart,
         domInteractive: navigation.domInteractive - navigation.fetchStart,
         domComplete: navigation.domComplete - navigation.fetchStart,
         loadComplete: navigation.loadEventEnd - navigation.fetchStart
       };

       // Send to analytics
       fetch('/api/metrics', {
         method: 'POST',
         body: JSON.stringify(metrics)
       });
     }

     window.addEventListener('load', () => {
       setTimeout(sendPerformanceMetrics, 0);
     });
     ```

**[⬆ Back to Top](#table-of-contents)**

514. ### What are the differences between SharedArrayBuffer and ArrayBuffer?

     SharedArrayBuffer and ArrayBuffer are both fixed-length binary data buffers, but SharedArrayBuffer allows sharing memory between multiple workers/threads.

     **ArrayBuffer (not shared):**
     ```javascript
     // Regular ArrayBuffer
     const buffer = new ArrayBuffer(16);
     const view = new Int32Array(buffer);

     view[0] = 42;
     console.log(view[0]); // 42

     // Transferable but not shared
     worker.postMessage(buffer, [buffer]);
     // buffer is now neutered (length = 0)
     ```

     **SharedArrayBuffer (shared memory):**
     ```javascript
     // Main thread
     const sharedBuffer = new SharedArrayBuffer(16);
     const sharedView = new Int32Array(sharedBuffer);

     sharedView[0] = 42;

     // Send to worker (shared, not transferred)
     worker.postMessage(sharedBuffer);

     // Both main thread and worker can access the same memory
     sharedView[0] = 100; // Worker will see this change
     ```

     **Key differences:**

     | ArrayBuffer | SharedArrayBuffer |
     |-------------|-------------------|
     | Single context only | Multiple contexts (workers/threads) |
     | Transferred (moved) between workers | Shared between workers |
     | No synchronization needed | Requires Atomics for safe access |
     | Always available | Requires secure context (HTTPS) |
     | Original becomes neutered after transfer | Original remains valid |

     **Using Atomics with SharedArrayBuffer:**
     ```javascript
     // Main thread
     const sab = new SharedArrayBuffer(4);
     const view = new Int32Array(sab);

     worker.postMessage(sab);

     // Atomic operations
     Atomics.store(view, 0, 42);        // Write atomically
     Atomics.add(view, 0, 10);          // Add 10 atomically
     const value = Atomics.load(view, 0); // Read atomically

     // Wait/notify pattern
     Atomics.wait(view, 0, 0);          // Wait until value changes
     Atomics.notify(view, 0, 1);        // Wake one waiter
     ```

     **Worker communication example:**
     ```javascript
     // Main thread
     const sharedBuffer = new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * 2);
     const sharedArray = new Int32Array(sharedBuffer);

     const worker = new Worker('worker.js');
     worker.postMessage({ buffer: sharedBuffer });

     // Increment counter atomically
     setInterval(() => {
       const oldValue = Atomics.add(sharedArray, 0, 1);
       console.log('Main thread incremented to:', oldValue + 1);
     }, 1000);

     // worker.js
     self.onmessage = function(e) {
       const sharedArray = new Int32Array(e.data.buffer);

       setInterval(() => {
         const oldValue = Atomics.add(sharedArray, 1, 1);
         console.log('Worker incremented to:', oldValue + 1);
       }, 1000);
     };
     ```

     **Security requirements for SharedArrayBuffer:**
     ```javascript
     // Requires these headers:
     // Cross-Origin-Opener-Policy: same-origin
     // Cross-Origin-Embedder-Policy: require-corp

     // Check availability
     if (typeof SharedArrayBuffer !== 'undefined') {
       console.log('SharedArrayBuffer is available');
     } else {
       console.log('SharedArrayBuffer is not available');
     }
     ```

**[⬆ Back to Top](#table-of-contents)**

515. ### How do you prevent prototype pollution attacks in JavaScript?

     Prototype pollution is a security vulnerability where attackers inject properties into Object.prototype, affecting all objects in the application.

     **Vulnerable code:**
     ```javascript
     function merge(target, source) {
       for (let key in source) {
         target[key] = source[key];
       }
       return target;
     }

     // Attack payload
     const malicious = JSON.parse('{"__proto__": {"polluted": "yes"}}');
     merge({}, malicious);

     console.log({}.polluted); // "yes" - all objects are polluted!
     ```

     **Prevention 1: Use Object.create(null):**
     ```javascript
     // Create objects without prototype
     const safeObj = Object.create(null);
     safeObj.__proto__ = { polluted: 'yes' };
     console.log(safeObj.polluted); // undefined

     // For configuration objects
     const config = Object.create(null);
     config.apiUrl = 'https://api.example.com';
     ```

     **Prevention 2: Check for dangerous keys:**
     ```javascript
     function safeMerge(target, source) {
       const dangerousKeys = ['__proto__', 'constructor', 'prototype'];

       for (let key in source) {
         if (dangerousKeys.includes(key)) {
           continue; // Skip dangerous keys
         }
         if (source.hasOwnProperty(key)) {
           target[key] = source[key];
         }
       }
       return target;
     }
     ```

     **Prevention 3: Use Map instead of objects:**
     ```javascript
     const safeMap = new Map();
     safeMap.set('__proto__', 'value');
     // No pollution risk
     ```

     **Prevention 4: Freeze Object.prototype:**
     ```javascript
     Object.freeze(Object.prototype);
     Object.freeze(Object);

     // Now pollution attempts will fail
     Object.prototype.polluted = 'no';
     console.log({}.polluted); // undefined
     ```

     **Prevention 5: Validate object paths:**
     ```javascript
     function setDeepProperty(obj, path, value) {
       const parts = path.split('.');
       const dangerous = ['__proto__', 'constructor', 'prototype'];

       // Validate each part of the path
       if (parts.some(part => dangerous.includes(part))) {
         throw new Error('Invalid property path');
       }

       let current = obj;
       for (let i = 0; i < parts.length - 1; i++) {
         if (!(parts[i] in current)) {
           current[parts[i]] = {};
         }
         current = current[parts[i]];
       }

       current[parts[parts.length - 1]] = value;
     }
     ```

     **Prevention 6: Use libraries with protection:**
     ```javascript
     // Use lodash's merge with customizer
     const _ = require('lodash');

     function safeMergeCustomizer(objValue, srcValue, key) {
       const dangerous = ['__proto__', 'constructor', 'prototype'];
       if (dangerous.includes(key)) {
         return objValue; // Keep original value
       }
     }

     const result = _.mergeWith({}, source, safeMergeCustomizer);
     ```

     **Prevention 7: Schema validation:**
     ```javascript
     const Ajv = require('ajv');
     const ajv = new Ajv();

     const schema = {
       type: 'object',
       properties: {
         name: { type: 'string' },
         age: { type: 'number' }
       },
       additionalProperties: false // Reject unknown properties
     };

     const validate = ajv.compile(schema);

     function safeProcess(data) {
       if (!validate(data)) {
         throw new Error('Invalid data');
       }
       return data;
     }
     ```

     **Prevention 8: JSON.parse with reviver:**
     ```javascript
     function safeJSONParse(text) {
       return JSON.parse(text, (key, value) => {
         const dangerous = ['__proto__', 'constructor', 'prototype'];
         if (dangerous.includes(key)) {
           return undefined; // Filter out dangerous keys
         }
         return value;
       });
     }

     const safe = safeJSONParse('{"__proto__": {"polluted": "yes"}}');
     console.log({}.polluted); // undefined
     ```

**[⬆ Back to Top](#table-of-contents)**

516. ### What is the Atomics API and when should it be used?

     The Atomics API provides atomic operations on SharedArrayBuffer, ensuring thread-safe access to shared memory in multi-threaded JavaScript (workers).

     **Basic atomic operations:**
     ```javascript
     const sab = new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * 4);
     const view = new Int32Array(sab);

     // Atomic store - write a value
     Atomics.store(view, 0, 42);

     // Atomic load - read a value
     const value = Atomics.load(view, 0); // 42

     // Atomic add - add and return old value
     const oldValue = Atomics.add(view, 0, 10); // returns 42, view[0] is now 52

     // Atomic sub - subtract
     Atomics.sub(view, 0, 2); // view[0] is now 50

     // Atomic exchange - swap values
     const prev = Atomics.exchange(view, 0, 100); // returns 50, view[0] is now 100

     // Compare and exchange
     const replaced = Atomics.compareExchange(view, 0, 100, 200);
     // If view[0] === 100, set it to 200 and return 100
     // Otherwise, return current value
     ```

     **Wait and notify (worker synchronization):**
     ```javascript
     // Main thread
     const sab = new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT);
     const view = new Int32Array(sab);

     worker.postMessage(sab);

     // Wait for worker to set value to 1
     Atomics.wait(view, 0, 0); // Blocks until view[0] !== 0
     console.log('Worker has finished');

     // Worker thread
     self.onmessage = function(e) {
       const view = new Int32Array(e.data);

       // Do some work
       performTask();

       // Signal completion
       Atomics.store(view, 0, 1);
       Atomics.notify(view, 0, 1); // Wake up one waiting thread
     };
     ```

     **Mutex implementation:**
     ```javascript
     class Mutex {
       constructor(sab, index) {
         this.sab = sab;
         this.index = index;
       }

       lock() {
         const view = new Int32Array(this.sab);
         while (true) {
           const oldValue = Atomics.compareExchange(view, this.index, 0, 1);
           if (oldValue === 0) {
             return; // Successfully acquired lock
           }
           Atomics.wait(view, this.index, 1); // Wait if locked
         }
       }

       unlock() {
         const view = new Int32Array(this.sab);
         Atomics.store(view, this.index, 0);
         Atomics.notify(view, this.index, 1);
       }
     }

     // Usage
     const mutex = new Mutex(sab, 0);
     mutex.lock();
     try {
       // Critical section
       criticalOperation();
     } finally {
       mutex.unlock();
     }
     ```

     **Counter with atomic operations:**
     ```javascript
     class AtomicCounter {
       constructor() {
         this.sab = new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT);
         this.view = new Int32Array(this.sab);
       }

       increment() {
         return Atomics.add(this.view, 0, 1) + 1;
       }

       decrement() {
         return Atomics.sub(this.view, 0, 1) - 1;
       }

       get value() {
         return Atomics.load(this.view, 0);
       }

       set value(val) {
         Atomics.store(this.view, 0, val);
       }
     }
     ```

     **Available atomic operations:**
     ```javascript
     // Arithmetic
     Atomics.add(typedArray, index, value)
     Atomics.sub(typedArray, index, value)

     // Bitwise
     Atomics.and(typedArray, index, value)
     Atomics.or(typedArray, index, value)
     Atomics.xor(typedArray, index, value)

     // Memory
     Atomics.load(typedArray, index)
     Atomics.store(typedArray, index, value)
     Atomics.exchange(typedArray, index, value)
     Atomics.compareExchange(typedArray, index, expectedValue, replacementValue)

     // Synchronization
     Atomics.wait(typedArray, index, value, timeout)
     Atomics.notify(typedArray, index, count)

     // Utility
     Atomics.isLockFree(size)
     ```

     **When to use Atomics:**
     - Sharing data between web workers
     - Implementing locks, semaphores, or other synchronization primitives
     - Building concurrent data structures
     - High-performance parallel computing
     - Avoiding race conditions in shared memory

**[⬆ Back to Top](#table-of-contents)**

517. ### How do you implement a lazy loading pattern for modules?

     Lazy loading defers module loading until they're actually needed, reducing initial bundle size and improving load time.

     **Dynamic import (ES modules):**
     ```javascript
     // Traditional import - loaded immediately
     import { heavyFunction } from './heavy-module.js';

     // Dynamic import - loaded on demand
     async function loadModule() {
       const module = await import('./heavy-module.js');
       module.heavyFunction();
     }

     // Or with destructuring
     const { heavyFunction } = await import('./heavy-module.js');
     ```

     **Route-based lazy loading (React):**
     ```javascript
     import { lazy, Suspense } from 'react';

     const Dashboard = lazy(() => import('./Dashboard'));
     const Profile = lazy(() => import('./Profile'));

     function App() {
       return (
         <Router>
           <Suspense fallback={<div>Loading...</div>}>
             <Routes>
               <Route path="/dashboard" element={<Dashboard />} />
               <Route path="/profile" element={<Profile />} />
             </Routes>
           </Suspense>
         </Router>
       );
     }
     ```

     **Feature-based lazy loading:**
     ```javascript
     class FeatureLoader {
       constructor() {
         this.features = new Map();
       }

       async loadFeature(name) {
         if (this.features.has(name)) {
           return this.features.get(name);
         }

         const module = await import(`./features/${name}.js`);
         this.features.set(name, module);
         return module;
       }
     }

     const loader = new FeatureLoader();

     // Load feature only when needed
     button.addEventListener('click', async () => {
       const feature = await loader.loadFeature('advanced-charts');
       feature.render(data);
     });
     ```

     **Intersection Observer lazy loading:**
     ```javascript
     const observer = new IntersectionObserver((entries) => {
       entries.forEach(async (entry) => {
         if (entry.isIntersecting) {
           const moduleName = entry.target.dataset.module;
           const module = await import(`./modules/${moduleName}.js`);
           module.init(entry.target);
           observer.unobserve(entry.target);
         }
       });
     });

     // Observe elements
     document.querySelectorAll('[data-module]').forEach(el => {
       observer.observe(el);
     });
     ```

     **Conditional lazy loading:**
     ```javascript
     async function loadEditor() {
       if (window.innerWidth > 768) {
         // Load full editor for desktop
         const { FullEditor } = await import('./FullEditor.js');
         return new FullEditor();
       } else {
         // Load mobile editor
         const { MobileEditor } = await import('./MobileEditor.js');
         return new MobileEditor();
       }
     }
     ```

     **Prefetching for better UX:**
     ```javascript
     // Prefetch on hover
     link.addEventListener('mouseenter', () => {
       import(/* webpackPrefetch: true */ './heavy-module.js');
     });

     // Preload critical modules after initial load
     window.addEventListener('load', () => {
       setTimeout(() => {
         import(/* webpackPreload: true */ './important-module.js');
       }, 1000);
     });
     ```

     **Module caching:**
     ```javascript
     class ModuleCache {
       constructor() {
         this.cache = new Map();
         this.pending = new Map();
       }

       async load(path) {
         // Return cached module
         if (this.cache.has(path)) {
           return this.cache.get(path);
         }

         // Return pending promise
         if (this.pending.has(path)) {
           return this.pending.get(path);
         }

         // Load module
         const promise = import(path).then(module => {
           this.cache.set(path, module);
           this.pending.delete(path);
           return module;
         });

         this.pending.set(path, promise);
         return promise;
       }
     }

     const moduleCache = new ModuleCache();
     const module = await moduleCache.load('./module.js');
     ```

     **Webpack code splitting:**
     ```javascript
     // Magic comments for webpack
     const module = await import(
       /* webpackChunkName: "my-chunk" */
       /* webpackMode: "lazy" */
       './module.js'
     );
     ```

**[⬆ Back to Top](#table-of-contents)**

518. ### What are the best practices for optimizing JavaScript bundle size?

     Optimizing bundle size improves load times, reduces bandwidth usage, and enhances user experience, especially on slow networks.

     **1. Code splitting:**
     ```javascript
     // Split by route
     const Home = lazy(() => import('./routes/Home'));
     const About = lazy(() => import('./routes/About'));

     // Split by feature
     button.addEventListener('click', async () => {
       const module = await import('./features/analytics.js');
       module.trackEvent('button_click');
     });
     ```

     **2. Tree shaking (remove unused code):**
     ```javascript
     // Bad - imports entire library
     import _ from 'lodash';
     _.debounce(fn, 300);

     // Good - imports only what's needed
     import debounce from 'lodash/debounce';
     debounce(fn, 300);

     // Even better - use ES modules
     import { debounce } from 'lodash-es';
     ```

     **3. Minimize dependencies:**
     ```javascript
     // Before - 50KB library for date formatting
     import moment from 'moment';
     moment().format('YYYY-MM-DD');

     // After - native Intl API (0KB)
     new Intl.DateTimeFormat('en-CA').format(new Date());

     // Or small alternative - 2KB
     import { format } from 'date-fns';
     format(new Date(), 'yyyy-MM-dd');
     ```

     **4. Use production builds:**
     ```javascript
     // package.json
     {
       "scripts": {
         "build": "NODE_ENV=production webpack --mode production"
       }
     }

     // React automatically removes development code
     if (process.env.NODE_ENV !== 'production') {
       console.log('Development mode');
     }
     ```

     **5. Compress and minify:**
     ```javascript
     // webpack.config.js
     const TerserPlugin = require('terser-webpack-plugin');

     module.exports = {
       optimization: {
         minimize: true,
         minimizer: [new TerserPlugin({
           terserOptions: {
             compress: {
               drop_console: true, // Remove console.logs
               drop_debugger: true
             }
           }
         })]
       }
     };
     ```

     **6. Analyze bundle:**
     ```bash
     # Install bundle analyzer
     npm install --save-dev webpack-bundle-analyzer

     # Run analysis
     npx webpack-bundle-analyzer stats.json
     ```

     **7. Remove duplicate dependencies:**
     ```javascript
     // webpack.config.js
     module.exports = {
       optimization: {
         splitChunks: {
           chunks: 'all',
           cacheGroups: {
             vendor: {
               test: /[\\/]node_modules[\\/]/,
               name: 'vendors',
               chunks: 'all'
             }
           }
         }
       }
     };
     ```

     **8. Use CDN for large libraries:**
     ```html
     
     <script src="https://cdn.jsdelivr.net/npm/react@18/umd/react.production.min.js"></script>
     <script src="https://cdn.jsdelivr.net/npm/react-dom@18/umd/react-dom.production.min.js"></script>
     ```

     **9. Defer non-critical JavaScript:**
     ```html
     
     <script src="critical.js"></script>

     
     <script src="analytics.js" defer></script>
     <script src="social-widgets.js" async></script>
     ```

     **10. Remove dead code:**
     ```javascript
     // Use /* #__PURE__ */ comment for tree shaking
     const result = /* #__PURE__ */ expensiveOperation();

     // Configure webpack to remove unused exports
     module.exports = {
       optimization: {
         usedExports: true,
         sideEffects: false
       }
     };
     ```

     **11. Optimize images and assets:**
     ```javascript
     // Use image-webpack-loader
     module.exports = {
       module: {
         rules: [{
           test: /\.(png|jpe?g|gif|svg)$/,
           use: [
             'file-loader',
             {
               loader: 'image-webpack-loader',
               options: {
                 mozjpeg: { quality: 75 },
                 pngquant: { quality: [0.65, 0.9] }
               }
             }
           ]
         }]
       }
     };
     ```

     **12. Enable gzip/brotli compression:**
     ```javascript
     // Server-side compression (Express)
     const compression = require('compression');
     app.use(compression());

     // Build-time compression
     const CompressionPlugin = require('compression-webpack-plugin');
     plugins: [
       new CompressionPlugin({
         algorithm: 'brotliCompress',
         test: /\.(js|css|html|svg)$/,
         threshold: 10240,
         minRatio: 0.8
       })
     ]
     ```

**[⬆ Back to Top](#table-of-contents)**


### Coding Exercise

#### 1. What is the output of below code

```javascript
var car = new Vehicle("Honda", "white", "2010", "UK");
console.log(car);

function Vehicle(model, color, year, country) {
  this.model = model;
  this.color = color;
  this.year = year;
  this.country = country;
}
```

- 1: Undefined
- 2: ReferenceError
- 3: null
- 4: {model: "Honda", color: "white", year: "2010", country: "UK"}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The function declarations are hoisted similar to any variables. So the placement for `Vehicle` function declaration doesn't make any difference.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 2. What is the output of below code

```javascript
function foo() {
  let x = (y = 0);
  x++;
  y++;
  return x;
}

console.log(foo(), typeof x, typeof y);
```

- 1: 1, undefined and undefined
- 2: ReferenceError: X is not defined
- 3: 1, undefined and number
- 4: 1, number and number

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

Of course the return value of `foo()` is 1 due to the increment operator. But the statement `let x = y = 0` declares a local variable x. Whereas y declared as a global variable accidentally. This statement is equivalent to,

```javascript
let x;
window.y = 0;
x = window.y;
```

Since the block scoped variable x is undefined outside of the function, the type will be undefined too. Whereas the global variable `y` is available outside the function, the value is 0 and type is number.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 3. What is the output of below code

```javascript
function main() {
  console.log("A");
  setTimeout(function print() {
    console.log("B");
  }, 0);
  console.log("C");
}
main();
```

- 1: A, B and C
- 2: B, A and C
- 3: A and C
- 4: A, C and B

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The statements order is based on the event loop mechanism. The order of statements follows the below order,

1. At first, the main function is pushed to the stack.
2. Then the browser pushes the first statement of the main function( i.e, A's console.log) to the stack, executing and popping out immediately.
3. But `setTimeout` statement moved to Browser API to apply the delay for callback.
4. In the meantime, C's console.log added to stack, executed and popped out.
5. The callback of `setTimeout` moved from Browser API to message queue.
6. The `main` function popped out from stack because there are no statements to execute
7. The callback moved from message queue to the stack since the stack is empty.
8. The `console.log` for B is added to the stack and display on the console.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 4. What is the output of below equality check

```javascript
console.log(0.1 + 0.2 === 0.3);
```

- 1: false
- 2: true

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

This is due to the float point math problem. Since the floating point numbers are encoded in binary format, the addition operations on them lead to rounding errors. Hence, the comparison of floating points doesn't give expected results.
You can find more details about the explanation here [0.30000000000000004.com/](https://0.30000000000000004.com/)

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 5. What is the output of below code

```javascript
var y = 1;
if (function f() {}) {
  y += typeof f;
}
console.log(y);
```

- 1: 1function
- 2: 1object
- 3: ReferenceError
- 4: 1undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The main points in the above code snippets are,

1. You can see function expression instead function declaration inside if statement. So it always returns true.
2. Since it is not declared(or assigned) anywhere, f is undefined and typeof f is undefined too.

In other words, it is same as

```javascript
var y = 1;
if ("foo") {
  y += typeof f;
}
console.log(y);
```

**Note:** It returns 1object for MS Edge browser

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 6. What is the output of below code

```javascript
function foo() {
  return;
  {
    message: "Hello World";
  }
}
console.log(foo());
```

- 1: Hello World
- 2: Object {message: "Hello World"}
- 3: Undefined
- 4: SyntaxError

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

This is a semicolon issue. Normally semicolons are optional in JavaScript. So if there are any statements(in this case, return) missing semicolon, it is automatically inserted immediately. Hence, the function returned as undefined.

Whereas if the opening curly brace is along with the return keyword then the function is going to be returned as expected.

```javascript
function foo() {
  return {
    message: "Hello World",
  };
}
console.log(foo()); // {message: "Hello World"}
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 7. What is the output of below code

```javascript
var myChars = ["a", "b", "c", "d"];
delete myChars[0];
console.log(myChars);
console.log(myChars[0]);
console.log(myChars.length);
```

- 1: [empty, 'b', 'c', 'd'], empty, 3
- 2: [null, 'b', 'c', 'd'], empty, 3
- 3: [empty, 'b', 'c', 'd'], undefined, 4
- 4: [null, 'b', 'c', 'd'], undefined, 4

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

The `delete` operator will delete the object property but it will not reindex the array or change its length. So the number or elements or length of the array won't be changed.
If you try to print myChars then you can observe that it doesn't set an undefined value, rather the property is removed from the array. The newer versions of Chrome use `empty` instead of `undefined` to make the difference a bit clearer.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 8. What is the output of below code in latest Chrome

```javascript
var array1 = new Array(3);
console.log(array1);

var array2 = [];
array2[2] = 100;
console.log(array2);

var array3 = [, , ,];
console.log(array3);
```

- 1: [undefined × 3], [undefined × 2, 100], [undefined × 3]
- 2: [empty × 3], [empty × 2, 100], [empty × 3]
- 3: [null × 3], [null × 2, 100], [null × 3]
- 4: [], [100], []

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

The latest chrome versions display `sparse array`(they are filled with holes) using this empty x n notation. Whereas the older versions have undefined x n notation.
**Note:** The latest version of FF displays `n empty slots` notation.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 9. What is the output of below code

```javascript
const obj = {
  prop1: function () {
    return 0;
  },
  prop2() {
    return 1;
  },
  ["prop" + 3]() {
    return 2;
  },
};

console.log(obj.prop1());
console.log(obj.prop2());
console.log(obj.prop3());
```

- 1: 0, 1, 2
- 2: 0, { return 1 }, 2
- 3: 0, { return 1 }, { return 2 }
- 4: 0, 1, undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

ES6 provides method definitions and property shorthands for objects. So both prop2 and prop3 are treated as regular function values.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 10. What is the output of below code

```javascript
console.log(1 < 2 < 3);
console.log(3 > 2 > 1);
```

- 1: true, true
- 2: true, false
- 3: SyntaxError, SyntaxError,
- 4: false, false

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

The important point is that if the statement contains the same operators(e.g, < or >) then it can be evaluated from left to right.
The first statement follows the below order,

1. console.log(1 < 2 < 3);
2. console.log(true < 3);
3. console.log(1 < 3); // True converted as `1` during comparison
4. True

Whereas the second statement follows the below order,

1. console.log(3 > 2 > 1);
2. console.log(true > 1);
3. console.log(1 > 1); // False converted as `0` during comparison
4. False

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 11. What is the output of below code in non-strict mode

```javascript
function printNumbers(first, second, first) {
  console.log(first, second, first);
}
printNumbers(1, 2, 3);
```

- 1: 1, 2, 3
- 2: 3, 2, 3
- 3: SyntaxError: Duplicate parameter name not allowed in this context
- 4: 1, 2, 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

In non-strict mode, the regular JavaScript functions allow duplicate named parameters. The above code snippet has duplicate parameters on 1st and 3rd parameters.
The value of the first parameter is mapped to the third argument which is passed to the function. Hence, the 3rd argument overrides the first parameter.

**Note:** In strict mode, duplicate parameters will throw a Syntax Error.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 12. What is the output of below code

```javascript
const printNumbersArrow = (first, second, first) => {
  console.log(first, second, first);
};
printNumbersArrow(1, 2, 3);
```

- 1: 1, 2, 3
- 2: 3, 2, 3
- 3: SyntaxError: Duplicate parameter name not allowed in this context
- 4: 1, 2, 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

Unlike regular functions, the arrow functions doesn't not allow duplicate parameters in either strict or non-strict mode. So you can see `SyntaxError` in the console.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 13. What is the output of below code

```javascript
const arrowFunc = () => arguments.length;
console.log(arrowFunc(1, 2, 3));
```

- 1: ReferenceError: arguments is not defined
- 2: 3
- 3: undefined
- 4: null

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Arrow functions do not have an `arguments, super, this, or new.target` bindings. So any reference to `arguments` variable tries to resolve to a binding in a lexically enclosing environment. In this case, the arguments variable is not defined outside of the arrow function. Hence, you will receive a reference error.

Where as the normal function provides the number of arguments passed to the function

```javascript
const func = function () {
  return arguments.length;
};
console.log(func(1, 2, 3));
```

But If you still want to use an arrow function then rest operator on arguments provides the expected arguments

```javascript
const arrowFunc = (...args) => args.length;
console.log(arrowFunc(1, 2, 3));
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 14. What is the output of below code

```javascript
console.log(String.prototype.trimLeft.name === "trimLeft");
console.log(String.prototype.trimLeft.name === "trimStart");
```

- 1: True, False
- 2: False, True

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

In order to be consistent with functions like `String.prototype.padStart`, the standard method name for trimming the whitespaces is considered as `trimStart`. Due to web web compatibility reasons, the old method name 'trimLeft' still acts as an alias for 'trimStart'. Hence, the prototype for 'trimLeft' is always 'trimStart'

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 15. What is the output of below code

```javascript
console.log(Math.max());
```

- 1: undefined
- 2: Infinity
- 3: 0
- 4: -Infinity

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

-Infinity is the initial comparant because almost every other value is bigger. So when no arguments are provided, -Infinity is going to be returned.
**Note:** Zero number of arguments is a valid case.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 16. What is the output of below code

```javascript
console.log(10 == [10]);
console.log(10 == [[[[[[[10]]]]]]]);
```

- 1: True, True
- 2: True, False
- 3: False, False
- 4: False, True

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

As per the comparison algorithm in the ECMAScript specification(ECMA-262), the above expression converted into JS as below

```javascript
10 === Number([10].valueOf().toString()); // 10
```

So it doesn't matter about number brackets([]) around the number, it is always converted to a number in the expression.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 17. What is the output of below code

```javascript
console.log(10 + "10");
console.log(10 - "10");
```

- 1: 20, 0
- 2: 1010, 0
- 3: 1010, 10-10
- 4: NaN, NaN

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

The concatenation operator(+) is applicable for both number and string types. So if any operand is string type then both operands concatenated as strings. Whereas subtract(-) operator tries to convert the operands as number type.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 18. What is the output of below code

```javascript
console.log([0] == false);
if ([0]) {
  console.log("I'm True");
} else {
  console.log("I'm False");
}
```

- 1: True, I'm True
- 2: True, I'm False
- 3: False, I'm True
- 4: False, I'm False

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

In comparison operators, the expression `[0]` converted to Number([0].valueOf().toString()) which is resolved to false. Whereas `[0]` just becomes a truthy value without any conversion because there is no comparison operator.

</p>
</details>

#### 19. What is the output of below code

```javascript
console.log([1, 2] + [3, 4]);
```

- 1: [1,2,3,4]
- 2: [1,2][3,4]
- 3: SyntaxError
- 4: 1,23,4

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The + operator is not meant or defined for arrays. So it converts arrays into strings and concatenates them.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 20. What is the output of below code

```javascript
const numbers = new Set([1, 1, 2, 3, 4]);
console.log(numbers);

const browser = new Set("Firefox");
console.log(browser);
```

- 1: {1, 2, 3, 4}, {"F", "i", "r", "e", "f", "o", "x"}
- 2: {1, 2, 3, 4}, {"F", "i", "r", "e", "o", "x"}
- 3: [1, 2, 3, 4], ["F", "i", "r", "e", "o", "x"]
- 4: {1, 1, 2, 3, 4}, {"F", "i", "r", "e", "f", "o", "x"}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Since `Set` object is a collection of unique values, it won't allow duplicate values in the collection. At the same time, it is case sensitive data structure.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 21. What is the output of below code

```javascript
console.log(NaN === NaN);
```

- 1: True
- 2: False

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

JavaScript follows IEEE 754 spec standards. As per this spec, NaNs are never equal for floating-point numbers.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 22. What is the output of below code

```javascript
let numbers = [1, 2, 3, 4, NaN];
console.log(numbers.indexOf(NaN));
```

- 1: 4
- 2: NaN
- 3: SyntaxError
- 4: -1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The `indexOf` uses strict equality operator(===) internally and `NaN === NaN` evaluates to false. Since indexOf won't be able to find NaN inside an array, it returns -1 always.
But you can use `Array.prototype.findIndex` method to find out the index of NaN in an array or You can use `Array.prototype.includes` to check if NaN is present in an array or not.

```javascript
let numbers = [1, 2, 3, 4, NaN];
console.log(numbers.findIndex(Number.isNaN)); // 4

console.log(numbers.includes(NaN)); // true
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 23. What is the output of below code

```javascript
let [a, ...b, c] = [1, 2, 3, 4, 5];
console.log(a, b, c);
```

- 1: 1, [2, 3, 4, 5]
- 2: 1, {2, 3, 4, 5}
- 3: SyntaxError
- 4: 1, [2, 3, 4]

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

When using rest parameters, trailing commas are not allowed and will throw a SyntaxError.
If you remove the trailing comma and last element then it displays 1st answer

```javascript
let [a, ...b] = [1, 2, 3, 4, 5];
console.log(a, b); // 1, [2, 3, 4, 5]
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 25. What is the output of below code

```javascript
async function func() {
  return 10;
}
console.log(func());
```

- 1: Promise {\<fulfilled\>: 10}
- 2: 10
- 3: SyntaxError
- 4: Promise {\<rejected\>: 10}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Async functions always return a promise. But even if the return value of an async function is not explicitly a promise, it will be implicitly wrapped in a promise. The above async function is equivalent to below expression,

```javascript
function func() {
  return Promise.resolve(10);
}
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 26. What is the output of below code

```javascript
async function func() {
  await 10;
}
console.log(func());
```

- 1: Promise {\<fulfilled\>: 10}
- 2: 10
- 3: SyntaxError
- 4: Promise {\<resolved\>: undefined}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The await expression returns value 10 with promise resolution and the code after each await expression can be treated as existing in a `.then` callback. In this case, there is no return expression at the end of the function. Hence, the default return value of `undefined` is returned as the resolution of the promise. The above async function is equivalent to below expression,

```javascript
function func() {
  return Promise.resolve(10).then(() => undefined);
}
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 27. What is the output of below code

```javascript
function delay() {
  return new Promise(resolve => setTimeout(resolve, 2000));
}

async function delayedLog(item) {
  await delay();
  console.log(item);
}

async function processArray(array) {
  array.forEach(item => {
    await delayedLog(item);
  })
}

processArray([1, 2, 3, 4]);
```

- 1: SyntaxError
- 2: 1, 2, 3, 4
- 3: 4, 4, 4, 4
- 4: 4, 3, 2, 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Even though “processArray” is an async function, the anonymous function that we use for `forEach` is synchronous. If you use await inside a synchronous function then it throws a syntax error.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 28. What is the output of below code

```javascript
function delay() {
  return new Promise((resolve) => setTimeout(resolve, 2000));
}

async function delayedLog(item) {
  await delay();
  console.log(item);
}

async function process(array) {
  array.forEach(async (item) => {
    await delayedLog(item);
  });
  console.log("Process completed!");
}
process([1, 2, 3, 5]);
```

- 1: 1 2 3 5 and Process completed!
- 2: 5 5 5 5 and Process completed!
- 3: Process completed! and 5 5 5 5
- 4: Process completed! and 1 2 3 5

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The forEach method will not wait until all items are finished but it just runs the tasks and goes next. Hence, the last statement is displayed first followed by a sequence of promise resolutions.

But you control the array sequence using for..of loop,

```javascript
async function processArray(array) {
  for (const item of array) {
    await delayedLog(item);
  }
  console.log("Process completed!");
}
```

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 29. What is the output of below code

```javascript
var set = new Set();
set.add("+0").add("-0").add(NaN).add(undefined).add(NaN);
console.log(set);
```

- 1: Set(4) {"+0", "-0", NaN, undefined}
- 2: Set(3) {"+0", NaN, undefined}
- 3: Set(5) {"+0", "-0", NaN, undefined, NaN}
- 4: Set(4) {"+0", NaN, undefined, NaN}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Set has few exceptions from equality check,

1. All NaN values are equal
2. Both +0 and -0 considered as different values

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 30. What is the output of below code

```javascript
const sym1 = Symbol("one");
const sym2 = Symbol("one");

const sym3 = Symbol.for("two");
const sym4 = Symbol.for("two");

console.log(sym1 === sym2, sym3 === sym4);
```

- 1: true, true
- 2: true, false
- 3: false, true
- 4: false, false

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

Symbol follows below conventions,

1. Every symbol value returned from Symbol() is unique irrespective of the optional string.
2. `Symbol.for()` function creates a symbol in a global symbol registry list. But it doesn't necessarily create a new symbol on every call, it checks first if a symbol with the given key is already present in the registry and returns the symbol if it is found. Otherwise a new symbol created in the registry.

**Note:** The symbol description is just useful for debugging purposes.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 31. What is the output of below code

```javascript
const sym1 = new Symbol("one");
console.log(sym1);
```

- 1: SyntaxError
- 2: one
- 3: Symbol('one')
- 4: Symbol

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

`Symbol` is a just a standard function and not an object constructor(unlike other primitives new Boolean, new String and new Number). So if you try to call it with the new operator will result in a TypeError

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 32. What is the output of below code

```javascript
let myNumber = 100;
let myString = "100";

if (!typeof myNumber === "string") {
  console.log("It is not a string!");
} else {
  console.log("It is a string!");
}

if (!typeof myString === "number") {
  console.log("It is not a number!");
} else {
  console.log("It is a number!");
}
```

- 1: SyntaxError
- 2: It is not a string!, It is not a number!
- 3: It is not a string!, It is a number!
- 4: It is a string!, It is a number!

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The return value of `typeof myNumber` or `typeof myString` is always a truthy value (either "number" or "string"). The ! operator operates on either `typeof myNumber` or `typeof myString`, converting them to boolean values. Since the value of both `!typeof myNumber` and `!typeof myString` is false, the if condition fails, and control goes to else block.

To make the ! operator operate on the equality expression, one needs to add parentheses:

```
if (!(typeof myNumber === "string"))
```

Or simply use the inequality operator:

```
if (typeof myNumber !== "string")
```

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 33. What is the output of below code

```javascript
console.log(
  JSON.stringify({ myArray: ["one", undefined, function () {}, Symbol("")] })
);
console.log(
  JSON.stringify({ [Symbol.for("one")]: "one" }, [Symbol.for("one")])
);
```

- 1: {"myArray":['one', undefined, {}, Symbol]}, {}
- 2: {"myArray":['one', null,null,null]}, {}
- 3: {"myArray":['one', null,null,null]}, "{ [Symbol.for('one')]: 'one' }, [Symbol.for('one')]"
- 4: {"myArray":['one', undefined, function(){}, Symbol('')]}, {}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

The symbols has below constraints,

1. The undefined, Functions, and Symbols are not valid JSON values. So those values are either omitted (in an object) or changed to null (in an array). Hence, it returns null values for the value array.
2. All Symbol-keyed properties will be completely ignored. Hence it returns an empty object({}).

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 34. What is the output of below code

```javascript
class A {
  constructor() {
    console.log(new.target.name);
  }
}

class B extends A {
  constructor() {
    super();
  }
}

new A();
new B();
```

- 1: A, A
- 2: A, B

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Using constructors, `new.target` refers to the constructor (points to the class definition of class which is initialized) that was directly invoked by new. This also applies to the case if the constructor is in a parent class and was delegated from a child constructor.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 35. What is the output of below code

```javascript
const [x, ...y, z] = [1, 2, 3, 4];
console.log(x, y, z);
```

- 1: 1, [2, 3], 4
- 2: 1, [2, 3, 4], undefined
- 3: 1, [2], 3
- 4: SyntaxError

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

It throws a syntax error because the rest element should not have a trailing comma. You should always consider using a rest operator as the last element.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 36. What is the output of below code

```javascript
const { a: x = 10, b: y = 20 } = { a: 30 };

console.log(x);
console.log(y);
```

- 1: 30, 20
- 2: 10, 20
- 3: 10, undefined
- 4: 30, undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

The object property follows below rules,

1. The object properties can be retrieved and assigned to a variable with a different name
2. The property assigned a default value when the retrieved value is `undefined`

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 37. What is the output of below code

```javascript
function area({ length = 10, width = 20 }) {
  console.log(length * width);
}

area();
```

- 1: 200
- 2: Error
- 3: undefined
- 4: 0

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

If you leave out the right-hand side assignment for the destructuring object, the function will look for at least one argument to be supplied when invoked. Otherwise you will receive an error `Error: Cannot read property 'length' of undefined` as mentioned above.

You can avoid the error with either of the below changes,

1. **Pass at least an empty object:**

```javascript
function area({ length = 10, width = 20 }) {
  console.log(length * width);
}

area({});
```

2. **Assign default empty object:**

```javascript
function area({ length = 10, width = 20 } = {}) {
  console.log(length * width);
}

area();
```

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 38. What is the output of below code

```javascript
const props = [
  { id: 1, name: "John" },
  { id: 2, name: "Jack" },
  { id: 3, name: "Tom" },
];

const [, , { name }] = props;
console.log(name);
```

- 1: Tom
- 2: Error
- 3: undefined
- 4: John

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

It is possible to combine Array and Object destructuring. In this case, the third element in the array props accessed first followed by name property in the object.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 39. What is the output of below code

```javascript
function checkType(num = 1) {
  console.log(typeof num);
}

checkType();
checkType(undefined);
checkType("");
checkType(null);
```

- 1: number, undefined, string, object
- 2: undefined, undefined, string, object
- 3: number, number, string, object
- 4: number, number, number, number

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

If the function argument is set implicitly(not passing argument) or explicitly to undefined, the value of the argument is the default parameter. Whereas for other falsy values('' or null), the value of the argument is passed as a parameter.

Hence, the result of function calls categorized as below,

1. The first two function calls logs number type since the type of default value is number
2. The type of '' and null values are string and object type respectively.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 40. What is the output of below code

```javascript
function add(item, items = []) {
  items.push(item);
  return items;
}

console.log(add("Orange"));
console.log(add("Apple"));
```

- 1: ['Orange'], ['Orange', 'Apple']
- 2: ['Orange'], ['Apple']

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Since the default argument is evaluated at call time, a new object is created each time the function is called. So in this case, the new array is created and an element pushed to the default empty array.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 41. What is the output of below code

```javascript
function greet(greeting, name, message = greeting + " " + name) {
  console.log([greeting, name, message]);
}

greet("Hello", "John");
greet("Hello", "John", "Good morning!");
```

- 1: SyntaxError
- 2: ['Hello', 'John', 'Hello John'], ['Hello', 'John', 'Good morning!']

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Since parameters defined earlier are available to later default parameters, this code snippet doesn't throw any error.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 42. What is the output of below code

```javascript
function outer(f = inner()) {
  function inner() {
    return "Inner";
  }
}
outer();
```

- 1: ReferenceError
- 2: Inner

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

The functions and variables declared in the function body cannot be referred from default value parameter initializers. If you still try to access, it throws a run-time ReferenceError(i.e, `inner` is not defined).

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 43. What is the output of below code

```javascript
function myFun(x, y, ...manyMoreArgs) {
  console.log(manyMoreArgs);
}

myFun(1, 2, 3, 4, 5);
myFun(1, 2);
```

- 1: [3, 4, 5], undefined
- 2: SyntaxError
- 3: [3, 4, 5], []
- 4: [3, 4, 5], [undefined]

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

The rest parameter is used to hold the remaining parameters of a function and it becomes an empty array if the argument is not provided.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 44. What is the output of below code

```javascript
const obj = { key: "value" };
const array = [...obj];
console.log(array);
```

- 1: ['key', 'value']
- 2: TypeError
- 3: []
- 4: ['key']

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Spread syntax can be applied only to iterable objects. By default, Objects are not iterable, but they become iterable when used in an Array, or with iterating functions such as `map(), reduce(), and assign()`. If you still try to do it, it still throws `TypeError: obj is not iterable`.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 45. What is the output of below code

```javascript
function* myGenFunc() {
  yield 1;
  yield 2;
  yield 3;
}
var myGenObj = new myGenFunc();
console.log(myGenObj.next().value);
```

- 1: 1
- 2: undefined
- 3: SyntaxError
- 4: TypeError

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

Generators are not constructible type. But if you still proceed to do, there will be an error saying "TypeError: myGenFunc is not a constructor"

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 46. What is the output of below code

```javascript
function* yieldAndReturn() {
  yield 1;
  return 2;
  yield 3;
}

var myGenObj = yieldAndReturn();
console.log(myGenObj.next());
console.log(myGenObj.next());
console.log(myGenObj.next());
```

- 1: { value: 1, done: false }, { value: 2, done: true }, { value: undefined, done: true }
- 2: { value: 1, done: false }, { value: 2, done: false }, { value: undefined, done: true }
- 3: { value: 1, done: false }, { value: 2, done: true }, { value: 3, done: true }
- 4: { value: 1, done: false }, { value: 2, done: false }, { value: 3, done: true }

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

A return statement in a generator function will make the generator finish. If a value is returned, it will be set as the value property of the object and done property to true. When a generator is finished, subsequent next() calls return an object of this form: `{value: undefined, done: true}`.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 47. What is the output of below code

```javascript
const myGenerator = (function* () {
  yield 1;
  yield 2;
  yield 3;
})();
for (const value of myGenerator) {
  console.log(value);
  break;
}

for (const value of myGenerator) {
  console.log(value);
}
```

- 1: 1,2,3 and 1,2,3
- 2: 1,2,3 and 4,5,6
- 3: 1 and 1
- 4: 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The generator should not be re-used once the iterator is closed. i.e, Upon exiting a loop(on completion or using break & return), the generator is closed and trying to iterate over it again does not yield any more results. Hence, the second loop doesn't print any value.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 48. What is the output of below code

```javascript
const num = 0o38;
console.log(num);
```

- 1: SyntaxError
- 2: 38

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

If you use an invalid number(outside of 0-7 range) in the octal literal, JavaScript will throw a SyntaxError. In ES5, it treats the octal literal as a decimal number.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 49. What is the output of below code

```javascript
const squareObj = new Square(10);
console.log(squareObj.area);

class Square {
  constructor(length) {
    this.length = length;
  }

  get area() {
    return this.length * this.length;
  }

  set area(value) {
    this.area = value;
  }
}
```

- 1: 100
- 2: ReferenceError

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Unlike function declarations, class declarations are not hoisted. i.e, First You need to declare your class and then access it, otherwise it will throw a ReferenceError "Uncaught ReferenceError: Square is not defined".

**Note:** Class expressions also applies to the same hoisting restrictions of class declarations.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 50. What is the output of below code

```javascript
function Person() {}

Person.prototype.walk = function () {
  return this;
};

Person.run = function () {
  return this;
};

let user = new Person();
let walk = user.walk;
console.log(walk());

let run = Person.run;
console.log(run());
```

- 1: undefined, undefined
- 2: Person, Person
- 3: SyntaxError
- 4: Window, Window

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

When a regular or prototype method is called without a value for **this**, the methods return an initial this value if the value is not undefined. Otherwise global window object will be returned. In our case, the initial `this` value is undefined so both methods return window objects.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 51. What is the output of below code

```javascript
class Vehicle {
  constructor(name) {
    this.name = name;
  }

  start() {
    console.log(`${this.name} vehicle started`);
  }
}

class Car extends Vehicle {
  start() {
    console.log(`${this.name} car started`);
    super.start();
  }
}

const car = new Car("BMW");
console.log(car.start());
```

- 1: SyntaxError
- 2: BMW vehicle started, BMW car started
- 3: BMW car started, BMW vehicle started
- 4: BMW car started, BMW car started

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

The super keyword is used to call methods of a superclass. Unlike other languages the super invocation doesn't need to be a first statement. i.e, The statements will be executed in the same order of code.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 52. What is the output of below code

```javascript
const USER = { age: 30 };
USER.age = 25;
console.log(USER.age);
```

- 1: 30
- 2: 25
- 3: Uncaught TypeError
- 4: SyntaxError

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Even though we used constant variables, the content of it is an object and the object's contents (e.g properties) can be altered. Hence, the change is going to be valid in this case.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 53. What is the output of below code

```javascript
console.log("🙂" === "🙂");
```

- 1: false
- 2: true

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Emojis are unicodes and the unicode for smile symbol is "U+1F642". The unicode comparison of same emojies is equivalent to string comparison. Hence, the output is always true.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 54. What is the output of below code?

```javascript
console.log(typeof typeof typeof true);
```

- 1: string
- 2: boolean
- 3: NaN
- 4: number

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

The typeof operator on any primitive returns a string value. So even if you apply the chain of typeof operators on the return value, it is always string.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 55. What is the output of below code?

```javascript
let zero = new Number(0);

if (zero) {
  console.log("If");
} else {
  console.log("Else");
}
```

- 1: If
- 2: Else
- 3: NaN
- 4: SyntaxError

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

1. The type of operator on new Number always returns object. i.e, typeof new Number(0) --> object.
2. Objects are always truthy in if block

Hence the above code block always goes to if section.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 55. What is the output of below code in non strict mode?

```javascript
let msg = "Good morning!!";

msg.name = "John";

console.log(msg.name);
```

- 1: ""
- 2: Error
- 3: John
- 4: Undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

It returns undefined for non-strict mode and returns Error for strict mode. In non-strict mode, the wrapper object is going to be created and get the mentioned property. But the object get disappeared after accessing the property in next line.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 56. What is the output of below code?

```javascript
let count = 10;

(function innerFunc() {
  if (count === 10) {
    let count = 11;
    console.log(count);
  }
  console.log(count);
})();
```

- 1: 11, 10
- 2: 11, 11
- 3: 10, 11
- 4: 10, 10

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

11 and 10 is logged to the console.

The innerFunc is a closure which captures the count variable from the outerscope. i.e, 10. But the conditional has another local variable `count` which overwrites the ourter `count` variable. So the first console.log displays value 11.
Whereas the second console.log logs 10 by capturing the count variable from outerscope.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 57. What is the output of below code ?

- 1: console.log(true && 'hi');
- 2: console.log(true && 'hi' && 1);
- 3: console.log(true && '' && 0);

<details><summary><b>Answer</b></summary>

- 1: hi
- 2: 1
- 3: ''

Reason : The operator returns the value of the first falsy operand encountered when evaluating from left to right, or the value of the last operand if they are all truthy.

**Note:** Below these values are consider as falsy value

- 1: 0
- 2: ''
- 3: null
- 4: undefined
- 5: NAN

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 58. What is the output of below code ?

```javascript
let arr = [1, 2, 3];
let str = "1,2,3";

console.log(arr == str);
```

- 1: false
- 2: Error
- 3: true

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

Arrays have their own implementation of `toString` method that returns a comma-separated list of elements. So the above code snippet returns true. In order to avoid conversion of array type, we should use === for comparison.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 59. What is the output of below code?

```javascript
getMessage();

var getMessage = () => {
  console.log("Good morning");
};
```

- 1: Good morning
- 2: getMessage is not a function
- 3: getMessage is not defined
- 4: Undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Hoisting will move variables and functions to be the top of scope. Even though getMessage is an arrow function the above function will considered as a variable due to it's variable declaration or assignment. So the variables will have undefined value in memory phase and throws an error '`getMessage` is not a function' at the code execution phase.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 60. What is the output of below code?

```javascript
let quickPromise = Promise.resolve();

quickPromise.then(() => console.log("promise finished"));

console.log("program finished");
```

- 1: program finished
- 2: Cannot predict the order
- 3: program finished, promise finished
- 4: promise finished, program finished

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

Even though a promise is resolved immediately, it won't be executed immediately because its **.then/catch/finally** handlers or callbacks(aka task) are pushed into the queue. Whenever the JavaScript engine becomes free from the current program, it pulls a task from the queue and executes it. This is the reason why last statement is printed first before the log of promise handler.

**Note:** We call the above queue as "MicroTask Queue"

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 61. What is the output of below code?

```javascript
console
  .log("First line")
  [("a", "b", "c")].forEach((element) => console.log(element));
console.log("Third line");
```

- 1: `First line`, then print `a, b, c` in a new line, and finally print `Third line` as next line
- 2: `First line`, then print `a, b, c` in a first line, and print `Third line` as next line
- 3: Missing semi-colon error
- 4: Cannot read properties of undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

When JavaScript encounters a line break without a semicolon, the JavaScript parser will automatically add a semicolon based on a set of rules called `Automatic Semicolon Insertion` which determines whether line break as end of statement or not to insert semicolon. But it does not assume a semicolon before square brackets [...]. So the first two lines considered as a single statement as below.

```javascript
console
  .log("First line")
  [("a", "b", "c")].forEach((element) => console.log(element));
```

Hence, there will be **cannot read properties of undefined** error while applying the array square bracket on log function.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 62. Write a function that returns a random HEX color

<details><summary><b>Solution 1 (Iterative generation)</b></summary>
<p>

```javascript
const HEX_ALPHABET = [
  "0",
  "1",
  "2",
  "3",
  "4",
  "5",
  "6",
  "7",
  "8",
  "9",
  "a",
  "b",
  "c",
  "d",
  "e",
  "f",
];
const HEX_PREFIX = "#";
const HEX_LENGTH = 6;

function generateRandomHex() {
  let randomHex = "";

  for (let i = 0; i < HEX_LENGTH; i++) {
    const randomIndex = Math.floor(Math.random() * HEX_ALPHABET.length);
    randomHex += HEX_ALPHABET[randomIndex];
  }

  return HEX_PREFIX + randomHex;
}
```

</p>

</details>

<details><summary><b>Solution 2 (One-liner)</b></summary>
<p>

```javascript
const HEX_PREFIX = "#";
const HEX_RADIX = 16;
const HEX_LENGTH = 6;

function generateRandomHex() {
  return (
    HEX_PREFIX +
    Math.floor(Math.random() * 0xffffff)
      .toString(HEX_RADIX)
      .padStart(HEX_LENGTH, "0")
  );
}
```

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 63. What is the output of below code?

```javascript
var of = ["of"];
for (var of of of) {
  console.log(of);
}
```

- 1: of
- 2: SyntaxError: Unexpected token of
- 3: SyntaxError: Identifier 'of' has already been declared
- 4: ReferenceError: of is not defined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

In JavaScript, `of` is not considered as a reserved keyword. So the variable declaration with `of` is accepted and prints the array value `of` using for..of loop.

But if you use reserved keyword such as `in` then there will be a syntax error saying `SyntaxError: Unexpected token in`,

```javascript
var in = ['in'];
for(var in in in) {
  console.log(in[in]);
}
```

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 64. What is the output of below code?

```javascript
const numbers = [11, 25, 31, 23, 33, 18, 200];
numbers.sort();
console.log(numbers);
```

- 1: [11, 18, 23, 25, 31, 33, 200]
- 2: [11, 18, 200, 23, 25, 31, 33]
- 3: [11, 25, 31, 23, 33, 18, 200]
- 4: Cannot sort numbers

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

By default, the sort method sorts elements alphabetically. This is because elemented converted to strings and strings compared in UTF-16 code units order. Hence, you will see the above numbers not sorted as expected. In order to sort numerically just supply a comparator function which handles numeric sorts.

```javascript
const numbers = [11, 25, 31, 23, 33, 18, 200];
numbers.sort((a, b) => a - b);
console.log(numbers);
```

**Note:** Sort() method changes the original array.

</p>

</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 65. What is the output order of below code?

```javascript
setTimeout(() => {
  console.log("1");
}, 0);
Promise.resolve("hello").then(() => console.log("2"));
console.log("3");
```

- 1: 1, 2, 3
- 2: 1, 3, 2
- 3: 3, 1, 2
- 4: 3, 2, 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

When the JavaScript engine parses the above code, the first two statements are asynchronous which will be executed later and third statement is synchronous statement which will be moved to callstack, executed and prints the number 3 in the console. Next, Promise is native in ES6 and it will be moved to Job queue which has high priority than callback queue in the execution order. At last, since setTimeout is part of WebAPI the callback function moved to callback queue and executed. Hence, you will see number 2 printed first followed by 1.

</details>

---

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#### 66. What is the output of below code?

```javascript
console.log(name);
console.log(message());
var name = "John";
(function message() {
  console.log("Hello John: Welcome");
});
```

- 1: John, Hello John: Welcome
- 2: undefined, Hello John, Welcome
- 3: Reference error: name is not defined, Reference error: message is not defined
- 4: undefined, Reference error: message is not defined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

IIFE(Immediately Invoked Function Expression) is just like any other function expression which won't be hoisted. Hence, there will be a reference error for message call.
The behavior would be the same with below function expression of message1,

```javascript
console.log(name);
console.log(message());
var name = 'John';
var message = function () {
   console.log('Hello John: Welcome');
});
```

</p>
</details>

---

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#### 67. What is the output of below code?

```javascript
message();

function message() {
  console.log("Hello");
}
function message() {
  console.log("Bye");
}
```

- 1: Reference error: message is not defined
- 2: Hello
- 3: Bye
- 4: Compile time error

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

As part of hoisting, initially JavaScript Engine or compiler will store first function in heap memory but later rewrite or replaces with redefined function content.

</p>
</details>

---

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#### 68. What is the output of below code?

```javascript
var currentCity = "NewYork";

var changeCurrentCity = function () {
  console.log("Current City:", currentCity);
  var currentCity = "Singapore";
  console.log("Current City:", currentCity);
};

changeCurrentCity();
```

- 1: NewYork, Singapore
- 2: NewYork, NewYork
- 3: undefined, Singapore
- 4: Singapore, Singapore

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

Due to hositing feature, the variables declared with `var` will have `undefined` value in the creation phase so the outer variable `currentCity` will get same `undefined` value. But after few lines of code JavaScript engine found a new function call(`changeCurrentCity()`) to update the current city with `var` re-declaration. Since each function call will create a new execution context, the same variable will have `undefined` value before the declaration and new value(`Singapore`) after the declaration. Hence, the value `undefined` print first followed by new value `Singapore` in the execution phase.

</p>
</details>

---

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#### 69. What is the output of below code in an order?

```javascript
function second() {
  var message;
  console.log(message);
}

function first() {
  var message = "first";
  second();
  console.log(message);
}

var message = "default";
first();
console.log(message);
```

- 1: undefined, first, default
- 2: default, default, default
- 3: first, first, default
- 4: undefined, undefined, undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Each context(global or functional) has it's own variable environment and the callstack of variables in a LIFO order. So you can see the message variable value from second, first functions in an order followed by global context message variable value at the end.

</p>
</details>

---

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#### 70. What is the output of below code?

```javascript
var expressionOne = function functionOne() {
  console.log("functionOne");
};
functionOne();
```

- 1: functionOne is not defined
- 2: functionOne
- 3: console.log("functionOne")
- 4: undefined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

The function call `functionOne` is not going to be part of scope chain and it has it's own execution context with the enclosed variable environment. i.e, It won't be accessed from global context. Hence, there will be an error while invoking the function as `functionOne is not defined`.

</p>
</details>

---

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#### 71. What is the output of below code?

```javascript
const user = {
  name: "John",
  eat() {
    console.log(this);
    var eatFruit = function () {
      console.log(this);
    };
    eatFruit();
  },
};
user.eat();
```

- 1: {name: "John", eat: f}, {name: "John", eat: f}
- 2: Window {...}, Window {...}
- 3: {name: "John", eat: f}, undefined
- 4: {name: "John", eat: f}, Window {...}

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

`this` keyword is dynamic scoped but not lexically scoped . In other words, it doesn't matter where `this` has been written but how it has been invoked really matter. In the above code snippet, the `user` object invokes `eat` function so `this` keyword refers to `user` object but `eatFruit` has been invoked by `eat` function and `this` will have default `Window` object.

The above pit fall fixed by three ways,

1. In ES6, the arrow function will make `this` keyword as lexically scoped. Since the surrounding object of `this` object is `user` object, the `eatFruit` function will contain `user` object for `this` object.

```javascript
const user = {
  name: "John",
  eat() {
    console.log(this);
    var eatFruit = () => {
      console.log(this);
    };
    eatFruit();
  },
};
user.eat();
```

The next two solutions have been used before ES6 introduced.

2.  It is possible create a reference of `this` into a separate variable and use that new variable inplace of `this` keyword inside `eatFruit` function. This is a common practice in jQuery and AngularJS before ES6 introduced.

```javascript
const user = {
  name: "John",
  eat() {
    console.log(this);
    var self = this;
    var eatFruit = () => {
      console.log(self);
    };
    eatFruit();
  },
};
user.eat();
```

3. The `eatFruit` function can bind explicitly with `this` keyword where it refers `Window` object.

```javascript
const user = {
  name: "John",
  eat() {
    console.log(this);
    var eatFruit = function () {
      console.log(this);
    };
    return eatFruit.bind(this);
  },
};
user.eat()();
```

</p>
</details>

---

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#### 72. What is the output of below code?

```javascript
let message = "Hello World!";
message[0] = "J";
console.log(message);

let name = "John";
name = name + " Smith";
console.log(name);
```

- 1: Jello World!, John Smith
- 2: Jello World!, John
- 3: Hello World!, John Smith
- 4: Hello World!, John

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

In JavaScript, primitives are immutable i.e. there is no way to change a primitive value once it gets created. So when you try to update the string's first character, there is no change in the string value and prints the same initial value `Hello World!`. Whereas in the later example, the concatenated value is re-assigned to the same variable which will result into creation of new memory block with the reference pointing to `John Smith` value and the old memory block value(`John`) will be garbage collected.

</p>
</details>

---

**[⬆ Back to Top](#table-of-contents)**

#### 73. What is the output of below code?

```javascript
let user1 = {
  name: "Jacob",
  age: 28,
};

let user2 = {
  name: "Jacob",
  age: 28,
};

console.log(user1 === user2);
```

- 1: True
- 2: False
- 3: Compile time error

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

In JavaScript, the variables such as objects, arrays and functions comes under pass by reference. When you try to compare two objects with same content, it is going to compare memory address or reference of those variables. These variables always create separate memory blocks hence the comparison is always going to return false value.

</p>
</details>

---

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#### 74. What is the output of below code?

```javascript
function greeting() {
  setTimeout(function () {
    console.log(message);
  }, 5000);
  const message = "Hello, Good morning";
}
greeting();
```

- 1: Undefined
- 2: Reference error:
- 3: Hello, Good morning
- 4: null

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

The variable `message` is still treated as closure(since it has been used in inner function) eventhough it has been declared after setTimeout function. The function with in setTimeout function will be sent to WebAPI and the variable declaration executed with in 5 seconds with the assigned value. Hence, the text declared for the variable will be displayed.

</p>
</details>

---

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#### 75. What is the output of below code?

```javascript
const a = new Number(10);
const b = 10;
console.log(a === b);
```

- 1: False
- 2: True

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Eventhough both variables `a` and `b` refer a number value, the first declaration is based on constructor function and the type of the variable is going to be `object` type. Whereas the second declaration is primitive assignment with a number and the type is `number` type. Hence, the equality operator `===` will output `false` value.

</p>
</details>

---

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#### 76. What is the type of below function?

```javascript
function add(a, b) {
  console.log("The input arguments are: ", a, b);
  return a + b;
}
```

- 1: Pure function
- 2: Impure function

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

Eventhough the above function returns the same result for the same arguments(input) that are passed in the function, the `console.log()` statement causes a function to have side effects because it affects the state of an external code. i.e, the `console` object's state and depends on it to perform the job. Hence, the above function considered as impure function.

</p>
</details>

---

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#### 77. What is the output of below code?

```javascript
const promiseOne = new Promise((resolve, reject) => setTimeout(resolve, 4000));
const promiseTwo = new Promise((resolve, reject) => setTimeout(reject, 4000));

Promise.all([promiseOne, promiseTwo]).then((data) => console.log(data));
```

- 1: [{status: "fulfilled", value: undefined}, {status: "rejected", reason: undefined}]
- 2: [{status: "fulfilled", value: undefined}, Uncaught(in promise)]
- 3: Uncaught (in promise)
- 4: [Uncaught(in promise), Uncaught(in promise)]

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

The above promises settled at the same time but one of them resolved and other one rejected. When you use `.all` method on these promises, the result will be short circuted by throwing an error due to rejection in second promise. But If you use `.allSettled` method then result of both the promises will be returned irrespective of resolved or rejected promise status without throwing any error.

```javascript
Promise.allSettled([promiseOne, promiseTwo]).then((data) => console.log(data));
```

</p>
</details>

---

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#### 78. What is the output of below code?

```javascript
try {
  setTimeout(() => {
    console.log("try block");
    throw new Error(`An exception is thrown`);
  }, 1000);
} catch (err) {
  console.log("Error: ", err);
}
```

- 1: try block, Error: An exception is thrown
- 2: Error: An exception is thrown
- 3: try block, Uncaught Error: Exception is thrown
- 4: Uncaught Error: Exception is thrown

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

If you put `setTimeout` and `setInterval` methods inside the try clause and an exception is thrown, the catch clause will not catch any of them. This is because the try...catch statement works synchronously, and the function in the above code is executed asynchronously after a certain period of time. Hence, you will see runtime exception without catching the error. To resolve this issue, you have to put the try...catch block inside the function as below,

```javascript
setTimeout(() => {
  try {
    console.log("try block");
    throw new Error(`An exception is thrown`);
  } catch (err) {
    console.log("Error: ", err);
  }
}, 1000);
```

You can use `.catch()` function in promises to avoid these issues with asynchronous code.

</p>
</details>

---

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#### 79. What is the output of below code?

```javascript
let a = 10;
if (true) {
  let a = 20;
  console.log(a, "inside");
}
console.log(a, "outside");
```

- 1: 20, "inside" and 20, "outside"
- 2: 20, "inside" and 10, "outside"
- 3: 10, "inside" and 10, "outside"
- 4: 10, "inside" and 20, "outside"

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 2

The variable "a" declared inside "if" has block scope and does not affect the value of the outer "a" variable.

</p>
</details>

---

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#### 80. What is the output of below code?

```javascript
let arr = [1, 2, 3, 4, 5, -6, 7];
arr.length = 0;
console.log(arr);
```

- 1: 0
- 2: Undefined
- 3: null
- 4: [ ]

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The length of the array 'arr' has been set to 0, so the array becomes empty.

</p>
</details>
---

**[⬆ Back to Top](#table-of-contents)**

#### 81. How do you verify two strings are anagrams or not?

An anagram is a word or phrase formed by rearranging all the letters of a different word or phrase exactly once. For example, the anagrams of "eat" word are "tea" and "ate".

You can split each word into characters, followed by sort action and later join them back. After that you can compare those two words to verify whether those two words are anagrams or not.

```javascript
function verifyAnagrams(word1, word2) {
  return word1.split("").sort().join("") === word2.split("").sort().join("");
}
console.log(verifyAnagrams("eat", "ate"));
```

**[⬆ Back to Top](#table-of-contents)**

#### 82. What is the output of below code?

```javascript
printHello();

printMessage();

function printHello() {
  console.log("Hello");

  function printMessage() {
    console.log("Good day");
  }
}
```

- 1: Hello, Good day
- 2: Reference Error: printHello is not defined, Reference Error: printMessage is not defined
- 3: Reference Error: printHello is not defined, Good day
- 4: Hello, Reference Error: printMessage is not defined

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 4

The function `printHello` is hoisted to the top of the global scope and prints "Hello" to the console. Even `printMessage` function is hoisted, but it is lifted to the local scope(in "printHello") it was declared in. That is the reason you will endup with reference error for second function call.

But if the second function is invoked in the first function itself, there won't be any reference error.

```javascript
printHello();

function printHello() {
  printMessage();
  console.log("Hello");

  function printMessage() {
    console.log("Good day");
  }
}
```

</p>
</details>
---

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#### 83. What is the time taken to execute below timeout callback?

```javascript
console.log("Start code");

setTimeout(function () {
  console.log("Callback code");
}, 5000);

console.log("After callback");

let startTime = new Date().getTime();
let endTime = startTime;

while (endTime <= startTime + 10000) {
  endTime = new Date().getTime();
}

console.log("End code");
```

- 1: > 10 sec
- 2: Immediately
- 3: < 10 sec
- 4: <= 5sec

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

Even though there is a timer of 5 seconds supplied to `setTimeout` callback, it won't get executed until the main thread is free and finished executing the remaining part of the code. In this example, the remaining code(while loop) takes 10seconds to finish it's execution. In the mean time, the callback will be stored in callback queue upon completion of its 5 seconds timer. After 10 seconds, the callback will be moved to callstack because the callstack is empty by poping out global execution context.

</p>
</details>

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#### 84. What is the output of below code?

```javascript
let arr = ["wöchentlich", "Woche", "wäre", "Wann"];
console.log(arr.sort());
```

- 1: ['wöchentlich','Woche', 'wäre', 'Wann']
- 2: ['Wann', 'wäre', 'Woche', 'wöchentlich']
- 3: ['Wann', 'Woche', 'wäre', 'wöchentlich']
- 4: ['wäre', 'Wann', 'wöchentlich','Woche']

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

JavaScript has a native method sort that allows sorting an array of elements in-place. It will treat each element as a string and sort it alphabetically. But if you try to sort an array of strings which has non-ASCII characters, you will receive a strange result. This is because characters with an accent have higher character codes.

In this case, the sort order of an array is ['Wann', 'Woche', 'wäre', 'wöchentlich'].

If you want to sort an array of string values which has non-ASCII characters in an ascending order, there are two possible options like **localeCompare** and **Intl.Collator** provided by ECMAScript Internationalization API.

**localeCompare:**

```javascript
let arr = ["wöchentlich", "Woche", "wäre", "Wann"];
console.log(arr.sort((a, b) => a.localeCompare(b))); //['Wann', 'wäre', 'Woche', 'wöchentlich']
```

**Intl.Collator:**

```javascript
let arr = ["wöchentlich", "Woche", "wäre", "Wann"];
console.log(arr.sort(Intl.Collator().compare)); //['Wann', 'wäre', 'Woche', 'wöchentlich']
```

</p>
</details>

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#### 85. What is the output of below code?

```javascript
function func(a, b = 2) {
  console.log(arguments.length);
}

func(undefined);
func();
```

- 1: 1, 0
- 2: 0, 0
- 3: 0, 1
- 4: 1, 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 1

If a function is called with `undefined`, the `undefined` value is treated as a parameter. But if the function is not passed with any parameters, the `arguments` object doesn't include any argument eventhough the function has default function parameter. Hence, the function invocation with `undefined` has one argument and function call without any arguments has 0 arguments.

</p>
</details>

#### 86. What is the output of below code?

```javascript
const numbers = [1, 2, 3];

// Count how many numbers are odd
let xorAccumulator = numbers.reduce((sum, value) => {
  return sum + (value % 2);
}, 0);

// IIFE applying XOR of each element shifted by its index
(function(arr) {
  for (let index = 0; index < arr.length; index++) {
    xorAccumulator ^= (arr[index] << index);
  }
})(numbers);

console.log(xorAccumulator);

```

- 1: 5
- 2: 7
- 3: 11
- 4: 1

<details><summary><b>Answer</b></summary>
<p>

##### Answer: 3

This question is really showcasing how JavaScript mixes array reduction with low-level bitwise tricks. The code first uses .reduce() to turn the array into a single value by counting how many elements are odd, then an IIFE immediately kicks in and loops through the array again, shifting each number left by its index and XOR-ing it into the accumulator. The whole vibe is about understanding how reduction works for summarizing arrays and how bit shifting plus XOR can transform values in a way that feels mathematical rather than typical JS.
</p>
</details>

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#### 87. What will be the output of this code, and how would you modify it to get the actual user data instead of an array of Promises?

```javascript
const ids = [1, 2, 3];

const users = ids.map(async (id) => {
  return await getUser(id);
});

console.log(users);
```

<details><summary><b>Answer</b></summary>
<p>

##### Answer

The output will be an array of Promise objects, not the actual user data.

```javascript
[Promise { <pending> }, Promise { <pending> }, Promise { <pending> }]
```

This happens because `Array.map()` does not wait for the async callback to resolve. Each `async` function returns a Promise immediately, so `users` becomes an array of Promises.

To get the actual user data, you need to wait for all the promises to resolve using `Promise.all()`:

```javascript
const ids = [1, 2, 3];

const users = await Promise.all(
  ids.map(async (id) => {
    return await getUser(id);
  })
);

console.log(users);
```

If you are not inside an async function, use:

```javascript
const ids = [1, 2, 3];

Promise.all(
  ids.map(async (id) => getUser(id))
).then((users) => {
  console.log(users);
});
```

The key idea is that `async` functions always return Promises, so you must resolve them using `await` or `Promise.all()` to get the final values.

</p>
</details>

---

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## Disclaimer

The questions provided in this repository are the summary of frequently asked questions across numerous companies. We cannot guarantee that these questions will actually be asked during your interview process, nor should you focus on memorizing all of them. The primary purpose is for you to get a sense of what some companies might ask — do not get discouraged if you don't know the answer to all of them ⁠— that is ok!

Good luck with your interview 😊

---

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