### CONTRIBUTING # Contributing Thanks for your interest in contributing to motion-primitive. We're happy to have you here. Please take a moment to review this document before submitting your first pull request. We also strongly recommend that you check for open issues and pull request to see if someone else is working on something similar. If you need any help, feel free to reach out to [@ibelick](https://x.com/Ibelick). ## About this repository - We use [npm](https://docs.npmjs.com). - For animation [framer](https://www.framer.com/motion) - For custom icons [lucid react](https://lucide.dev/guide/) ## Development ### Fork this repo You can fork this repo by clicking the fork button in the top right corner of this page. ### Clone on your local machine ```bash git clone https://github.com/ibelick/motion-primitives.git ``` ### Navigate to project directory ```bash cd motion-primitives ``` ### Create a new Branch ```bash git checkout -b my-new-branch ``` ### Install dependencies ```bash npm install ``` ## Commit Convention Before you create a Pull Request, please check whether your commits comply with the commit conventions used in this repository. When you create a commit we kindly ask you to follow the convention `category(scope or module): message` in your commit message while using one of the following categories: - `feat / feature`: all changes that introduce completely new code or new features - `fix`: changes that fix a bug (ideally you will additionally reference an issue if present) - `refactor`: any code related change that is not a fix nor a feature - `docs`: changing existing or creating new documentation (i.e. README, docs for usage of a lib or cli usage) - `build`: all changes regarding the build of the software, changes to dependencies or the addition of new dependencies - `test`: all changes regarding tests (adding new tests or changing existing ones) - `ci`: all changes regarding the configuration of continuous integration (i.e. github actions, ci system) - `chore`: all changes to the repository that do not fit into any of the above categories e.g. `feat(components): add new prop to the avatar component` If you are interested in the detailed specification you can visit https://www.conventionalcommits.org/ or check out the [Angular Commit Message Guidelines](https://github.com/angular/angular/blob/22b96b9/CONTRIBUTING.md#-commit-message-guidelines). ## Requests for new components If you have a request for a new component, please open a discussion on GitHub. We'll be happy to help you out. --- ### README # Motion-Primitives Beautifully designed, easy-to-integrate motion components for engineers and designers, built with [motion](https://motion.dev/) and [Tailwind CSS](https://tailwindcss.com/). **This project is in beta. Expect new components to be released regularly and significant updates to the code.**

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## Documentation Visit [motion-primitives.com/docs](http://motion-primitives.com/docs) to view the full documentation. ## Contributing Please read the [contributing guide](/CONTRIBUTING.md). ## License Licensed under the [MIT license](/LICENSE.md). ---