| CI Name     | Master | Stable | Release |
| ------------------- | ---------------- | ------ | ------- |
| Pipeline | [](https://invent.kde.org/graphics/krita/-/commits/master) | [](https://invent.kde.org/graphics/krita/-/commits/krita/5.2) | [](https://invent.kde.org/graphics/krita/-/releases) |

Note: Nightly builds are not covered by this table atm

Krita is a free and open source digital painting application. It is for artists who want to create professional work from start to end. Krita is used by comic book artists, illustrators, concept artists, matte and texture painters and in the digital VFX industry.

If you are reading this on GitHub, be aware that this is just a mirror. Our real code repository is provided by KDE: https://invent.kde.org/graphics/krita.git



### Repository Status

For branch: `master`

| Freeze type    | Status                                                               |
|----------------|----------------------------------------------------------------------|
| Feature Freeze | features are allowed                                                 |
| String Freeze  | strings are allowed                                                  |


### User Manual
https://docs.krita.org/en/user_manual.html

### Development Notes and Build Instructions

Please follow [the online documentation](https://docs.krita.org/en/untranslatable_pages/building_krita.html).

Other developer guides, notes and wiki:

https://docs.krita.org/en/untranslatable_pages.html

Apidox:

https://api.kde.org/legacy/krita/html/index.html

### Bugs and Wishes

https://bugs.kde.org/buglist.cgi?bug_status=UNCONFIRMED&bug_status=CONFIRMED&bug_status=ASSIGNED&bug_status=REOPENED&list_id=1315444&product=krita&query_format=advanced

### Discussion Forum

* https://krita-artists.org/

### IRC channel

Most of the developers hang out here. If you are interested in helping with the project this is a great place to start.

libera.chat, #krita

### Project Website

https://www.krita.org

### Nightly builds

#### Unstable

* https://cdn.kde.org/ci-builds/graphics/krita/master/

#### Stable

* https://cdn.kde.org/ci-builds/graphics/krita/krita-5.2/

#### Developers builds

##### Linux build with debug symbols in Qt and Krita

1) Go to Jobs section of Krita's CI: https://invent.kde.org/graphics/krita/-/jobs
2) Search for the latest `linux-debug-weekly` job
3) Enter the job and click on Artifacts->Browse
4) Download the AppImage

##### Linux build with ASAN in Qt and Krita

1) Go to Jobs section of Krita's CI: https://invent.kde.org/graphics/krita/-/jobs
2) Search for the latest `linux-asan-weekly` job
3) Enter the job and click on Artifacts->Browse
4) Download the AppImage
5) Set up environment variable for ASAN:
    ```bash
        export ASAN_OPTIONS=new_delete_type_mismatch=0:detect_leaks=0
    ```
6) Run the AppImage in the modified environment

##### Windows build with ASAN in Qt and Krita

1) Go to Jobs section of Krita's CI: https://invent.kde.org/graphics/krita/-/jobs
2) Search for the latest `windows-asan-weekly` job
3) Enter the job and click on Artifacts->Browse
4) Download the .zip file
5) Open terminal
6) Set up environment variable for ASAN:
    ```
        set ASAN_OPTIONS=new_delete_type_mismatch=0:detect_leaks=0
    ```
7) Change working directory to `c:\path\where\you\downloaded\krita-5.3.0-prealpha-git12345\bin`.
   That is important, otherwise ASAN will not be able to locate llvm-symbolizer.exe and the
   backtraces generated by ASAN will not contain proper symbols.
    ```
        cd c:\path\where\you\downloaded\krita-5.3.0-prealpha-git12345\bin
    ```
8) Run krita
    ```
        krita.com
    ```

### License

Krita as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license.

### AI Moratorium

Since the Krita developer community cannot currently find consensus on whether the use of AI tools to assist development is acceptable or not, we have decided to put a moratorium on the use of these tools until October 2026. 

The reason for pushing this off to October are:

1) if we'd allow the use of AI in development right now, the backlash from our users and supporters will be furious.
2) KDE as a whole does not have a policy in place, and if our policy would conflict with KDE's we'd potentially have to revert contributions made with AI
3) The development of AI itself might change for the better or the worse in the next period. Microsoft is already backtracking from their CoPilot brand. Acceptance of AI can change for better or worse. The environmental impact of AI could lessen.

Until we make a decision, the use of AI when working on Krita is not allowed.